mirror of
https://github.com/robbert-vdh/yabridge.git
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197 lines
6.1 KiB
C++
197 lines
6.1 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020-2021 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <pluginterfaces/vst/ivstcontextmenu.h>
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#include "bitsery/ext/std_optional.h"
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#include "../../common.h"
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#include "../base.h"
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#include "../context-menu-target.h"
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
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/**
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* Wraps around `IContextMenu` for serialization purposes. This is instantiated
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* as part of `Vst3ContextMenuProxy`.
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*/
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class YaContextMenu : public Steinberg::Vst::IContextMenu {
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public:
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/**
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* These are the arguments for creating a `YaContextMenu`.
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*/
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struct ConstructArgs {
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ConstructArgs();
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/**
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* Check whether an existing implementation implements `IContextMenu`
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* and read arguments from it.
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*/
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ConstructArgs(Steinberg::IPtr<Steinberg::FUnknown> object);
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/**
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* Whether the object supported this interface.
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*/
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bool supported;
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template <typename S>
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void serialize(S& s) {
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s.value1b(supported);
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}
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};
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/**
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* Instantiate this instance with arguments read from another interface
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* implementation.
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*/
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YaContextMenu(const ConstructArgs&& args);
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inline bool supported() const { return arguments.supported; }
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/**
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* Message to pass through a call to `IContextMenu::getItemCount()` to the
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* corresponding context menu instance returned by the host.
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*/
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struct GetItemCount {
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using Response = PrimitiveWrapper<int32>;
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native_size_t owner_instance_id;
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native_size_t context_menu_id;
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template <typename S>
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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s.value8b(context_menu_id);
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}
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};
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virtual int32 PLUGIN_API getItemCount() override = 0;
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// XXX: Can a plugin call this to get items created by the host? Why would
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// they do that? We should find a host/plugin combination that supports
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// `IComponentHandler3` first.
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virtual tresult PLUGIN_API
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getItem(int32 index,
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Steinberg::Vst::IContextMenuItem& item /*out*/,
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Steinberg::Vst::IContextMenuTarget** target /*out*/) override = 0;
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/**
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* Message to pass through a call to `IContextMenu::addItem(item, <target>)`
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* to the corresponding context menu instance returned by the host. We'll
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* create a proxy for `target` based on `item->tag` on the plugin side that
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* forwards a call to the original target passed by the Windows VST3 plugin.
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*/
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struct AddItem {
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using Response = UniversalTResult;
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native_size_t owner_instance_id;
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native_size_t context_menu_id;
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// Steinberg seems to hav emessed up their naming scheme here, since
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// this is most definitely not an interface
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Steinberg::Vst::IContextMenuItem item;
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/**
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* Will be a nullopt if the plugin does not pass a `target` pointer. I'm
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* not sure if this is optional since there are no implementations for
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* this interface to be found, but I can imagine that this could be
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* optional for disabled menu items or for group starts/ends.
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*/
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std::optional<YaContextMenuTarget::ConstructArgs> target;
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template <typename S>
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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s.value8b(context_menu_id);
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s.object(item);
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s.ext(target, bitsery::ext::StdOptional{});
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}
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};
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virtual tresult PLUGIN_API
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addItem(const Steinberg::Vst::IContextMenuItem& item,
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Steinberg::Vst::IContextMenuTarget* target) override = 0;
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/**
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* Message to pass through a call to `IContextMenu::removeItem(item,
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* <target>)` to the corresponding context menu instance returned by the
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* host. We'll pass the target already stored in our `Vst3PluginProxyImpl`
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* object. Not sure why it is even needed here.
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*/
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struct RemoveItem {
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using Response = UniversalTResult;
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native_size_t owner_instance_id;
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native_size_t context_menu_id;
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Steinberg::Vst::IContextMenuItem item;
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template <typename S>
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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s.value8b(context_menu_id);
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s.object(item);
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}
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};
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virtual tresult PLUGIN_API
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removeItem(const Item& item,
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Steinberg::Vst::IContextMenuTarget* target) override = 0;
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/**
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* Message to pass through a call to `IContextMenu::popup(x, y)` to the
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* corresponding context menu instance returned by the host.
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*/
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struct Popup {
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using Response = UniversalTResult;
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native_size_t owner_instance_id;
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native_size_t context_menu_id;
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Steinberg::UCoord x;
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Steinberg::UCoord y;
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template <typename S>
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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s.value8b(context_menu_id);
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s.value4b(x);
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s.value4b(y);
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}
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};
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virtual tresult PLUGIN_API popup(Steinberg::UCoord x,
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Steinberg::UCoord y) override = 0;
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protected:
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ConstructArgs arguments;
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};
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#pragma GCC diagnostic pop
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namespace Steinberg {
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namespace Vst {
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template <typename S>
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void serialize(S& s, IContextMenuItem& item) {
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s.text2b(item.name);
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s.value4b(item.tag);
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s.value4b(item.flags);
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}
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} // namespace Vst
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} // namespace Steinberg
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