27 Commits

Author SHA1 Message Date
Mike Oliphant 40a58b8ef2 Bump version -> 0.1.7 2025-02-10 11:38:54 -08:00
Mike Oliphant 3ca0fdc51f Update build.yml 2025-02-09 14:03:01 -08:00
Mike Oliphant 0227fdc1fc Update NeuralAudio 2025-02-09 14:02:10 -08:00
Mike Oliphant b8dee789b5 Update build.yml 2025-02-07 18:35:32 -08:00
Mike Oliphant f8f73bff29 Update NeuralAudio 2025-02-07 18:17:28 -08:00
Mike Oliphant fc5ff29f12 Merge branch 'main' of https://github.com/mikeoliphant/neural-amp-modeler-lv2 2025-02-07 18:06:33 -08:00
Mike Oliphant ae14f2f13b Update NeuralAudio (add dynamic internal LSTM model loading) 2025-02-07 18:06:32 -08:00
Mike Oliphant c747bb8f4d Update README.md 2025-02-07 16:52:27 -08:00
Mike Oliphant 937e7764b8 Update README.md 2025-02-07 16:51:40 -08:00
Mike Oliphant 1590c9c53b Merge branch 'main' of https://github.com/mikeoliphant/neural-amp-modeler-lv2 2025-02-07 16:24:43 -08:00
Mike Oliphant c21f7d7254 Update NeuralAudio (support internal dynamic WaveNet model loading) 2025-02-07 16:24:42 -08:00
Mike Oliphant 9bb3a3f34d Update README.md 2025-02-07 09:26:57 -08:00
Mike Oliphant 46a9691259 Update README.md 2025-02-07 08:26:22 -08:00
Mike Oliphant 2b27baa15e Update NeuralAudio 2025-02-07 08:22:42 -08:00
Mike Oliphant 2d3e4115e4 Update README.md 2025-02-07 08:13:44 -08:00
Mike Oliphant 2da7a84a4d Update CREDITS.md 2025-02-06 08:00:04 -08:00
Mike Oliphant 2f525e1a2a Merge pull request #84 from mikeoliphant/naopt
Use new internal NeuralAudio WaveNet and LSTM implementations
2025-02-06 07:57:31 -08:00
Mike Oliphant 9c55e904cb Update README.md 2025-02-06 07:56:33 -08:00
Mike Oliphant 3960aa75e7 Remove "prefer" cmake options 2025-02-06 07:55:46 -08:00
Mike Oliphant 436fb12664 Update NeuralAudio 2025-02-05 15:54:28 -08:00
Mike Oliphant 7e03d2bd3d Use naopt NeuralAudio branch 2025-02-05 10:40:59 -08:00
Mike Oliphant 46c2bb823f Update release.yml 2025-01-28 08:55:50 -08:00
Mike Oliphant 5f91734de9 Update README.md 2025-01-28 08:55:13 -08:00
Mike Oliphant d60ae6f369 Update release.yml 2025-01-28 08:42:14 -08:00
Mike Oliphant 6905406e95 Don't use RTNeural for WaveNet by default 2025-01-28 08:39:44 -08:00
Mike Oliphant 011b741bbc Update NeuralAudio 2025-01-28 08:36:50 -08:00
Mike Oliphant c4733d53bc Added aidadspmodel to ttl 2024-12-22 07:37:25 -08:00
9 changed files with 40 additions and 54 deletions
+10 -2
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@@ -20,10 +20,14 @@ jobs:
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_UTILS=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON
cmake --build . --config $BUILD_TYPE -j4
cpack
- name: Run ModelTest
working-directory: ${{github.workspace}}/build/src/NeuralAudio/Utils/ModelTest
run: ./ModelTest
- name: Upload binary
uses: actions/upload-artifact@v4
with:
@@ -47,8 +51,12 @@ jobs:
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -T ClangCL ..
cmake.exe -G "Visual Studio 17 2022" -A x64 -DBUILD_UTILS=ON -DBUILD_NAMCORE=ON -DBUILD_STATIC_RTNEURAL=ON -T ClangCL ..
cmake --build . --config=release -j4
- name: Run ModelTest
working-directory: ${{github.workspace}}/build/src/NeuralAudio/Utils/ModelTest/Release
run: ./ModelTest.exe
- name: Upload artifact
uses: actions/upload-artifact@v4
+4 -4
View File
@@ -42,7 +42,7 @@ jobs:
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF
cmake --build . --config $BUILD_TYPE -j4
- name: Add LV2 Archive
@@ -73,7 +73,7 @@ jobs:
env:
CXX: clang++
run: |
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DUSE_NATIVE_ARCH=ON
cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DUSE_NATIVE_ARCH=ON -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF
cmake --build . --config $BUILD_TYPE -j4
- name: Add LV2 Archive
@@ -102,7 +102,7 @@ jobs:
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -T ClangCL ..
cmake.exe -G "Visual Studio 17 2022" -A x64 -T ClangCL -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF ..
cmake --build . --config=release -j4
- name: Add LV2 Archive
@@ -130,7 +130,7 @@ jobs:
- name: Build Plugin
working-directory: ${{github.workspace}}/build
run: |
cmake.exe -G "Visual Studio 17 2022" -A x64 -DUSE_NATIVE_ARCH=ON -T ClangCL ..
cmake.exe -G "Visual Studio 17 2022" -A x64 -DUSE_NATIVE_ARCH=ON -DLSTM_PREFER_NAM=OFF -DWAVENET_PREFER_NAM=OFF -T ClangCL ..
cmake --build . --config=release -j4
- name: Add LV2 Archive
+1 -1
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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.10)
project(NeuralAmpModelerLv2 VERSION 0.1.6)
project(NeuralAmpModelerLv2 VERSION 0.1.7)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
+2 -6
View File
@@ -1,10 +1,6 @@
This repository uses code from a number of sources:
This repository uses code from a number of sources. Please see them for code licensing information:
https://github.com/sdatkinson/NeuralAmpModelerCore
https://gitlab.com/libeigen/eigen
https://github.com/jatinchowdhury18/RTNeural
https://github.com/mikeoliphant/NeuralAudio
https://github.com/lv2/lv2
+6 -6
View File
@@ -9,7 +9,7 @@ To get the intended behavior, **you must run your audio host at the same sample
For amp-only models (the most typical), **you will need to run an impulse reponse after this plugin** to model the cabinet.
### Models and Performance
## Models and Performance
The plugin supports both [Neural Amp Modeler (NAM)](https://github.com/sdatkinson/neural-amp-modeler) models and [RTNeural keras json models](https://github.com/jatinchowdhury18/RTNeural) (like those used by [Aida-X](https://github.com/AidaDSP/AIDA-X)).
@@ -17,7 +17,7 @@ The best source of models is [ToneHunt](https://tonehunt.org/).
NAM WaveNet models are generally quite expensive to run. This isn't (much of) an issue on modern PCs, but you may have trouble running on less powerful hardware.
A Raspberry Pi 4 running a 64bit OS can run "standard" NAM models with a bit of room to spare for a cabinet IR and some lightweight effects.
A Raspberry Pi 4 running a 64bit OS can run "standard" NAM models with plenty of room to spare for a cabinet IR and some effects. It is also capable of running two "standard" NAM models, but with less headroom for other effects.
If you are having trouble running a "standard" model, try looking for "feather", or even "nano" (the least expensive) models. You can find a list of ["feather"-tagged models on ToneHunt](https://tonehunt.org/models?tags%5B0%5D=feather-mdl). Note that tagging models is up to the submitter, so not all "feather" models are tagged as such - you should be able to find more if you dig around.
@@ -27,7 +27,7 @@ For more information on model type support, see the [NeuralAudio](https://github
The expected input level to the plugin is 12dBu. For models that include input level information, they will be calibrated against this level. If you know the input level of your audio interface, you should adjust the input level relative to the expected 12dBu to provide the appropriate signal level to the model.
### Building
## Building
First clone the repository:
```bash
@@ -53,8 +53,8 @@ Note - you'll have to change the Visual Studio version if you are using a differ
After building, the plugin will be in **build/neural_amp_modeler.lv2**.
### Optimization
## CMake Options
If you have a relatively modern x64 processor, you can pass ```-DUSE_NATIVE_ARCH=ON``` on your cmake command line to enable certain processor-specific optimizations.
```-DUSE_NATIVE_ARCH=ON```: If you have a relatively modern x64 processor, you can pass ```-DUSE_NATIVE_ARCH=ON``` on your cmake command line to enable certain processor-specific optimizations.
You can also alter the default model loading behavior with ```-DLSTM_PREFER_NAM=ON``` (use NAM Core instead of RTNeural for NAM LSTM models) and ```-DWAVENET_PREFER_NAM=ON``` (use NAM Core instead of RTNeural or NAM WaveNet models).
Also see the [NeuralAudio CMake options](https://github.com/mikeoliphant/NeuralAudio#cmake-options) - adding these to your neural-amp-modeler-lv2 cmake will pass them to the NeuralAudio build.
+1 -1
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@@ -16,7 +16,7 @@
<@NAM_LV2_ID@#model>
a lv2:Parameter;
mod:fileTypes "nam,nammodel,json,aidax";
mod:fileTypes "nam,nammodel,json,aidax,aidadspmodel";
rdfs:label "Neural Model";
rdfs:range atom:Path.
-18
View File
@@ -48,24 +48,6 @@ if (DISABLE_DENORMALS)
add_definitions(-DDISABLE_DENORMALS)
endif (DISABLE_DENORMALS)
option(LSTM_PREFER_NAM "Always use NAM Core for NAM LSTM models" ON)
if (LSTM_PREFER_NAM)
add_definitions(-DLSTM_PREFER_NAM)
message("Using NAM Core for LSTM models")
else()
message("Using RTNeural for LSTM models")
endif (LSTM_PREFER_NAM)
option(WAVENET_PREFER_NAM "Always use NAM Core for NAM WaveNet models" OFF)
if (WAVENET_PREFER_NAM)
add_definitions(-DWAVENET_PREFER_NAM)
message("Using NAM Core for WaveNet models")
else()
message("Using RTNeural for WaveNet models")
endif (WAVENET_PREFER_NAM)
set_target_properties(neural_amp_modeler
PROPERTIES
CXX_VISIBILITY_PRESET hidden
+15 -15
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@@ -13,21 +13,21 @@ namespace NAM {
// prevent allocations on the audio thread
currentModelPath.reserve(MAX_FILE_NAME + 1);
NeuralAudio::NeuralModel::SetLSTMLoadMode(
#ifdef LSTM_PREFER_NAM
NeuralAudio::PreferNAMCore
#else
NeuralAudio::PreferRTNeural
#endif
);
NeuralAudio::NeuralModel::SetWaveNetLoadMode(
#ifdef WAVENET_PREFER_NAM
NeuralAudio::PreferNAMCore
#else
NeuralAudio::PreferRTNeural
#endif
);
// NeuralAudio::NeuralModel::SetLSTMLoadMode(
//#ifdef LSTM_PREFER_NAM
// NeuralAudio::PreferNAMCore
//#else
// NeuralAudio::PreferRTNeural
//#endif
// );
//
// NeuralAudio::NeuralModel::SetWaveNetLoadMode(
//#ifdef WAVENET_PREFER_NAM
// NeuralAudio::PreferNAMCore
//#else
// NeuralAudio::PreferRTNeural
//#endif
//);
}
Plugin::~Plugin()