mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 12:10:09 +02:00
8adb944445
Instead of it being hardcoded to 1440p.
282 lines
12 KiB
C++
282 lines
12 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "editor.h"
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// The Win32 API requires you to hardcode identifiers for tiemrs
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constexpr size_t idle_timer_id = 1337;
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/**
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* The most significant bit in an event's response type is used to indicate
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* whether the event source.
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*/
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constexpr uint16_t event_type_mask = ((1 << 7) - 1);
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/**
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* Compute the size a window would have to be to be allowed to fullscreened on
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* any of the connected screens.
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*/
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Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection);
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/**
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* Return the X11 window handle for the window if it's currently open.
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*/
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xcb_window_t get_x11_handle(HWND win32_handle);
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ATOM register_window_class(std::string window_class_name);
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WindowClass::WindowClass(std::string name)
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: atom(register_window_class(name)) {}
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WindowClass::~WindowClass() {
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UnregisterClass(reinterpret_cast<LPCSTR>(atom), GetModuleHandle(nullptr));
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}
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Editor::Editor(const std::string& window_class_name,
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AEffect* effect,
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const size_t parent_window_handle)
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: x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
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client_area(get_maximum_screen_dimensions(*x11_connection)),
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window_class(window_class_name),
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
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// be drawn without any decorations (making resizes behave as you'd
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// expect) and also causes mouse coordinates to be relative to the window
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// itself.
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win32_handle(CreateWindowEx(WS_EX_TOOLWINDOW,
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reinterpret_cast<LPCSTR>(window_class.atom),
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"yabridge plugin",
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WS_POPUP,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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client_area.width,
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client_area.height,
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nullptr,
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nullptr,
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GetModuleHandle(nullptr),
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this),
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DestroyWindow),
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parent_window(parent_window_handle),
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child_window(get_x11_handle(win32_handle.get())),
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// Needed to send update messages on a timer
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plugin(effect) {
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// The Win32 API will block the `DispatchMessage` call when opening e.g. a
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// dropdown, but it will still allow timers to be run so the GUI can still
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// update in the background. Because of this we send `effEditIdle` to the
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// plugin on a timer. The refresh rate is purposely fairly low since we
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// we'll also trigger this manually in `Editor::handle_events()` whenever
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// the plugin is not busy.
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SetTimer(win32_handle.get(), idle_timer_id, 100, nullptr);
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// See the x11 events part of `editor::handle_events`
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const uint32_t parent_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
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xcb_change_window_attributes(x11_connection.get(), parent_window,
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XCB_CW_EVENT_MASK, &parent_event_mask);
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xcb_flush(x11_connection.get());
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// Embed the Win32 window into the window provided by the host. Instead of
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// using the XEmbed protocol, we'll register a few events and manage the
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// child window ourselves. This is a hack to work around the issue's
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// described in `Editor`'s docstring'.
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xcb_reparent_window(x11_connection.get(), child_window, parent_window, 0,
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0);
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xcb_map_window(x11_connection.get(), child_window);
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xcb_flush(x11_connection.get());
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ShowWindow(win32_handle.get(), SW_SHOWNORMAL);
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}
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Editor::~Editor() {
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// Wine will wait for the parent window to properly delete the window during
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// `DestroyWindow()`. Instead of implementing this behavior ourselves we
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// just reparent the window back to the window root and let the WM handle
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// it.
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xcb_window_t root =
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xcb_setup_roots_iterator(xcb_get_setup(x11_connection.get()))
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.data->root;
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xcb_reparent_window(x11_connection.get(), child_window, root, 0, 0);
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xcb_flush(x11_connection.get());
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// FIXME: I have no idea why, but for some reason the window still hangs
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// some of the times without manually resetting the
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// `std::unique_ptr`` to the window handle` (which calls
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// `DestroyWindow()`), even though the behavior should be identical
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// without this line.
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win32_handle.reset();
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}
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void Editor::send_idle_event() {
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plugin->dispatcher(plugin, effEditIdle, 0, 0, nullptr, 0);
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}
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void Editor::handle_events() {
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MSG msg;
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// The null value for the second argument is needed to handle interaction
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// with child GUI components
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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// This timer would periodically send `effEditIdle` events so the editor
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// remains responsive even during blocking GUI operations such as open
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// dropdowns or message boxes. This is only needed when the GUI is
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// actually blocked and it will be dispatched by the messaging loop of
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// the blocking GUI component. Since we're not touching the
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// `effEditIdle` event sent by the host we can always filter this timer
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// event out in this event loop.
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if (msg.message == WM_TIMER && msg.wParam == idle_timer_id &&
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msg.hwnd == win32_handle.get()) {
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continue;
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}
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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// Handle X11 events
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// TODO: Initiating drag-and-drop in Serum _sometimes_ causes the GUI to
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// update while dragging while other times it does not. From all the
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// plugins I've tested this only happens in Serum though.
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xcb_generic_event_t* generic_event;
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while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
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nullptr) {
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switch (generic_event->response_type & event_type_mask) {
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case XCB_CONFIGURE_NOTIFY: {
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xcb_configure_notify_event_t event =
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*reinterpret_cast<xcb_configure_notify_event_t*>(
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generic_event);
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if (event.window != parent_window) {
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break;
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}
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// We're purposely not using XEmbed. This has the consequence
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// that wine still thinks that any X and Y coordinates are
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// relative to the x11 window root instead of the parent window
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// provided by the DAW, causing all sorts of GUI interactions to
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// break. To alleviate this we'll just lie to Wine and tell it
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// that it's located at the parent window's location. We'll only
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// send the event instead of actually configuring the window.
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// NOTE: We're not actually using `SetWindowPos()` to resize the
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// window. The editor's client area will likely always be
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// big enough Since we specified the Window to be
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// 2560x1440 pixels large at the time of its creation.
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// This works because the embedding hierarchy is DAW
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// window -> Win32 window (created in this class) -> VST
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// plugin window created by the plugin itself. This makes
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// the drag-to-resize functionality many plugin editors
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// have feel smooth and native.
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xcb_configure_notify_event_t translated_event{};
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translated_event.response_type = XCB_CONFIGURE_NOTIFY;
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translated_event.event = child_window;
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translated_event.window = child_window;
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// This should be set to the same sizes the window was created
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// on. Since we're not using `SetWindowPos` to resize the
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// Window, Wine can get a bit confused when we suddenly report a
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// different client area size. Without this certain plugins
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// (such as those by Valhalla DSP) would break.
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translated_event.width = client_area.width;
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translated_event.height = client_area.height;
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translated_event.x = event.x;
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translated_event.y = event.y;
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xcb_send_event(x11_connection.get(), false, child_window,
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XCB_EVENT_MASK_STRUCTURE_NOTIFY |
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XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
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reinterpret_cast<char*>(&translated_event));
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xcb_flush(x11_connection.get());
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} break;
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}
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free(generic_event);
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}
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}
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LRESULT CALLBACK window_proc(HWND handle,
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UINT message,
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WPARAM wParam,
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LPARAM lParam) {
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switch (message) {
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case WM_CREATE: {
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const auto window_parameters =
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reinterpret_cast<CREATESTRUCT*>(lParam);
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const auto editor =
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static_cast<Editor*>(window_parameters->lpCreateParams);
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if (editor == nullptr) {
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break;
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}
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// Sent when the window is first being created. `lParam` here
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// contains the last argument of `CreateWindowEx`, which was a
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// pointer to the `Editor` object. We need to attach this to the
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// window handle so we can access our VST plugin instance later.
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SetWindowLongPtr(handle, GWLP_USERDATA,
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reinterpret_cast<size_t>(editor));
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} break;
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case WM_TIMER: {
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auto editor = reinterpret_cast<Editor*>(
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GetWindowLongPtr(handle, GWLP_USERDATA));
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if (editor == nullptr || wParam != idle_timer_id) {
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break;
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}
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// We'll send idle messages on a timer. This way the plugin will get
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// keep periodically updating its editor either when the host sends
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// `effEditIdle` themself, or periodically when the GUI is being
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// blocked by a dropdown or a message box.
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editor->send_idle_event();
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return 0;
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} break;
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}
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return DefWindowProc(handle, message, wParam, lParam);
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}
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Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) {
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xcb_screen_iterator_t iter =
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xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
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// Find the maximum dimensions the window would have to be to be able to be
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// fullscreened on any screen, disregarding the possibility that someone
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// would try to stretch the window accross all displays (because who would
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// do such a thing?)
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Size maximum_screen_size{};
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while (iter.rem > 0) {
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xcb_screen_next(&iter);
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maximum_screen_size.width =
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std::max(maximum_screen_size.width, iter.data->width_in_pixels);
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maximum_screen_size.height =
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std::max(maximum_screen_size.height, iter.data->height_in_pixels);
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}
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return maximum_screen_size;
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}
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xcb_window_t get_x11_handle(HWND win32_handle) {
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return reinterpret_cast<size_t>(
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GetProp(win32_handle, "__wine_x11_whole_window"));
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}
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ATOM register_window_class(std::string window_class_name) {
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WNDCLASSEX window_class{};
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window_class.cbSize = sizeof(WNDCLASSEX);
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window_class.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
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window_class.lpfnWndProc = window_proc;
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window_class.hInstance = GetModuleHandle(nullptr);
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window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
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window_class.lpszClassName = window_class_name.c_str();
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return RegisterClassEx(&window_class);
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}
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