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yabridge/src/wine-host/editor.h
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2021-11-30 03:28:05 +01:00

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// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <windows.h>
#include <function2/function2.hpp>
// Use the native version of xcb
#pragma push_macro("_WIN32")
#undef _WIN32
#include <xcb/xcb.h>
#pragma pop_macro("_WIN32")
#include "../common/configuration.h"
#include "../common/logging/common.h"
#include "utils.h"
#include "xdnd-proxy.h"
/**
* The most significant bit in an X11 event's response type is used to indicate
* the event source.
*/
constexpr uint8_t xcb_event_type_mask = 0b0111'1111;
/**
* The name of the X11 property that indicates whether a window supports
* drag-and-drop. If the `editor_force_dnd` option is enabled we'll remove this
* property from all of `parent_window`'s ancestors to work around a bug in
* REAPER.
*/
constexpr char xdnd_aware_property_name[] = "XdndAware";
/**
* Get the atom with the specified name. May throw when
* `xcb_intern_atom_reply()` returns an error. Returns `XCB_ATOM_NONE` when the
* atom doesn't exist. We define this here because we'll also need to fetch a
* whole bunch of atoms for the We define this here because we'll also need to
* fetch a whole bunch of atoms for the XDND protocol in `xdnd-proxy.cpp`.
*/
xcb_atom_t get_atom_by_name(xcb_connection_t& x11_connection,
const char* atom_name);
/**
* Check if the cursor is within a Wine window. We can of course only detect
* Wine applications within the current prefix. This ignores the extended client
* area of yabridge windows. (so it will consider other Wine windows to the
* right or to the bottom of a yabridge plugin editor, but not the extended
* client area itself)
*
* @param windows_pointer_pos The screen coordinates to use for the query. If
* this is left at a nullopt, we will simply use `GetCursorPos()`. Note that
* this value only updates once every 100 milliseconds.
*/
bool is_cursor_in_wine_window(
std::optional<POINT> windows_pointer_pos = std::nullopt) noexcept;
/**
* Used to store the maximum width and height of a screen.
*/
struct Size {
uint16_t width;
uint16_t height;
};
/**
* A RAII wrapper around windows created using `CreateWindow()` that will post a
* `WM_CLOSE` message to the window's message loop so it can clean itself up
* later. Directly calling `DestroyWindow()` might hang for a second or two, so
* deferring this increases responsiveness. We actually defer this even further
* by calling this function a little while after the editor has closed to
* prevent any potential delays.
*
* This is essentially an alternative around `std::unique_ptr` with a non-static
* custom deleter.
*/
class DeferredWin32Window {
public:
/**
* Manage a window so that it will be asynchronously closed when this object
* gets dropped.
*
* @param main_context This application's main IO context running on the GUI
* thread.
* @param x11_connection The X11 connection handle we're using for this
* editor.
* @param window A `HWND` obtained through a call to `CreateWindowEx`
*/
DeferredWin32Window(MainContext& main_context,
std::shared_ptr<xcb_connection_t> x11_connection,
HWND window) noexcept;
/**
* Post a `WM_CLOSE` message to the `handle`'s message queue as described
* above.
*/
~DeferredWin32Window() noexcept;
const HWND handle;
private:
MainContext& main_context;
std::shared_ptr<xcb_connection_t> x11_connection;
};
/**
* A wrapper around the win32 windowing API to create and destroy editor
* windows. We can embed this window into the window provided by the host, and a
* VST plugin can then later embed itself in the window create here.
*
* This was originally implemented using XEmbed. Even though that sounded like
* the right thing to do, there were a few small issues with Wine's XEmbed
* implementation. The most important of which is that resizing GUIs sometimes
* works fine, but often fails to expand the embedded window's client area
* leaving part of the window inaccessible. There are also some a small number
* of plugins (such as Serum) that have rendering issues when using XEmbed but
* otherwise draw fine when running standalone or when just reparenting the
* window without using XEmbed. If anyone knows how to work around these two
* issues, please let me know and I'll switch to using XEmbed again.
*
* This workaround was inspired by LinVst.
*
* As of yabridge 3.0 XEmbed is back as an option, but it's disabled by default
* because of the issues mentioned above.
*
* In yabridge 3.5.0 we added another layer to the embedding structure. This is
* to prevent the host from directly using the size of `wine_window`, which has
* a client area the size of the entire root window so the window can resized
* and fullscreened at will. Some hosts, like Carla 2.3.1 (this didn't happen in
* earlier versions), may directly resize their editor window depending on the
* child window's size even without using XEmbed. To combat this, we need to
* manually manage a window that sits in between the parent window and wine's
* window. The embedding structure thus ends up looking like:
*
* ```
* [host_window ->] parent_window -> wrapper_window -> wine_window
* ```
*
* Where `host_window` and `parent_window` may be the same window (which will be
* the case for most hosts), and `wine_window` is the X11 window backing the
* window we created using `CreateWindowEx()`. We will need to manually resize
* `wrapper_window` to match size changes coming from and going to the plugin
* belonging to `wine_window`.
*/
class Editor {
public:
/**
* Open a window, embed it into the DAW's parent window and create a handle
* to the new Win32 window that can be used by the hosted VST plugin.
*
* @param main_context The application's main IO context running on the GUI
* thread. We use this to defer closing the window in
* `DestroyWindow::~DestroyWindow()`.
* @param config This instance's configuration, used to enable alternative
* editor behaviours.
* @param logger A logger instance created with
* `Logger::create_wine_stderr()`. We'll use this to print editor tracing
* information only when needed.
* @param parent_window_handle The X11 window handle passed by the VST host
* for the editor to embed itself into.
* @param timer_proc A function to run on a timer. This is used for VST2
* plugins to periodically call `effEditIdle` from the message loop
* thread, even when the GUI is blocked.
*
* @see win32_window
*/
Editor(
MainContext& main_context,
const Configuration& config,
Logger& logger,
const size_t parent_window_handle,
std::optional<fu2::unique_function<void()>> timer_proc = std::nullopt);
/**
* Resize the `wrapper_window` to this new size. We need to manually call
* this whenever the plugin requests a resize, or when the host resizes the
* window (using the plugin API). Before yabridge 3.5.0 this was implicit.
*/
void resize(uint16_t width, uint16_t height);
/**
* Handle X11 events sent to the window our editor is embedded in.
*/
void handle_x11_events() noexcept;
/**
* Get the Win32 window handle so it can be passed to an `effEditOpen()`
* call.
*/
HWND get_win32_handle() const noexcept;
/**
* Returns `true` if the window manager supports the EWMH active window
* protocol through the `_NET_ACTIVE_WINDOW` attribute. Some more
* minimalistic window managers may not support this. In that case we'll
* show a warning and fall back to a more hacky approach to grabbing input
* focus. This involves checking whether the `_NET_ACTIVE_WINDOW` atom
* exists and whether the property is set on the root window. The result is
* cached in `supports_ewmh_active_window_cache`.
*/
bool supports_ewmh_active_window() const;
/**
* Lie to the Wine window about its coordinates on the screen for
* reparenting without using XEmbed. See the comment at the top of the
* implementation on why this is needed.
*/
void fix_local_coordinates() const;
/**
* Steal or release keyboard focus. This is done whenever the user clicks on
* the window since we don't have a way to detect whether the client window
* is calling `SetFocus()`. See the comment inside of this function for more
* details on when this is used.
*
* NOTE: There's a little bit of special behaviour in here. When the shift
* key is held while grabbing input focus, then we'll focus
* `wine_window` directly instead of focussing `wrapper_window`. This
* allows you to temporarily override the default focus grabbing
* behaviour, allowing you to use the space key in plugins GUIs in
* Bitwig and to enter text in Voxengo settings and license dialogs.
* This can also help with plugins that use popups but still rely on
* the parent window's keyboard events to come up to control those
* popups.
*
* @param grab Whether to grab input focus (if `true`) or to give back input
* focus to `host_window` (if `false`).
*/
void set_input_focus(bool grab) const;
/**
* Run the X11 event loop plus the timer proc function passed to the
* constructor, if one was passed.
*
* @see idle_timer
* @see idle_timer_proc
*/
void run_timer_proc();
/**
* Whether to reposition `win32_window` to (0, 0) every time the window
* resizes. This can help with buggy plugins that use the (top level)
* window's screen coordinates when drawing their GUI.
*/
const bool use_coordinate_hack = false;
/**
* Whether to use XEmbed instead of yabridge's normal window embedded. Wine
* with XEmbed tends to cause rendering issues, so it's disabled by default.
*/
const bool use_xembed = false;
private:
/**
* Get the X11 event mask containing the current keyboard modifiers. Because
* we don't want to link with `xcb-xkb` and we also can't really use
* key/motion events for this, we'll do this by querying the pointer
* position instead. Will return a nullopt if that query fails.
*/
std::optional<uint16_t> get_active_modifiers() const noexcept;
/**
* Get the current cursor position, in Win32 screen coordinates. This is
* needed for our `LeaveNotify` handling because `GetCursorPos()` only
* updates once every 100 ms. This takes the X11 mouse cursor position, and
* then adds to that the difference between `wine_window`'s X11 coordinates
* and its Win32 coordinates. This is kind of a workaround for Wine's
* X11drv's `root_to_virtual_screen()` function not being exposed.
*
* If we cannot obtain the X11 cursor position, then this returns a nullopt.
*/
std::optional<POINT> get_current_pointer_position() const noexcept;
/**
* Returns `true` if the currently active window (as per
* `_NET_ACTIVE_WINDOW`) contains `wine_window`. If the window manager does
* not support this hint, this will always return false.
*
* @see Editor::supports_ewmh_active_window
*/
bool is_wine_window_active() const;
/**
* After `parent_window` gets reparented, we may need to redetect which
* toplevel-ish window the host is using and adjust the events we're
* subscribed to accordingly.
*/
void redetect_host_window() noexcept;
/**
* Send an XEmbed message to a window. This does not include a flush. See
* the spec for more information:
*
* https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle
*/
void send_xembed_message(xcb_window_t window,
uint32_t message,
uint32_t detail,
uint32_t data1,
uint32_t data2) const noexcept;
/**
* Reparent `child` to `new_parent`. This includes the flush.
*/
void do_reparent(xcb_window_t child, xcb_window_t new_parent) const;
/**
* Start the XEmbed procedure when `use_xembed` is enabled. This should be
* rerun whenever visibility changes.
*/
void do_xembed() const;
/**
* The logger instance we will print debug tracing information to.
*/
Logger& logger;
/**
* Every editor window gets its own X11 connection.
*/
std::shared_ptr<xcb_connection_t> x11_connection;
/**
* A handle for our Wine->X11 drag-and-drop proxy. We only have one of these
* per process, and it gets freed again when the last handle gets dropped.
*/
WineXdndProxy::Handle dnd_proxy_handle;
/**
* The Wine window's client area, or the maximum size of that window. This
* will be set to a size that's large enough to be able to enter full screen
* on a single display. This is more of a theoretical maximum size, as the
* plugin will only use a portion of this window to draw to. Because we're
* not changing the size of the Wine window and simply letting the user or
* the host resize the X11 parent window it's been embedded in instead,
* resizing will feel smooth and native.
*/
const Size client_area;
/**
* The handle for the window created through Wine that the plugin uses to
* embed itself in.
*/
DeferredWin32Window win32_window;
/**
* A timer we'll use to periodically run the X11 event loop plus
* `idle_timer_proc`, if that is set. We handle X11 events from within the
* Win32 event loop because that allows us to still process those while the
* GUI is blocked. Additionally for VST2 plugins we also need this
* `idle_timer_proc`, as they expected the host to periodically send an idle
* event. We used to just pass through the calls from the host before
* yabridge 3.x, but doing it ourselves here makes things m much more
* manageable and we'd still need a timer anyways for when the GUI is
* blocked.
*/
Win32Timer idle_timer;
/**
* A function to call when the Win32 timer procs. This is used to
* periodically call `handle_x11_events()`, as well as `effEditIdle()` for
* VST2 plugins even if the GUI is being blocked.
*/
fu2::unique_function<void()> idle_timer_proc;
/**
* The atom corresponding to `WM_STATE`.
*/
xcb_atom_t xcb_wm_state_property;
/**
* The window handle of the editor window created by the DAW.
*/
const xcb_window_t parent_window;
/**
* A window that sits between `parent_window` and `wine_window`. The entire
* purpose of this is to prevent the host from responding to the
* `ConfigureNotify` events we send to `wine_window` when the host
* subscribes to `SubStructureNotify` events on `parent_window`.
*/
X11Window wrapper_window;
/**
* The X11 window handle of the window belonging to `win32_window`.
*/
const xcb_window_t wine_window;
/**
* The toplevel X11 window `parent_window` is contained in, or
* `parent_window` if the host doesn't do any fancy window embedding. We'll
* find this by looking for the topmost ancestor window of `parent_window`
* that has `WM_STATE` set. This is similar to how `xprop` and `xwininfo`
* select windows. In most cases this is going to be the same as
* `parent_window`, but some DAWs (such as REAPER) embed `parent_window`
* into another window. We have to listen for configuration changes on this
* topmost window to know when the window is being dragged around, and when
* returning keyboard focus to the host we'll focus this window.
*
* NOTE: When reopening a REAPER FX window that has previously been closed,
* REAPER will initialize the first plugin's editor first before
* opening the window. This means that the topmost FX window doesn't
* actually exist yet at that point, so we need to redetect this
* later.
* NOTE: Taking the very topmost window is not an option, because for some
* reason REAPER will only process keyboard input for that window when
* the mouse is within the window.
*/
xcb_window_t host_window;
/**
* The atom corresponding to `_NET_ACTIVE_WINDOW`.
*/
xcb_atom_t active_window_property;
/**
* Whether the root window supports the `_NET_ACTIVE_WINDOW` hint. We'll
* check this once and then cache the results in
* `supports_ewmh_active_window()`.
*/
mutable std::optional<bool> supports_ewmh_active_window_cache;
/**
* The atom corresponding to `_XEMBED`.
*/
xcb_atom_t xcb_xembed_message;
};