mirror of
https://github.com/robbert-vdh/yabridge.git
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d6c28f48d9
Now all that's left is splitting YaComponent into the IComponent bits and separate YaPluginMonlith that implements everything.
96 lines
3.8 KiB
C++
96 lines
3.8 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <pluginterfaces/vst/ivsthostapplication.h>
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#include "../vst3.h"
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class YaComponentPluginImpl : public YaComponent {
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public:
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YaComponentPluginImpl(Vst3PluginBridge& bridge,
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YaComponent::ConstructArgs&& args);
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/**
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* When the reference count reaches zero and this destructor is called,
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* we'll send a request to the Wine plugin host to destroy the corresponding
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* object.
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*/
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~YaComponentPluginImpl();
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/**
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* We'll override the query interface to log queries for interfaces we do
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* not (yet) support.
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*/
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tresult PLUGIN_API queryInterface(const Steinberg::TUID _iid,
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void** obj) override;
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// From `IAudioProcessor`
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tresult PLUGIN_API
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setBusArrangements(Steinberg::Vst::SpeakerArrangement* inputs,
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int32 numIns,
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Steinberg::Vst::SpeakerArrangement* outputs,
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int32 numOuts) override;
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tresult PLUGIN_API
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getBusArrangement(Steinberg::Vst::BusDirection dir,
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int32 index,
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Steinberg::Vst::SpeakerArrangement& arr) override;
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tresult PLUGIN_API canProcessSampleSize(int32 symbolicSampleSize) override;
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uint32 PLUGIN_API getLatencySamples() override;
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tresult PLUGIN_API
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setupProcessing(Steinberg::Vst::ProcessSetup& setup) override;
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tresult PLUGIN_API setProcessing(TBool state) override;
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tresult PLUGIN_API process(Steinberg::Vst::ProcessData& data) override;
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uint32 PLUGIN_API getTailSamples() override;
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// From `IComponent`
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tresult PLUGIN_API setIoMode(Steinberg::Vst::IoMode mode) override;
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int32 PLUGIN_API getBusCount(Steinberg::Vst::MediaType type,
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Steinberg::Vst::BusDirection dir) override;
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tresult PLUGIN_API
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getBusInfo(Steinberg::Vst::MediaType type,
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Steinberg::Vst::BusDirection dir,
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int32 index,
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Steinberg::Vst::BusInfo& bus /*out*/) override;
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tresult PLUGIN_API
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getRoutingInfo(Steinberg::Vst::RoutingInfo& inInfo,
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Steinberg::Vst::RoutingInfo& outInfo /*out*/) override;
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tresult PLUGIN_API activateBus(Steinberg::Vst::MediaType type,
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Steinberg::Vst::BusDirection dir,
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int32 index,
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TBool state) override;
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tresult PLUGIN_API setActive(TBool state) override;
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tresult PLUGIN_API setState(Steinberg::IBStream* state) override;
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tresult PLUGIN_API getState(Steinberg::IBStream* state) override;
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// From `IPluginBase`
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tresult PLUGIN_API initialize(FUnknown* context) override;
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tresult PLUGIN_API terminate() override;
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private:
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Vst3PluginBridge& bridge;
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/**
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* An `IHostApplication` instance if we get one through
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* `IPluginBase::initialize()`. This should be the same for all plugin
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* instances so we should not have to store it here separately, but for the
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* sake of correctness we will.
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*/
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Steinberg::FUnknownPtr<Steinberg::Vst::IHostApplication>
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host_application_context;
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};
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