mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 12:10:09 +02:00
Use MutualRecursionHelper in the VST3 plugin
We should tidy all of these functions up a bit and then implement this for the VST2 bridging on the Wine side.
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@@ -136,29 +136,33 @@ class Vst3PlugViewProxyImpl : public Vst3PlugViewProxy {
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* right now.
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*
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* @see Vst3HostBridge::send_mutually_recursive_message
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*
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* TODO: As mentioned elsewhere, refactor these functions to use
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* `std::invoke_result_t`
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*/
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template <typename T, typename F>
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T run_gui_task(F fn) {
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std::packaged_task<T()> do_call(std::move(fn));
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std::future<T> do_call_response = do_call.get_future();
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// If `Vst3Bridge::send_mutually_recursive_message()` is currently being
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// called (because the host is calling one of `IPlugView`'s methods from
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// its UGI thread) then we'll post a message to an IO context that's
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// currently accepting work on the that thread. Since in theory we could
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// have nested mutual recursion, we need to keep track of a stack of IO
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// contexts. Great. Otherwise we'll schedule the task to be run from an
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// event handler registered to the host's run loop. If the host does not
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// support `IRunLoop`, we'll just run `f` directly.
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if (!bridge.maybe_run_on_mutual_recursion_thread(do_call)) {
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if (run_loop_tasks) {
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run_loop_tasks->schedule(std::move(do_call));
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} else {
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do_call();
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}
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// its UGI thread), then we'll call `fn` from that same thread.
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// Otherwise we'll schedule the task to be run from an event handler
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// registered to the host's run loop, if that exists. Finally if the
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// host does not support `IRunLoop`, then we'll just run `fn` directly.
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if (const auto result =
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bridge.maybe_run_on_mutual_recursion_thread(fn)) {
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return *result;
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}
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return do_call_response.get();
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if (run_loop_tasks) {
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std::packaged_task<T()> do_call(std::move(fn));
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std::future<T> do_call_response = do_call.get_future();
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run_loop_tasks->schedule(std::move(do_call));
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return do_call_response.get();
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} else {
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return fn();
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}
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}
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// From `IPlugView`
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+14
-73
@@ -20,11 +20,10 @@
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#include "../../common/communication/vst3.h"
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#include "../../common/logging/vst3.h"
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#include "../../common/mutual-recursion.h"
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#include "common.h"
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#include "vst3-impls/plugin-factory-proxy.h"
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#include <boost/asio/dispatch.hpp>
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// Forward declarations
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class Vst3PluginProxyImpl;
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@@ -152,75 +151,24 @@ class Vst3PluginBridge : PluginBridge<Vst3Sockets<std::jthread>> {
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*/
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template <typename T>
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typename T::Response send_mutually_recursive_message(const T& object) {
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using TResponse = typename T::Response;
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// This IO context will accept incoming calls from `run_gui_task()`
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// until we receive a response. We keep these on a stack as we need to
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// support multiple levels of mutual recursion. This could happen during
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// `IPlugView::attached() -> IPlugFrame::resizeView() ->
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// IPlugView::onSize()`.
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std::shared_ptr<boost::asio::io_context> current_io_context =
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std::make_shared<boost::asio::io_context>();
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{
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std::unique_lock lock(mutual_recursion_contexts_mutex);
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mutual_recursion_contexts.push_back(current_io_context);
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}
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// Instead of directly stopping the IO context, we'll reset this work
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// guard instead. This prevents us from accidentally cancelling any
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// outstanding tasks.
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auto work_guard = boost::asio::make_work_guard(*current_io_context);
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// We will call the function from another thread so we can handle calls
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// to from this thread
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std::promise<TResponse> response_promise{};
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std::jthread sending_thread([&]() {
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set_realtime_priority(true);
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const TResponse response = send_message(object);
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// Stop accepting additional work to be run from the calling thread
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// once we receive a response. By resetting the work guard we do not
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// cancel any pending tasks, but `current_io_context->run()` will
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// stop blocking eventually.
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std::lock_guard lock(mutual_recursion_contexts_mutex);
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work_guard.reset();
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mutual_recursion_contexts.erase(
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std::find(mutual_recursion_contexts.begin(),
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mutual_recursion_contexts.end(), current_io_context));
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response_promise.set_value(response);
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});
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// Accept work from the other thread until we receive a response, at
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// which point the context will be stopped
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current_io_context->run();
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return response_promise.get_future().get();
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return mutual_recursion.fork([&]() { return send_message(object); });
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}
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/**
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* If `send_mutually_recursive_message()` is currently being called, then
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* run `cb` on the thread that's currently calling that function. If there's
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* currently no mutually recursive function call going on, this will return
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* false, and the caller should call `cb` itself.
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* run `cb` on the thread that's currently calling that function and return
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* the result of the call. If there's currently no mutually recursive
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* function call going on, this will return an `std::nullopt`, and the
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* caller should call `cb` itself.
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*
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* @return Whether `cb` was scheduled to run on the mutual recursion thread.
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* @return The result of calling `fn`, if `fn` was called.
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*
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* @see Vst3PlugViewProxyImpl::run_gui_task
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*/
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template <typename F>
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bool maybe_run_on_mutual_recursion_thread(F& fn) {
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// We're handling an `F&` here because we cannot copy a
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// `packged_task()`, and we need to be able to move that actual task
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std::unique_lock mutual_recursion_lock(mutual_recursion_contexts_mutex);
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if (!mutual_recursion_contexts.empty()) {
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boost::asio::dispatch(*mutual_recursion_contexts.back(),
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std::move(fn));
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return true;
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} else {
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return false;
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}
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std::optional<std::invoke_result_t<F>> maybe_run_on_mutual_recursion_thread(
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F&& fn) {
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return mutual_recursion.maybe_handle(std::forward<F>(fn));
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}
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/**
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@@ -263,16 +211,9 @@ class Vst3PluginBridge : PluginBridge<Vst3Sockets<std::jthread>> {
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std::mutex plugin_proxies_mutex;
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/**
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* The IO contexts used in `send_mutually_recursive_message()` to be able to
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* execute functions from a function's calling thread while we're waiting
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* for a response. We need an entire stack of these to support mutual
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* recursion, how fun! See the docstring there for more information. When
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* this doesn't contain an IO context, this function is not being called and
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* `Vst3PlugViewProxyImpl::run_gui_task()` should post the task to
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* `Vst3PlugViewProxyImpl::run_loop_tasks`. This works exactly the same as
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* the mutual recursion handling in `Vst3Bridge`.
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* Used in `Vst3Bridge::send_mutually_recursive_message()` to be able to
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* execute functions from that same calling thread while we're waiting for a
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* response. This is used in `Vst3PlugViewProxyImpl::run_loop_tasks()`.
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*/
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std::vector<std::shared_ptr<boost::asio::io_context>>
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mutual_recursion_contexts;
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std::mutex mutual_recursion_contexts_mutex;
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MutualRecursionHelper<std::jthread> mutual_recursion;
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};
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