Files
yabridge/src/wine-host/bridges/vst3.cpp
T
Robbert van der Helm e653142e45 Implement IComponent::getState()
With this the basic IComponent interface is fully implemented. Next will
be `IAudioProcessor` and `IConnectionPoint` as additions to IComponent.
We'll use the same `known_iids` mechanism as used in the plugin factory.
2020-12-14 12:38:35 +01:00

193 lines
8.5 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "vst3.h"
#include "../boost-fix.h"
#include <public.sdk/source/vst/hosting/module_win32.cpp>
#include "vst3-impls/host-application.h"
ComponentInstance::ComponentInstance() {}
ComponentInstance::ComponentInstance(
Steinberg::IPtr<Steinberg::Vst::IComponent> component)
: component(component) {}
Vst3Bridge::Vst3Bridge(MainContext& main_context,
std::string plugin_dll_path,
std::string endpoint_base_dir)
: HostBridge(plugin_dll_path),
main_context(main_context),
sockets(main_context.context, endpoint_base_dir, false) {
std::string error;
module = VST3::Hosting::Win32Module::create(plugin_dll_path, error);
if (!module) {
throw std::runtime_error("Could not load the VST3 module for '" +
plugin_dll_path + "': " + error);
}
sockets.connect();
// Fetch this instance's configuration from the plugin to finish the setup
// process
config = sockets.vst_host_callback.send_message(WantsConfiguration{},
std::nullopt);
}
void Vst3Bridge::run() {
// XXX: In theory all of thise should be safe assuming the host doesn't do
// anything weird. We're using mutexes when inserting and removing
// things, but for correctness we should have a multiple-readers
// single-writer style lock since concurrent reads and writes can also
// be unsafe.
sockets.host_vst_control.receive_messages(
std::nullopt,
overload{
[&](const YaComponent::Construct& args)
-> YaComponent::Construct::Response {
Steinberg::TUID cid;
std::copy(args.cid.begin(), args.cid.end(), cid);
Steinberg::IPtr<Steinberg::Vst::IComponent> component =
module->getFactory()
.createInstance<Steinberg::Vst::IComponent>(cid);
if (component) {
std::lock_guard lock(component_instances_mutex);
const size_t instance_id = generate_instance_id();
component_instances[instance_id] = std::move(component);
return YaComponent::ConstructArgs(
component_instances[instance_id].component,
instance_id);
} else {
// The actual result is lost here
return UniversalTResult(Steinberg::kNotImplemented);
}
},
[&](const YaComponent::Destruct& request)
-> YaComponent::Destruct::Response {
std::lock_guard lock(component_instances_mutex);
component_instances.erase(request.instance_id);
return Ack{};
},
[&](YaComponent::Initialize& request)
-> YaComponent::Initialize::Response {
// If we got passed a host context, we'll create a proxy object
// and pass that to the initialize function. This object should
// be cleaned up again during `YaComponent::Destruct`.
Steinberg::FUnknown* context = nullptr;
if (request.host_application_context_args) {
component_instances[request.instance_id]
.hsot_application_context =
Steinberg::owned(new YaHostApplicationHostImpl(
*this,
std::move(*request.host_application_context_args)));
context = component_instances[request.instance_id]
.hsot_application_context;
}
return component_instances[request.instance_id]
.component->initialize(context);
},
[&](const YaComponent::Terminate& request)
-> YaComponent::Terminate::Response {
return component_instances[request.instance_id]
.component->terminate();
},
[&](const YaComponent::SetIoMode& request)
-> YaComponent::SetIoMode::Response {
return component_instances[request.instance_id]
.component->setIoMode(request.mode);
},
[&](const YaComponent::GetBusCount& request)
-> YaComponent::GetBusCount::Response {
return component_instances[request.instance_id]
.component->getBusCount(request.type, request.dir);
},
[&](YaComponent::GetBusInfo& request)
-> YaComponent::GetBusInfo::Response {
const tresult result =
component_instances[request.instance_id]
.component->getBusInfo(request.type, request.dir,
request.index, request.bus);
return YaComponent::GetBusInfoResponse{
.result = result, .updated_bus = request.bus};
},
[&](YaComponent::GetRoutingInfo& request)
-> YaComponent::GetRoutingInfo::Response {
const tresult result =
component_instances[request.instance_id]
.component->getRoutingInfo(request.in_info,
request.out_info);
return YaComponent::GetRoutingInfoResponse{
.result = result,
.updated_in_info = request.in_info,
.updated_out_info = request.out_info};
},
[&](const YaComponent::ActivateBus& request)
-> YaComponent::ActivateBus::Response {
return component_instances[request.instance_id]
.component->activateBus(request.type, request.dir,
request.index, request.state);
},
[&](const YaComponent::SetActive& request)
-> YaComponent::SetActive::Response {
return component_instances[request.instance_id]
.component->setActive(request.state);
},
[&](YaComponent::SetState& request)
-> YaComponent::SetState::Response {
return component_instances[request.instance_id]
.component->setState(&request.state);
},
[&](YaComponent::GetState& request)
-> YaComponent::GetState::Response {
VectorStream stream;
const tresult result = component_instances[request.instance_id]
.component->getState(&stream);
return YaComponent::GetStateResponse{
.result = result, .updated_state = std::move(stream)};
},
[&](const YaPluginFactory::Construct&)
-> YaPluginFactory::Construct::Response {
return YaPluginFactory::ConstructArgs(
module->getFactory().get());
},
[&](YaPluginFactory::SetHostContext& request)
-> YaPluginFactory::SetHostContext::Response {
plugin_factory_host_application_context =
Steinberg::owned(new YaHostApplicationHostImpl(
*this,
std::move(request.host_application_context_args)));
Steinberg::FUnknownPtr<Steinberg::IPluginFactory3> factory_3(
module->getFactory().get());
assert(factory_3);
return factory_3->setHostContext(
plugin_factory_host_application_context);
}});
}
size_t Vst3Bridge::generate_instance_id() {
return current_instance_id.fetch_add(1);
}