44 Commits

Author SHA1 Message Date
Mike Oliphant 844766e614 Bump version -> 0.2.0 2026-06-02 07:41:07 -07:00
Mike Oliphant 437b8cc254 Update NeuralAudio (Fix NAM Core A2 fast path issue with Tone3000 models) 2026-06-02 07:32:53 -07:00
Mike Oliphant 02ad319440 Update NeuralAudio (fix static LSTM loading) 2026-05-27 12:47:16 -07:00
Mike Oliphant 8ee50ccdbf Update NeuralAudio 2026-05-27 12:23:07 -07:00
Mike Oliphant 4d4f613be9 Update NeuralAudio. Switch to NeuralModelLoader. Work around NAM Core prewarm issues. 2026-05-27 12:04:36 -07:00
Mike Oliphant 01642fa580 Merge pull request #104 from mikeoliphant/pi_build
Refactor build and add Raspberry Pi 4/5 builds
2026-05-22 14:22:48 -07:00
Mike Oliphant f774aad19d Try again for gcc12 rpi 2026-05-22 14:06:08 -07:00
Mike Oliphant cab4b549d7 Try again to force gcc12 for rpi build 2026-05-22 14:01:58 -07:00
Mike Oliphant 4047eea241 Force gcc12 for rpi build 2026-05-22 13:50:34 -07:00
Mike Oliphant 1072326eb1 Fixed rpi archive name 2026-05-22 13:02:36 -07:00
Mike Oliphant fe172b94b5 Specify docker cmake toolchain 2026-05-22 12:50:14 -07:00
Mike Oliphant d15d078b23 Don't use clang+ for rpi build
Removed environment variable setting for CXX in Build Plugin step.
2026-05-22 12:42:13 -07:00
Mike Oliphant 2ae1cb7a05 Add Raspberry Pi build workflow to release process 2026-05-22 12:40:06 -07:00
Mike Oliphant 6896f40711 Matrix build for windows 2026-05-22 12:27:56 -07:00
Mike Oliphant a19b9bab8b Fix environment variable usage in release workflow 2026-05-22 12:22:01 -07:00
Mike Oliphant 17dc4edff2 Update Linux x64 build workflow with matrix strategy 2026-05-22 12:12:09 -07:00
Mike Oliphant a8ba46997b Explicitly force build of internal static WaveNet and LSTM 2026-05-20 13:04:16 -07:00
Mike Oliphant aca77c2590 Explicitly force build of internal static WaveNet and LSTM 2026-05-20 13:01:54 -07:00
Mike Oliphant d35db9c0c1 Explicitly force build of internal static WaveNet and LSTM 2026-05-20 13:01:11 -07:00
Mike Oliphant fcbe0a24db Update sample model license 2026-05-20 12:44:45 -07:00
Mike Oliphant 1b98cb8891 Update NeuralAudio 2026-05-20 11:07:50 -07:00
Mike Oliphant 8493866b21 Update NeuralAudio 2026-05-18 08:56:34 -07:00
Mike Oliphant 2e103a104b Update NeuralAudio 2026-05-18 08:21:38 -07:00
Mike Oliphant c7d55312c0 Merge pull request #101 from mikeoliphant/nam_a2
Add NAM A2 model support
2026-05-17 09:37:33 -07:00
Mike Oliphant 8ac44e3ee0 Add quality scaling support 2026-05-17 09:24:26 -07:00
Mike Oliphant b4dbac6042 Update NeuralAudio 2026-05-17 07:29:42 -07:00
Mike Oliphant 5a5865a8a4 Switch to NeuralAudio release branch 2025-12-25 08:54:23 -08:00
Mike Oliphant 5880267d49 Revert NeuralAudio update 2025-12-25 07:18:09 -08:00
Mike Oliphant 6cd11a9e57 Revert "Update NeuralAudio (refactored convolution buffer)"
This reverts commit 513a537d43.
2025-12-25 07:16:04 -08:00
Mike Oliphant 513a537d43 Update NeuralAudio (refactored convolution buffer) 2025-12-02 10:20:17 -08:00
Mike Oliphant 1193da70ca Merge pull request #94 from mikeoliphant/smart_bypass 2025-11-11 08:16:31 -08:00
Mike Oliphant 2f81ad2b81 Merge branch 'smart_bypass' of https://github.com/mikeoliphant/neural-amp-modeler-lv2 into smart_bypass 2025-11-11 07:23:48 -08:00
Mike Oliphant eeaeeecf24 Start new models bypassed. Prevent silentSamples from overflowing. 2025-11-11 07:23:47 -08:00
Mike Oliphant 0fd82dc816 Document SMART_BYPASS_ENABLED CMake option 2025-11-10 10:56:01 -08:00
Mike Oliphant d998b95e45 Added cmake option for smart bypass 2025-11-10 10:52:26 -08:00
Mike Oliphant 42d9d8b4c3 Smart bypass on silence 2025-11-10 10:45:29 -08:00
Mike Oliphant b5b934d4e7 Merge pull request #93 from Nakmak98/fix_libstdc++_linking
Fixed std::filesystem library linking for gcc>=9
2025-11-09 08:50:51 -08:00
nakmak98 c3bcac7085 Fixed std::filesystem library linking for gcc>=9
libstdc++fs may not be present in the system, as std::filesystem is included in libstdc++ starting from gcc9, so a conditional statement has been added to CMakeLists.txt to handle linking depending on the compiler version.
2025-11-09 18:01:44 +03:00
Mike Oliphant 94d86f5bc6 Fix formatting issues in README.md 2025-11-08 10:04:36 -08:00
Mike Oliphant 4b5f7d9051 Update NeuralAudio 2025-08-05 12:26:44 -07:00
Mike Oliphant 91259b8eb6 Update README.md 2025-07-04 15:15:48 -07:00
Mike Oliphant 4c8c341fdd Update README.md 2025-07-04 15:14:07 -07:00
Mike Oliphant ccfa2e3882 Update README.md 2025-06-27 08:25:43 -07:00
Mike Oliphant 2fdabf74ce Update README.md 2025-06-27 08:25:02 -07:00
10 changed files with 140 additions and 61 deletions
+2 -2
View File
@@ -20,7 +20,7 @@ jobs:
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_UTILS=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_UTILS=ON -DBUILD_INTERNAL_STATIC_WAVENET=ON -DBUILD_INTERNAL_STATIC_LSTM=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON
cmake --build . --config $BUILD_TYPE -j4
cpack
@@ -51,7 +51,7 @@ jobs:
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -DBUILD_UTILS=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON -T ClangCL ..
cmake.exe -G "Visual Studio 17 2022" -A x64 -DBUILD_UTILS=ON -DBUILD_INTERNAL_STATIC_WAVENET=ON -DBUILD_INTERNAL_STATIC_LSTM=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON -T ClangCL ..
cmake --build . --config=release -j4
- name: Run ModelTest
+32 -45
View File
@@ -31,7 +31,12 @@ jobs:
build-linux-x64:
name: Build Linux x64
needs: create_release
strategy:
matrix:
native_arch: [ON, OFF]
runs-on: ubuntu-latest
env:
ARCHIVE_NAME: neural_amp_modeler_lv2_linux_x64${{ matrix.native_arch == 'ON' && 'v3' || '' }}.tgz
steps:
- uses: actions/checkout@v3.3.0
with:
@@ -42,12 +47,12 @@ jobs:
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DUSE_NATIVE_ARCH=${{ matrix.native_arch }} -DBUILD_NAMCORE=ON -DBUILD_INTERNAL_STATIC_WAVENET=ON -DBUILD_INTERNAL_STATIC_LSTM=ON
cmake --build . --config $BUILD_TYPE -j4
- name: Add LV2 Archive
working-directory: ${{github.workspace}}/build
run: tar -czf neural_amp_modeler_lv2_linux_x64.tgz neural_amp_modeler.lv2
run: tar -czf ${{ env.ARCHIVE_NAME }} neural_amp_modeler.lv2
- name: Upload Plugin Asset
uses: actions/upload-release-asset@v1
@@ -55,30 +60,35 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create_release.outputs.upload_url }}
asset_path: ./build/neural_amp_modeler_lv2_linux_x64.tgz
asset_name: neural_amp_modeler_lv2_linux_x64.tgz
asset_path: ./build/${{ env.ARCHIVE_NAME }}
asset_name: ${{ env.ARCHIVE_NAME }}
asset_content_type: application/tgz
build-linux-x64v3:
name: Build Linux x64v3
build-rpi:
name: Build Raspberry Pi
needs: create_release
strategy:
matrix:
native_arch: [rpi4, rpi5]
runs-on: ubuntu-latest
container:
image: ghcr.io/tttapa/docker-arm-cross-toolchain:aarch64-rpi3-linux-gnu-gcc12
env:
ARCHIVE_NAME: neural_amp_modeler_lv2_${{ matrix.native_arch }}.tgz
steps:
- uses: actions/checkout@v3.3.0
with:
submodules: recursive
- name: Build Plugin
working-directory: ${{github.workspace}}/build
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DUSE_NATIVE_ARCH=ON -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_NAMCORE=ON -DBUILD_INTERNAL_STATIC_WAVENET=ON -DBUILD_INTERNAL_STATIC_LSTM=ON -DCMAKE_TOOLCHAIN_FILE=/home/develop/opt/x-tools/aarch64-rpi3-linux-gnu/aarch64-${{ matrix.native_arch }}-linux-gnu.toolchain.cmake
cmake --build . --config $BUILD_TYPE -j4
- name: Add LV2 Archive
working-directory: ${{github.workspace}}/build
run: tar -czf neural_amp_modeler_lv2_linux_x64v3.tgz neural_amp_modeler.lv2
run: tar -czf ${{ env.ARCHIVE_NAME }} neural_amp_modeler.lv2
- name: Upload Plugin Asset
uses: actions/upload-release-asset@v1
@@ -86,14 +96,19 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create_release.outputs.upload_url }}
asset_path: ./build/neural_amp_modeler_lv2_linux_x64v3.tgz
asset_name: neural_amp_modeler_lv2_linux_x64v3.tgz
asset_path: ./build/${{ env.ARCHIVE_NAME }}
asset_name: ${{ env.ARCHIVE_NAME }}
asset_content_type: application/tgz
build-windows:
name: Build Windows
needs: create_release
strategy:
matrix:
native_arch: [ON, OFF]
runs-on: windows-latest
env:
ARCHIVE_NAME: neural_amp_modeler_lv2_win_x64${{ matrix.native_arch == 'ON' && 'v3' || '' }}.zip
steps:
- uses: actions/checkout@v3.3.0
with:
@@ -102,11 +117,11 @@ jobs:
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -T ClangCL -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF ..
cmake.exe -G "Visual Studio 17 2022" -A x64 -T ClangCL -DUSE_NATIVE_ARCH=${{ matrix.native_arch }} -DBUILD_NAMCORE=ON -DBUILD_INTERNAL_STATIC_WAVENET=ON -DBUILD_INTERNAL_STATIC_LSTM=ON ..
cmake --build . --config=release -j4
- name: Add LV2 Archive
run: Compress-Archive -Path ${{github.workspace}}\build\neural_amp_modeler.lv2 -Destination neural_amp_modeler_lv2_win_x64.zip
run: Compress-Archive -Path ${{github.workspace}}\build\neural_amp_modeler.lv2 -Destination ${{ env.ARCHIVE_NAME }}
- name: Upload Plugin Asset
uses: actions/upload-release-asset@v1
@@ -114,34 +129,6 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create_release.outputs.upload_url }}
asset_path: ./neural_amp_modeler_lv2_win_x64.zip
asset_name: neural_amp_modeler_lv2_win_x64.zip
asset_content_type: application/zip
build-windows-x64v3:
name: Build Windows x64v3
needs: create_release
runs-on: windows-latest
steps:
- uses: actions/checkout@v3.3.0
with:
submodules: recursive
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -DUSE_NATIVE_ARCH=ON -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF -T ClangCL ..
cmake --build . --config=release -j4
- name: Add LV2 Archive
run: Compress-Archive -Path ${{github.workspace}}\build\neural_amp_modeler.lv2 -Destination neural_amp_modeler_lv2_win_x64v3.zip
- name: Upload Plugin Asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create_release.outputs.upload_url }}
asset_path: ./neural_amp_modeler_lv2_win_x64v3.zip
asset_name: neural_amp_modeler_lv2_win_x64v3.zip
asset_path: ./${{ env.ARCHIVE_NAME }}
asset_name: ${{ env.ARCHIVE_NAME }}
asset_content_type: application/zip
+2 -2
View File
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.10)
project(NeuralAmpModelerLv2 VERSION 0.1.9)
project(NeuralAmpModelerLv2 VERSION 0.2.0)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
set(LIB_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib CACHE PATH "The library install dir (default: lib)")
@@ -12,7 +12,7 @@ set(CMAKE_CXX_EXTENSIONS OFF)
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
include_directories(SYSTEM /usr/local/include)
elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
link_libraries(stdc++fs)
link_libraries( "$<$<AND:$<CXX_COMPILER_ID:GNU>,$<VERSION_LESS:$<CXX_COMPILER_VERSION>,9.0>>:-lstdc++fs>" )
elseif (CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_compile_definitions(NOMINMAX WIN32_LEAN_AND_MEAN)
else()
+11 -8
View File
@@ -1,27 +1,28 @@
# neural-amp-modeler-lv2
LV2 plugin for using neural network machine learning amp models.
LV2 plugin for neural network machine learning amp model playback using the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) engine.
**There is no custom plugin user interface**. Setting the model to use requires that your LV2 host supports atom:Path parameters. Reaper does as of v6.82. Carla and Ardour do. If your favorite LV2 host does not support atom:Path, let them know you want it.
If you are looking for a GUI version, @brummer10 [has one here](https://github.com/brummer10/neural-amp-modeler-ui) that works for Linux and Windows. You may also be interested in the the version shipped with the [MOD Desktop App](https://github.com/moddevices/mod-desktop-app), or my digital pedalboard app [Stompbox](https://github.com/mikeoliphant/StompboxUI).
If you are looking for a GUI version, @brummer10 [has one here](https://github.com/brummer10/neural-amp-modeler-ui) that works for Linux and Windows. You may also be interested in the the version shipped with the [MOD Desktop App](https://github.com/moddevices/mod-desktop-app), or my digital pedalboard app [Stompbox](https://github.com/mikeoliphant/Stompbox).
To get the intended behavior, **you must run your audio host at the same sample rate the model was trained at** (usually 48kHz) - no resampling is done by the plugin.
For amp-only models (the most typical), **you will need to run an impulse reponse after this plugin** to model the cabinet.
## Models and Performance
## Models Supported
The plugin supports both [Neural Amp Modeler (NAM)](https://github.com/sdatkinson/neural-amp-modeler) models and [RTNeural keras json models](https://github.com/jatinchowdhury18/RTNeural) (like those used by [Aida-X](https://github.com/AidaDSP/AIDA-X)).
The best source of models is [ToneHunt](https://tonehunt.org/).
The best source of models is [Tone3000](https://www.tone3000.com/).
For more information on model type support, see the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) repository, which is where the model handling code lives.
## Performance
NAM WaveNet models are generally quite expensive to run. This isn't (much of) an issue on modern PCs, but you may have trouble running on less powerful hardware.
A Raspberry Pi 4 running a 64bit OS can run "standard" NAM models with plenty of room to spare for a cabinet IR and some effects. It is also capable of running two "standard" NAM models, but with less headroom for other effects.
If you are having trouble running a "standard" model, try looking for "feather", or even "nano" (the least expensive) models. You can find a list of ["feather"-tagged models on Tone3000](https://www.tone3000.com/search?sizes=feather). Note that tagging models is up to the submitter, so not all "feather" models are tagged as such - you should be able to find more if you dig around.
If you are having trouble running a "standard" model, try looking for "feather", or even "nano" (the least expensive) models. You can find a list of ["feather"-tagged models on ToneHunt](https://tonehunt.org/models?tags%5B0%5D=feather-mdl). Note that tagging models is up to the submitter, so not all "feather" models are tagged as such - you should be able to find more if you dig around.
For more information on model type support, see the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) repository, which is where the model handling code lives.
## Input Calibration
@@ -57,4 +58,6 @@ After building, the plugin will be in **build/neural_amp_modeler.lv2**.
```-DUSE_NATIVE_ARCH=ON```: If you have a relatively modern x64 processor, you can pass ```-DUSE_NATIVE_ARCH=ON``` on your cmake command line to enable certain processor-specific optimizations.
```-DSMART_BYPASS_ENABLED=ON```: If enabled, this will bypass model processing if input has been silent (below -100 dB by default) for a sufficient number of samples (determined by the model's receptive field size).
Also see the [NeuralAudio CMake options](https://github.com/mikeoliphant/NeuralAudio#cmake-options) - adding these to your neural-amp-modeler-lv2 cmake will pass them to the NeuralAudio build.
+1 -1
View File
@@ -1,4 +1,4 @@
These are some sample NAM models designed to be used for performance testing on CPU-limited devices. They are all based on a [LiveSpice model of a Boss SD-1 pedal](https://blog.nostatic.org/2023/04/this-boss-sd-1-pedal-does-not-exist.html).
These are some sample NAM models designed to be used for performance testing on CPU-limited devices. They are all based on a [LiveSpice model of a Boss SD-1 pedal](https://blog.nostatic.org/2023/04/this-boss-sd-1-pedal-does-not-exist.html). They are provided here under the [CC BY-NC-ND 4.0 license](https://creativecommons.org/licenses/by-nc-nd/4.0/deed.en).
All models were trained for 300 epochs using the NAM "v1_1_1.wav" capture signal.
+8
View File
@@ -101,4 +101,12 @@ A large collection of models is available at https://tonehunt.org
lv2:minimum -20.0;
lv2:maximum 20.0;
units:unit units:db;
], [
a lv2:ControlPort, lv2:InputPort;
lv2:index 6;
lv2:symbol "quality_scale";
lv2:name "Quality";
lv2:default 1.0;
lv2:minimum 0.0;
lv2:maximum 1.0;
].
+6
View File
@@ -54,6 +54,12 @@ if (DISABLE_DENORMALS)
add_definitions(-DDISABLE_DENORMALS)
endif (DISABLE_DENORMALS)
option(SMART_BYPASS_ENABLED "Enable auto-bypass on silence" OFF)
if (SMART_BYPASS_ENABLED)
add_definitions(-DSMART_BYPASS_ENABLED)
endif (SMART_BYPASS_ENABLED)
set_target_properties(neural_amp_modeler
PROPERTIES
CXX_VISIBILITY_PRESET hidden
+70 -2
View File
@@ -7,12 +7,18 @@
#define SMOOTH_EPSILON .0001f
#ifndef BYPASS_DB_THRESHOLD
#define BYPASS_DB_THRESHOLD -100
#endif
namespace NAM {
Plugin::Plugin()
{
// prevent allocations on the audio thread
currentModelPath.reserve(MAX_FILE_NAME + 1);
bypassThresholdLinear = powf(10, BYPASS_DB_THRESHOLD * 0.05f);
// NeuralAudio::NeuralModel::SetLSTMLoadMode(
//#ifdef LSTM_PREFER_NAM
// NeuralAudio::PreferNAMCore
@@ -122,7 +128,7 @@ namespace NAM {
{
lv2_log_trace(&nam->logger, "Staging model change: `%s`\n", msg->path);
model = NeuralAudio::NeuralModel::CreateFromFile(msg->path);
model = nam->loader.CreateFromFile(msg->path);
}
if (model != nullptr)
@@ -181,6 +187,18 @@ namespace NAM {
nam->currentModelPath = msg->path;
assert(nam->currentModelPath.capacity() >= MAX_FILE_NAME + 1);
if (nam->currentModel != nullptr)
{
int receptiveFieldSize = nam->currentModel->GetReceptiveFieldSize();
if (receptiveFieldSize > -1)
{
// A newly loaded model is prewarmed to have a silent sample history
nam->silentSamples = receptiveFieldSize;
nam->smartBypassed = true;
}
}
// send reply
nam->schedule->schedule_work(nam->schedule->handle, sizeof(reply), &reply);
@@ -194,7 +212,7 @@ namespace NAM {
{
maxBufferSize = size;
NeuralAudio::NeuralModel::SetDefaultMaxAudioBufferSize(size);
loader.SetDefaultMaxAudioBufferSize(size);
}
void Plugin::process(uint32_t n_samples) noexcept
@@ -234,6 +252,18 @@ namespace NAM {
}
}
if (*(ports.quality_scale) != qualityScale)
{
qualityScale = *(ports.quality_scale);
loader.SetDefaultQualityScaleFactor(qualityScale);
if (currentModel != nullptr)
{
currentModel->SetQualityScaleFactor(qualityScale);
}
}
float level;
float modelInputAdjustmentDB = 0;
@@ -241,6 +271,44 @@ namespace NAM {
if (currentModel != nullptr)
{
modelInputAdjustmentDB = currentModel->GetRecommendedInputDBAdjustment();
#ifdef SMART_BYPASS_ENABLED
int receptiveFieldSamples = currentModel->GetReceptiveFieldSize();
if (receptiveFieldSamples > -1)
{
for (unsigned int i = 0; i < n_samples; i++)
{
if (abs(ports.audio_in[i]) <= bypassThresholdLinear)
{
silentSamples++;
}
else
{
silentSamples = 0;
}
}
if (silentSamples >= (uint32_t)receptiveFieldSamples)
{
silentSamples = (uint32_t)receptiveFieldSamples; // Prevent silentSamples growing and eventually overflowing uint32
if (smartBypassed)
{
for (unsigned int i = 0; i < n_samples; i++)
{
ports.audio_out[i] = ports.audio_in[i];
}
return;
}
smartBypassed = true; // If we aren't already, we'll be bypassed on the next process call
}
else
smartBypassed = false;
}
#endif
}
// convert input level from db
+7
View File
@@ -60,6 +60,7 @@ namespace NAM {
float* audio_out;
float* input_level;
float* output_level;
float* quality_scale;
};
Ports ports = {};
@@ -70,16 +71,19 @@ namespace NAM {
LV2_Log_Logger logger = {};
LV2_Worker_Schedule* schedule = nullptr;
NeuralAudio::NeuralModelLoader loader;
NeuralAudio::NeuralModel* currentModel = nullptr;
std::string currentModelPath;
float prevDCInput = 0;
float prevDCOutput = 0;
float qualityScale = 1.0f;
Plugin();
~Plugin();
bool initialize(double rate, const LV2_Feature* const* features) noexcept;
void set_max_buffer_size(int size) noexcept;
void activate() noexcept;
void process(uint32_t n_samples) noexcept;
void write_current_path();
@@ -120,5 +124,8 @@ namespace NAM {
float inputLevel = 0;
float outputLevel = 0;
int32_t maxBufferSize = 512;
float bypassThresholdLinear = 0;
uint32_t silentSamples = 0;
bool smartBypassed = true;
};
}