Files
yabridge/src/plugin/bridges/clap-impls/plugin-proxy.h
T
2022-10-09 00:22:34 +02:00

343 lines
15 KiB
C++

// yabridge: a Wine plugin bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <future>
#include <thread>
#include <vector>
#include <clap/ext/audio-ports.h>
#include <clap/ext/gui.h>
#include <clap/ext/latency.h>
#include <clap/ext/log.h>
#include <clap/ext/note-ports.h>
#include <clap/ext/params.h>
#include <clap/ext/state.h>
#include <clap/ext/tail.h>
#include <clap/plugin.h>
#include <rigtorp/MPMCQueue.h>
#include <function2/function2.hpp>
#include "../../common/serialization/clap/plugin.h"
// Forward declaration to avoid circular includes
class ClapPluginBridge;
/**
* Pointers to all of a CLAP host's extension structs. These will be null if the
* host doesn't support the extensions.
*
* @relates clap_plugin_proxy
*/
struct ClapHostExtensions {
/**
* Query all of the host's extensions. This can only be done after the
* call to init.
*/
ClapHostExtensions(const clap_host& host) noexcept;
/**
* The default constructor that assumes the host doesn't support any
* extensions. We may only query the extensions after the plugin has called
* `clap_plugin::init()`.
*/
ClapHostExtensions() noexcept;
/**
* Get the supported extensions as boolean values for serialization
* purposes.
*/
clap::host::SupportedHostExtensions supported() const noexcept;
const clap_host_audio_ports_t* audio_ports = nullptr;
const clap_host_gui_t* gui = nullptr;
const clap_host_latency_t* latency = nullptr;
const clap_host_log_t* log = nullptr;
const clap_host_note_ports_t* note_ports = nullptr;
const clap_host_params_t* params = nullptr;
const clap_host_state_t* state = nullptr;
const clap_host_tail_t* tail = nullptr;
};
/**
* A proxy for a `clap_plugin`.
*/
class clap_plugin_proxy {
public:
/**
* A function that can be called on the host's main thread through a
* combination of `clap_host::request_callback()` and
* `clap_plugin::on_main_thread()`. This is identical to
* `fu2::unique_function<void()>` except that it doesn't throw and is
* noexcept move assignable. That is a requirement for using these in the
* MPMC queue.
*/
using HostCallback = fu2::
function_base<true, false, fu2::capacity_default, false, true, void()>;
/**
* Construct a proxy for a plugin that has already been created on the Wine
* side. This is done in our `clap_plugin_factory::create()` implementation.
* The instance ID lets us link calls the host makes on a plugin object to a
* Windows CLAP plugin running under the Wine plugin host.
*/
clap_plugin_proxy(ClapPluginBridge& bridge,
size_t instance_id,
clap::plugin::Descriptor descriptor,
const clap_host_t* host);
clap_plugin_proxy(const clap_plugin_proxy&) = delete;
clap_plugin_proxy& operator=(const clap_plugin_proxy&) = delete;
clap_plugin_proxy(clap_plugin_proxy&&) = delete;
clap_plugin_proxy& operator=(clap_plugin_proxy&&) = delete;
/**
* Get a `clap_plugin` vtable that can be passed to the host when creating a
* plugin instance.
*/
inline const clap_plugin_t* plugin_vtable() const {
return &plugin_vtable_;
}
/**
* The instance ID of the plugin instance this proxy belongs to.
*/
inline size_t instance_id() const { return instance_id_; }
/**
* Asynchronously run a function on the host's main thread, returning the
* result as a future.
*/
template <std::invocable F>
std::future<std::invoke_result_t<F>> run_on_main_thread(F&& fn) {
using Result = std::invoke_result_t<F>;
std::promise<Result> response_promise{};
std::future<Result> response_future = response_promise.get_future();
pending_callbacks_.push(HostCallback(
[fn = std::forward<F>(fn),
response_promise = std::move(response_promise)]() mutable {
if constexpr (std::is_void_v<Result>) {
fn();
response_promise.set_value();
} else {
response_promise.set_value(fn());
}
}));
// In theory the host will now call `clap_plugin::on_main_thread()`,
// where we can pop the function from the queue
host_->request_callback(host_);
return response_future;
}
/**
* The `clap_host_t*` passed when creating the instance. Any callbacks made
* by the proxied plugin instance must go through here.
*/
const clap_host_t* host_;
/**
* The host's supported extensions. These will be populated in the
* `clap_plugin::init()` call.
*/
ClapHostExtensions host_extensions_;
/**
* A handler for receiving audio thread callbacks. Set when initializing the
* plugin. This is needed to minimize blocking during those callbacks, as
* certain CLAP extensions allow callbacks on the audio thread.
*/
std::jthread audio_thread_handler_;
protected:
static bool CLAP_ABI plugin_init(const struct clap_plugin* plugin);
static void CLAP_ABI plugin_destroy(const struct clap_plugin* plugin);
static bool CLAP_ABI plugin_activate(const struct clap_plugin* plugin,
double sample_rate,
uint32_t min_frames_count,
uint32_t max_frames_count);
static void CLAP_ABI plugin_deactivate(const struct clap_plugin* plugin);
static bool CLAP_ABI
plugin_start_processing(const struct clap_plugin* plugin);
static void CLAP_ABI
plugin_stop_processing(const struct clap_plugin* plugin);
static void CLAP_ABI plugin_reset(const struct clap_plugin* plugin);
static clap_process_status CLAP_ABI
plugin_process(const struct clap_plugin* plugin,
const clap_process_t* process);
static const void* CLAP_ABI
plugin_get_extension(const struct clap_plugin* plugin, const char* id);
static void CLAP_ABI
plugin_on_main_thread(const struct clap_plugin* plugin);
static uint32_t CLAP_ABI ext_audio_ports_count(const clap_plugin_t* plugin,
bool is_input);
static bool CLAP_ABI ext_audio_ports_get(const clap_plugin_t* plugin,
uint32_t index,
bool is_input,
clap_audio_port_info_t* info);
static bool CLAP_ABI ext_gui_is_api_supported(const clap_plugin_t* plugin,
const char* api,
bool is_floating);
static bool CLAP_ABI ext_gui_get_preferred_api(const clap_plugin_t* plugin,
const char** api,
bool* is_floating);
static bool CLAP_ABI ext_gui_create(const clap_plugin_t* plugin,
const char* api,
bool is_floating);
static void CLAP_ABI ext_gui_destroy(const clap_plugin_t* plugin);
static bool CLAP_ABI ext_gui_set_scale(const clap_plugin_t* plugin,
double scale);
static bool CLAP_ABI ext_gui_get_size(const clap_plugin_t* plugin,
uint32_t* width,
uint32_t* height);
static bool CLAP_ABI ext_gui_can_resize(const clap_plugin_t* plugin);
static bool CLAP_ABI
ext_gui_get_resize_hints(const clap_plugin_t* plugin,
clap_gui_resize_hints_t* hints);
static bool CLAP_ABI ext_gui_adjust_size(const clap_plugin_t* plugin,
uint32_t* width,
uint32_t* height);
static bool CLAP_ABI ext_gui_set_size(const clap_plugin_t* plugin,
uint32_t width,
uint32_t height);
static bool CLAP_ABI ext_gui_set_parent(const clap_plugin_t* plugin,
const clap_window_t* window);
static bool CLAP_ABI ext_gui_set_transient(const clap_plugin_t* plugin,
const clap_window_t* window);
static void CLAP_ABI ext_gui_suggest_title(const clap_plugin_t* plugin,
const char* title);
static bool CLAP_ABI ext_gui_show(const clap_plugin_t* plugin);
static bool CLAP_ABI ext_gui_hide(const clap_plugin_t* plugin);
static uint32_t CLAP_ABI ext_latency_get(const clap_plugin_t* plugin);
static uint32_t CLAP_ABI ext_note_ports_count(const clap_plugin_t* plugin,
bool is_input);
static bool CLAP_ABI ext_note_ports_get(const clap_plugin_t* plugin,
uint32_t index,
bool is_input,
clap_note_port_info_t* info);
static uint32_t CLAP_ABI ext_params_count(const clap_plugin_t* plugin);
static bool CLAP_ABI ext_params_get_info(const clap_plugin_t* plugin,
uint32_t param_index,
clap_param_info_t* param_info);
static bool CLAP_ABI ext_params_get_value(const clap_plugin_t* plugin,
clap_id param_id,
double* value);
static bool CLAP_ABI ext_params_value_to_text(const clap_plugin_t* plugin,
clap_id param_id,
double value,
char* display,
uint32_t size);
static bool CLAP_ABI ext_params_text_to_value(const clap_plugin_t* plugin,
clap_id param_id,
const char* display,
double* value);
static void CLAP_ABI ext_params_flush(const clap_plugin_t* plugin,
const clap_input_events_t* in,
const clap_output_events_t* out);
static bool CLAP_ABI ext_state_save(const clap_plugin_t* plugin,
const clap_ostream_t* stream);
static bool CLAP_ABI ext_state_load(const clap_plugin_t* plugin,
const clap_istream_t* stream);
static uint32_t CLAP_ABI ext_tail_get(const clap_plugin_t* plugin);
private:
ClapPluginBridge& bridge_;
size_t instance_id_;
clap::plugin::Descriptor descriptor_;
/**
* We'll periodically synchronize the Wine host's audio thread priority with
* that of the host. Since the overhead from doing so does add up, we'll
* only do this every once in a while.
*/
time_t last_audio_thread_priority_synchronization_ = 0;
/**
* A shared memory object to share audio buffers between the native plugin
* and the Wine plugin host. Copying audio is the most significant source of
* bridging overhead during audio processing, and this way we can reduce the
* amount of copies required to only once for the input audio, and one more
* copy when copying the results back to the host.
*
* This will be set up during `clap_plugin::activate()`.
*/
std::optional<AudioShmBuffer> process_buffers_;
/**
* We'll reuse the request objects for the process call so we can keep the
* process data object (which contains vectors and other heap allocated data
* structure) alive. We'll then just fill this object with new data every
* processing cycle to prevent allocations. Then, we pass a
* `MessageReference<clap::plugin::Process>` to our sockets. This together
* with `bitisery::ext::MessageReference` will let us serialize from and to
* existing objects without having to copy or reallocate them.
*
* To reduce the amount of copying during audio processing we'll write the
* audio data to a shared memory object stored in `process_buffers_` first.
*/
clap::plugin::Process process_request_;
/**
* The response object we'll get in return when we send the
* `process_request_` object above to the Wine plugin host. This object also
* contains heap data, so we also want to reuse this. This is initialized to
* contain the `process_request_`'s response object so the response can be
* deserialized in place.
*/
clap::plugin::ProcessResponse process_response_;
/**
* The vtable for `clap_plugin`, requires that this object is never moved or
* copied. We'll use the host data pointer instead of placing this vtable at
* the start of the struct and directly casting the `clap_plugin_t*`.
*/
const clap_plugin_t plugin_vtable_;
// Extensions also have vtables. Whether or not we expose these to the host
// depends on whether the plugin supported this extension when we called
// `clap_plugin::init()`.
const clap_plugin_audio_ports_t ext_audio_ports_vtable;
const clap_plugin_gui_t ext_gui_vtable;
const clap_plugin_latency_t ext_latency_vtable;
const clap_plugin_note_ports_t ext_note_ports_vtable;
const clap_plugin_params_t ext_params_vtable;
const clap_plugin_state_t ext_state_vtable;
const clap_plugin_tail_t ext_tail_vtable;
/**
* The extensions supported by the bridged plugin. Set after a successful
* `clap_plugin::init()` call. We'll allow the host to query these same
* extensions from our plugin proxy.
*/
clap::plugin::SupportedPluginExtensions supported_extensions_;
/**
* Pending callbacks that must be sent to the host on the main thread. If a
* socket needs to make a main thread function call, it will
*/
rigtorp::MPMCQueue<HostCallback> pending_callbacks_;
};