mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-06 19:40:10 +02:00
cc9226a3fc
It's no longer needed after the `fix_local_coordinates()` change from a fa12c64866a8b79e862bc5db4c4b092a4b762689.
1400 lines
64 KiB
C++
1400 lines
64 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020-2021 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "editor.h"
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#include <iostream>
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#include <boost/container/small_vector.hpp>
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using namespace std::literals::chrono_literals;
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using namespace std::literals::string_literals;
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// A catchable alternative to `assert()`. Normally all of our `assert(!error)`
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// should never fail, except for when Ardour hides the editor window without
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// closing the editor. In those case some of our X11 function calls may r turn
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// errors. When this happens we want to be able to catch them in
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// `handle_x11_events()`.
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//
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// Since we use `std::unique_ptr<T>` for all xcb replies, throwing won't result
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// in any memory leaks.
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#define THROW_X11_ERROR(error) \
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do { \
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if (error) { \
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free(error); \
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throw std::runtime_error("X11 error in " + \
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std::string(__PRETTY_FUNCTION__)); \
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} \
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} while (0)
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/**
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* The name of the Win32 window class we'll use for the Win32 window that the
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* plugin can embed itself in.
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*/
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constexpr char yabridge_window_class_name[] = "yabridge plugin";
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/**
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* The Win32 timer ID we'll use to periodically call the VST2 `effeditidle`
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* function with. We have to do this on a timer because the function has to be
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* called from the GUI thread, and it should also be called while the Win32
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* event loop is being blocked (for instance when a plugin opens a dropdown
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* menu).
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*/
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constexpr size_t idle_timer_id = 1337;
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/**
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* The X11 event mask for the host window, which in most DAWs except for Ardour
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* and REAPER will be the same as `parent_window`.
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*/
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constexpr uint32_t host_event_mask =
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XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_VISIBILITY_CHANGE;
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/**
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* The X11 event mask for the parent window. We'll use this for input focus
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* grabbing (we'll receive the `EnterNotify` and `LeaveNotify` events for
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* `wrapper_window`). We also need this structure notify here as well to detect
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* reparents.
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*/
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constexpr uint32_t parent_event_mask =
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host_event_mask | XCB_EVENT_MASK_FOCUS_CHANGE |
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XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW;
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/**
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* The X11 event mask for our wrapper window. We will forward synthetic keyboard
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* events sent by the host to the Wine window.
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*
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* NOTE: The only reason we need this structure notify mask is because Tracktion
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* Waveform offsets our window a bit vertically, so we need to catch that
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* `ConfigureNotify` event or else the mouse clicks would be offset
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* slightly when the mouse is already inside of the editor window when
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* opening it.
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*/
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constexpr uint32_t wrapper_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY |
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XCB_EVENT_MASK_KEY_PRESS |
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XCB_EVENT_MASK_KEY_RELEASE;
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/**
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* The name of the X11 property on the root window used to denote the active
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* window in EWMH compliant window managers.
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*/
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constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW";
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/**
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* We'll use this property to filter windows for `host_window`. Like `xprop` and
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* `xwininfo`, we'll only consider windows with this property set.
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*/
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constexpr char wm_state_property_name[] = "WM_STATE";
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// `xdnd_aware_property_name` was moved to `editor.h` so the unity build
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// succeeds
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/**
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* Client message name for XEmbed messages. See
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* https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html.
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*/
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constexpr char xembed_message_name[] = "_XEMBED";
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// Constants from the XEmbed spec
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constexpr uint32_t xembed_protocol_version = 0;
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constexpr uint32_t xembed_embedded_notify_msg = 0;
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constexpr uint32_t xembed_window_activate_msg = 1;
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constexpr uint32_t xembed_focus_in_msg = 4;
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constexpr uint32_t xembed_focus_first = 1;
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static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
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/**
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* Find the the ancestors for the given window. This returns a list of window
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* IDs that starts wit h`starting_at`, and then iteratively contains the parent
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* of the previous window in the list until we reach the root window. The
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* topmost window (i.e. the window closest to the root in the window stack) will
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* be the last window in this list.
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*
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* @param x11_connection The X11 connection to use.
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* @param starting_at The window we want to know the ancestor windows of.
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*
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* @return A non-empty list containing `starting_at` and all of its ancestor
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* windows `starting_at`.
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*/
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boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
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xcb_connection_t& x11_connection,
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xcb_window_t starting_at);
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/**
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* Figure out which window is used by the host to embed `parent_window` in. In
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* most cases this will be the same as `parent_window`, but for instance Ardour
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* and REAPER will have `parent_window` embedded inside of another window. It's
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* sadly not as easy as just taking the topmost window from
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* `find_ancestor_windows()`, as the topmost window may not be a 'normal' window
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* that shows up the window manager. For validity we'll simply look for
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* `WM_STATE` being set on the window, similar to how `xprop` and `xwininfo`
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* filter windows, although we won't check for mapped states. In most cases this
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* wouldn't matter, but REAPER (i.e. the whole reason why we need this separate
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* host window) doesn't pass through keyboard input for the window once the
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* mouse leaves the window.
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*
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* @param x11_connection The X11 connection to use.
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* @param starting_at The window we want to know the ancestor windows of.
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* @param xcb_wm_state_property The X11 atom corresponding to `WM_STATE`
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*
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* @return The host's editor window, or a nullopt if we cannot find a valid
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* window.
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*/
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std::optional<xcb_window_t> find_host_window(xcb_connection_t& x11_connection,
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xcb_window_t starting_at,
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xcb_atom_t xcb_wm_state_property);
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/**
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* Check whether `child` is a descendant of `parent` or the same window. Used
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* during focus checks to only grab focus when needed.
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*
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* @param x11_connection The X11 connection to use.
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* @param child The potential child window.
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* @param parent The potential parent window.
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*
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* @return Whether `child` is a descendant of or the same window as `parent.`
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*/
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bool is_child_window_or_same(xcb_connection_t& x11_connection,
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xcb_window_t child,
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xcb_window_t parent);
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/**
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* Compute the size a window would have to be to be allowed to fullscreened on
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* any of the connected screens.
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*/
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Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept;
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/**
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* Get the root window for the specified window. The returned root window will
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* depend on the screen the window is on.
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*/
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xcb_window_t get_root_window(xcb_connection_t& x11_connection,
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xcb_window_t window);
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/**
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* Return the X11 window handle for the window if it's currently open.
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*/
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xcb_window_t get_x11_handle(HWND win32_handle) noexcept;
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/**
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* Return a handle to the window class used for all Win32 windows created by
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* yabridge.
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*/
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ATOM get_window_class() noexcept;
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DeferredWin32Window::DeferredWin32Window(
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MainContext& main_context,
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std::shared_ptr<xcb_connection_t> x11_connection,
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HWND window) noexcept
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: handle(window),
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main_context(main_context),
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x11_connection(x11_connection) {}
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DeferredWin32Window::~DeferredWin32Window() noexcept {
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// NOTE: For some rason, Wine will sometimes try to delete a window twice if
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// the parent window no longer exists. I've only seen this cause
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// issues with plugins that hang when their window is hidden, like the
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// iZotope Rx plugins. In Renoise this would otherwise trigger an X11
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// error every time you close such a plugin's editor, and in other
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// DAWs I've also seen it happen from time to time.
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try {
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const xcb_window_t wine_window = get_x11_handle(handle);
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const xcb_window_t root_window =
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get_root_window(*x11_connection, wine_window);
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xcb_reparent_window(x11_connection.get(), wine_window, root_window, 0,
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0);
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} catch (const std::runtime_error& error) {
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// If we can't reparent the window (or, well, fetch the root window),
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// then that's not a big deal here
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}
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// XXX: We are already deferring this closing by posting `WM_CLOSE` to the
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// message loop instead of calling `DestroyWindow()` ourselves, but we
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// can take it one step further. If we post this message directly then
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// we might still get a delay, for instance if our event loop timer
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// would tick exactly between `IPlugView::removed()` and
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// `IPlugView::~IPlugView`. Delaying this seems to be a best of both
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// worlds solution that works as expected in every host I've tested.
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try {
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std::shared_ptr<boost::asio::steady_timer> destroy_timer =
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std::make_shared<boost::asio::steady_timer>(main_context.context);
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destroy_timer->expires_after(1s);
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// Note that we capture a copy of `destroy_timer` here. This way we
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// don't have to manage the timer instance ourselves as it will just
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// clean itself up after this lambda gets called.
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destroy_timer->async_wait([destroy_timer, handle = this->handle,
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x11_connection = this->x11_connection](
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const boost::system::error_code& error) {
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if (error.failed()) {
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return;
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}
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// This is the flush for the reparent done above. We'll also do this
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// as late as possible to prevent the window from being drawn in the
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// meantime, as that would cause flickering.
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xcb_flush(x11_connection.get());
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// The actual destroying will happen as part of the Win32 message
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// loop
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PostMessage(handle, WM_CLOSE, 0, 0);
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});
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} catch (const std::bad_alloc&) {
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// If we can't allocate the timer, then we probably have bigger worries
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// than not cleaning up a window
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}
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}
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Editor::Editor(MainContext& main_context,
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const Configuration& config,
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Logger& logger,
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const size_t parent_window_handle,
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std::optional<fu2::unique_function<void()>> timer_proc)
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: use_xembed(config.editor_xembed),
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logger(logger),
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x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
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dnd_proxy_handle(WineXdndProxy::get_handle()),
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client_area(get_maximum_screen_dimensions(*x11_connection)),
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
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// be drawn without any decorations (making resizes behave as you'd
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// expect) and also causes mouse coordinates to be relative to the window
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// itself.
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win32_window(main_context,
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x11_connection,
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CreateWindowEx(WS_EX_TOOLWINDOW,
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reinterpret_cast<LPCSTR>(get_window_class()),
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"yabridge plugin",
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WS_POPUP,
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// NOTE: With certain DEs/WMs (notably,
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// Cinnamon), Wine does not render the
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// window at all when using a primary
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// display that's positioned to the
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// right of another display. Presumably
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// it tries to manually clip the client
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// rendered client area to the physical
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// display. During the reparenting and
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// `fix_local_coordinates()` the window
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// will be moved to `(0, 0)` anyways,
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// but setting its initial position
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// according to the primary display
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// fixes these rendering issues.
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GetSystemMetrics(SM_XVIRTUALSCREEN),
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GetSystemMetrics(SM_YVIRTUALSCREEN),
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client_area.width,
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client_area.height,
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nullptr,
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nullptr,
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GetModuleHandle(nullptr),
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this)),
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idle_timer(
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Win32Timer(win32_window.handle,
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idle_timer_id,
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std::chrono::duration_cast<std::chrono::milliseconds>(
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config.event_loop_interval())
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.count())),
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idle_timer_proc([this, timer_proc = std::move(timer_proc)]() mutable {
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handle_x11_events();
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if (timer_proc) {
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(*timer_proc)();
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}
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}),
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xcb_wm_state_property(
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get_atom_by_name(*x11_connection, wm_state_property_name)),
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parent_window(parent_window_handle),
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wrapper_window(
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x11_connection,
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[parent_window = parent_window](
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std::shared_ptr<xcb_connection_t> x11_connection,
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xcb_window_t window) {
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xcb_generic_error_t* error = nullptr;
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const xcb_query_tree_cookie_t query_cookie =
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xcb_query_tree(x11_connection.get(), parent_window);
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const std::unique_ptr<xcb_query_tree_reply_t> query_reply(
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xcb_query_tree_reply(x11_connection.get(), query_cookie,
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&error));
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THROW_X11_ERROR(error);
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xcb_create_window(x11_connection.get(), XCB_COPY_FROM_PARENT,
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window, query_reply->root, 0, 0, 128, 128, 0,
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XCB_WINDOW_CLASS_INPUT_OUTPUT,
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XCB_COPY_FROM_PARENT, 0, nullptr);
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}),
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wine_window(get_x11_handle(win32_window.handle)),
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host_window(find_host_window(*x11_connection,
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parent_window,
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xcb_wm_state_property)
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.value_or(parent_window)) {
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logger.log_editor_trace(
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[&]() { return "DEBUG: host_window: " + std::to_string(host_window); });
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logger.log_editor_trace([&]() {
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return "DEBUG: parent_window: " + std::to_string(parent_window);
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});
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logger.log_editor_trace([&]() {
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return "DEBUG: wrapper_window: " +
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std::to_string(wrapper_window.window);
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});
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logger.log_editor_trace(
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[&]() { return "DEBUG: wine_window: " + std::to_string(wine_window); });
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// Used for input focus grabbing to only grab focus when the window is
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// active. In case the atom does not exist or the WM does not support this
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// hint, we'll print a warning and fall back to grabbing focus when the user
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// clicks on the window (which should trigger a `WM_PARENTNOTIFY`).
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active_window_property =
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get_atom_by_name(*x11_connection, active_window_property_name);
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if (!supports_ewmh_active_window()) {
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std::cerr << "WARNING: The current window manager does not support the"
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<< std::endl;
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std::cerr << " '" << active_window_property_name
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<< "' property. Falling back to a" << std::endl;
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std::cerr << " less reliable keyboard input grabbing method."
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<< std::endl;
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}
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// If the `editor_force_dnd` option is set, we'll strip `XdndAware` from all
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// of `wine_window`'s ancestors (including `parent_window`) to forcefully
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// enable drag-and-drop support in REAPER. See the docstring on
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// `Configuration::editor_force_dnd` and the option description in the
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// readme for more information.
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if (config.editor_force_dnd) {
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const xcb_atom_t xcb_xdnd_aware_property =
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get_atom_by_name(*x11_connection, xdnd_aware_property_name);
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for (const xcb_window_t& window :
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find_ancestor_windows(*x11_connection, parent_window)) {
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xcb_delete_property(x11_connection.get(), window,
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xcb_xdnd_aware_property);
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}
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}
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// When using XEmbed we'll need the atoms for the corresponding properties
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xcb_xembed_message = get_atom_by_name(*x11_connection, xembed_message_name);
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// When not using XEmbed, Wine will interpret any local coordinates as
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// global coordinates. To work around this we'll tell the Wine window it's
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// located at its actual coordinates on screen rather than somewhere within.
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// For robustness's sake this should be done both when the actual window the
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// Wine window is embedded in (which may not be the parent window) is moved
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// or resized, and when the user moves his mouse over the window because
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// this is sometimes needed for plugin groups. We also listen for
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// EnterNotify and LeaveNotify events on the Wine window so we can grab and
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// release input focus as necessary. And lastly we'll look out for
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// reparents, so we can make sure that the window does not get stolen by the
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// window manager and that we correctly handle the host reparenting
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// `parent_window` themselves.
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// If we do enable XEmbed support, we'll also listen for visibility changes
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// and trigger the embedding when the window becomes visible
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xcb_change_window_attributes(x11_connection.get(), host_window,
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XCB_CW_EVENT_MASK, &host_event_mask);
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xcb_change_window_attributes(x11_connection.get(), parent_window,
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XCB_CW_EVENT_MASK, &parent_event_mask);
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xcb_change_window_attributes(x11_connection.get(), wrapper_window.window,
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XCB_CW_EVENT_MASK, &wrapper_event_mask);
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xcb_flush(x11_connection.get());
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// First reparent our dumb wrapper window to the host's window, and then
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// embed the Wine window into our wrapper window
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do_reparent(wrapper_window.window, parent_window);
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xcb_map_window(x11_connection.get(), wrapper_window.window);
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xcb_flush(x11_connection.get());
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if (use_xembed) {
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// This call alone doesn't do anything. We need to call this function a
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// second time on visibility change because Wine's XEmbed implementation
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// does not work properly (which is why we remvoed XEmbed support in the
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// first place).
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do_xembed();
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} else {
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// Embed the Win32 window into the window provided by the host. Instead
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// of using the XEmbed protocol, we'll register a few events and manage
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// the child window ourselves. This is a hack to work around the issue's
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// described in `Editor`'s docstring'.
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do_reparent(wine_window, wrapper_window.window);
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ShowWindow(win32_window.handle, SW_SHOWNORMAL);
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}
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}
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void Editor::resize(uint16_t width, uint16_t height) {
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logger.log_editor_trace([&]() {
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return "DEBUG: Resizing wrapper window to " + std::to_string(width) +
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"x" + std::to_string(height);
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});
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|
|
const uint16_t value_mask =
|
|
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT;
|
|
const std::array<uint32_t, 2> values{width, height};
|
|
xcb_configure_window(x11_connection.get(), wrapper_window.window,
|
|
value_mask, values.data());
|
|
xcb_flush(x11_connection.get());
|
|
|
|
// Make sure that after the resize the screen coordinates always match up
|
|
// properly. Without this Soundtoys Crystallizer might appear choppy or skip
|
|
// a frame during their resize animation (which somehow calls
|
|
// `audioMasterSizeWindow()` with the same size a bunch of times in a row).
|
|
fix_local_coordinates();
|
|
}
|
|
|
|
void Editor::handle_x11_events() noexcept {
|
|
// NOTE: Ardour will unmap the window instead of closing the editor. When
|
|
// the window is unmapped `wine_window` doesn't exist and any X11
|
|
// function calls involving it will fail. All functions called from
|
|
// here should be able to handle that cleanly.
|
|
try {
|
|
std::unique_ptr<xcb_generic_event_t> generic_event;
|
|
while (generic_event.reset(xcb_poll_for_event(x11_connection.get())),
|
|
generic_event != nullptr) {
|
|
const uint8_t event_type =
|
|
generic_event->response_type & xcb_event_type_mask;
|
|
const bool is_synthetic_event =
|
|
generic_event->response_type & ~xcb_event_type_mask;
|
|
switch (event_type) {
|
|
// NOTE: When reopening a closed editor window in REAPER, REAPER
|
|
// will initialize the editor first, and only then will it
|
|
// reparent `parent_window` to a new FX window. This means
|
|
// that `host_window` will be the same as `parent_window`
|
|
// in REAPER if you reopen a plugin GUI, which breaks our
|
|
// input focus handling. To work around this, we will just
|
|
// check if the host's window has changed whenever the
|
|
// parent window gets reparented.
|
|
case XCB_REPARENT_NOTIFY: {
|
|
const auto event =
|
|
reinterpret_cast<xcb_reparent_notify_event_t*>(
|
|
generic_event.get());
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: ReparentNotify for window " +
|
|
std::to_string(event->window) +
|
|
" to new parent " +
|
|
std::to_string(event->parent) +
|
|
", generated from " +
|
|
std::to_string(event->event);
|
|
});
|
|
|
|
redetect_host_window();
|
|
} break;
|
|
// We're listening for `ConfigureNotify` events on the host's
|
|
// window (i.e. the window that's actually going to get dragged
|
|
// around the by the user). In most cases this is the same as
|
|
// `parent_window`. When either this window gets moved, or when
|
|
// the user moves his mouse over our window, the local
|
|
// coordinates should be updated. The additional `EnterWindow`
|
|
// check is sometimes necessary for using multiple editor
|
|
// windows within a single plugin group.
|
|
case XCB_CONFIGURE_NOTIFY: {
|
|
const auto event =
|
|
reinterpret_cast<xcb_configure_notify_event_t*>(
|
|
generic_event.get());
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: ConfigureNotify for window " +
|
|
std::to_string(event->window);
|
|
});
|
|
|
|
if (event->window == host_window ||
|
|
event->window == parent_window ||
|
|
event->window == wrapper_window.window) {
|
|
if (!use_xembed) {
|
|
fix_local_coordinates();
|
|
}
|
|
}
|
|
} break;
|
|
// Start the XEmbed procedure when the window becomes visible,
|
|
// since most hosts will only show the window after the plugin
|
|
// has embedded itself into it.
|
|
case XCB_VISIBILITY_NOTIFY: {
|
|
const auto event =
|
|
reinterpret_cast<xcb_visibility_notify_event_t*>(
|
|
generic_event.get());
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: VisibilityNotify for window " +
|
|
std::to_string(event->window);
|
|
});
|
|
|
|
if (event->window == host_window ||
|
|
event->window == parent_window) {
|
|
if (use_xembed) {
|
|
do_xembed();
|
|
}
|
|
}
|
|
} break;
|
|
// We want to grab keyboard input focus when the user hovers
|
|
// over our embedded Wine window AND that window is a child of
|
|
// the currently active window. This ensures that the behavior
|
|
// is similar to what you'd expect of a native application,
|
|
// without grabbing input focus when accidentally hovering over
|
|
// a yabridge window in the background. The `FocusIn` is needed
|
|
// for when returning to the main plugin window after closing a
|
|
// dialog, since that often won't trigger an `EnterNotify'.
|
|
case XCB_ENTER_NOTIFY:
|
|
case XCB_FOCUS_IN: {
|
|
const xcb_window_t window =
|
|
event_type == XCB_ENTER_NOTIFY
|
|
? reinterpret_cast<xcb_enter_notify_event_t*>(
|
|
generic_event.get())
|
|
->child
|
|
: reinterpret_cast<xcb_focus_in_event_t*>(
|
|
generic_event.get())
|
|
->event;
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: "s +
|
|
(event_type == XCB_ENTER_NOTIFY ? "EnterNotify"
|
|
: "FocusIn") +
|
|
" for window " + std::to_string(window) +
|
|
" (wine window " +
|
|
(is_wine_window_active() ? "active"
|
|
: "inactive") +
|
|
")";
|
|
});
|
|
|
|
if (window == parent_window ||
|
|
window == wrapper_window.window) {
|
|
if (!use_xembed) {
|
|
fix_local_coordinates();
|
|
}
|
|
|
|
// In case the WM somehow does not support
|
|
// `_NET_ACTIVE_WINDOW`, a more naive focus grabbing
|
|
// method implemented in the `WM_PARENTNOTIFY` handler
|
|
// will be used.
|
|
if (supports_ewmh_active_window() &&
|
|
is_wine_window_active()) {
|
|
set_input_focus(true);
|
|
}
|
|
}
|
|
} break;
|
|
// When the user moves their mouse away from the Wine window
|
|
// _while the window provided by the host it is contained in is
|
|
// still active_, we will give back keyboard focus to that
|
|
// window. This for instance allows you to still use the search
|
|
// bar in REAPER's FX window. This distinction is important,
|
|
// because we do not want to mess with keyboard focus when
|
|
// hovering over the window while for instance a dialog is open.
|
|
case XCB_LEAVE_NOTIFY: {
|
|
const auto event =
|
|
reinterpret_cast<xcb_leave_notify_event_t*>(
|
|
generic_event.get());
|
|
|
|
// HACK: We need to do a `WindowFromPoint()` query inside of
|
|
// `is_cursor_in_wine_window()`, and
|
|
// `GetCursorPos()`'s value only updates once every
|
|
// 100 milliseconds:
|
|
// https://github.com/wine-mirror/wine/blob/25271032dfb3f126a8b0dff2adb9b96a7d09241d/dlls/user32/input.c#L345
|
|
//
|
|
// To avoid this, we will use the X11 cursor position.
|
|
// For this to work we will need to translate X11 root
|
|
// window coordinates into Wine virtual screen
|
|
// coordinates, like so:
|
|
// https://github.com/wine-mirror/wine/tree/25271032dfb3f126a8b0dff2adb9b96a7d09241d/dlls/winex11.drv/display.c
|
|
//
|
|
// This function is sadly not exposed, so instead we
|
|
// will get the root window cursor position, and then
|
|
// add to that the difference between `wine_window`'s
|
|
// root-relative X11 position and its Win32 position.
|
|
// The alternative is sleeping for 100 milliseconds,
|
|
// but this is faster.
|
|
const std::optional<POINT> windows_pointer_pos =
|
|
get_current_pointer_position();
|
|
|
|
logger.log_editor_trace([&]() {
|
|
std::ostringstream message;
|
|
message << "DEBUG: LeaveNotify for window "
|
|
<< event->child;
|
|
message << " (wine window "
|
|
<< (is_wine_window_active() ? "active"
|
|
: "inactive");
|
|
message << ", detail: "
|
|
<< static_cast<int>(event->detail);
|
|
message << ", pointer pos: ";
|
|
if (windows_pointer_pos) {
|
|
message << windows_pointer_pos->x << ", "
|
|
<< windows_pointer_pos->y;
|
|
} else {
|
|
message << "<unknown>";
|
|
}
|
|
message
|
|
<< ", pointer "
|
|
<< (is_cursor_in_wine_window(windows_pointer_pos)
|
|
? "is"
|
|
: "is not")
|
|
<< " in Wine window)";
|
|
|
|
return message.str();
|
|
});
|
|
|
|
// This extra check for the `NonlinearVirtual` detail is
|
|
// important (see
|
|
// https://www.x.org/releases/X11R7.5/doc/x11proto/proto.html
|
|
// for more information on what this actually means). I've
|
|
// only seen this issue with the Tokyo Dawn Records plugins,
|
|
// but a plugin may create a popup window that acts as a
|
|
// dropdown without actually activating that window (unlike
|
|
// with an actual Win32 dropdown menu). Without this check
|
|
// these fake dropdowns would immediately close when
|
|
// hovering over them.
|
|
if (event->child == wrapper_window.window &&
|
|
supports_ewmh_active_window() &&
|
|
is_wine_window_active() &&
|
|
!is_cursor_in_wine_window(windows_pointer_pos)) {
|
|
set_input_focus(false);
|
|
}
|
|
} break;
|
|
// We need to forward synthetic keyboard events sent by the host
|
|
// from the wrapper window to the Wine window
|
|
// NOTE: We're _only_ forwarding synthetic events sent by the
|
|
// host. Wine can listen for regular keyboard events on
|
|
// its own, so we won't forward those. Bitwig Studio uses
|
|
// this approach to still allow you to press Space to
|
|
// control the transport.
|
|
case XCB_KEY_PRESS:
|
|
case XCB_KEY_RELEASE: {
|
|
static_assert(std::is_same_v<xcb_key_press_event_t,
|
|
xcb_key_release_event_t>);
|
|
const auto event = reinterpret_cast<xcb_key_press_event_t*>(
|
|
generic_event.get());
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: "s +
|
|
(is_synthetic_event ? "synthetic " : "") +
|
|
(event_type == XCB_KEY_PRESS ? "KeyPress"
|
|
: "KeyRelease") +
|
|
" for window " + std::to_string(event->event) +
|
|
" with key code " +
|
|
std::to_string(event->detail);
|
|
});
|
|
|
|
if (is_synthetic_event &&
|
|
event->event == wrapper_window.window) {
|
|
const uint32_t event_mask =
|
|
event_type == XCB_KEY_PRESS
|
|
? XCB_EVENT_MASK_KEY_PRESS
|
|
: XCB_EVENT_MASK_KEY_RELEASE;
|
|
|
|
// We will reset the `response_type`, because the X11
|
|
// server will have already set the first bit for us to
|
|
// indicate that it's a synthetic event. Most likely not
|
|
// needed, but it feels like the right thing to do. All
|
|
// other fields can stay the same.
|
|
event->response_type = event_type;
|
|
event->event = wine_window;
|
|
|
|
xcb_send_event(x11_connection.get(), true, wine_window,
|
|
event_mask,
|
|
reinterpret_cast<const char*>(event));
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
} break;
|
|
default: {
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: Unhandled X11 event " +
|
|
std::to_string(event_type);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
} catch (const std::runtime_error& error) {
|
|
std::cerr << error.what() << std::endl;
|
|
}
|
|
}
|
|
|
|
HWND Editor::get_win32_handle() const noexcept {
|
|
return win32_window.handle;
|
|
}
|
|
|
|
void Editor::fix_local_coordinates() const {
|
|
if (use_xembed) {
|
|
return;
|
|
}
|
|
|
|
// Before lying to Wine about the window's coordinates, we do need to make
|
|
// sure that the window is actually placed at (0, 0) coordinates. Otherwise
|
|
// some plugins that rely on screen coordinates, like the Soundtoys plugins
|
|
// and older PSPaudioware plugins, will draw their GUI at the wrong
|
|
// location. In case we have multiple `ConfiguratioNotify` events in a row,
|
|
// we'll only need to do this once.
|
|
RECT current_pos{};
|
|
if (GetWindowRect(win32_window.handle, ¤t_pos) ||
|
|
current_pos.left != 0 || current_pos.top != 0) {
|
|
logger.log_editor_trace([]() {
|
|
return "DEBUG: Resetting Wine window position back to (0, 0)";
|
|
});
|
|
SetWindowPos(win32_window.handle, nullptr, 0, 0, 0, 0,
|
|
SWP_NOSIZE | SWP_NOREDRAW | SWP_NOACTIVATE |
|
|
SWP_NOCOPYBITS | SWP_NOOWNERZORDER | SWP_DEFERERASE);
|
|
}
|
|
|
|
// We're purposely not using XEmbed here. This has the consequence that wine
|
|
// still thinks that any X and Y coordinates are relative to the x11 window
|
|
// root instead of the parent window provided by the DAW, causing all sorts
|
|
// of GUI interactions to break. To alleviate this we'll just lie to Wine
|
|
// and tell it that it's located at the parent window's location on the root
|
|
// window. We also will keep the child window at its largest possible size
|
|
// to allow for smooth resizing. This works because the embedding hierarchy
|
|
// is DAW window -> Win32 window (created in this class) -> VST plugin
|
|
// window created by the plugin itself. In this case it doesn't matter that
|
|
// the Win32 window is larger than the part of the client area the plugin
|
|
// draws to since any excess will be clipped off by the parent window.
|
|
const xcb_window_t root = get_root_window(*x11_connection, parent_window);
|
|
|
|
// We can't directly use the `event.x` and `event.y` coordinates because the
|
|
// parent window may also be embedded inside another window.
|
|
// NOTE: Tracktion Waveform uses client side decorations, and for VST2
|
|
// plugins they forgot to add a separate parent window that's already
|
|
// offset correctly. Instead, they'll have the plugin embed itself
|
|
// inside directly inside of the dialog, and Waveform then moves the
|
|
// window 27 pixels down. That's why we cannot use `parent_window`
|
|
// here.
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_translate_coordinates_cookie_t translate_cookie =
|
|
xcb_translate_coordinates(x11_connection.get(), wrapper_window.window,
|
|
root, 0, 0);
|
|
const std::unique_ptr<xcb_translate_coordinates_reply_t>
|
|
translated_coordinates(xcb_translate_coordinates_reply(
|
|
x11_connection.get(), translate_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
xcb_configure_notify_event_t translated_event{};
|
|
translated_event.response_type = XCB_CONFIGURE_NOTIFY;
|
|
translated_event.event = wine_window;
|
|
translated_event.window = wine_window;
|
|
// This should be set to the same sizes the window was created on. Since
|
|
// we're not using `SetWindowPos` to resize the Window, Wine can get a bit
|
|
// confused when we suddenly report a different client area size. Without
|
|
// this certain plugins (such as those by Valhalla DSP) would break.
|
|
translated_event.width = client_area.width;
|
|
translated_event.height = client_area.height;
|
|
translated_event.x = translated_coordinates->dst_x;
|
|
translated_event.y = translated_coordinates->dst_y;
|
|
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: Spoofing local coordinates to (" +
|
|
std::to_string(translated_event.x) + ", " +
|
|
std::to_string(translated_event.y) + ")";
|
|
});
|
|
|
|
xcb_send_event(
|
|
x11_connection.get(), false, wine_window,
|
|
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
|
|
reinterpret_cast<char*>(&translated_event));
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
void Editor::set_input_focus(bool grab) const {
|
|
// NOTE: When grabbing focus, you can hold down the shift key to focus the
|
|
// Wine window directly. This allows you to use the space key in
|
|
// plugin GUIs in Bitwig when necessary (e.g. for naming presets) but
|
|
// still allow space to pause/resume the transport when it's not
|
|
// needed. It's also needed for dialogs in Voxengo plugins to function
|
|
// properly, as they don't grab input focus themselves.
|
|
const xcb_window_t focus_target =
|
|
grab ? (get_active_modifiers().value_or(0) & XCB_MOD_MASK_SHIFT
|
|
? wine_window
|
|
: parent_window)
|
|
: host_window;
|
|
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_input_focus_cookie_t focus_cookie =
|
|
xcb_get_input_focus(x11_connection.get());
|
|
const std::unique_ptr<xcb_get_input_focus_reply_t> focus_reply(
|
|
xcb_get_input_focus_reply(x11_connection.get(), focus_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
// Calling `set_input_focus(true)` can trigger another `FocusIn` event,
|
|
// which will then once again call `set_input_focus(true)`. To work around
|
|
// this we prevent unnecessary repeat keyboard focus grabs. One thing that
|
|
// slightly complicates this is the use of unmapped input proxy windows.
|
|
// When `host_window` gets foccused, some hosts will reassign input focus to
|
|
// such a proxy window. To avoid fighting over focus, when grabbing focus we
|
|
// don't just check whether `current_focus` and `focus_target` are the same
|
|
// window but we'll also allow `current_focus` to be a child of
|
|
// `focus_target`.
|
|
const xcb_window_t current_focus = focus_reply->focus;
|
|
if (current_focus == focus_target ||
|
|
(grab && is_child_window_or_same(*x11_connection, current_focus,
|
|
focus_target))) {
|
|
logger.log_editor_trace([&]() {
|
|
std::string reason = "unknown reason";
|
|
if (current_focus == focus_target) {
|
|
reason = "already focused";
|
|
} else if (grab &&
|
|
is_child_window_or_same(*x11_connection, current_focus,
|
|
focus_target)) {
|
|
reason = "current focus " + std::to_string(current_focus) +
|
|
" is a child of " + std::to_string(focus_target);
|
|
}
|
|
|
|
return "DEBUG: Not grabbing input focus for window " +
|
|
std::to_string(focus_target) + "(" + reason + ")";
|
|
});
|
|
|
|
return;
|
|
}
|
|
|
|
// Explicitly request input focus when the user interacts with the window.
|
|
// Without this, `host_window` will capture all keyboard events in most
|
|
// hosts. Ideally we would just do this whenever the child window calls
|
|
// `SetFocus()` (or no handling should be necessary), but as far as I'm
|
|
// aware there is no way to do this. Right now we will grab input focus when
|
|
// the user hovers over the Wine window while the window it is contained in
|
|
// (the one provided by the host) is active. Keyboard focus will be given
|
|
// back to that window when the user moves their mouse outside of the Wine
|
|
// window while the host's window is still active (that's an important
|
|
// detail, since plugins may have dialogs).
|
|
// XXX: In theory we wouldn't have to do this for VST3 because
|
|
// `IPlugView::onKey{Down,Up}` should handle all keyboard events. But
|
|
// in practice a lot of hosts don't use that, so we still need to grab
|
|
// focus ourselves.
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: Setting input focus to window " +
|
|
std::to_string(focus_target);
|
|
});
|
|
|
|
xcb_set_input_focus(x11_connection.get(), XCB_INPUT_FOCUS_PARENT,
|
|
focus_target, XCB_CURRENT_TIME);
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
void Editor::run_timer_proc() {
|
|
idle_timer_proc();
|
|
}
|
|
|
|
std::optional<uint16_t> Editor::get_active_modifiers() const noexcept {
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_query_pointer_cookie_t query_pointer_cookie =
|
|
xcb_query_pointer(x11_connection.get(), wine_window);
|
|
const std::unique_ptr<xcb_query_pointer_reply_t> query_pointer_reply(
|
|
xcb_query_pointer_reply(x11_connection.get(), query_pointer_cookie,
|
|
&error));
|
|
if (error) {
|
|
free(error);
|
|
return std::nullopt;
|
|
}
|
|
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: Active keyboard modifiers: " +
|
|
std::to_string(query_pointer_reply->mask);
|
|
});
|
|
|
|
return query_pointer_reply->mask;
|
|
}
|
|
|
|
std::optional<POINT> Editor::get_current_pointer_position() const noexcept {
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_query_pointer_cookie_t query_pointer_cookie =
|
|
xcb_query_pointer(x11_connection.get(), wine_window);
|
|
const std::unique_ptr<xcb_query_pointer_reply_t> query_pointer_reply(
|
|
xcb_query_pointer_reply(x11_connection.get(), query_pointer_cookie,
|
|
&error));
|
|
if (error) {
|
|
free(error);
|
|
return std::nullopt;
|
|
}
|
|
|
|
// We know the mouse coordinates relative to the root window, and we know
|
|
// the mouse coordinates relative to `wine_window`, so we can skip a request
|
|
// by calculating Wine window's coordinates ourself.
|
|
const uint16_t x11_x_pos =
|
|
query_pointer_reply->root_x - query_pointer_reply->win_x;
|
|
const uint16_t x11_y_pos =
|
|
query_pointer_reply->root_y - query_pointer_reply->win_y;
|
|
|
|
// We need to offset the root-relative pointer position with the difference
|
|
// between `wine_window`'s X11 and Win32 coordinates. Wine sadly does not
|
|
// expose a function that just lets us translate X11 coordinates into
|
|
// Windows coordinates.
|
|
RECT win32_pos{};
|
|
if (!GetWindowRect(win32_window.handle, &win32_pos)) {
|
|
return std::nullopt;
|
|
}
|
|
|
|
return POINT{
|
|
.x = query_pointer_reply->root_x + (win32_pos.left - x11_x_pos),
|
|
.y = query_pointer_reply->root_y + (win32_pos.top - x11_y_pos)};
|
|
}
|
|
|
|
bool Editor::is_wine_window_active() const {
|
|
if (!supports_ewmh_active_window()) {
|
|
return false;
|
|
}
|
|
|
|
// We will only grab focus when the Wine window is active. To do this we'll
|
|
// read the `_NET_ACTIVE_WINDOW` property from the root window (which can
|
|
// change when the window gets moved to another screen, so we won't cache
|
|
// this).
|
|
const xcb_window_t root_window =
|
|
get_root_window(*x11_connection, wine_window);
|
|
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_property_cookie_t property_cookie =
|
|
xcb_get_property(x11_connection.get(), false, root_window,
|
|
active_window_property, XCB_ATOM_WINDOW, 0, 1);
|
|
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
|
|
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const xcb_window_t active_window = *static_cast<xcb_window_t*>(
|
|
xcb_get_property_value(property_reply.get()));
|
|
|
|
return is_child_window_or_same(*x11_connection, wine_window, active_window);
|
|
}
|
|
|
|
void Editor::redetect_host_window() noexcept {
|
|
const xcb_window_t new_host_window =
|
|
find_host_window(*x11_connection, parent_window, xcb_wm_state_property)
|
|
.value_or(parent_window);
|
|
if (new_host_window == host_window) {
|
|
return;
|
|
}
|
|
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: new host_window: " + std::to_string(new_host_window);
|
|
});
|
|
|
|
// We need to readjust the event masks for the new host window, keeping the
|
|
// (very probable) possibility in mind that the old host window is the same
|
|
// as the parent window or that the parent window now is the host window.
|
|
if (host_window != parent_window) {
|
|
constexpr uint32_t no_event_mask = XCB_EVENT_MASK_NO_EVENT;
|
|
xcb_change_window_attributes(x11_connection.get(), host_window,
|
|
XCB_CW_EVENT_MASK, &no_event_mask);
|
|
}
|
|
|
|
if (new_host_window == parent_window) {
|
|
xcb_change_window_attributes(x11_connection.get(), new_host_window,
|
|
XCB_CW_EVENT_MASK, &parent_event_mask);
|
|
} else {
|
|
xcb_change_window_attributes(x11_connection.get(), new_host_window,
|
|
XCB_CW_EVENT_MASK, &host_event_mask);
|
|
}
|
|
|
|
host_window = new_host_window;
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
bool Editor::supports_ewmh_active_window() const {
|
|
if (supports_ewmh_active_window_cache) {
|
|
return *supports_ewmh_active_window_cache;
|
|
}
|
|
|
|
// It could be that the `_NET_ACTIVE_WINDOW` atom exists (because it was
|
|
// created by another application) but that the root window does not have
|
|
// the property
|
|
if (active_window_property == XCB_ATOM_NONE) {
|
|
supports_ewmh_active_window_cache = false;
|
|
return false;
|
|
}
|
|
|
|
const xcb_window_t root_window =
|
|
get_root_window(*x11_connection, wine_window);
|
|
|
|
// If the `_NET_ACTIVE_WINDOW` property does not exist on the root window,
|
|
// the returned property type will be `XCB_ATOM_NONE` as specified in the
|
|
// X11 manual
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_property_cookie_t property_cookie =
|
|
xcb_get_property(x11_connection.get(), false, root_window,
|
|
active_window_property, XCB_ATOM_WINDOW, 0, 1);
|
|
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
|
|
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const bool active_window_property_exists =
|
|
property_reply->type != XCB_ATOM_NONE;
|
|
supports_ewmh_active_window_cache = active_window_property_exists;
|
|
|
|
return active_window_property_exists;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
|
|
void Editor::send_xembed_message(xcb_window_t window,
|
|
uint32_t message,
|
|
uint32_t detail,
|
|
uint32_t data1,
|
|
uint32_t data2) const noexcept {
|
|
xcb_client_message_event_t event{};
|
|
event.response_type = XCB_CLIENT_MESSAGE;
|
|
event.type = xcb_xembed_message;
|
|
event.window = window;
|
|
event.format = 32;
|
|
event.data.data32[0] = XCB_CURRENT_TIME;
|
|
event.data.data32[1] = message;
|
|
event.data.data32[2] = detail;
|
|
event.data.data32[3] = data1;
|
|
event.data.data32[4] = data2;
|
|
|
|
xcb_send_event(x11_connection.get(), false, window, XCB_EVENT_MASK_NO_EVENT,
|
|
reinterpret_cast<char*>(&event));
|
|
}
|
|
|
|
void Editor::do_reparent(xcb_window_t child, xcb_window_t new_parent) const {
|
|
const xcb_void_cookie_t reparent_cookie = xcb_reparent_window_checked(
|
|
x11_connection.get(), child, new_parent, 0, 0);
|
|
if (std::unique_ptr<xcb_generic_error_t> reparent_error(
|
|
xcb_request_check(x11_connection.get(), reparent_cookie));
|
|
reparent_error) {
|
|
// When the reparent fails, we always want to log this, regardless of
|
|
// whether or not `YABRIDGE_DEBUG_LEVEL` contains `+editor`
|
|
std::cerr << "DEBUG: Reparenting " << child << " to " << new_parent
|
|
<< " failed:" << std::endl;
|
|
std::cerr << "Error code: "
|
|
<< static_cast<int>(reparent_error->error_code) << std::endl;
|
|
std::cerr << "Major code: "
|
|
<< static_cast<int>(reparent_error->major_code) << std::endl;
|
|
std::cerr << "Minor code: "
|
|
<< static_cast<int>(reparent_error->minor_code) << std::endl;
|
|
|
|
// Let's just check all of the reasons why the reparent could
|
|
// fail according to the spec in advance
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_query_pointer_cookie_t query_pointer_cookie =
|
|
xcb_query_pointer(x11_connection.get(), child);
|
|
const std::unique_ptr<xcb_query_pointer_reply_t> query_pointer_reply(
|
|
xcb_query_pointer_reply(x11_connection.get(), query_pointer_cookie,
|
|
&error));
|
|
if (error) {
|
|
free(error);
|
|
std::cerr << "DEBUG: Could not query pointer location" << std::endl;
|
|
} else {
|
|
if (query_pointer_reply->same_screen) {
|
|
std::cerr << "DEBUG: Pointer is on the same screen as the "
|
|
"Wine window, good"
|
|
<< std::endl;
|
|
} else {
|
|
std::cerr << "DEBUG: Pointer is not on the same screen as "
|
|
"the Wine window, oh no"
|
|
<< std::endl;
|
|
}
|
|
}
|
|
} else {
|
|
logger.log_editor_trace([&]() {
|
|
return "DEBUG: Reparenting " + std::to_string(child) + " to " +
|
|
std::to_string(new_parent) + " succeeded";
|
|
});
|
|
}
|
|
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
void Editor::do_xembed() const {
|
|
if (!use_xembed) {
|
|
return;
|
|
}
|
|
|
|
// If we're embedding using XEmbed, then we'll have to go through the whole
|
|
// XEmbed dance here. See the spec for more information on how this works:
|
|
// https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle
|
|
do_reparent(wine_window, wrapper_window.window);
|
|
|
|
// Let the Wine window know it's being embedded into the parent window
|
|
send_xembed_message(wine_window, xembed_embedded_notify_msg, 0,
|
|
wrapper_window.window, xembed_protocol_version);
|
|
send_xembed_message(wine_window, xembed_focus_in_msg, xembed_focus_first, 0,
|
|
0);
|
|
send_xembed_message(wine_window, xembed_window_activate_msg, 0, 0, 0);
|
|
xcb_flush(x11_connection.get());
|
|
|
|
xcb_map_window(x11_connection.get(), wine_window);
|
|
xcb_flush(x11_connection.get());
|
|
|
|
ShowWindow(win32_window.handle, SW_SHOWNORMAL);
|
|
}
|
|
|
|
LRESULT CALLBACK window_proc(HWND handle,
|
|
UINT message,
|
|
WPARAM wParam,
|
|
LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_CREATE: {
|
|
const auto window_parameters =
|
|
reinterpret_cast<CREATESTRUCT*>(lParam);
|
|
const auto editor =
|
|
static_cast<Editor*>(window_parameters->lpCreateParams);
|
|
if (!editor) {
|
|
break;
|
|
}
|
|
|
|
// Sent when the window is first being created. `lParam` here
|
|
// contains the last argument of `CreateWindowEx`, which was a
|
|
// pointer to the `Editor` object. We need to attach this to the
|
|
// window handle so we can access our VST plugin instance later.
|
|
SetWindowLongPtr(
|
|
handle, GWLP_USERDATA,
|
|
static_cast<LONG_PTR>(reinterpret_cast<size_t>(editor)));
|
|
} break;
|
|
// Setting `SWP_NOCOPYBITS` somewhat reduces flickering on
|
|
// `fix_local_coordinates()` calls with plugins that don't do double
|
|
// buffering since it speeds up the redrawing process.
|
|
case WM_WINDOWPOSCHANGING: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || editor->use_xembed) {
|
|
break;
|
|
}
|
|
|
|
WINDOWPOS* info = reinterpret_cast<WINDOWPOS*>(lParam);
|
|
info->flags |= SWP_NOCOPYBITS | SWP_DEFERERASE;
|
|
} break;
|
|
case WM_TIMER: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || wParam != idle_timer_id) {
|
|
break;
|
|
}
|
|
|
|
// We'll send idle messages on a timer for VST2 plugins. This way
|
|
// the plugin will get keep periodically updating its editor either
|
|
// when the host sends `effEditIdle` themself, or periodically when
|
|
// the GUI is being blocked by a dropdown or a message box.
|
|
editor->run_timer_proc();
|
|
return 0;
|
|
} break;
|
|
// In case the WM does not support the EWMH active window property,
|
|
// we'll fall back to grabbing focus when the user clicks on the window
|
|
// by listening to the generated `WM_PARENTNOTIFY` messages. Otherwise
|
|
// we have some more sophisticated behaviour using `EnterNotify` and
|
|
// `LeaveNotify` X11 events. This will only be necessary for very
|
|
// barebones window managers.
|
|
case WM_PARENTNOTIFY: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || editor->supports_ewmh_active_window()) {
|
|
break;
|
|
}
|
|
|
|
editor->set_input_focus(true);
|
|
} break;
|
|
// HACK: JUCE (spuriously?) causes the cursor to be set to an empty
|
|
// cursor from time to time while interacting with the plugins.
|
|
// And Anaglyph seems to always hide the cursor when interacting
|
|
// with the GUI while the transport is running. As a simple
|
|
// workaround, we can just reset the cursor back to the default
|
|
// arrow when this happens. Plugins that hide the cursor while
|
|
// dragging a knob seem to still work fine despite this (based on
|
|
// TDR, Voxengo, and KiloHearts plugins). If at some point a
|
|
// plugin _does_ legitimately need to hide the cursor, we can
|
|
// always add a `yabridge.toml` compatibilty option just for those
|
|
// plugin and keep this as a default.
|
|
case WM_SETCURSOR: {
|
|
if (GetCursor() == nullptr) {
|
|
SetCursor(arrow_cursor);
|
|
}
|
|
} break;
|
|
// NOTE: Needed for our `is_cursor_in_wine_window()` implementation. Our
|
|
// `win32_window` extends way past the visible plugin GUI. And
|
|
// even though it will appear nicely clipped on screen,
|
|
// `WindowFromPoint()` would still return our window when hovering
|
|
// to the right or bottom of a plugin GUI, even if there's another
|
|
// window right behind it. To make sure we can detect other Wine
|
|
// windows in that region, we need to make sure that
|
|
// `WindowFromPoint()` doesn't consider the parent window (it's
|
|
// not going to be relevant anyways). In practice this will still
|
|
// mean that the function returns our parent window if it's the
|
|
// only window on that coordinate.
|
|
case WM_NCHITTEST: {
|
|
return HTNOWHERE;
|
|
} break;
|
|
}
|
|
|
|
return DefWindowProc(handle, message, wParam, lParam);
|
|
}
|
|
|
|
boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
|
|
xcb_connection_t& x11_connection,
|
|
xcb_window_t starting_at) {
|
|
xcb_window_t current_window = starting_at;
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, starting_at);
|
|
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const xcb_window_t root = query_reply->root;
|
|
boost::container::small_vector<xcb_window_t, 8> ancestor_windows{
|
|
current_window};
|
|
while (query_reply->parent != root) {
|
|
current_window = query_reply->parent;
|
|
ancestor_windows.push_back(current_window);
|
|
|
|
query_cookie = xcb_query_tree(&x11_connection, current_window);
|
|
query_reply.reset(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
}
|
|
|
|
return ancestor_windows;
|
|
}
|
|
|
|
std::optional<xcb_window_t> find_host_window(
|
|
xcb_connection_t& x11_connection,
|
|
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
|
|
xcb_window_t starting_at,
|
|
xcb_atom_t xcb_wm_state_property) {
|
|
// See the docstring for why this works the way it does
|
|
const auto ancestors = find_ancestor_windows(x11_connection, starting_at);
|
|
for (auto window = ancestors.rbegin(); window != ancestors.rend();
|
|
window++) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_property_cookie_t property_cookie =
|
|
xcb_get_property(&x11_connection, false, *window,
|
|
xcb_wm_state_property, XCB_ATOM_WINDOW, 0, 1);
|
|
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
|
|
xcb_get_property_reply(&x11_connection, property_cookie, &error));
|
|
if (error) {
|
|
free(error);
|
|
continue;
|
|
}
|
|
|
|
if (property_reply->type != XCB_NONE) {
|
|
return *window;
|
|
}
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
bool is_child_window_or_same(
|
|
xcb_connection_t& x11_connection,
|
|
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
|
|
xcb_window_t child,
|
|
xcb_window_t parent) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, child);
|
|
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
xcb_window_t current_window = child;
|
|
while (query_reply->parent != XCB_NONE) {
|
|
if (current_window == parent) {
|
|
return true;
|
|
}
|
|
|
|
current_window = query_reply->parent;
|
|
|
|
query_cookie = xcb_query_tree(&x11_connection, current_window);
|
|
query_reply.reset(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
xcb_atom_t get_atom_by_name(xcb_connection_t& x11_connection,
|
|
const char* atom_name) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_intern_atom_cookie_t atom_cookie =
|
|
xcb_intern_atom(&x11_connection, true, strlen(atom_name), atom_name);
|
|
std::unique_ptr<xcb_intern_atom_reply_t> atom_reply(
|
|
xcb_intern_atom_reply(&x11_connection, atom_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
return atom_reply->atom;
|
|
}
|
|
|
|
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept {
|
|
xcb_screen_iterator_t iter =
|
|
xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
|
|
|
|
// Find the maximum dimensions the window would have to be to be able to be
|
|
// fullscreened on any screen, disregarding the possibility that someone
|
|
// would try to stretch the window accross all displays (because who would
|
|
// do such a thing?)
|
|
Size maximum_screen_size{};
|
|
while (iter.rem > 0) {
|
|
maximum_screen_size.width =
|
|
std::max(maximum_screen_size.width, iter.data->width_in_pixels);
|
|
maximum_screen_size.height =
|
|
std::max(maximum_screen_size.height, iter.data->height_in_pixels);
|
|
|
|
xcb_screen_next(&iter);
|
|
}
|
|
|
|
return maximum_screen_size;
|
|
}
|
|
|
|
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
|
|
xcb_window_t window) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, window);
|
|
const std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
return query_reply->root;
|
|
}
|
|
|
|
xcb_window_t get_x11_handle(HWND win32_handle) noexcept {
|
|
return reinterpret_cast<size_t>(
|
|
GetProp(win32_handle, "__wine_x11_whole_window"));
|
|
}
|
|
|
|
ATOM get_window_class() noexcept {
|
|
// Lazily iniitialize our window class
|
|
static ATOM window_class_handle = 0;
|
|
if (!window_class_handle) {
|
|
WNDCLASSEX window_class{};
|
|
|
|
// XXX: We could also add a background here. This would get rid of any
|
|
// artifacts on hosts that don't resize the window properly (e.g.
|
|
// REAPER with VST2 plugins), but it can also cause that background
|
|
// to briefly become visible on a call to `fix_local_coordinates()`
|
|
// which can look very jarring.
|
|
window_class.cbSize = sizeof(WNDCLASSEX);
|
|
window_class.style = CS_DBLCLKS;
|
|
window_class.lpfnWndProc = window_proc;
|
|
window_class.hInstance = GetModuleHandle(nullptr);
|
|
window_class.hCursor = arrow_cursor;
|
|
window_class.lpszClassName = yabridge_window_class_name;
|
|
|
|
window_class_handle = RegisterClassEx(&window_class);
|
|
}
|
|
|
|
return window_class_handle;
|
|
}
|
|
|
|
bool is_cursor_in_wine_window(
|
|
std::optional<POINT> windows_pointer_pos) noexcept {
|
|
static const HWND windows_desktop_window = GetDesktopWindow();
|
|
|
|
if (!windows_pointer_pos) {
|
|
windows_pointer_pos.emplace();
|
|
GetCursorPos(&*windows_pointer_pos);
|
|
}
|
|
|
|
if (HWND windows_window = WindowFromPoint(*windows_pointer_pos);
|
|
windows_window && windows_window != windows_desktop_window) {
|
|
// NOTE: Because resizing reparented Wine windows without XEmbed is a
|
|
// bit janky, yabridge creates windows with client areas large
|
|
// enough to fit the entire screen, and the plugin then embeds its
|
|
// own GUI in a portion of that. The result is that
|
|
// `WindowFromPoint()` will still return that same huge window
|
|
// when we hover over an area to the right or to the bottom of a
|
|
// plugin GUI. We can easily detect by just checking the window
|
|
// class name. Also check out the `WM_NCHITTEST` implementation in
|
|
// the message loop above.
|
|
std::array<char, 64> window_class_name{0};
|
|
GetClassName(windows_window, window_class_name.data(),
|
|
window_class_name.size());
|
|
if (strcmp(window_class_name.data(), yabridge_window_class_name) != 0) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#undef THROW_X11_ERROR
|