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Change terminology from 'VST' to 'plugin'
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@@ -236,11 +236,11 @@ class alignas(16) DynamicSpeakerArrangement {
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};
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/**
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* Marker struct to indicate that the other side (the Wine VST host) should send
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* an updated copy of the plugin's `AEffect` object. Should not be needed since
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* the plugin should be calling `audioMasterIOChanged()` after it has changed
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* its object, but some improperly coded plugins will only initialize their
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* flags, IO properties and parameter counts after `effEditOpen()`.
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* Marker struct to indicate that the other side (the Wine plugin host) should
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* send an updated copy of the plugin's `AEffect` object. Should not be needed
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* since the plugin should be calling `audioMasterIOChanged()` after it has
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* changed its object, but some improperly coded plugins will only initialize
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* their flags, IO properties and parameter counts after `effEditOpen()`.
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*/
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struct WantsAEffectUpdate {
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using Response = AEffect;
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@@ -500,7 +500,7 @@ void serialize(S& s, Vst2Event::Payload& payload) {
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/**
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* The result of a `getParameter` or a `setParameter` call. For `setParameter`
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* this struct won't contain any values and mostly acts as an acknowledgement
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* from the Wine VST host.
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* from the Wine plugin host.
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*/
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struct ParameterResult {
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std::optional<float> value;
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