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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Add more YaProcessData boilerplate
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@@ -99,9 +99,11 @@ YaProcessData::YaProcessData(const Steinberg::Vst::ProcessData& process_data)
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num_samples(process_data.numSamples),
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outputs_num_channels(process_data.numOutputs),
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input_parameter_changes(*process_data.inputParameterChanges),
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output_parameter_changes_supported(process_data.outputParameterChanges),
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input_events(process_data.inputEvents ? std::make_optional<YaEventList>(
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*process_data.inputEvents)
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: std::nullopt),
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output_events_supported(process_data.outputEvents),
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process_context(process_data.processContext
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? std::make_optional<Steinberg::Vst::ProcessContext>(
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*process_data.processContext)
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@@ -104,6 +104,10 @@ class YaAudioBusBuffers {
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/**
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* A bitfield for silent channels copied directly from the input struct.
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*
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* We could have done some optimizations to avoid unnecessary copying when
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* these silence flags are set, but since it's an optional feature we
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* shouldn't risk it.
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*/
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uint64 silence_flags;
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@@ -128,6 +132,8 @@ class YaAudioBusBuffers {
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* @see YaProcessData
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*/
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struct YaProcessDataResponse {
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// These fields are directly moved from a `YaProcessData` object. See the
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// docstrings there for more information
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std::vector<YaAudioBusBuffers> outputs;
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std::optional<YaParameterChanges> output_parameter_changes;
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std::optional<YaEventList> output_events;
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@@ -168,7 +174,9 @@ class YaProcessData {
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/**
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* **Move** all output written by the Windows VST3 plugin to a response
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* object that can be used to write those results back to the host.
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* object that can be used to write those results back to the host. This
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* should of course be done after making a call to the `IAudioProcessor`'s
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* `process()` function with the object obtained using `get()`.
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*/
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YaProcessDataResponse move_outputs_to_response();
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@@ -180,15 +188,18 @@ class YaProcessData {
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s.container(inputs, max_num_speakers);
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s.container4b(outputs_num_channels, max_num_speakers);
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s.object(input_parameter_changes);
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s.value1b(output_parameter_changes_supported);
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s.ext(input_events, bitsery::ext::StdOptional{});
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s.value1b(output_events_supported);
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s.ext(process_context, bitsery::ext::StdOptional{});
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// We of course won't serialize the `reconstructed_process_data` and all
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// of the `output*` fields defined below it
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}
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private:
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/**
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* The process data we reconstruct from the other fields during `get()`.
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*/
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Steinberg::Vst::ProcessData reconstructed_process_data;
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// These fields are input and context data read from the original
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// `ProcessData` object
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/**
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* The processing mode copied directly from the input struct.
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@@ -227,15 +238,63 @@ class YaProcessData {
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*/
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YaParameterChanges input_parameter_changes;
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/**
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* Whether the host supports output parameter changes (depending on whether
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* `outputParameterChanges` was a null pointer or not).
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*/
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bool output_parameter_changes_supported;
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/**
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* Incoming events.
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*/
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std::optional<YaEventList> input_events;
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/**
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* Whether the host supports output events (depending on whether
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* `outputEvents` was a null pointer or not).
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*/
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bool output_events_supported;
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/**
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* Some more information about the project and transport.
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*/
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std::optional<Steinberg::Vst::ProcessContext> process_context;
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// These last few members are used on the Wine plugin host side to
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// reconstruct the original `ProcessData` object. Here we also initialize
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// these `output*` fields so the Windows VST3 plugin can write to them
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// though a regular `ProcessData` object. Finally we can wrap these output
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// fields back into a `YaProcessDataResponse` using
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// `move_outputs_to_response()`. so they can be serialized and written back
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// to the host's `ProcessData` object.
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/**
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* The process data we reconstruct from the other fields during `get()`.
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*/
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Steinberg::Vst::ProcessData reconstructed_process_data;
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// These are the same fields as in `YaProcessDataResponse`. We'll generate
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// these as part of creating `reconstructed_process_data`, and they will be
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// moved into a response object during `move_outputs_to_response()`.
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/**
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* The outputs. Will be created based on `outputs_num_channels` (which
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* determines how many output busses there are and how many channels each
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* bus has) and `num_samples`.
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*/
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std::vector<YaAudioBusBuffers> outputs;
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/**
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* The output parameter changes. Will be initialized depending on
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* `output_parameter_changes_supported`.
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*/
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std::optional<YaParameterChanges> output_parameter_changes;
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/**
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* The output events. Will be initialized depending on
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* `output_events_supported`.
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*/
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std::optional<YaEventList> output_events;
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};
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namespace Steinberg {
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