Files
yabridge/src/wine-host/editor.cpp
T
Robbert van der Helm 8adb944445 Use maximum display resolution for the window size
Instead of it being hardcoded to 1440p.
2020-04-28 11:47:39 +02:00

282 lines
12 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "editor.h"
// The Win32 API requires you to hardcode identifiers for tiemrs
constexpr size_t idle_timer_id = 1337;
/**
* The most significant bit in an event's response type is used to indicate
* whether the event source.
*/
constexpr uint16_t event_type_mask = ((1 << 7) - 1);
/**
* Compute the size a window would have to be to be allowed to fullscreened on
* any of the connected screens.
*/
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection);
/**
* Return the X11 window handle for the window if it's currently open.
*/
xcb_window_t get_x11_handle(HWND win32_handle);
ATOM register_window_class(std::string window_class_name);
WindowClass::WindowClass(std::string name)
: atom(register_window_class(name)) {}
WindowClass::~WindowClass() {
UnregisterClass(reinterpret_cast<LPCSTR>(atom), GetModuleHandle(nullptr));
}
Editor::Editor(const std::string& window_class_name,
AEffect* effect,
const size_t parent_window_handle)
: x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
client_area(get_maximum_screen_dimensions(*x11_connection)),
window_class(window_class_name),
// Create a window without any decoratiosn for easy embedding. The
// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
// be drawn without any decorations (making resizes behave as you'd
// expect) and also causes mouse coordinates to be relative to the window
// itself.
win32_handle(CreateWindowEx(WS_EX_TOOLWINDOW,
reinterpret_cast<LPCSTR>(window_class.atom),
"yabridge plugin",
WS_POPUP,
CW_USEDEFAULT,
CW_USEDEFAULT,
client_area.width,
client_area.height,
nullptr,
nullptr,
GetModuleHandle(nullptr),
this),
DestroyWindow),
parent_window(parent_window_handle),
child_window(get_x11_handle(win32_handle.get())),
// Needed to send update messages on a timer
plugin(effect) {
// The Win32 API will block the `DispatchMessage` call when opening e.g. a
// dropdown, but it will still allow timers to be run so the GUI can still
// update in the background. Because of this we send `effEditIdle` to the
// plugin on a timer. The refresh rate is purposely fairly low since we
// we'll also trigger this manually in `Editor::handle_events()` whenever
// the plugin is not busy.
SetTimer(win32_handle.get(), idle_timer_id, 100, nullptr);
// See the x11 events part of `editor::handle_events`
const uint32_t parent_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY;
xcb_change_window_attributes(x11_connection.get(), parent_window,
XCB_CW_EVENT_MASK, &parent_event_mask);
xcb_flush(x11_connection.get());
// Embed the Win32 window into the window provided by the host. Instead of
// using the XEmbed protocol, we'll register a few events and manage the
// child window ourselves. This is a hack to work around the issue's
// described in `Editor`'s docstring'.
xcb_reparent_window(x11_connection.get(), child_window, parent_window, 0,
0);
xcb_map_window(x11_connection.get(), child_window);
xcb_flush(x11_connection.get());
ShowWindow(win32_handle.get(), SW_SHOWNORMAL);
}
Editor::~Editor() {
// Wine will wait for the parent window to properly delete the window during
// `DestroyWindow()`. Instead of implementing this behavior ourselves we
// just reparent the window back to the window root and let the WM handle
// it.
xcb_window_t root =
xcb_setup_roots_iterator(xcb_get_setup(x11_connection.get()))
.data->root;
xcb_reparent_window(x11_connection.get(), child_window, root, 0, 0);
xcb_flush(x11_connection.get());
// FIXME: I have no idea why, but for some reason the window still hangs
// some of the times without manually resetting the
// `std::unique_ptr`` to the window handle` (which calls
// `DestroyWindow()`), even though the behavior should be identical
// without this line.
win32_handle.reset();
}
void Editor::send_idle_event() {
plugin->dispatcher(plugin, effEditIdle, 0, 0, nullptr, 0);
}
void Editor::handle_events() {
MSG msg;
// The null value for the second argument is needed to handle interaction
// with child GUI components
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
// This timer would periodically send `effEditIdle` events so the editor
// remains responsive even during blocking GUI operations such as open
// dropdowns or message boxes. This is only needed when the GUI is
// actually blocked and it will be dispatched by the messaging loop of
// the blocking GUI component. Since we're not touching the
// `effEditIdle` event sent by the host we can always filter this timer
// event out in this event loop.
if (msg.message == WM_TIMER && msg.wParam == idle_timer_id &&
msg.hwnd == win32_handle.get()) {
continue;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
// Handle X11 events
// TODO: Initiating drag-and-drop in Serum _sometimes_ causes the GUI to
// update while dragging while other times it does not. From all the
// plugins I've tested this only happens in Serum though.
xcb_generic_event_t* generic_event;
while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
nullptr) {
switch (generic_event->response_type & event_type_mask) {
case XCB_CONFIGURE_NOTIFY: {
xcb_configure_notify_event_t event =
*reinterpret_cast<xcb_configure_notify_event_t*>(
generic_event);
if (event.window != parent_window) {
break;
}
// We're purposely not using XEmbed. This has the consequence
// that wine still thinks that any X and Y coordinates are
// relative to the x11 window root instead of the parent window
// provided by the DAW, causing all sorts of GUI interactions to
// break. To alleviate this we'll just lie to Wine and tell it
// that it's located at the parent window's location. We'll only
// send the event instead of actually configuring the window.
// NOTE: We're not actually using `SetWindowPos()` to resize the
// window. The editor's client area will likely always be
// big enough Since we specified the Window to be
// 2560x1440 pixels large at the time of its creation.
// This works because the embedding hierarchy is DAW
// window -> Win32 window (created in this class) -> VST
// plugin window created by the plugin itself. This makes
// the drag-to-resize functionality many plugin editors
// have feel smooth and native.
xcb_configure_notify_event_t translated_event{};
translated_event.response_type = XCB_CONFIGURE_NOTIFY;
translated_event.event = child_window;
translated_event.window = child_window;
// This should be set to the same sizes the window was created
// on. Since we're not using `SetWindowPos` to resize the
// Window, Wine can get a bit confused when we suddenly report a
// different client area size. Without this certain plugins
// (such as those by Valhalla DSP) would break.
translated_event.width = client_area.width;
translated_event.height = client_area.height;
translated_event.x = event.x;
translated_event.y = event.y;
xcb_send_event(x11_connection.get(), false, child_window,
XCB_EVENT_MASK_STRUCTURE_NOTIFY |
XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
reinterpret_cast<char*>(&translated_event));
xcb_flush(x11_connection.get());
} break;
}
free(generic_event);
}
}
LRESULT CALLBACK window_proc(HWND handle,
UINT message,
WPARAM wParam,
LPARAM lParam) {
switch (message) {
case WM_CREATE: {
const auto window_parameters =
reinterpret_cast<CREATESTRUCT*>(lParam);
const auto editor =
static_cast<Editor*>(window_parameters->lpCreateParams);
if (editor == nullptr) {
break;
}
// Sent when the window is first being created. `lParam` here
// contains the last argument of `CreateWindowEx`, which was a
// pointer to the `Editor` object. We need to attach this to the
// window handle so we can access our VST plugin instance later.
SetWindowLongPtr(handle, GWLP_USERDATA,
reinterpret_cast<size_t>(editor));
} break;
case WM_TIMER: {
auto editor = reinterpret_cast<Editor*>(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (editor == nullptr || wParam != idle_timer_id) {
break;
}
// We'll send idle messages on a timer. This way the plugin will get
// keep periodically updating its editor either when the host sends
// `effEditIdle` themself, or periodically when the GUI is being
// blocked by a dropdown or a message box.
editor->send_idle_event();
return 0;
} break;
}
return DefWindowProc(handle, message, wParam, lParam);
}
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) {
xcb_screen_iterator_t iter =
xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
// Find the maximum dimensions the window would have to be to be able to be
// fullscreened on any screen, disregarding the possibility that someone
// would try to stretch the window accross all displays (because who would
// do such a thing?)
Size maximum_screen_size{};
while (iter.rem > 0) {
xcb_screen_next(&iter);
maximum_screen_size.width =
std::max(maximum_screen_size.width, iter.data->width_in_pixels);
maximum_screen_size.height =
std::max(maximum_screen_size.height, iter.data->height_in_pixels);
}
return maximum_screen_size;
}
xcb_window_t get_x11_handle(HWND win32_handle) {
return reinterpret_cast<size_t>(
GetProp(win32_handle, "__wine_x11_whole_window"));
}
ATOM register_window_class(std::string window_class_name) {
WNDCLASSEX window_class{};
window_class.cbSize = sizeof(WNDCLASSEX);
window_class.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
window_class.lpfnWndProc = window_proc;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = window_class_name.c_str();
return RegisterClassEx(&window_class);
}