35 Commits

Author SHA1 Message Date
Mike Oliphant 5a5865a8a4 Switch to NeuralAudio release branch 2025-12-25 08:54:23 -08:00
Mike Oliphant 5880267d49 Revert NeuralAudio update 2025-12-25 07:18:09 -08:00
Mike Oliphant 6cd11a9e57 Revert "Update NeuralAudio (refactored convolution buffer)"
This reverts commit 513a537d43.
2025-12-25 07:16:04 -08:00
Mike Oliphant 513a537d43 Update NeuralAudio (refactored convolution buffer) 2025-12-02 10:20:17 -08:00
Mike Oliphant 1193da70ca Merge pull request #94 from mikeoliphant/smart_bypass 2025-11-11 08:16:31 -08:00
Mike Oliphant 2f81ad2b81 Merge branch 'smart_bypass' of https://github.com/mikeoliphant/neural-amp-modeler-lv2 into smart_bypass 2025-11-11 07:23:48 -08:00
Mike Oliphant eeaeeecf24 Start new models bypassed. Prevent silentSamples from overflowing. 2025-11-11 07:23:47 -08:00
Mike Oliphant 0fd82dc816 Document SMART_BYPASS_ENABLED CMake option 2025-11-10 10:56:01 -08:00
Mike Oliphant d998b95e45 Added cmake option for smart bypass 2025-11-10 10:52:26 -08:00
Mike Oliphant 42d9d8b4c3 Smart bypass on silence 2025-11-10 10:45:29 -08:00
Mike Oliphant b5b934d4e7 Merge pull request #93 from Nakmak98/fix_libstdc++_linking
Fixed std::filesystem library linking for gcc>=9
2025-11-09 08:50:51 -08:00
nakmak98 c3bcac7085 Fixed std::filesystem library linking for gcc>=9
libstdc++fs may not be present in the system, as std::filesystem is included in libstdc++ starting from gcc9, so a conditional statement has been added to CMakeLists.txt to handle linking depending on the compiler version.
2025-11-09 18:01:44 +03:00
Mike Oliphant 94d86f5bc6 Fix formatting issues in README.md 2025-11-08 10:04:36 -08:00
Mike Oliphant 4b5f7d9051 Update NeuralAudio 2025-08-05 12:26:44 -07:00
Mike Oliphant 91259b8eb6 Update README.md 2025-07-04 15:15:48 -07:00
Mike Oliphant 4c8c341fdd Update README.md 2025-07-04 15:14:07 -07:00
Mike Oliphant ccfa2e3882 Update README.md 2025-06-27 08:25:43 -07:00
Mike Oliphant 2fdabf74ce Update README.md 2025-06-27 08:25:02 -07:00
Mike Oliphant ce7cbeb8f3 Update NeuralAudio. Bump version -> 0.1.9 2025-06-09 08:46:52 -07:00
Mike Oliphant 8e3b71c13d Bump version -> 0.1.8 2025-05-27 13:35:48 -07:00
Mike Oliphant 8dc56d247c Update NeuralAudio 2025-05-27 10:44:14 -07:00
Mike Oliphant 77731797d1 Update CREDITS.md 2025-05-23 13:58:26 -07:00
Mike Oliphant 10aebb7329 Update NeuralAudio 2025-05-23 12:52:53 -07:00
Mike Oliphant bd455b50a9 Update NeuralAudio 2025-04-01 11:13:10 +07:00
Mike Oliphant 81bc4a2247 Update NeuralAudio 2025-04-01 08:52:51 +07:00
Mike Oliphant 50be3658e6 Update NeuralAudio 2025-03-11 09:15:03 +08:00
Mike Oliphant 9a60937f64 Merge pull request #87 from timlau/main
fix hardcode lib dir
2025-02-21 13:49:10 -08:00
Tim Lauridsen 8ddad7168d fix hardcode lib dir
Some system store 64 bit libs in /usr/lib64
This change make it possible to set the bib dir using -DLIB_INSTALL_DIR=/usr/lib64 when building.
2025-02-21 15:15:37 +01:00
Mike Oliphant 5566a69731 fix MSVC detection 2025-02-20 13:07:59 -08:00
Mike Oliphant 994a68c4f0 detect clang properly even if it is running under MSVC 2025-02-20 12:38:26 -08:00
Mike Oliphant b4144b9027 use /arch:AVX2 for MSVC when USE_NATIVE_ARCH is on 2025-02-20 12:31:49 -08:00
Mike Oliphant fcb5963f05 Update NeuralAudio 2025-02-11 10:05:36 -08:00
Mike Oliphant 8401d65129 Merge pull request #85 from mikeoliphant/modgui
Add modgui
2025-02-10 13:28:37 -08:00
Mike Oliphant 4952d8e787 Update CREDITS.md 2025-02-10 13:27:28 -08:00
Mike Oliphant a0a8f8af32 Add modgui 2025-02-10 13:23:46 -08:00
18 changed files with 295 additions and 16 deletions
+7 -3
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@@ -1,8 +1,9 @@
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.10)
project(NeuralAmpModelerLv2 VERSION 0.1.7) project(NeuralAmpModelerLv2 VERSION 0.1.9)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake") set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
set(LIB_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib CACHE PATH "The library install dir (default: lib)")
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED OFF) set(CMAKE_CXX_STANDARD_REQUIRED OFF)
@@ -11,7 +12,7 @@ set(CMAKE_CXX_EXTENSIONS OFF)
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin") if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
include_directories(SYSTEM /usr/local/include) include_directories(SYSTEM /usr/local/include)
elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux") elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
link_libraries(stdc++fs) link_libraries( "$<$<AND:$<CXX_COMPILER_ID:GNU>,$<VERSION_LESS:$<CXX_COMPILER_VERSION>,9.0>>:-lstdc++fs>" )
elseif (CMAKE_SYSTEM_NAME STREQUAL "Windows") elseif (CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_compile_definitions(NOMINMAX WIN32_LEAN_AND_MEAN) add_compile_definitions(NOMINMAX WIN32_LEAN_AND_MEAN)
else() else()
@@ -29,11 +30,14 @@ add_custom_target(copy_binaries ALL
DEPENDS neural_amp_modeler DEPENDS neural_amp_modeler
) )
file(COPY resources/modgui.ttl DESTINATION neural_amp_modeler.lv2)
file(COPY resources/modgui DESTINATION neural_amp_modeler.lv2)
configure_file(resources/manifest.ttl.in neural_amp_modeler.lv2/manifest.ttl) configure_file(resources/manifest.ttl.in neural_amp_modeler.lv2/manifest.ttl)
configure_file(resources/neural_amp_modeler.ttl.in neural_amp_modeler.lv2/neural_amp_modeler.ttl) configure_file(resources/neural_amp_modeler.ttl.in neural_amp_modeler.lv2/neural_amp_modeler.ttl)
install (DIRECTORY ${CMAKE_BINARY_DIR}/neural_amp_modeler.lv2 install (DIRECTORY ${CMAKE_BINARY_DIR}/neural_amp_modeler.lv2
DESTINATION lib/lv2 DESTINATION ${LIB_INSTALL_DIR}/lv2
) )
set(CPACK_GENERATOR "DEB") set(CPACK_GENERATOR "DEB")
+5 -1
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@@ -1,7 +1,11 @@
[GitHub contributers](https://github.com/mikeoliphant/neural-amp-modeler-lv2/graphs/contributors)
This repository uses code from a number of sources. Please see them for code licensing information: This repository uses code from a number of sources. Please see them for code licensing information:
https://github.com/mikeoliphant/NeuralAudio https://github.com/mikeoliphant/NeuralAudio
https://github.com/lv2/lv2 https://github.com/lv2/lv2
In addition, the CMake structure and LV2 plugin structure are based on code from https://github.com/Dougal-s/Aether. The CMake structure and LV2 plugin structure are based on code from https://github.com/Dougal-s/Aether.
modgui user interface is by Roman Brandstetter (@rominator1983) and Filipe Coelho (@falktk) based on design from Evan Heritage.
+11 -8
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@@ -1,27 +1,28 @@
# neural-amp-modeler-lv2 # neural-amp-modeler-lv2
LV2 plugin for using neural network machine learning amp models. LV2 plugin for neural network machine learning amp model playback using the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) engine.
**There is no custom plugin user interface**. Setting the model to use requires that your LV2 host supports atom:Path parameters. Reaper does as of v6.82. Carla and Ardour do. If your favorite LV2 host does not support atom:Path, let them know you want it. **There is no custom plugin user interface**. Setting the model to use requires that your LV2 host supports atom:Path parameters. Reaper does as of v6.82. Carla and Ardour do. If your favorite LV2 host does not support atom:Path, let them know you want it.
If you are looking for a GUI version, @brummer10 [has one here](https://github.com/brummer10/neural-amp-modeler-ui) that works for Linux and Windows. You may also be interested in the the version shipped with the [MOD Desktop App](https://github.com/moddevices/mod-desktop-app), or my digital pedalboard app [Stompbox](https://github.com/mikeoliphant/StompboxUI). If you are looking for a GUI version, @brummer10 [has one here](https://github.com/brummer10/neural-amp-modeler-ui) that works for Linux and Windows. You may also be interested in the the version shipped with the [MOD Desktop App](https://github.com/moddevices/mod-desktop-app), or my digital pedalboard app [Stompbox](https://github.com/mikeoliphant/Stompbox).
To get the intended behavior, **you must run your audio host at the same sample rate the model was trained at** (usually 48kHz) - no resampling is done by the plugin. To get the intended behavior, **you must run your audio host at the same sample rate the model was trained at** (usually 48kHz) - no resampling is done by the plugin.
For amp-only models (the most typical), **you will need to run an impulse reponse after this plugin** to model the cabinet. For amp-only models (the most typical), **you will need to run an impulse reponse after this plugin** to model the cabinet.
## Models and Performance ## Models Supported
The plugin supports both [Neural Amp Modeler (NAM)](https://github.com/sdatkinson/neural-amp-modeler) models and [RTNeural keras json models](https://github.com/jatinchowdhury18/RTNeural) (like those used by [Aida-X](https://github.com/AidaDSP/AIDA-X)). The plugin supports both [Neural Amp Modeler (NAM)](https://github.com/sdatkinson/neural-amp-modeler) models and [RTNeural keras json models](https://github.com/jatinchowdhury18/RTNeural) (like those used by [Aida-X](https://github.com/AidaDSP/AIDA-X)).
The best source of models is [ToneHunt](https://tonehunt.org/). The best source of models is [Tone3000](https://www.tone3000.com/).
For more information on model type support, see the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) repository, which is where the model handling code lives.
## Performance
NAM WaveNet models are generally quite expensive to run. This isn't (much of) an issue on modern PCs, but you may have trouble running on less powerful hardware. NAM WaveNet models are generally quite expensive to run. This isn't (much of) an issue on modern PCs, but you may have trouble running on less powerful hardware.
A Raspberry Pi 4 running a 64bit OS can run "standard" NAM models with plenty of room to spare for a cabinet IR and some effects. It is also capable of running two "standard" NAM models, but with less headroom for other effects. If you are having trouble running a "standard" model, try looking for "feather", or even "nano" (the least expensive) models. You can find a list of ["feather"-tagged models on Tone3000](https://www.tone3000.com/search?sizes=feather). Note that tagging models is up to the submitter, so not all "feather" models are tagged as such - you should be able to find more if you dig around.
If you are having trouble running a "standard" model, try looking for "feather", or even "nano" (the least expensive) models. You can find a list of ["feather"-tagged models on ToneHunt](https://tonehunt.org/models?tags%5B0%5D=feather-mdl). Note that tagging models is up to the submitter, so not all "feather" models are tagged as such - you should be able to find more if you dig around.
For more information on model type support, see the [NeuralAudio](https://github.com/mikeoliphant/NeuralAudio) repository, which is where the model handling code lives.
## Input Calibration ## Input Calibration
@@ -57,4 +58,6 @@ After building, the plugin will be in **build/neural_amp_modeler.lv2**.
```-DUSE_NATIVE_ARCH=ON```: If you have a relatively modern x64 processor, you can pass ```-DUSE_NATIVE_ARCH=ON``` on your cmake command line to enable certain processor-specific optimizations. ```-DUSE_NATIVE_ARCH=ON```: If you have a relatively modern x64 processor, you can pass ```-DUSE_NATIVE_ARCH=ON``` on your cmake command line to enable certain processor-specific optimizations.
```-DSMART_BYPASS_ENABLED=ON```: If enabled, this will bypass model processing if input has been silent (below -100 dB by default) for a sufficient number of samples (determined by the model's receptive field size).
Also see the [NeuralAudio CMake options](https://github.com/mikeoliphant/NeuralAudio#cmake-options) - adding these to your neural-amp-modeler-lv2 cmake will pass them to the NeuralAudio build. Also see the [NeuralAudio CMake options](https://github.com/mikeoliphant/NeuralAudio#cmake-options) - adding these to your neural-amp-modeler-lv2 cmake will pass them to the NeuralAudio build.
+1 -1
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@@ -5,4 +5,4 @@
<@NAM_LV2_ID@> <@NAM_LV2_ID@>
a lv2:Plugin; a lv2:Plugin;
lv2:binary <neural_amp_modeler@CMAKE_SHARED_MODULE_SUFFIX@>; lv2:binary <neural_amp_modeler@CMAKE_SHARED_MODULE_SUFFIX@>;
rdfs:seeAlso <neural_amp_modeler.ttl>. rdfs:seeAlso <neural_amp_modeler.ttl>,<modgui.ttl>.
+21
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@@ -0,0 +1,21 @@
@prefix modgui: <http://moddevices.com/ns/modgui#>.
@prefix lv2: <http://lv2plug.in/ns/lv2core#>.
<http://github.com/mikeoliphant/neural-amp-modeler-lv2>
modgui:gui [
modgui:resourcesDirectory <modgui>;
modgui:iconTemplate <modgui/icon-nam.html>;
modgui:stylesheet <modgui/stylesheet-nam.css>;
modgui:screenshot <modgui/screenshot-nam.png>;
modgui:thumbnail <modgui/thumbnail-nam.png>;
modgui:discussionURL <https://forum.mod.audio/t/neural-amp-modeler/10112> ;
modgui:port [
lv2:index 0;
lv2:symbol "input_level";
lv2:name "Input Lvl";
], [
lv2:index 1;
lv2:symbol "output_level";
lv2:name "Output Lvl";
];
].
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@@ -0,0 +1,45 @@
<div class="mod-pedal mod-pedal-nam">
<div mod-role="drag-handle" class="mod-drag-handle"></div>
<div class="mod-control-group group1 clearfix">
{{#controls}}
<div class="mod-knob" title="{{name}}">
<div class="mod-knob-title">{{name}}</div>
<div class="mod-knob-image" mod-role="input-control-port" mod-port-symbol="{{symbol}}"></div>
</div>
{{/controls}}
</div>
<div class="mod-footswitch" mod-role="bypass"></div>
<div class="mod-control-group group2 clearfix">
<div class="mod-control-group mod-enumerated-group bottom clearfix">
{{#effect.parameters}}
{{#path}}
<div class="mod-enumerated" mod-role="input-parameter" mod-parameter-uri="{{uri}}" mod-widget="custom-select-path">
<div mod-role="input-parameter-value" mod-parameter-uri="{{uri}}" class="mod-enumerated-selected">
-- choose a NAM model --
</div>
<div class="mod-enumerated-list">
{{#files}}
<div mod-role="enumeration-option" mod-parameter-value="{{fullname}}">{{basename}}</div>
{{/files}}
</div>
</div>
{{/path}}
{{/effect.parameters}}
</div>
</div>
<div class="mod-pedal-input">
{{#effect.ports.audio.input}}
<div class="mod-input mod-input-disconnected" title="{{name}}" mod-role="input-audio-port" mod-port-symbol="{{symbol}}">
<div class="mod-pedal-input-image"></div>
</div>
{{/effect.ports.audio.input}}
</div>
<div class="mod-pedal-output">
{{#effect.ports.audio.output}}
<div class="mod-output mod-output-disconnected" title="{{name}}" mod-role="output-audio-port" mod-port-symbol="{{symbol}}">
<div class="mod-pedal-output-image"></div>
</div>
{{/effect.ports.audio.output}}
</div>
</div>
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@@ -0,0 +1,130 @@
/* nam */
@import url(/fonts/nexa/stylesheet.css);
@import url(/fonts/questrial/stylesheet.css);
/* = CONTAINER
================================================ */
.mod-pedal-nam {
background-position:center center;
background-repeat:no-repeat;
/* background image is 1121 × 536*/
background-size:560px 268px;
background-image:url(/resources/background.png{{{ns}}});
width:560px;
height:268px;
position:absolute;
border-radius:40px;
}
/* = BYPASS
================================================ */
.mod-pedal-nam .mod-footswitch {
background-image:url(/resources/bypass_on.png{{{ns}}});
background-position:center center;
background-repeat:no-repeat;
background-size:82px 47px;
width:82px;
height:47px;
top:132px;
left:235px;
cursor:pointer;
position:absolute;
}
.mod-pedal-nam .mod-footswitch.on {
background-image:url(/resources/bypass_off.png{{{ns}}});
}
/* = KNOBS
================================================ */
.mod-pedal-nam .mod-control-group {
z-index:30;
position:relative;
margin:0px;
padding:0px;
display:inline;
}
.mod-pedal-nam .group1 {
top:86px;
left:22px;
}
.mod-pedal-nam .group2 {
top:107px;
left:78px;
}
.mod-pedal-nam .mod-control-group .mod-knob .mod-knob-title {
text-align: center;
color:white;
}
.mod-pedal-nam .mod-control-group .mod-knob {
overflow:hidden;
position:relative;
display:inline-block;
}
.mod-pedal-nam .mod-control-group .mod-knob:first-child {
margin-left: 0px;
}
.mod-pedal-nam .mod-control-group .mod-knob:last-child {
margin-left: 315px;
}
.mod-pedal-nam .mod-control-group .mod-knob .mod-knob-image {
background-image:url(/resources/knob.png{{{ns}}});
background-position:left center;
background-repeat:no-repeat;
background-size:5000px 100px;
height:100px;
width:100px;
cursor:pointer;
}
.mod-pedal-nam .mod-enumerated {
position: relative;
font-weight: bold;
cursor: pointer;
color: white;
}
.mod-pedal-nam .mod-enumerated .mod-enumerated-selected {
padding-left: 5px;
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
background-color: transparent;
color: white;
display: block;
}
/* THE LIST OF OPTIONS */
.mod-pedal-nam .mod-enumerated .mod-enumerated-list {
background: black;
display: none;
overflow: auto;
position: absolute;
padding: 0;
width: 405px;
height: 220px;
border: 2px solid #333;
}
.mod-pedal-nam .mod-enumerated .mod-enumerated-list > div {
padding: 3px 5px;
}
.mod-pedal-nam .mod-enumerated .mod-enumerated-list > div.selected {
background: #333;
}
.mod-pedal-nam .mod-enumerated .mod-enumerated-list > div:hover {
background: #222;
}
.mod-pedal-nam .mod-enumerated .mod-enumerated-list > div.selected:hover {
background: #555;
}
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+14 -2
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@@ -18,8 +18,14 @@ if (CMAKE_SYSTEM_PROCESSOR MATCHES "(amd64)|(AMD64)|(x86_64)")
option(USE_NATIVE_ARCH "Enable architecture-specific optimizations" OFF) option(USE_NATIVE_ARCH "Enable architecture-specific optimizations" OFF)
if (USE_NATIVE_ARCH) if (USE_NATIVE_ARCH)
add_compile_options(-march=x86-64-v3) if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
message("Enabling -march=x86-64-v3") add_compile_options(/arch:AVX2)
message(STATUS "Enabling /arch:AVX2")
else()
add_compile_options(-march=x86-64-v3)
message(STATUS "Enabling -march=x86-64-v3")
endif()
endif (USE_NATIVE_ARCH) endif (USE_NATIVE_ARCH)
endif () endif ()
@@ -48,6 +54,12 @@ if (DISABLE_DENORMALS)
add_definitions(-DDISABLE_DENORMALS) add_definitions(-DDISABLE_DENORMALS)
endif (DISABLE_DENORMALS) endif (DISABLE_DENORMALS)
option(SMART_BYPASS_ENABLED "Enable auto-bypass on silence" OFF)
if (SMART_BYPASS_ENABLED)
add_definitions(-DSMART_BYPASS_ENABLED)
endif (SMART_BYPASS_ENABLED)
set_target_properties(neural_amp_modeler set_target_properties(neural_amp_modeler
PROPERTIES PROPERTIES
CXX_VISIBILITY_PRESET hidden CXX_VISIBILITY_PRESET hidden
+56
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@@ -7,12 +7,18 @@
#define SMOOTH_EPSILON .0001f #define SMOOTH_EPSILON .0001f
#ifndef BYPASS_DB_THRESHOLD
#define BYPASS_DB_THRESHOLD -100
#endif
namespace NAM { namespace NAM {
Plugin::Plugin() Plugin::Plugin()
{ {
// prevent allocations on the audio thread // prevent allocations on the audio thread
currentModelPath.reserve(MAX_FILE_NAME + 1); currentModelPath.reserve(MAX_FILE_NAME + 1);
bypassThresholdLinear = powf(10, BYPASS_DB_THRESHOLD * 0.05f);
// NeuralAudio::NeuralModel::SetLSTMLoadMode( // NeuralAudio::NeuralModel::SetLSTMLoadMode(
//#ifdef LSTM_PREFER_NAM //#ifdef LSTM_PREFER_NAM
// NeuralAudio::PreferNAMCore // NeuralAudio::PreferNAMCore
@@ -181,6 +187,18 @@ namespace NAM {
nam->currentModelPath = msg->path; nam->currentModelPath = msg->path;
assert(nam->currentModelPath.capacity() >= MAX_FILE_NAME + 1); assert(nam->currentModelPath.capacity() >= MAX_FILE_NAME + 1);
if (nam->currentModel != nullptr)
{
int receptiveFieldSize = nam->currentModel->GetReceptiveFieldSize();
if (receptiveFieldSize > -1)
{
// A newly loaded model is prewarmed to have a silent sample history
nam->silentSamples = receptiveFieldSize;
nam->smartBypassed = true;
}
}
// send reply // send reply
nam->schedule->schedule_work(nam->schedule->handle, sizeof(reply), &reply); nam->schedule->schedule_work(nam->schedule->handle, sizeof(reply), &reply);
@@ -241,6 +259,44 @@ namespace NAM {
if (currentModel != nullptr) if (currentModel != nullptr)
{ {
modelInputAdjustmentDB = currentModel->GetRecommendedInputDBAdjustment(); modelInputAdjustmentDB = currentModel->GetRecommendedInputDBAdjustment();
#ifdef SMART_BYPASS_ENABLED
int receptiveFieldSamples = currentModel->GetReceptiveFieldSize();
if (receptiveFieldSamples > -1)
{
for (unsigned int i = 0; i < n_samples; i++)
{
if (abs(ports.audio_in[i]) <= bypassThresholdLinear)
{
silentSamples++;
}
else
{
silentSamples = 0;
}
}
if (silentSamples >= (uint32_t)receptiveFieldSamples)
{
silentSamples = (uint32_t)receptiveFieldSamples; // Prevent silentSamples growing and eventually overflowing uint32
if (smartBypassed)
{
for (unsigned int i = 0; i < n_samples; i++)
{
ports.audio_out[i] = ports.audio_in[i];
}
return;
}
smartBypassed = true; // If we aren't already, we'll be bypassed on the next process call
}
else
smartBypassed = false;
}
#endif
} }
// convert input level from db // convert input level from db
+4
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@@ -80,6 +80,7 @@ namespace NAM {
bool initialize(double rate, const LV2_Feature* const* features) noexcept; bool initialize(double rate, const LV2_Feature* const* features) noexcept;
void set_max_buffer_size(int size) noexcept; void set_max_buffer_size(int size) noexcept;
void activate() noexcept;
void process(uint32_t n_samples) noexcept; void process(uint32_t n_samples) noexcept;
void write_current_path(); void write_current_path();
@@ -120,5 +121,8 @@ namespace NAM {
float inputLevel = 0; float inputLevel = 0;
float outputLevel = 0; float outputLevel = 0;
int32_t maxBufferSize = 512; int32_t maxBufferSize = 512;
float bypassThresholdLinear = 0;
uint32_t silentSamples = 0;
bool smartBypassed = true;
}; };
} }