mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
474 lines
19 KiB
C++
474 lines
19 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020-2021 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <future>
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#include <iomanip>
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#include <sys/resource.h>
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// Generated inside of the build directory
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#include <config.h>
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#include <version.h>
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#include "../../common/configuration.h"
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#include "../../common/utils.h"
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#include "../host-process.h"
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/**
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* If the amount of lockable memory is below this, then we'll warn about it
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* during startup. Otherwise we may run into issues when mapping shared memory
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* for plugins with a lot of inputs or outputs. We would of course prefer this
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* to just be set to `RLIM_INFINITY`, but this seems like a reasonable amount.
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*/
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constexpr int memlock_min_safe_threshold = 256 << 20;
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/**
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* PipeWire uses rtkit, and both set `RLIMIT_RTTIME` to some low value. Normally
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* this is kept at unlimited, and low values can cause the host process to get
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* terminated during initialization because some plugins may take longer than
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* the default 200ms to load. We'll show a warning when the realtime CPU time
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* limit is not unlimited (`-1`/`RLIM_INFINITY`) and below this value.
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*/
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constexpr int rttime_min_safe_threshold = 30'000'000;
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/**
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* Handles all common operations for hosting plugins such as initializing up the
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* plugin host process, setting up the logger, and logging debug information on
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* startup.
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*
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* @tparam Sockets the `Sockets` implementation to use. We have to initialize it
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* here because we need to pass it to our `HostProcess`.
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*/
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template <std::derived_from<Sockets> TSockets>
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class PluginBridge {
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public:
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/**
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* Sets up everything needed to start the host process. Classes deriving
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* from this should call `log_init_message()` and
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* `connect_sockets_guarded()` themselves after their initialization list.
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*
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* @param plugin_type The type of the plugin we're handling.
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* @param plugin_path The path to the plugin. For VST2 plugins this is the
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* path to the `.dll` file, and for VST3 plugins this is the path to the
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* module (either a `.vst3` DLL file or a bundle).
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* @param create_socket_instance A function to create a socket instance.
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* Using a lambda here feels wrong, but I can't think of a better
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* solution right now.
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*
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* @throw std::runtime_error Thrown when the Wine plugin host could not be
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* found, or if it could not locate and load a VST3 module.
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*/
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template <invocable_returning<TSockets,
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boost::asio::io_context&,
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const PluginInfo&> F>
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PluginBridge(PluginType plugin_type, F&& create_socket_instance)
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// This is still correct for VST3 plugins because we can configure an
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// entire directory (the module's bundle) at once
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: config(load_config_for(get_this_file_location())),
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info(plugin_type, config.vst3_prefer_32bit),
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io_context(),
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sockets(create_socket_instance(io_context, info)),
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generic_logger(Logger::create_from_environment(
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create_logger_prefix(sockets.base_dir))),
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plugin_host(
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config.group
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? std::unique_ptr<HostProcess>(std::make_unique<GroupHost>(
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io_context,
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generic_logger,
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config,
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sockets,
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info,
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HostRequest{
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.plugin_type = plugin_type,
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.plugin_path = info.windows_plugin_path.string(),
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.endpoint_base_dir = sockets.base_dir.string(),
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.parent_pid = getpid()}))
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: std::unique_ptr<HostProcess>(
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std::make_unique<IndividualHost>(
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io_context,
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generic_logger,
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config,
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sockets,
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info,
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HostRequest{
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.plugin_type = plugin_type,
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.plugin_path =
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info.windows_plugin_path.string(),
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.endpoint_base_dir = sockets.base_dir.string(),
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.parent_pid = getpid()}))),
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has_realtime_priority(has_realtime_priority_promise.get_future()),
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wine_io_handler([&]() {
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// We no longer run this thread with realtime scheduling because
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// plugins that produce a lot of FIXMEs could in theory cause
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// dropouts that way, but we still need to run this from a thread
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// to check whether we support it
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has_realtime_priority_promise.set_value(
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set_realtime_priority(true));
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set_realtime_priority(false);
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pthread_setname_np(pthread_self(), "wine-stdio");
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io_context.run();
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}) {}
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virtual ~PluginBridge() noexcept {};
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protected:
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/**
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* Format and log all relevant debug information during initialization.
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*/
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void log_init_message() {
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std::stringstream init_msg;
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init_msg << "Initializing yabridge version " << yabridge_git_version
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#ifdef __i386__
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<< " (32-bit build)"
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#endif
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<< std::endl;
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init_msg << "host: '" << plugin_host->path().string() << "'"
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<< std::endl;
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init_msg << "plugin: '" << info.windows_plugin_path.string()
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<< "'" << std::endl;
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init_msg << "plugin type: '"
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<< plugin_type_to_string(info.plugin_type) << "'" << std::endl;
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init_msg << "realtime: ";
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if (has_realtime_priority.get()) {
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// Warn if `RLIMIT_RTTIME` is set to some low value. This can happen
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// when using PipeWire.
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if (auto rttime_limit = get_rttime_limit()) {
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if (*rttime_limit != RLIM_INFINITY &&
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*rttime_limit < rttime_min_safe_threshold) {
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init_msg << "'yes-ish, see below'" << std::endl;
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init_msg << std::endl;
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init_msg << " RLIMIT_RTTIME is set to " << *rttime_limit
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<< " us. This can happen when" << std::endl;
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init_msg << " using PipeWire. yabridge may crash when "
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"loading plugins"
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<< std::endl;
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init_msg << " until you fix this." << std::endl;
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init_msg << std::endl;
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} else {
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init_msg << "'yes'" << std::endl;
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}
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} else {
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init_msg << "'WARNING: Could not fetch RLIMIT_RTTIME'"
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<< std::endl;
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}
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} else {
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init_msg << "'no'" << std::endl;
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}
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// This doesn't really fit here, but this seems like the place to warn
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// about low memlock limits. Because this is meant to just be a helpful
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// warning, we won't print anything at all when there's no need to.
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if (auto memlock_limit = get_memlock_limit()) {
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if (*memlock_limit != RLIM_INFINITY &&
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*memlock_limit < memlock_min_safe_threshold) {
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init_msg << "memlock limit: '" << *memlock_limit
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<< " bytes, see below'" << std::endl;
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init_msg << std::endl;
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init_msg
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<< " With a low memory locking limit, yabridge may not be"
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<< std::endl;
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init_msg << " be able to map enough shared memory for its "
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"audio buffers."
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<< std::endl;
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init_msg
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<< " Plugins with many input or output channels may cause"
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<< std::endl;
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init_msg << " yabridge to crash until you fix this."
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<< std::endl;
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init_msg << std::endl;
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}
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} else {
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init_msg
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<< "memlock limit: 'WARNING: Could not fetch RLIMIT_MEMLOCK'"
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<< std::endl;
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}
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init_msg << "sockets: '" << sockets.base_dir.string() << "'"
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<< std::endl;
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init_msg << "wine prefix: '";
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std::visit(
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overload{
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[&](const OverridenWinePrefix& prefix) {
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init_msg << prefix.value.string() << " <overridden>";
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},
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[&](const boost::filesystem::path& prefix) {
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init_msg << prefix.string();
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},
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[&](const DefaultWinePrefix&) { init_msg << "<default>"; },
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},
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info.wine_prefix);
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init_msg << "'" << std::endl;
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init_msg << "wine version: '" << info.wine_version() << "'"
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<< std::endl;
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init_msg << std::endl;
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// Print the path to the currently loaded configuration file and all
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// settings in use. Printing the matched glob pattern could also be
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// useful but it'll be very noisy and it's likely going to be clear from
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// the shown values anyways.
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init_msg << "config from: '";
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if (config.matched_file && config.matched_pattern) {
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init_msg << config.matched_file->string() << ", section \""
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<< *config.matched_pattern << "\"";
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} else {
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init_msg << "<defaults>";
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}
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init_msg << "'" << std::endl;
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init_msg << "hosting mode: '";
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if (config.group) {
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init_msg << "plugin group \"" << *config.group << "\"";
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} else {
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init_msg << "individually";
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}
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switch (info.plugin_arch) {
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case LibArchitecture::dll_32:
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init_msg << ", 32-bit";
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break;
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case LibArchitecture::dll_64:
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init_msg << ", 64-bit";
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break;
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}
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init_msg << "'" << std::endl;
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init_msg << "other options: ";
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std::vector<std::string> other_options;
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if (config.disable_pipes) {
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other_options.push_back(
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"hack: pipes disabled, plugin output will go to \"" +
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config.disable_pipes->string() + "\"");
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}
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if (config.editor_double_embed) {
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other_options.push_back("editor: double embed");
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}
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if (config.editor_force_dnd) {
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other_options.push_back("editor: force drag-and-drop");
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}
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if (config.editor_xembed) {
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other_options.push_back("editor: XEmbed");
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}
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if (config.frame_rate) {
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std::ostringstream option;
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option << "frame rate: " << std::setprecision(2)
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<< *config.frame_rate << " fps";
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other_options.push_back(option.str());
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}
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if (config.hide_daw) {
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other_options.push_back("hack: hide DAW name");
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}
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if (config.vst3_no_scaling) {
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other_options.push_back("vst3: no GUI scaling");
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}
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if (config.vst3_prefer_32bit) {
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other_options.push_back("vst3: prefer 32-bit");
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}
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if (!other_options.empty()) {
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init_msg << join_quoted_strings(other_options) << std::endl;
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} else {
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init_msg << "'<none>'" << std::endl;
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}
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// To make debugging easier, we'll print both unrecognized options (that
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// might be left over when an option gets removed) as well as options
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// have the wrong argument types
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if (!config.invalid_options.empty()) {
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init_msg << "invalid arguments: "
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<< join_quoted_strings(config.invalid_options)
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<< " (check the readme for more information)" << std::endl;
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}
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if (!config.unknown_options.empty()) {
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init_msg << "unrecognized options: "
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<< join_quoted_strings(config.unknown_options)
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<< std::endl;
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}
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init_msg << std::endl;
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// Include a list of enabled compile-tiem features, mostly to make debug
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// logs more useful
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init_msg << "Enabled features:" << std::endl;
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#ifdef WITH_BITBRIDGE
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init_msg << "- bitbridge support" << std::endl;
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#endif
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#ifdef WITH_WINEDBG
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init_msg << "- winedbg" << std::endl;
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#endif
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#ifdef WITH_VST3
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init_msg << "- VST3 support" << std::endl;
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#endif
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#if !(defined(WITH_BITBRIDGE) || defined(WITH_WINEDBG) || defined(WITH_VST3))
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init_msg << " <none>" << std::endl;
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#endif
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init_msg << std::endl;
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for (std::string line = ""; std::getline(init_msg, line);) {
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generic_logger.log(line);
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}
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}
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/**
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* Connect the sockets, while starting another thread that will terminate
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* the plugin (through `std::terminate`/SIGABRT) when the host process fails
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* to start. This is the only way to stop listening on our sockets without
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* moving everything over to asynchronous listeners (which may actually be a
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* good idea just for this use case). Otherwise the plugin would be stuck
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* loading indefinitely when Wine is not configured correctly.
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*
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* TODO: Asynchronously connect our sockets so we can interrupt it, maybe
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*/
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void connect_sockets_guarded() {
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#ifndef WITH_WINEDBG
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// If the Wine process fails to start, then nothing will connect to the
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// sockets and we'll be hanging here indefinitely. To prevent this,
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// we'll periodically poll whether the Wine process is still running,
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// and throw when it is not. The alternative would be to rewrite this to
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// using `async_accept`, Boost.Asio timers, and another IO context, but
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// I feel like this a much simpler solution.
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host_watchdog_handler = std::jthread([&](std::stop_token st) {
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using namespace std::literals::chrono_literals;
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pthread_setname_np(pthread_self(), "watchdog");
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while (!st.stop_requested()) {
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if (!plugin_host->running()) {
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generic_logger.log(
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"The Wine host process has exited unexpectedly. Check "
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"the output above for more information.");
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// Also show a desktop notification so users running from
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// the GUI get a heads up
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send_notification(
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"Failed to start the Wine plugin host",
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"Check yabridge's output for more information on what "
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"went wrong. You may need to rerun your DAW from a "
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"terminal and restart the plugin scanning process to "
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"see the error.",
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true);
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std::terminate();
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}
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std::this_thread::sleep_for(20ms);
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}
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});
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#endif
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sockets.connect();
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#ifndef WITH_WINEDBG
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host_watchdog_handler.request_stop();
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#endif
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}
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/**
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* Show a desktop notification if the Wine plugin host is using a different
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* version of yabridge than this library. Yabridge may still work (and we do
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* this often during development), but at some point a request may fail the
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* plugin and the host are out of sync.
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*/
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void warn_on_version_mismatch(const std::string& host_version) {
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if (host_version != yabridge_git_version) {
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generic_logger.log(
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"WARNING: The host application's version does not match");
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generic_logger.log(
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" this plugin's. If you just updated yabridge, then");
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generic_logger.log(
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" you may need rerun 'yabridgectl sync' first to");
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generic_logger.log(" update your plugins.");
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send_notification(
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"Version mismatch",
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"If you just updated yabridge, then you may need "
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"to rerun 'yabridgectl sync' first to update your plugins.",
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true);
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}
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}
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/**
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* The configuration for this instance of yabridge. Set based on the values
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* from a `yabridge.toml`, if it exists.
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*
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* @see ../utils.h:load_config_for
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*/
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Configuration config;
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/**
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* Information about the plugin we're bridging.
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*/
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const PluginInfo info;
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boost::asio::io_context io_context;
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/**
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* The sockets used for communication with the Wine process.
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*
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* @remark `sockets.connect()` should not be called directly.
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* `connect_sockets_guarded()` should be used instead.
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*
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* @see PluginBridge::connect_sockets_guarded
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*/
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TSockets sockets;
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/**
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* The logging facility used for this instance of yabridge. See
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* `Logger::create_from_env()` for how this is configured.
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*
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* @see Logger::create_from_env
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*/
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Logger generic_logger;
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/**
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* The Wine process hosting our plugins. In the case of group hosts a
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* `PluginBridge` instance doesn't actually own a process, but rather either
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* spawns a new detached process or it connects to an existing one.
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*/
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std::unique_ptr<HostProcess> plugin_host;
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private:
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/**
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* The promise belonging to `has_realtime_priority` below.
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*/
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std::promise<bool> has_realtime_priority_promise;
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public:
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/**
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* Whether this process runs with realtime priority. This is set on the
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* thread that's relaying STDOUT and STDERR output from Wine, hence the need
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* for a future. We won't change the scheduler properties on the thread
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* that's initializing the plugin because some DAWs may do that from the UI
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* thread.
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*/
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std::future<bool> has_realtime_priority;
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/**
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* Runs the Boost.Asio `io_context` thread for logging the Wine process
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* STDOUT and STDERR messages.
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*/
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std::jthread wine_io_handler;
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private:
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/**
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* A thread used during the initialisation process to terminate listening on
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* the sockets if the Wine process cannot start for whatever reason. This
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* has to be defined here instead of in the constructor we can't simply
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* detach the thread as it has to check whether the VST host is still
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* running.
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*/
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std::jthread host_watchdog_handler;
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};
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