Add a Boost.Process-like environment builder

We can use this with the `exec*e()` family of functions.
This commit is contained in:
Robbert van der Helm
2022-04-10 23:23:34 +02:00
parent 556b0e38f9
commit 0d6738093c
4 changed files with 150 additions and 0 deletions
+70
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@@ -0,0 +1,70 @@
// yabridge: a Wine VST bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "process.h"
#include <cassert>
ProcessEnvironment::ProcessEnvironment(char** initial_env) {
// We'll need to read all strings from `initial_env`. They _should_ all be
// zero-terminated strings, with a null pointer to indicate the end of the
// array.
assert(initial_env);
while (*initial_env) {
variables_.push_back(*initial_env);
initial_env++;
}
}
bool ProcessEnvironment::contains(const std::string_view& key) const {
for (const auto& variable : variables_) {
if (variable.starts_with(key) && variable.size() > key.size() &&
variable[key.size()] == '=') {
return true;
}
}
return false;
}
std::optional<std::string_view> ProcessEnvironment::get(
const std::string_view& key) const {
for (const auto& variable : variables_) {
if (variable.starts_with(key) && variable.size() > key.size() &&
variable[key.size()] == '=') {
return std::string_view(variable).substr(key.size() + 1);
}
}
return std::nullopt;
}
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
void ProcessEnvironment::insert(const std::string& key,
const std::string& value) {
variables_.push_back(key + "=" + value);
}
char* const* ProcessEnvironment::make_environ() const {
recreated_environ_.clear();
for (const auto& variable : variables_) {
recreated_environ_.push_back(variable.c_str());
}
recreated_environ_.push_back(nullptr);
return const_cast<char* const*>(recreated_environ_.data());
}
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@@ -0,0 +1,77 @@
// yabridge: a Wine VST bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <optional>
#include <string>
#include <vector>
// A minimal API akin to Boost.Process for launching and managing processes
// using plain Linux APIs. Needed so we can implement our chainloader without
// pulling in Boost.Process' Boost.Filesystem dependency (which would defeat the
// entire purpose).
/**
* Helper to create an `environ`-like environment object for passing to the
* `exec*e()` family of functions.
*/
class ProcessEnvironment {
public:
/**
* Create a new environment object based on an existing environment
* described by an array of null-terminated strings, terminated by a null
* pointer. You'll want to pass `environ` here.
*/
ProcessEnvironment(char** initial_env);
/**
* Check if an environment variable exists within this environment. Mostly
* useful for debugging.
*/
bool contains(const std::string_view& key) const;
/**
* Get the value for an environment variable, if it exists in this
* environment. Mostly useful for debugging.
*/
std::optional<std::string_view> get(const std::string_view& key) const;
/**
* Add an environment variable to the environment or overwrite an
* existing one.
*/
void insert(const std::string& key, const std::string& value);
/**
* Create an environ-like object from the updated environment that can be
* passed to the `exec*e()` functions. These pointers will be invalidated
* when this object changes or when gets dropped.
*/
char* const* make_environ() const;
private:
/**
* All environment variables read from the constructor argument and those
* inserted through `insert()`. These should be in `key=value` format.
*/
std::vector<std::string> variables_;
/**
* Contains pointers to the strings in `variables`, so we can return a
* `char**` in `make_environ()`.
*/
mutable std::vector<char const*> recreated_environ_;
};
+2
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@@ -10,6 +10,7 @@ vst2_plugin_sources = files(
'../common/logging/vst2.cpp',
'../common/audio-shm.cpp',
'../common/plugins.cpp',
'../common/process.cpp',
'../common/utils.cpp',
'bridges/vst2.cpp',
'host-process.cpp',
@@ -79,6 +80,7 @@ vst3_plugin_sources = files(
'../common/audio-shm.cpp',
'../common/configuration.cpp',
'../common/plugins.cpp',
'../common/process.cpp',
'../common/utils.cpp',
'bridges/vst3.cpp',
'bridges/vst3-impls/plugin-factory-proxy.cpp',
+1
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@@ -64,6 +64,7 @@ host_common_sources = files(
'../common/logging/vst2.cpp',
'../common/audio-shm.cpp',
'../common/plugins.cpp',
'../common/process.cpp',
'../common/utils.cpp',
'bridges/common.cpp',
'bridges/vst2.cpp',