Files
yabridge/src/wine-host/xdnd-proxy.cpp
T
Robbert van der Helm 4fc683188b Use std::this_thread::sleep_for instead of usleep
This is a bit cleaner.
2021-07-18 14:14:23 +02:00

928 lines
38 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "xdnd-proxy.h"
#include <iostream>
#include <numeric>
#include "editor.h"
using namespace std::literals::chrono_literals;
namespace fs = boost::filesystem;
/**
* The window class name Wine uses for its `DoDragDrop()` tracker window.
*
* https://github.com/wine-mirror/wine/blob/d10887b8f56792ebcca717ccc28a289f7bcaf107/dlls/ole32/ole2.c#L101-L104
*/
constexpr char OLEDD_DRAGTRACKERCLASS[] = "WineDragDropTracker32";
// These are the XDND atom names as described in
// https://www.freedesktop.org/wiki/Specifications/XDND/#atomsandproperties
constexpr char xdnd_selection_name[] = "XdndSelection";
// xdnd_aware_property_name is defined in `editor.h``
constexpr char xdnd_proxy_property_name[] = "XdndProxy";
constexpr char xdnd_drop_message_name[] = "XdndDrop";
constexpr char xdnd_enter_message_name[] = "XdndEnter";
constexpr char xdnd_finished_message_name[] = "XdndFinished";
constexpr char xdnd_position_message_name[] = "XdndPosition";
constexpr char xdnd_status_message_name[] = "XdndStatus";
constexpr char xdnd_leave_message_name[] = "XdndLeave";
// XDND actions
constexpr char xdnd_copy_action_name[] = "XdndActionCopy";
// Mime types for use in XDND
constexpr char mime_text_uri_list_name[] = "text/uri-list";
constexpr char mime_text_plain_name[] = "text/plain";
// We can cheat by just using the Win32 cursors instead of providing our own
static const HCURSOR dnd_accepted_cursor = LoadCursor(nullptr, IDC_HAND);
static const HCURSOR dnd_denied_cursor = LoadCursor(nullptr, IDC_NO);
/**
* We're doing a bit of a hybrid between a COM-style reference counted smart
* pointer and a singleton here because we need to ensure that there's only one
* proxy per process, but we want to free up the X11 connection when it's not
* needed anymore. Because of that this pointer may point to deallocated memory,
* so the reference count should be leading here. Oh and explained elsewhere, we
* won't even bother making this thread safe because it can only be called from
* the GUI thread anyways.
*/
static WineXdndProxy* instance = nullptr;
/**
* The number of handles to our Wine->X11 drag-and-drop proxy object. To prevent
* running out of X11 connections when opening and closing a lot of plugin
* editors in a project, we'll free this again after the last editor in this
* process gets closed.
*/
static std::atomic_size_t instance_reference_count = 0;
void CALLBACK dnd_winevent_callback(HWINEVENTHOOK hWinEventHook,
DWORD event,
HWND hwnd,
LONG idObject,
LONG idChild,
DWORD idEventThread,
DWORD dwmsEventTime);
/**
* Find the key code belonging to the Escape X11 keysym. If the keyboard somehow
* doesn't have an escape key, then this will return an nullopt.
*/
std::optional<xcb_keycode_t> find_escape_keycode(
xcb_connection_t& x11_connection);
ProxyWindow::ProxyWindow(std::shared_ptr<xcb_connection_t> x11_connection)
: x11_connection(x11_connection),
window(xcb_generate_id(x11_connection.get())) {
const xcb_screen_t* screen =
xcb_setup_roots_iterator(xcb_get_setup(x11_connection.get())).data;
xcb_create_window(x11_connection.get(), XCB_COPY_FROM_PARENT, window,
screen->root, 0, 0, 1, 1, 0, XCB_WINDOW_CLASS_INPUT_ONLY,
XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_flush(x11_connection.get());
}
ProxyWindow::~ProxyWindow() noexcept {
if (!is_moved) {
xcb_destroy_window(x11_connection.get(), window);
xcb_flush(x11_connection.get());
}
}
ProxyWindow::ProxyWindow(ProxyWindow&& o) noexcept
: x11_connection(std::move(o.x11_connection)), window(std::move(o.window)) {
o.is_moved = true;
}
ProxyWindow& ProxyWindow::operator=(ProxyWindow&& o) noexcept {
if (&o != this) {
x11_connection = std::move(o.x11_connection);
window = std::move(o.window);
o.is_moved = true;
}
return *this;
}
WineXdndProxy::WineXdndProxy()
: x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
proxy_window(x11_connection),
hook_handle(
SetWinEventHook(EVENT_OBJECT_CREATE,
EVENT_OBJECT_CREATE,
nullptr,
dnd_winevent_callback,
0,
0,
WINEVENT_OUTOFCONTEXT | WINEVENT_SKIPOWNPROCESS),
UnhookWinEvent) {
// XDND uses a whole load of atoms for its messages, properties, and
// selections
xcb_xdnd_selection = get_atom_by_name(*x11_connection, xdnd_selection_name);
xcb_xdnd_aware_property =
get_atom_by_name(*x11_connection, xdnd_aware_property_name);
xcb_xdnd_proxy_property =
get_atom_by_name(*x11_connection, xdnd_proxy_property_name);
xcb_xdnd_drop_message =
get_atom_by_name(*x11_connection, xdnd_drop_message_name);
xcb_xdnd_enter_message =
get_atom_by_name(*x11_connection, xdnd_enter_message_name);
xcb_xdnd_finished_message =
get_atom_by_name(*x11_connection, xdnd_finished_message_name);
xcb_xdnd_position_message =
get_atom_by_name(*x11_connection, xdnd_position_message_name);
xcb_xdnd_status_message =
get_atom_by_name(*x11_connection, xdnd_status_message_name);
xcb_xdnd_leave_message =
get_atom_by_name(*x11_connection, xdnd_leave_message_name);
xcb_xdnd_copy_action =
get_atom_by_name(*x11_connection, xdnd_copy_action_name);
xcb_mime_text_uri_list =
get_atom_by_name(*x11_connection, mime_text_uri_list_name);
xcb_mime_text_plain =
get_atom_by_name(*x11_connection, mime_text_plain_name);
}
WineXdndProxy::Handle::Handle(WineXdndProxy* proxy) : proxy(proxy) {}
WineXdndProxy::Handle::~Handle() noexcept {
if (instance_reference_count.fetch_sub(1) == 1) {
delete proxy;
}
}
WineXdndProxy::Handle::Handle(const Handle& o) noexcept : proxy(o.proxy) {
instance_reference_count += 1;
}
WineXdndProxy::Handle::Handle(Handle&& o) noexcept : proxy(o.proxy) {
instance_reference_count += 1;
}
WineXdndProxy::Handle WineXdndProxy::get_handle() {
// See the `instance` global above for an explanation on what's going on
// here.
if (instance_reference_count.fetch_add(1) == 0) {
instance = new WineXdndProxy{};
}
return Handle(instance);
}
void WineXdndProxy::begin_xdnd(const boost::container::small_vector_base<
boost::filesystem::path>& file_paths,
HWND tracker_window) {
if (file_paths.empty()) {
throw std::runtime_error("Cannot drag-and-drop without any files");
}
// NOTE: Needed for a quirk in MT-PowerDrumkit
bool expected = false;
if (!drag_active.compare_exchange_strong(expected, true)) {
throw std::runtime_error("A drag-and-drop operation is already active");
}
const xcb_setup_t* x11_setup = xcb_get_setup(x11_connection.get());
root_window = xcb_setup_roots_iterator(x11_setup).data->root;
// When XDND starts, we need to start listening for mouse events so we can
// react when the mouse cursor hovers over a target that supports XDND. The
// actual file contents will be transferred over X11 selections. See the
// spec for a description of the entire process:
// https://www.freedesktop.org/wiki/Specifications/XDND/#atomsandproperties
xcb_set_selection_owner(x11_connection.get(), proxy_window.window,
xcb_xdnd_selection, XCB_CURRENT_TIME);
// Escape key presses are supposed to cancel the drag-and-drop operation, so
// we will try to grab this key since Wine actually isn't doing that (they
// only listen for key pressed on their own windows). If we can't grab the
// keyboard, then it's not a huge deal. Oh and we also need to figure out
// what keycode the escape key corresponds to first.
if (!escape_keycode) {
escape_keycode = find_escape_keycode(*x11_connection);
}
if (escape_keycode) {
xcb_grab_key(x11_connection.get(), false, root_window, XCB_GRAB_ANY,
*escape_keycode, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
}
xcb_flush(x11_connection.get());
// We will transfer the files in `text/uri-list` format, so a string of URIs
// separated by line feeds. When the target window requests the selection to
// be converted, they will ask us to write this to a property on their
// window
constexpr char file_protocol[] = "file://";
dragged_files_uri_list.clear();
dragged_files_uri_list.reserve(std::accumulate(
file_paths.begin(), file_paths.end(), 0,
[](size_t size, const auto& path) {
// Account for the protocol, the trailing line feed, and URL
// encoding
return size +
static_cast<size_t>(static_cast<double>(path.size()) * 1.2);
}));
for (const auto& path : file_paths) {
dragged_files_uri_list.append(file_protocol);
dragged_files_uri_list.append(url_encode_path(path.string()));
dragged_files_uri_list.push_back('\n');
}
// Normally at this point you would grab the mouse pointer and track what
// windows it's moving over. Wine is already doing this, so as a hacky
// workaround we will just poll the mouse position every millisecond until
// the left mouse button gets released. Because Wine is also blocking the
// GUI thread, we need to do our XDND polling from another thread. Luckily
// the X11 API is thread safe.
this->tracker_window = tracker_window;
xdnd_handler = Win32Thread([&]() { run_xdnd_loop(); });
}
void WineXdndProxy::end_xdnd() {
if (escape_keycode) {
xcb_ungrab_key(x11_connection.get(), *escape_keycode, root_window,
XCB_GRAB_ANY);
}
xcb_set_selection_owner(x11_connection.get(), XCB_NONE, xcb_xdnd_selection,
XCB_CURRENT_TIME);
xcb_flush(x11_connection.get());
drag_active = false;
}
// FIXME: For some reason you get a -Wmaybe-uninitialized false positive with
// GCC 11.1.0 if you just dereference `last_window` here:
// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635
//
// Oh and Clang doesn't know about -Wmaybe-uninitialized, so we need to
// ignore some more warnings here to get clangd to not complain
#pragma GCC diagnostic push
#if defined(__GNUC__) && !defined(__llvm__)
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
void WineXdndProxy::run_xdnd_loop() {
const HWND windows_desktop_window = GetDesktopWindow();
std::optional<xcb_window_t> last_xdnd_window;
// Position and status messages should be sent in lockstep, which makes
// everything a bit more complicated. Because of that we may need to spool
// the `XdndPosition` messages. This field stores the next position we
// should send to `last_xdnd_window` (i.e. `(root_x << 16) | root_y`). We
// won't need to spool anything when `last_window_accepted_status` contains
// a value.
std::optional<uint32_t> next_position_message_position;
// We need to wait until we receive the last `XdndStatus` message until we
// send a leave, finished, or another position message
bool last_window_accepted_status = false;
bool waiting_for_status_message = false;
auto maybe_leave_last_window = [&]() {
if (last_xdnd_window) {
send_xdnd_message(*last_xdnd_window, xcb_xdnd_leave_message, 0, 0,
0, 0);
next_position_message_position.reset();
last_window_accepted_status = false;
waiting_for_status_message = false;
xcb_flush(x11_connection.get());
}
};
auto maybe_send_spooled_status_message = [&]() {
if (next_position_message_position && !waiting_for_status_message) {
send_xdnd_message(*last_xdnd_window, xcb_xdnd_position_message, 0,
*next_position_message_position, XCB_CURRENT_TIME,
xcb_xdnd_copy_action);
next_position_message_position.reset();
waiting_for_status_message = true;
xcb_flush(x11_connection.get());
}
};
auto handle_xdnd_status_message =
[&](const xcb_client_message_event_t& event) {
const bool accepts_drop =
static_cast<bool>(event.data.data32[1] & 0b01);
// Because this is a Winelib we can cheat a bit here so
// we don't have to create our own cursors. This will
// probably also look better anyways.
// XXX: Because Wine is also changing the cursor to a
// denied symbol at the same time this looks a bit
// off. Would it be better to just not do anything
// at all here?
if (accepts_drop) {
SetCursor(dnd_accepted_cursor);
} else {
SetCursor(dnd_denied_cursor);
}
last_window_accepted_status = accepts_drop;
waiting_for_status_message = false;
};
// We cannot just grab the pointer because Wine is already doing that, and
// it's also blocking the GUI thread. So instead we will periodically poll
// the mouse cursor position, and we will end the drag once the left mouse
// button gets released.
bool left_mouse_button_held = true;
bool escape_pressed = false;
std::optional<uint16_t> last_pointer_x;
std::optional<uint16_t> last_pointer_y;
while (left_mouse_button_held && !escape_pressed) {
std::this_thread::sleep_for(1ms);
std::unique_ptr<xcb_generic_event_t> generic_event;
while (generic_event.reset(xcb_poll_for_event(x11_connection.get())),
generic_event != nullptr) {
const uint8_t event_type =
generic_event->response_type & xcb_event_type_mask;
switch (event_type) {
// As with the regular Windows drag-and-drop, we should allow
// cancelling the operation when the escape key is pressed
case XCB_KEY_PRESS: {
const auto event = reinterpret_cast<xcb_key_press_event_t*>(
generic_event.get());
if (escape_keycode && event->detail == *escape_keycode) {
escape_pressed = true;
}
} break;
case XCB_SELECTION_REQUEST: {
handle_convert_selection(
*reinterpret_cast<xcb_selection_request_event_t*>(
generic_event.get()));
} break;
case XCB_CLIENT_MESSAGE: {
const auto event =
reinterpret_cast<xcb_client_message_event_t*>(
generic_event.get());
if (event->type == xcb_xdnd_status_message) {
handle_xdnd_status_message(*event);
}
} break;
}
}
// As explained above, we may need to spool these position messages
// because they can only be sent again after we receive an `XdndStatus`
// reply
maybe_send_spooled_status_message();
// We'll try to find the first window under the pointer (starting form
// the root) until we find a window that supports XDND. The returned
// child window may not support XDND so we need to check that
// separately, as we still need to keep track of the pointer
// coordinates.
const std::unique_ptr<xcb_query_pointer_reply_t> xdnd_window_query =
query_xdnd_aware_window_at_pointer(root_window);
if (!xdnd_window_query) {
continue;
}
// We will stop the dragging operation as soon as the left mouse button
// gets released
// NOTE: In soem cases Wine's own drag-and-drop operation ends
// prematurely. This seems to often happen with JUCE plugins. We
// will still continue with the dragging operation, although at
// that point the mouse pointer isn't grabbed by anything anymore.
left_mouse_button_held = xdnd_window_query->mask & XCB_BUTTON_MASK_1;
if (xdnd_window_query->root_x == last_pointer_x &&
xdnd_window_query->root_y == last_pointer_y) {
continue;
}
last_pointer_x = xdnd_window_query->root_x;
last_pointer_y = xdnd_window_query->root_y;
if (!is_xdnd_aware(xdnd_window_query->child)) {
maybe_leave_last_window();
last_xdnd_window.reset();
continue;
}
// We want to ignore all Wine windows (within this prefix), since Wine
// will be able to handle the drag-and-drop better than we can
POINT windows_pointer_pos;
GetCursorPos(&windows_pointer_pos);
if (HWND windows_window = WindowFromPoint(windows_pointer_pos);
windows_window && windows_window != windows_desktop_window) {
// NOTE: Because resizing reparented Wine windows without XEmbed is
// a bit janky, yabridge creates windows with client areas
// large enough to fit the entire screen, and the plugin then
// embeds its own GUI in a portion of that. The result is that
// `WindowFromPoint()` will still return that same huge window
// when we hover over an area to the right or to the bottom of
// a plugin GUI. We can easily detect and skip that though,
// since the embedded plugin windows won't have an X11 window
// ID property.
const xcb_window_t x11_window =
static_cast<xcb_window_t>(reinterpret_cast<size_t>(
GetProp(windows_window, "__wine_x11_whole_window")));
if (x11_window == XCB_NONE) {
maybe_leave_last_window();
last_xdnd_window.reset();
continue;
}
}
// When transitioning between windows we need to announce this to
// both windows
if (last_xdnd_window != xdnd_window_query->child) {
maybe_leave_last_window();
// We need to announce which file formats we support. There are a
// couple more common ones, but with `text/uri-list` and
// `text/plain` we should cover most applications, and this is also
// the recommended format for links/paths elsewhere:
// https://developer.mozilla.org/en-US/docs/Web/API/HTML_Drag_and_Drop_API/Recommended_drag_types#link
send_xdnd_message(xdnd_window_query->child, xcb_xdnd_enter_message,
5 << 24, xcb_mime_text_uri_list,
xcb_mime_text_plain, XCB_NONE);
}
// When the pointer is being moved inside of a window, we should
// continuously send `XdndPosition` messages to that window. If the
// window has not yet sent an `XdndStatus` reply to our last
// `XdndPosition` message, then we need to spool this message and try
// again on the next iteration.
if (last_xdnd_window) {
// XXX: We'll always stick with the copy action for now because that
// seems safer than allowing the host to move the file
const uint32_t position =
(xdnd_window_query->root_x << 16) | xdnd_window_query->root_y;
if (!waiting_for_status_message) {
send_xdnd_message(xdnd_window_query->child,
xcb_xdnd_position_message, 0, position,
XCB_CURRENT_TIME, xcb_xdnd_copy_action);
waiting_for_status_message = true;
} else {
next_position_message_position = position;
}
}
// For efficiency's sake we'll only flush all of the client messages
// we're sending once at the end of every cycle
xcb_flush(x11_connection.get());
last_xdnd_window = xdnd_window_query->child;
}
// After the loop has finished we either:
// 1) Finish the drop, if `last_xdnd_window` is a valid XDND window
// 2) Cancel the drop, if the escape key is being held, or
// 3) Don't do antyhing, if `last_xdnd_window` is a nullopt
if (!last_xdnd_window || escape_pressed) {
maybe_leave_last_window();
end_xdnd();
return;
}
// After the left mouse button has been released we will try to send the
// drop to the last window we hovered over, if it was a valid XDND aware
// window. We should however wait with this until the window has accepted
// our `XdndPosition` message with an `XdndStatus`
bool drop_finished = false;
const std::chrono::steady_clock::time_point wait_start =
std::chrono::steady_clock::now();
while (!drop_finished) {
// In case that window somehow becomes unresponsive or disappears, we
// will set a timeout here to avoid hanging
if (std::chrono::steady_clock::now() - wait_start > 5s) {
// Just to make it extra clear that we don't want to interfere with
// Wine's own drag-and-drop if we reach a timeout
drop_finished = false;
maybe_leave_last_window();
break;
}
std::this_thread::sleep_for(1ms);
std::unique_ptr<xcb_generic_event_t> generic_event;
while (generic_event.reset(xcb_poll_for_event(x11_connection.get())),
generic_event != nullptr) {
const uint8_t event_type =
generic_event->response_type & xcb_event_type_mask;
switch (event_type) {
case XCB_SELECTION_REQUEST: {
handle_convert_selection(
*reinterpret_cast<xcb_selection_request_event_t*>(
generic_event.get()));
} break;
case XCB_CLIENT_MESSAGE: {
const auto event =
reinterpret_cast<xcb_client_message_event_t*>(
generic_event.get());
if (event->type == xcb_xdnd_status_message) {
// We may have to wait for the last `XdndStatus` to be
// sent by the target window
handle_xdnd_status_message(*event);
} else if (event->type == xcb_xdnd_finished_message) {
// At this point we're done here, and we can clean up
// and terminate this thread
drop_finished = true;
}
} break;
}
}
// We May very well still have one unsent position change left
maybe_send_spooled_status_message();
// After we receive the last `XdndStatus` message we'll know whether the
// window accepts or denies the drop
if (!waiting_for_status_message) {
if (last_window_accepted_status) {
send_xdnd_message(*last_xdnd_window, xcb_xdnd_drop_message, 0,
XCB_CURRENT_TIME, 0, 0);
} else {
maybe_leave_last_window();
drop_finished = true;
}
xcb_flush(x11_connection.get());
// We obviously don't want to spam the other client
waiting_for_status_message = true;
}
}
// Make sure the Windows drag-and-drop operation doesn't get stuck for
// whatever reason (it shouldn't but who knows)
if (drop_finished) {
PostMessageW(tracker_window, WM_KEYDOWN, VK_ESCAPE, 0);
}
end_xdnd();
}
#pragma GCC diagnostic pop
std::unique_ptr<xcb_query_pointer_reply_t>
WineXdndProxy::query_xdnd_aware_window_at_pointer(
xcb_window_t window) const noexcept {
xcb_generic_error_t* error = nullptr;
xcb_query_pointer_cookie_t query_pointer_cookie;
std::unique_ptr<xcb_query_pointer_reply_t> query_pointer_reply = nullptr;
while (true) {
query_pointer_cookie = xcb_query_pointer(x11_connection.get(), window);
query_pointer_reply.reset(xcb_query_pointer_reply(
x11_connection.get(), query_pointer_cookie, &error));
if (error) {
free(error);
break;
}
// We want to find the first XDND aware window under the mouse pointer,
// if there is any
if (query_pointer_reply->child == XCB_NONE ||
is_xdnd_aware(query_pointer_reply->child)) {
break;
}
window = query_pointer_reply->child;
}
return query_pointer_reply;
}
bool WineXdndProxy::is_xdnd_aware(xcb_window_t window) const noexcept {
// Respect `XdndProxy`, if that's set
window = get_xdnd_proxy(window).value_or(window);
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection.get(), false, window,
xcb_xdnd_aware_property, XCB_ATOM_ATOM, 0, 1);
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
if (error) {
free(error);
return false;
}
// Since the spec dates from 2002, we won't even bother checking the
// supported version
return property_reply->type != XCB_NONE &&
*static_cast<xcb_atom_t*>(
xcb_get_property_value(property_reply.get())) != 0;
}
std::optional<xcb_window_t> WineXdndProxy::get_xdnd_proxy(
xcb_window_t window) const noexcept {
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection.get(), false, window,
xcb_xdnd_proxy_property, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
if (error) {
free(error);
return std::nullopt;
}
if (property_reply->type == XCB_NONE) {
return std::nullopt;
} else {
return *static_cast<xcb_window_t*>(
xcb_get_property_value(property_reply.get()));
}
}
// FIXME: See above for more context, spurious warning is generated by passing
// `*last_xdnd_window` to this function
#pragma GCC diagnostic push
#if defined(__GNUC__) && !defined(__llvm__)
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
void WineXdndProxy::send_xdnd_message(xcb_window_t window,
xcb_atom_t message_type,
uint32_t data1,
uint32_t data2,
uint32_t data3,
uint32_t data4) const noexcept {
// See https://www.freedesktop.org/wiki/Specifications/XDND/#clientmessages
xcb_client_message_event_t event{};
event.response_type = XCB_CLIENT_MESSAGE;
event.type = message_type;
// If `window` has `XdndProxy` set, then we should still mention that window
// here, even though we will send the message to another window.
event.window = window;
event.format = 32;
// THis is the source window, so the other side cna reply
event.data.data32[0] = proxy_window.window;
event.data.data32[1] = data1;
event.data.data32[2] = data2;
event.data.data32[3] = data3;
event.data.data32[4] = data4;
// Make sure to respect `XdndProxy` only here, as explaiend in the spec
xcb_send_event(x11_connection.get(), false,
get_xdnd_proxy(window).value_or(window),
XCB_EVENT_MASK_NO_EVENT, reinterpret_cast<char*>(&event));
}
#pragma GCC diagnostic pop
void WineXdndProxy::handle_convert_selection(
const xcb_selection_request_event_t& event) {
xcb_change_property(x11_connection.get(), XCB_PROP_MODE_REPLACE,
event.requestor, event.property, event.target, 8,
dragged_files_uri_list.size(),
dragged_files_uri_list.c_str());
xcb_flush(x11_connection.get());
xcb_selection_notify_event_t selection_notify_event{};
selection_notify_event.response_type = XCB_SELECTION_NOTIFY;
selection_notify_event.requestor = event.requestor;
selection_notify_event.selection = xcb_xdnd_selection;
selection_notify_event.target = event.target;
selection_notify_event.property = event.property;
xcb_send_event(x11_connection.get(), false, event.requestor, XCB_NONE,
reinterpret_cast<const char*>(&selection_notify_event));
xcb_flush(x11_connection.get());
}
/**
* Part of the struct Wine uses to keep track of the data during an OLE
* drag-and-drop operation. We only really care about the first field that
* contains the actual data.
*
* https://github.com/wine-mirror/wine/blob/d10887b8f56792ebcca717ccc28a289f7bcaf107/dlls/ole32/ole2.c#L54-L73
*/
struct TrackerWindowInfo {
IDataObject* dataObject;
IDropSource* dropSource;
// ... more fields that we don't need
};
void CALLBACK dnd_winevent_callback(HWINEVENTHOOK /*hWinEventHook*/,
DWORD event,
HWND hwnd,
LONG idObject,
LONG /*idChild*/,
DWORD /*idEventThread*/,
DWORD /*dwmsEventTime*/) {
if (!(event == EVENT_OBJECT_CREATE && idObject == OBJID_WINDOW)) {
return;
}
// Don't handle windows that weren't created in this process, because
// otherwise we obviously cannot access the `IDataObject` object
uint32_t process_id = 0;
GetWindowThreadProcessId(hwnd, &process_id);
if (process_id != GetCurrentProcessId()) {
return;
}
// Wine's drag-and-drop tracker windows always have the same window
// class name, so we can easily identify them
{
std::array<char, 64> window_class_name{0};
GetClassName(hwnd, window_class_name.data(), window_class_name.size());
if (strcmp(window_class_name.data(), OLEDD_DRAGTRACKERCLASS) != 0) {
return;
}
}
// They apaprently use 0 instead of `GWLP_USERDATA` to store the tracker
// data
auto tracker_info =
reinterpret_cast<TrackerWindowInfo*>(GetWindowLongPtr(hwnd, 0));
if (!tracker_info || !tracker_info->dataObject) {
return;
}
IEnumFORMATETC* enumerator = nullptr;
tracker_info->dataObject->EnumFormatEtc(DATADIR_GET, &enumerator);
if (!enumerator) {
return;
}
// The plugin will indicate which formats they support for the
// drag-and-drop. In practice this is always going to be a single `HDROP`
// (through some `HGLOBAL` global memory) that contains a single file path.
// With this information we will set up XDND with those file paths, so we
// can drop the files onto native applications.
std::array<FORMATETC, 16> supported_formats{};
unsigned int num_formats = 0;
enumerator->Next(supported_formats.size(), supported_formats.data(),
&num_formats);
enumerator->Release();
// NOTE: MeldaProduction plugins don't return any supported formats for some
// reason, so we'll hardcode a HDROP
if (num_formats == 0) {
std::cerr << "WARNING: The plugin didn't specify any formats for the"
<< std::endl;
std::cerr << " drag-and-drop operation, trying an HDROP"
<< std::endl;
supported_formats[0].cfFormat = CF_HDROP;
supported_formats[0].ptd = nullptr;
supported_formats[0].dwAspect = -1;
supported_formats[0].lindex = 0;
supported_formats[0].tymed = TYMED_HGLOBAL;
num_formats = 1;
}
// This will contain the normal, Unix-style paths to the files
boost::container::small_vector<fs::path, 4> dragged_files;
for (unsigned int format_idx = 0; format_idx < num_formats; format_idx++) {
STGMEDIUM storage{};
if (HRESULT result = tracker_info->dataObject->GetData(
&supported_formats[format_idx], &storage);
result == S_OK) {
switch (storage.tymed) {
case TYMED_HGLOBAL: {
auto drop = static_cast<HDROP>(GlobalLock(storage.hGlobal));
if (!drop) {
std::cerr << "Failed to lock global memory in "
"drag-and-drop operation"
<< std::endl;
continue;
}
std::array<WCHAR, 1024> file_name{0};
const uint32_t num_files = DragQueryFileW(
drop, 0xFFFFFFFF, file_name.data(), file_name.size());
for (uint32_t file_idx = 0; file_idx < num_files;
file_idx++) {
file_name[0] = 0;
DragQueryFileW(drop, file_idx, file_name.data(),
file_name.size());
// Normalize the paths to something a bit more friendly
const char* unix_path =
wine_get_unix_file_name(file_name.data());
if (unix_path) {
boost::system::error_code err;
const fs::path cannonical_path =
boost::filesystem::canonical(unix_path, err);
if (err) {
dragged_files.emplace_back(unix_path);
} else {
dragged_files.emplace_back(cannonical_path);
}
}
}
GlobalUnlock(storage.hGlobal);
} break;
case TYMED_FILE: {
const char* unix_path =
wine_get_unix_file_name(storage.lpszFileName);
if (unix_path) {
boost::system::error_code err;
const fs::path cannonical_path =
boost::filesystem::canonical(unix_path, err);
if (err) {
dragged_files.emplace_back(unix_path);
} else {
dragged_files.emplace_back(cannonical_path);
}
}
} break;
default: {
std::cerr << "Unknown drag-and-drop format "
<< storage.tymed << std::endl;
} break;
}
if (storage.pUnkForRelease) {
storage.pUnkForRelease->Release();
}
}
}
if (dragged_files.empty()) {
std::cerr
<< "Plugin wanted to drag-and-drop, but didn't specify any files"
<< std::endl;
return;
}
std::cerr << "Plugin wanted to drag-and-drop " << dragged_files.size()
<< (dragged_files.size() == 1 ? " file:" : " files:")
<< std::endl;
for (const auto& file : dragged_files) {
std::cerr << "- " << file << std::endl;
}
// This shouldn't be possible, but you can never be too sure!
if (instance_reference_count <= 0 || !instance) {
std::cerr << "Drag-and-drop proxy has not yet been initialized"
<< std::endl;
return;
}
try {
instance->begin_xdnd(dragged_files, hwnd);
} catch (const std::exception& error) {
std::cerr << "XDND initialization failed:" << std::endl;
std::cerr << error.what() << std::endl;
}
}
std::optional<xcb_keycode_t> find_escape_keycode(
xcb_connection_t& x11_connection) {
const xcb_setup_t* x11_setup = xcb_get_setup(&x11_connection);
xcb_generic_error_t* error = nullptr;
const xcb_get_keyboard_mapping_cookie_t get_keyboard_cookie =
xcb_get_keyboard_mapping(
&x11_connection, x11_setup->min_keycode,
x11_setup->max_keycode - x11_setup->min_keycode + 1);
std::unique_ptr<xcb_get_keyboard_mapping_reply_t> get_keyboard_reply(
xcb_get_keyboard_mapping_reply(&x11_connection, get_keyboard_cookie,
&error));
if (error) {
free(error);
return std::nullopt;
}
const xcb_keysym_t* keysyms =
xcb_get_keyboard_mapping_keysyms(get_keyboard_reply.get());
const size_t num_keysyms =
xcb_get_keyboard_mapping_keysyms_length(get_keyboard_reply.get());
for (size_t i = 0; i < num_keysyms; i++) {
const size_t keycode = x11_setup->min_keycode +
(i / get_keyboard_reply->keysyms_per_keycode);
// https://www.x.org/releases/X11R7.7/doc/xproto/x11protocol.html#Function_KEYSYMs
constexpr xcb_keysym_t escape_keysym = 0xFF1B;
if (keysyms[i] == escape_keysym) {
return keycode;
}
}
return std::nullopt;
}