mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 12:10:09 +02:00
e1cc342bd0
For reparented Wine windows. This is a similar approach as LinVST uses.
230 lines
9.2 KiB
C++
230 lines
9.2 KiB
C++
#include "editor.h"
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// The Win32 API requires you to hardcode identifiers for tiemrs
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constexpr size_t idle_timer_id = 1337;
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/**
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* The most significant bit in an event's response type is used to indicate
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* whether the event source.
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*/
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constexpr uint16_t event_type_mask = ((1 << 7) - 1);
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/**
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* Return the X11 window handle for the window if it's currently open.
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*/
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xcb_window_t get_x11_handle(HWND win32_handle);
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ATOM register_window_class(std::string window_class_name);
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Editor::Editor(std::string window_class_name)
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: window_class(register_window_class(window_class_name)),
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x11_connection(xcb_connect(nullptr, nullptr), &xcb_disconnect) {}
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HWND Editor::open(AEffect* effect) {
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to be
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// drawn without any decorations (making resizes behave as you'd expect) and
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// also causes mouse coordinates to be relative to the window itself.
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win32_handle =
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std::unique_ptr<std::remove_pointer_t<HWND>, decltype(&DestroyWindow)>(
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CreateWindowEx(WS_EX_TOOLWINDOW | WS_EX_ACCEPTFILES,
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reinterpret_cast<LPCSTR>(window_class),
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"yabridge plugin", WS_POPUP, CW_USEDEFAULT,
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CW_USEDEFAULT, 2560, 1440, nullptr, nullptr,
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GetModuleHandle(nullptr), this),
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&DestroyWindow);
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// Needed to send update messages on a timer
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plugin = effect;
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// The Win32 API will block the `DispatchMessage` call when opening e.g. a
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// dropdown, but it will still allow timers to be run so the GUI can still
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// update in the background. Because of this we send `effEditIdle` to the
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// plugin on a timer. The refresh rate is purposely fairly low since we
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// we'll also trigger this manually in `Editor::handle_events()` whenever
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// the plugin is not busy.
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SetTimer(win32_handle->get(), idle_timer_id, 100, nullptr);
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return win32_handle->get();
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}
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bool Editor::resize(const VstRect& new_size) {
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if (!win32_handle.has_value()) {
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return false;
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}
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SetWindowPos(win32_handle->get(), HWND_TOP, new_size.left, new_size.top,
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new_size.right - new_size.left, new_size.bottom - new_size.top,
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0);
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return true;
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}
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void Editor::close() {
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// RAII will destroy the window and tiemrs for us
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win32_handle = std::nullopt;
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// TODO: Do we need to do something on the X11 side or does the host do
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// everything for us?
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}
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bool Editor::embed_into(const size_t parent_window_handle) {
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if (!win32_handle.has_value()) {
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return false;
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}
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child_window = get_x11_handle(win32_handle->get());
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parent_window = parent_window_handle;
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// See the X11 events part of `Editor::handle_events`.
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// const uint32_t child_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
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// xcb_change_window_attributes(x11_connection.get(), child_window,
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// XCB_CW_EVENT_MASK, &child_event_mask);
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const uint32_t parent_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
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xcb_change_window_attributes(x11_connection.get(), parent_window,
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XCB_CW_EVENT_MASK, &parent_event_mask);
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xcb_flush(x11_connection.get());
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// Embed the Win32 window into the window provided by the host. Instead of
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// using the XEmbed protocol, we'll register a few events and manage the
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// child window ourselves. This is a hack to work around the issue's
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// described in `Editor`'s docstring'.
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xcb_reparent_window(x11_connection.get(), child_window, parent_window, 0,
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0);
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xcb_map_window(x11_connection.get(), child_window);
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xcb_flush(x11_connection.get());
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ShowWindow(win32_handle->get(), SW_SHOWNORMAL);
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return true;
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}
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void Editor::handle_events() {
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// Process any remaining events, otherwise we won't be able to interact with
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// the window
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if (win32_handle.has_value()) {
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bool gui_was_updated = false;
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MSG msg;
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// The second argument has to be null since we not only want to handle
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// events for this window but also for all child windows (i.e.
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// dropdowns). I spent way longer debugging this than I want to admit.
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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if (msg.message == WM_TIMER && msg.wParam == idle_timer_id) {
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gui_was_updated = true;
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}
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}
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// Make sure that the GUI always gets updated at least once for every
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// `effEditIdle` call the host has sent to improve responsiveness when
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// the GUI isn't being blocked.
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if (!gui_was_updated) {
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SendMessage(win32_handle->get(), WM_TIMER, idle_timer_id, 0);
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}
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// Handle X11 events
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// TODO: Check if we should forward other events mostly to prevent
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// unnecessary GUI processing in the background
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xcb_generic_event_t* generic_event;
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while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
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nullptr) {
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switch (generic_event->response_type & event_type_mask) {
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case XCB_CONFIGURE_NOTIFY: {
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xcb_configure_notify_event_t event =
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*reinterpret_cast<xcb_configure_notify_event_t*>(
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generic_event);
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if (event.window != parent_window) {
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break;
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}
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// We're purposely not using XEmbed. This has the
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// consequence that wine still thinks that any X and Y
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// coordinates are relative to the x11 window root instead
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// of the parent window provided by the DAW, causing all
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// sorts of GUI interactions to break. To alleviate this
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// we'll just lie to Wine and tell it that it's located at
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// the parent window's location. We'll only send the event
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// instead of actually configuring the window.
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xcb_configure_notify_event_t translated_event{};
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translated_event.response_type = XCB_CONFIGURE_NOTIFY;
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translated_event.event = child_window;
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translated_event.window = child_window;
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translated_event.width = event.width;
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translated_event.height = event.height;
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translated_event.x = event.x;
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translated_event.y = event.y;
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xcb_send_event(x11_connection.get(), false, child_window,
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XCB_EVENT_MASK_STRUCTURE_NOTIFY |
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XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
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reinterpret_cast<char*>(&translated_event));
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xcb_flush(x11_connection.get());
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} break;
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}
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free(generic_event);
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}
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}
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}
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LRESULT CALLBACK window_proc(HWND handle,
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UINT message,
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WPARAM wParam,
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LPARAM lParam) {
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switch (message) {
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case WM_CREATE: {
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const auto window_parameters =
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reinterpret_cast<CREATESTRUCT*>(lParam);
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const auto editor =
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static_cast<Editor*>(window_parameters->lpCreateParams);
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if (editor == nullptr) {
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break;
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}
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// Sent when the window is first being created. `lParam` here
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// contains the last argument of `CreateWindowEx`, which was a
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// pointer to the `Editor` object. We need to attach this to the
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// window handle so we can access our VST plugin instance later.
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SetWindowLongPtr(handle, GWLP_USERDATA,
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reinterpret_cast<size_t>(editor));
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} break;
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case WM_TIMER: {
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auto editor = reinterpret_cast<Editor*>(
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GetWindowLongPtr(handle, GWLP_USERDATA));
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if (editor == nullptr || wParam != idle_timer_id) {
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break;
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}
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// We'll send idle messages on a timer. This way the plugin will get
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// these either when the host sends `effEditIdle` themself, or
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// periodically when the GUI is being blocked by a dropdown or a
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// message box.
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editor->plugin->dispatcher(editor->plugin, effEditIdle, 0, 0,
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nullptr, 0);
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return 0;
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} break;
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}
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return DefWindowProc(handle, message, wParam, lParam);
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}
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xcb_window_t get_x11_handle(HWND win32_handle) {
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return reinterpret_cast<size_t>(
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GetProp(win32_handle, "__wine_x11_whole_window"));
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}
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ATOM register_window_class(std::string window_class_name) {
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WNDCLASSEX window_class{};
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window_class.cbSize = sizeof(WNDCLASSEX);
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window_class.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
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window_class.lpfnWndProc = window_proc;
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window_class.hInstance = GetModuleHandle(nullptr);
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window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
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window_class.lpszClassName = window_class_name.c_str();
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return RegisterClassEx(&window_class);
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}
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