Files
yabridge/src/chainloader/clap-chainloader.cpp
T
Robbert van der Helm ffad63d439 Add a CLAP chainloader
The functions it's supposed to load however don't exist yet.
2022-09-11 19:18:03 +02:00

160 lines
6.0 KiB
C++

// yabridge: a Wine plugin bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <atomic>
#include <cassert>
#include <mutex>
#include <clap/entry.h>
#include <dlfcn.h>
// Generated inside of the build directory
#include <config.h>
#include "../common/linking.h"
#include "../common/utils.h"
#include "utils.h"
// These chainloader libraries are tiny, mostly dependencyless libraries that
// `dlopen()` the actual `libyabridge-{vst2,vst3}.so` files and forward the
// entry point function calls from this library to those. Or technically, these
// libraries use dedicated entry point functions because multiple chainloader
// libraries may all dynamically link to the exact same plugin library, so we
// can't store any bridge information in a global there. This approach avoids
// wasting disk space on copies on file systems that don't support reflinking,
// but more importantly it also avoids the need to rerun `yabridgectl sync`
// whenever yabridge is updated. This is even more important when considering
// distro packaging, because updates to Boost might require the package to be
// rebuilt, which in turn would also require a resync.
namespace fs = ghc::filesystem;
// These functions are loaded from `libyabridge-clap.so` the first time
// `clap_entry.init` gets called
using ClapPluginBridge = void;
ClapPluginBridge* (*yabridge_bridge_init)(const char* plugin_path) = nullptr;
void (*yabridge_bridge_free)(ClapPluginBridge* instance) = nullptr;
const void* (*yabridge_module_get_plugin_factory)(ClapPluginBridge* instance,
const char* factory_id) =
nullptr;
/**
* The bridge instance for this chainloader. This is initialized when
* `clap_entry.init` first gets called.
*/
std::unique_ptr<ClapPluginBridge, decltype(yabridge_bridge_free)> bridge(
nullptr,
nullptr);
/**
* The number of active instances. Incremented when `clap_entry_init()` is
* called, decremented when `clap_entry_exit()` is called. We'll initialize the
* bridge when this is first incremented from 0, and we'll free the bridge again
* when a `clap_entry_exit()` call causes this to return back to 0.
*/
std::atomic_size_t active_instances = 0;
/**
* The first time one of the exported functions from this library gets called,
* we'll need to load the corresponding `libyabridge-*.so` file and fetch the
* the entry point functions from that file.
*/
bool initialize_library() {
static void* library_handle = nullptr;
static std::mutex library_handle_mutex;
std::lock_guard lock(library_handle_mutex);
// There should be no situation where this library gets loaded and then two
// threads immediately start calling functions, but we'll handle that
// situation just in case it does happen
if (library_handle) {
return true;
}
library_handle = find_plugin_library(yabridge_clap_plugin_name);
if (!library_handle) {
return false;
}
#define LOAD_FUNCTION(name) \
do { \
(name) = \
reinterpret_cast<decltype(name)>(dlsym(library_handle, #name)); \
if (!(name)) { \
log_failing_dlsym(yabridge_clap_plugin_name, #name); \
return false; \
} \
} while (false)
LOAD_FUNCTION(yabridge_bridge_init);
LOAD_FUNCTION(yabridge_bridge_free);
LOAD_FUNCTION(yabridge_module_get_plugin_factory);
#undef LOAD_FUNCTION
return true;
}
bool clap_entry_init(const char* /*plugin_path*/) {
// This function can be called multiple times, so we should make sure to
// only initialize the bridge on the first call
if (active_instances.fetch_add(1, std::memory_order_seq_cst) == 0) {
if (!initialize_library()) {
return false;
}
// You can't change the deleter function with `.reset()` so we'll need
// this abomination instead
// XXX: The host also provides us with the plugin path which we could
// just use instead. Should we? The advantage of doing it this way
// instead is that we'll have consistent behavior between all
// plugin formats.
const fs::path this_plugin_path = get_this_file_location();
bridge =
decltype(bridge)(yabridge_bridge_init(this_plugin_path.c_str()),
yabridge_bridge_free);
if (!bridge) {
return false;
}
}
return true;
}
void clap_entry_deinit() {
// We'll free the bridge when this exits brings the reference count back to
// zero
if (active_instances.fetch_sub(1, std::memory_order_seq_cst) == 1) {
bridge.reset();
}
}
const void* clap_entry_get_factory(const char* factory_id) {
// The host should have called `clap_entry.init` first
assert(bridge);
assert(factory_id);
return yabridge_module_get_plugin_factory(bridge.get(), factory_id);
}
CLAP_EXPORT const clap_plugin_entry_t clap_entry = {
.clap_version = CLAP_VERSION_INIT,
.init = clap_entry_init,
.deinit = clap_entry_deinit,
.get_factory = clap_entry_get_factory,
};