mirror of
https://github.com/jeffvli/feishin.git
synced 2026-07-12 05:30:12 +02:00
trigger stop event on queue end
This commit is contained in:
@@ -161,19 +161,29 @@ const createMpv = async (data: {
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await mpv.setMultipleProperties(properties || {});
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}
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let previousPlaylistPos: number | undefined;
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mpv.on('status', (status) => {
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if (status.property === 'playlist-pos') {
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const currentPos = typeof status.value === 'number' ? status.value : undefined;
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// mpv uses playlist-pos = -1 when nothing is playing (ended, cleared, load failure, etc).
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if (status.value === -1) {
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if (currentPos === -1) {
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if (previousPlaylistPos === 0) {
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getMainWindow()?.webContents.send('renderer-player-track-ended');
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}
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mpv?.pause();
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previousPlaylistPos = currentPos;
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return;
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}
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// In our 2-item queue model, playlist-pos should normally be 0.
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// When mpv auto-advances to the next track it becomes > 0 (typically 1).
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if (typeof status.value === 'number' && status.value > 0) {
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if (typeof currentPos === 'number' && currentPos > 0) {
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getMainWindow()?.webContents.send('renderer-player-auto-next');
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}
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previousPlaylistPos = currentPos;
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}
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});
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@@ -102,6 +102,10 @@ const getAudioDevices = async () => {
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return ipcRenderer.invoke('player-get-audio-devices');
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};
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const rendererTrackEnded = (cb: () => void) => {
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ipcRenderer.on('renderer-player-track-ended', () => cb());
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};
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const rendererAutoNext = (cb: (data: PlayerData) => void) => {
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ipcRenderer.on('renderer-player-auto-next', (_, data) => cb(data));
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};
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@@ -222,6 +226,7 @@ export const mpvPlayerListener = {
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rendererStop,
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rendererToggleRepeat,
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rendererToggleShuffle,
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rendererTrackEnded,
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rendererVolumeDown,
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rendererVolumeMute,
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rendererVolumeUp,
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@@ -276,10 +276,21 @@ export const MpvPlayerEngine = (props: MpvPlayerEngineProps) => {
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handleMpvAutoNext(transcode);
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};
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const handleTrackEnded = () => {
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const { player } = usePlayerStore.getState();
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if (player.status !== PlayerStatus.PLAYING) {
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return;
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}
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mediaAutoNext();
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};
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mpvPlayerListener.rendererAutoNext(handleOnAutoNext);
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mpvPlayerListener.rendererTrackEnded(handleTrackEnded);
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return () => {
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ipc?.removeAllListeners('renderer-player-auto-next');
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ipc?.removeAllListeners('renderer-player-track-ended');
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};
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}, [mediaAutoNext, onEnded, transcode]);
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@@ -16,6 +16,7 @@ import {
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usePlayerData,
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usePlayerMuted,
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usePlayerProperties,
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usePlayerStoreBase,
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usePlayerVolume,
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} from '/@/renderer/store';
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import { PlayerStatus, PlayerStyle } from '/@/shared/types/types';
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@@ -153,7 +154,13 @@ export function WaveSurferPlayer() {
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promise.then(() => {
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playerRef.current?.player1()?.ref?.pause();
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playerRef.current?.setVolume(volume);
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const currentStatus = usePlayerStoreBase.getState().player.status;
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if (currentStatus !== PlayerStatus.PLAYING) {
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playerRef.current?.pause();
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} else {
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playerRef.current?.setVolume(volume);
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}
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setIsTransitioning(false);
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});
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}, [mediaAutoNext, volume]);
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@@ -166,7 +173,13 @@ export function WaveSurferPlayer() {
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promise.then(() => {
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playerRef.current?.player2()?.ref?.pause();
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playerRef.current?.setVolume(volume);
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const currentStatus = usePlayerStoreBase.getState().player.status;
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if (currentStatus !== PlayerStatus.PLAYING) {
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playerRef.current?.pause();
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} else {
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playerRef.current?.setVolume(volume);
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}
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setIsTransitioning(false);
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});
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}, [mediaAutoNext, volume]);
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@@ -238,7 +238,7 @@ export function WebPlayer() {
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promise.then(() => {
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playerRef.current?.player1()?.ref?.getInternalPlayer().pause();
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// If mediaAutoNext resulted in a paused state (e.g. end of queue,
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// If mediaAutoNext resulted in a stopped/paused state (e.g. end of queue,
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// or pauseOnNextSongEnd flag), stop all audio instead of restoring volume.
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const currentStatus = usePlayerStoreBase.getState().player.status;
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if (currentStatus !== PlayerStatus.PLAYING) {
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@@ -207,25 +207,25 @@ function calculateNextIndex(
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currentIndex: number,
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queueLength: number,
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repeat: PlayerRepeat,
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): { nextIndex: number; shouldPause: boolean } {
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): { nextIndex: number; shouldStop: boolean } {
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const isLastTrack = currentIndex === queueLength - 1;
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if (repeat === PlayerRepeat.ONE) {
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// Repeat one: stay on the same track
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return { nextIndex: currentIndex, shouldPause: false };
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return { nextIndex: currentIndex, shouldStop: false };
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} else if (repeat === PlayerRepeat.ALL) {
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// Repeat all: loop to first track if at the end
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if (isLastTrack) {
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return { nextIndex: 0, shouldPause: false };
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return { nextIndex: 0, shouldStop: false };
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} else {
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return { nextIndex: currentIndex + 1, shouldPause: false };
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return { nextIndex: currentIndex + 1, shouldStop: false };
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}
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} else {
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// Repeat none: move to next track, or pause if at the end
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// Repeat none: move to next track, or stop if at the end
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if (isLastTrack) {
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return { nextIndex: currentIndex, shouldPause: true };
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return { nextIndex: currentIndex, shouldStop: true };
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} else {
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return { nextIndex: currentIndex + 1, shouldPause: false };
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return { nextIndex: currentIndex + 1, shouldStop: false };
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}
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}
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}
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@@ -292,6 +292,19 @@ function emitPlayerPlayEvent(
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}
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}
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function emitPlayerStop(get: () => PlayerState, reset: boolean): void {
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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eventEmitter.emit('PLAYER_STOP', {
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id: currentSong?._uniqueId,
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index: currentIndex !== undefined && currentIndex >= 0 ? currentIndex : undefined,
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reset,
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});
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}
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// Helper function to find shuffled position for a given queue index
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function findShuffledPositionForQueueIndex(
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queueIndex: number,
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@@ -921,11 +934,12 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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? stateSnapshot.queue.shuffled.length
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: queue.items.length;
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const { nextIndex: nextPlaybackIndex, shouldPause } = calculateNextIndex(
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const { nextIndex: nextPlaybackIndex, shouldStop } = calculateNextIndex(
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currentIndex,
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playbackLength,
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repeat,
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);
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const isRepeatOneSameTrack =
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repeat === PlayerRepeat.ONE && nextPlaybackIndex === currentIndex;
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// Dual web players alternate for gapless/crossfade between tracks. Repeat-one
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@@ -937,9 +951,12 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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? 2
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: 1;
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const pauseOnNext = player.pauseOnNextSongEnd;
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const newStatus =
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shouldPause || pauseOnNext ? PlayerStatus.PAUSED : PlayerStatus.PLAYING;
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const shouldKeepCurrentPlayer = newStatus === PlayerStatus.PAUSED;
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const newStatus = shouldStop
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? PlayerStatus.STOPPED
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: pauseOnNext
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? PlayerStatus.PAUSED
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: PlayerStatus.PLAYING;
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const shouldKeepCurrentPlayer = newStatus !== PlayerStatus.PLAYING;
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const shouldSwapPlayer = !isRepeatOneSameTrack && !shouldKeepCurrentPlayer;
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set((state) => {
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@@ -948,11 +965,19 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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setTimestampStore(0);
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state.player.status = newStatus;
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if (shouldStop) {
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state.player.seekToTimestamp = uniqueSeekToTimestamp(0);
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}
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if (pauseOnNext) {
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state.player.pauseOnNextSongEnd = false;
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}
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});
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if (shouldStop) {
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emitPlayerStop(get, true);
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}
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if (repeat === PlayerRepeat.ONE && nextPlaybackIndex === currentIndex) {
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eventEmitter.emit('PLAYER_REPEATED', {
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index: nextPlaybackIndex,
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@@ -1242,19 +1267,7 @@ export const usePlayerStoreBase = createWithEqualityFn<PlayerState>()(
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}
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});
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const currentState = get();
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const queue = currentState.getQueue();
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const currentIndex = currentState.player.index;
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const currentSong = queue.items[currentIndex];
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eventEmitter.emit('PLAYER_STOP', {
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id: currentSong?._uniqueId,
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index:
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currentIndex !== undefined && currentIndex >= 0
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? currentIndex
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: undefined,
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reset,
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});
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emitPlayerStop(get, reset);
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},
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mediaToggleMute: () => {
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set((state) => {
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