mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-06-13 15:52:16 +02:00
23d99411c8
We're going to need this for VST2 audio processing.
223 lines
6.8 KiB
C++
223 lines
6.8 KiB
C++
// yabridge: a Wine VST bridge
|
|
// Copyright (C) 2020-2021 Robbert van der Helm
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include <bitsery/traits/array.h>
|
|
#include <pluginterfaces/base/ftypes.h>
|
|
#include <pluginterfaces/base/funknown.h>
|
|
#include <pluginterfaces/vst/vsttypes.h>
|
|
|
|
// Yet Another layer of includes, but these are some VST3-specific typedefs that
|
|
// we'll need for all of our interfaces
|
|
|
|
using Steinberg::TBool, Steinberg::char16, Steinberg::int8, Steinberg::int16,
|
|
Steinberg::int32, Steinberg::int64, Steinberg::uint8, Steinberg::uint16,
|
|
Steinberg::uint32, Steinberg::uint64, Steinberg::tresult;
|
|
|
|
/**
|
|
* The maximum number of speakers or busses we support.
|
|
*/
|
|
constexpr size_t max_num_speakers = 16384;
|
|
|
|
/**
|
|
* The maximum size for an `IBStream` we can serialize. Allows for up to 50 MB
|
|
* of preset data. Hopefully no plugin will come anywhere near this limit, but
|
|
* it will add up when plugins start to include audio samples in their presets.
|
|
*/
|
|
constexpr size_t max_vector_stream_size = 50 << 20;
|
|
|
|
/**
|
|
* Format a FUID as a simple hexadecimal four-tuple.
|
|
*/
|
|
std::string format_uid(const Steinberg::FUID& uid);
|
|
|
|
/**
|
|
* Convert a UTF-16 C-style string to an `std::u16string`. Who event invented
|
|
* UTF-16?
|
|
*/
|
|
std::u16string tchar_pointer_to_u16string(const Steinberg::Vst::TChar* string);
|
|
|
|
/**
|
|
* Same as the above, but with a fixed string length.
|
|
*
|
|
* @overload
|
|
*/
|
|
std::u16string tchar_pointer_to_u16string(const Steinberg::Vst::TChar* string,
|
|
uint32 length);
|
|
|
|
/**
|
|
* Convert an `std::u16string` back to a null terminated `TChar*` string.
|
|
*/
|
|
const Steinberg::Vst::TChar* u16string_to_tchar_pointer(
|
|
const std::u16string& string) noexcept;
|
|
|
|
/**
|
|
* Both `TUID` (`int8_t[16]`) and `FIDString` (`char*`) are hard to work with
|
|
* because you can't just copy them. So when serializing/deserializing them
|
|
* we'll use `std::array`.
|
|
*/
|
|
using ArrayUID = std::array<
|
|
std::remove_reference_t<decltype(std::declval<Steinberg::TUID>()[0])>,
|
|
std::extent_v<Steinberg::TUID>>;
|
|
|
|
/**
|
|
* Store a serializable UID in the format used on the Wine host. This then has
|
|
* to be converted to the correct native format on the plugin side.
|
|
*
|
|
* NOTE: This is crucial. The `INLINE_UID` macro from the VST3 SDK uses
|
|
* different byte ordering on Windows (with COM support) versus on other
|
|
* platforms. We need to reverse this transformation manually in order for
|
|
* projects with the Windows VST3 version of plugin X, the Linux VST3
|
|
* version of plugin X, and the Windows VST3 version of plugin X running
|
|
* through yabridge to be compatible.
|
|
*/
|
|
class WineUID {
|
|
public:
|
|
WineUID() noexcept;
|
|
WineUID(const Steinberg::TUID& tuid) noexcept;
|
|
|
|
ArrayUID get_native_uid() const noexcept;
|
|
|
|
template <typename S>
|
|
void serialize(S& s) {
|
|
s.container1b(uid);
|
|
}
|
|
|
|
protected:
|
|
ArrayUID uid;
|
|
};
|
|
|
|
/**
|
|
* Store a serializable UID in the 'real' format as used by the Windows version
|
|
* of the VST3 plugin on Windows and the Linux version of the same plugin on
|
|
* Linux. This then has to be converted to the format reported by the plugin on
|
|
* the Wine host.
|
|
*
|
|
* NOTE: This is crucial. The `INLINE_UID` macro from the VST3 SDK uses
|
|
* different byte ordering on Windows (with COM support) versus on other
|
|
* platforms. We need to reverse this transformation manually in order for
|
|
* projects with the Windows VST3 version of plugin X, the Linux VST3
|
|
* version of plugin X, and the Windows VST3 version of plugin X running
|
|
* through yabridge to be compatible.
|
|
*/
|
|
class NativeUID {
|
|
public:
|
|
NativeUID() noexcept;
|
|
NativeUID(const Steinberg::TUID& tuid) noexcept;
|
|
|
|
/**
|
|
* Convert to the garbled byte order used in the Wine plugin host.
|
|
*/
|
|
ArrayUID get_wine_uid() const noexcept;
|
|
|
|
/**
|
|
* Get a reference to the proper native UID.
|
|
*/
|
|
inline const ArrayUID& native_uid() const noexcept { return uid; };
|
|
|
|
template <typename S>
|
|
void serialize(S& s) {
|
|
s.container1b(uid);
|
|
}
|
|
|
|
protected:
|
|
ArrayUID uid;
|
|
};
|
|
|
|
/**
|
|
* A simple wrapper around primitive values for serialization purposes. Bitsery
|
|
* doesn't seem to like serializing plain primitives using `s.object()` even if
|
|
* you define a serialization function.
|
|
*/
|
|
template <typename T>
|
|
class PrimitiveWrapper {
|
|
public:
|
|
PrimitiveWrapper() noexcept {}
|
|
PrimitiveWrapper(T value) noexcept : value(value) {}
|
|
|
|
operator T() const noexcept { return value; }
|
|
|
|
template <typename S>
|
|
void serialize(S& s) {
|
|
s.template value<sizeof(T)>(value);
|
|
}
|
|
|
|
private:
|
|
T value;
|
|
};
|
|
|
|
/**
|
|
* A wrapper around `Steinberg::tresult` that we can safely share between the
|
|
* native plugin and the Wine process. Depending on the platform and on whether
|
|
* or not the VST3 SDK is compiled to be COM compatible, the result codes may
|
|
* have three different values for the same meaning.
|
|
*/
|
|
class UniversalTResult {
|
|
public:
|
|
/**
|
|
* The default constructor will initialize the value to `kResutlFalse` and
|
|
* should only ever be used by bitsery in the serialization process.
|
|
*/
|
|
UniversalTResult() noexcept;
|
|
|
|
/**
|
|
* Convert a native tresult into a univeral one.
|
|
*/
|
|
UniversalTResult(tresult native_result) noexcept;
|
|
|
|
/**
|
|
* Get the native equivalent for the wrapped `tresult` value.
|
|
*/
|
|
operator tresult() const noexcept;
|
|
|
|
/**
|
|
* Get the original name for the result, e.g. `kResultOk`.
|
|
*/
|
|
std::string string() const;
|
|
|
|
template <typename S>
|
|
void serialize(S& s) {
|
|
s.value4b(universal_result);
|
|
}
|
|
|
|
private:
|
|
/**
|
|
* These are the non-COM compatible values copied from
|
|
* `<pluginterfaces/base/funknown.hh`> The actual values h ere don't matter
|
|
* but hopefully the compiler can be a bit smarter about it this way.
|
|
*/
|
|
enum class Value {
|
|
kNoInterface = -1,
|
|
kResultOk,
|
|
kResultTrue = kResultOk,
|
|
kResultFalse,
|
|
kInvalidArgument,
|
|
kNotImplemented,
|
|
kInternalError,
|
|
kNotInitialized,
|
|
kOutOfMemory
|
|
};
|
|
|
|
static Value to_universal_result(tresult native_result) noexcept;
|
|
|
|
Value universal_result;
|
|
};
|