mirror of
https://github.com/robbert-vdh/yabridge.git
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870 lines
39 KiB
C++
870 lines
39 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020-2021 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "editor.h"
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#include <iostream>
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#include <boost/container/small_vector.hpp>
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using namespace std::literals::chrono_literals;
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// A catchable alternative to `assert()`. Normally all of our `assert(!error)`
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// should never fail, except for when Ardour hides the editor window without
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// closing the editor. In those case some of our X11 function calls may r turn
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// errors. When this happens we want to be able to catch them in
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// `handle_x11_events()`.
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//
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// Since we use `std::unique_ptr<T>` for all xcb replies, throwing won't result
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// in any memory leaks.
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#define THROW_X11_ERROR(error) \
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do { \
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if (error) { \
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free(error); \
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throw std::runtime_error("X11 error in " + \
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std::string(__PRETTY_FUNCTION__)); \
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} \
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} while (0)
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/**
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* The Win32 timer ID we'll use to periodically call the VST2 `effeditidle`
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* function with. We have to do this on a timer because the function has to be
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* called from the GUI thread, and it should also be called while the Win32
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* event loop is being blocked (for instance when a plugin opens a dropdown
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* menu).
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*/
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constexpr size_t idle_timer_id = 1337;
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/**
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* The name of the X11 property on the root window used to denote the active
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* window in EWMH compliant window managers.
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*/
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constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW";
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// `xdnd_aware_property_name` was moved to `editor.h` so the unity build
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// succeeds
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/**
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* Client message name for XEmbed messages. See
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* https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html.
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*/
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constexpr char xembed_message_name[] = "_XEMBED";
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// Constants from the XEmbed spec
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constexpr uint32_t xembed_protocol_version = 0;
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constexpr uint32_t xembed_embedded_notify_msg = 0;
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constexpr uint32_t xembed_window_activate_msg = 1;
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constexpr uint32_t xembed_focus_in_msg = 4;
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constexpr uint32_t xembed_focus_first = 1;
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static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
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/**
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* Find the the ancestors for the given window. This returns a list of window
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* IDs that starts wit h`starting_at`, and then iteratively contains the parent
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* of the previous window in the list until we reach the root window. The
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* topmost window (i.e. the window that will show up in the user's window
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* manager) will be the last window in this list.
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*
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* @param x11_connection The X11 connection to use.
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* @param starting_at The window we want to know the ancestor windows of.
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*
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* @return A non-empty list containing `starting_at` and all of its ancestor
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* windows `starting_at`.
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*/
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boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
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xcb_connection_t& x11_connection,
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xcb_window_t starting_at);
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/**
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* Check whether `child` is a descendant of `parent` or the same window. Used
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* during focus checks to only grab focus when needed.
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*
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* @param x11_connection The X11 connection to use.
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* @param child The potential child window.
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* @param parent The potential parent window.
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*
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* @return Whether `child` is a descendant of or the same window as `parent.`
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*/
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bool is_child_window_or_same(xcb_connection_t& x11_connection,
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xcb_window_t child,
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xcb_window_t parent);
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/**
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* Compute the size a window would have to be to be allowed to fullscreened on
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* any of the connected screens.
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*/
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Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept;
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/**
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* Get the root window for the specified window. The returned root window will
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* depend on the screen the window is on.
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*/
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xcb_window_t get_root_window(xcb_connection_t& x11_connection,
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xcb_window_t window);
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/**
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* Return the X11 window handle for the window if it's currently open.
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*/
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xcb_window_t get_x11_handle(HWND win32_handle) noexcept;
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/**
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* Return a handle to the window class used for all Win32 windows created by
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* yabridge.
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*/
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ATOM get_window_class() noexcept;
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DeferredWindow::DeferredWindow(MainContext& main_context,
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std::shared_ptr<xcb_connection_t> x11_connection,
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HWND window) noexcept
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: handle(window),
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main_context(main_context),
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x11_connection(x11_connection) {}
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DeferredWindow::~DeferredWindow() noexcept {
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// NOTE: For some rason, Wine will sometimes try to delete a window twice if
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// the parent window no longer exists. I've only seen this cause
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// issues with plugins that hang when their window is hidden, like the
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// iZotope Rx plugins. In Renoise this would otherwise trigger an X11
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// error every time you close such a plugin's editor, and in other
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// DAWs I've also seen it happen from time to time.
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try {
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const xcb_window_t wine_window = get_x11_handle(handle);
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const xcb_window_t root_window =
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get_root_window(*x11_connection, wine_window);
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xcb_reparent_window(x11_connection.get(), wine_window, root_window, 0,
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0);
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} catch (const std::runtime_error& error) {
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std::cerr << error.what() << std::endl;
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}
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// XXX: We are already deferring this closing by posting `WM_CLOSE` to the
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// message loop instead of calling `DestroyWindow()` ourselves, but we
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// can take it one step further. If we post this message directly then
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// we might still get a delay, for instance if our event loop timer
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// would tick exactly between `IPlugView::removed()` and
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// `IPlugView::~IPlugView`. Delaying this seems to be a best of both
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// worlds solution that works as expected in every host I've tested.
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try {
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std::shared_ptr<boost::asio::steady_timer> destroy_timer =
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std::make_shared<boost::asio::steady_timer>(main_context.context);
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destroy_timer->expires_after(1s);
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// Note that we capture a copy of `destroy_timer` here. This way we
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// don't have to manage the timer instance ourselves as it will just
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// clean itself up after this lambda gets called.
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destroy_timer->async_wait([destroy_timer, handle = this->handle,
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x11_connection = this->x11_connection](
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const boost::system::error_code& error) {
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if (error.failed()) {
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return;
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}
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// This is the flush for the reparent done above. We'll also do this
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// as late as possible to prevent the window from being drawn in the
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// meantime, as that would cause flickering.
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xcb_flush(x11_connection.get());
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// The actual destroying will happen as part of the Win32 message
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// loop
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PostMessage(handle, WM_CLOSE, 0, 0);
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});
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} catch (const std::bad_alloc&) {
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// If we can't allocate the timer, then we probably have bigger worries
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// than not cleaning up a window
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}
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}
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Editor::Editor(MainContext& main_context,
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const Configuration& config,
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const size_t parent_window_handle,
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std::optional<fu2::unique_function<void()>> timer_proc)
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: use_xembed(config.editor_xembed),
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x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
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dnd_proxy_handle(WineXdndProxy::get_handle()),
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client_area(get_maximum_screen_dimensions(*x11_connection)),
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// Create a window without any decoratiosn for easy embedding. The
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// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
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// be drawn without any decorations (making resizes behave as you'd
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// expect) and also causes mouse coordinates to be relative to the window
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// itself.
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win32_window(main_context,
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x11_connection,
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CreateWindowEx(WS_EX_TOOLWINDOW,
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reinterpret_cast<LPCSTR>(get_window_class()),
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"yabridge plugin",
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WS_POPUP,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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client_area.width,
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client_area.height,
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nullptr,
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nullptr,
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GetModuleHandle(nullptr),
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this)),
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// If `config.editor_double_embed` is set, then we'll also create a child
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// window in `win32_child_window`. If we do this before calling
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// `ShowWindow()` on `win32_window` we'll run into X11 errors.
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win32_child_window(std::nullopt),
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idle_timer(
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timer_proc
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? Win32Timer(
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win32_window.handle,
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idle_timer_id,
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std::chrono::duration_cast<std::chrono::milliseconds>(
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config.event_loop_interval())
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.count())
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: Win32Timer()),
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idle_timer_proc(std::move(timer_proc)),
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parent_window(parent_window_handle),
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wine_window(get_x11_handle(win32_window.handle)),
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topmost_window(
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find_ancestor_windows(*x11_connection, parent_window).back()) {
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// Used for input focus grabbing to only grab focus when the window is
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// active. In case the atom does not exist or the WM does not support this
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// hint, we'll print a warning and fall back to grabbing focus when the user
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// clicks on the window (which should trigger a `WM_PARENTNOTIFY`).
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active_window_property =
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get_atom_by_name(*x11_connection, active_window_property_name);
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if (!supports_ewmh_active_window()) {
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std::cerr << "WARNING: The current window manager does not support the"
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<< std::endl;
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std::cerr << " '" << active_window_property_name
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<< "' property. Falling back to a" << std::endl;
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std::cerr << " less reliable keyboard input grabbing method."
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<< std::endl;
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}
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// If the `editor_force_dnd` option is set, we'll strip `XdndAware` from all
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// of `wine_window`'s ancestors (including `parent_window`) to forcefully
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// enable drag-and-drop support in REAPER. See the docstring on
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// `Configuration::editor_force_dnd` and the option description in the
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// readme for more information.
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if (config.editor_force_dnd) {
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const xcb_atom_t xcb_xdnd_aware_property =
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get_atom_by_name(*x11_connection, xdnd_aware_property_name);
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for (const xcb_window_t& window :
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find_ancestor_windows(*x11_connection, parent_window)) {
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xcb_delete_property(x11_connection.get(), window,
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xcb_xdnd_aware_property);
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}
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}
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// When using XEmbed we'll need the atoms for the corresponding properties
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if (use_xembed) {
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xcb_xembed_message =
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get_atom_by_name(*x11_connection, xembed_message_name);
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}
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// When not using XEmbed, Wine will interpret any local coordinates as
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// global coordinates. To work around this we'll tell the Wine window it's
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// located at its actual coordinates on screen rather than somewhere within.
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// For robustness's sake this should be done both when the actual window the
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// Wine window is embedded in (which may not be the parent window) is moved
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// or resized, and when the user moves his mouse over the window because
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// this is sometimes needed for plugin groups. We also listen for
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// EnterNotify and LeaveNotify events on the Wine window so we can grab and
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// release input focus as necessary.
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// If we do enable XEmbed support, we'll also listen for visibility changes
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// and trigger the embedding when the window becomes visible
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const uint32_t topmost_event_mask =
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XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_VISIBILITY_CHANGE;
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xcb_change_window_attributes(x11_connection.get(), topmost_window,
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XCB_CW_EVENT_MASK, &topmost_event_mask);
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const uint32_t parent_event_mask =
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XCB_EVENT_MASK_FOCUS_CHANGE | XCB_EVENT_MASK_ENTER_WINDOW |
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XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_VISIBILITY_CHANGE;
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xcb_change_window_attributes(x11_connection.get(), parent_window,
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XCB_CW_EVENT_MASK, &parent_event_mask);
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xcb_flush(x11_connection.get());
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if (use_xembed) {
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// This call alone doesn't do anything. We need to call this function a
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// second time on visibility change because Wine's XEmbed implementation
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// does not work properly (which is why we remvoed XEmbed support in the
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// first place).
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do_xembed();
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} else {
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// Embed the Win32 window into the window provided by the host. Instead
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// of using the XEmbed protocol, we'll register a few events and manage
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// the child window ourselves. This is a hack to work around the issue's
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// described in `Editor`'s docstring'.
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xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0,
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0);
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xcb_flush(x11_connection.get());
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// If we're using the double embedding option, then the child window
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// should only be created after the parent window is visible
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ShowWindow(win32_window.handle, SW_SHOWNORMAL);
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if (config.editor_double_embed) {
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// As explained above, we can't do this directly in the initializer
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// list
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win32_child_window.emplace(
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main_context, x11_connection,
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CreateWindowEx(WS_EX_TOOLWINDOW,
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reinterpret_cast<LPCSTR>(get_window_class()),
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"yabridge plugin child", WS_CHILD, CW_USEDEFAULT,
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CW_USEDEFAULT, client_area.width,
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client_area.height, win32_window.handle, nullptr,
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GetModuleHandle(nullptr), this));
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ShowWindow(win32_child_window->handle, SW_SHOWNORMAL);
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}
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// HACK: I can't seem to figure why the initial reparent would fail on
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// this particular i3 config in a way that I'm unable to
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// reproduce, but if it doesn't work the first time, just keep
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// trying!
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//
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// https://github.com/robot-vdh/yabridge/issues/40
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xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0,
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0);
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xcb_flush(x11_connection.get());
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}
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// Set up our proxy for translating Wine drag-and-drop events into XDND
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// events
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// TODO: We're going to need to store this somewhere to pass the events
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WineXdndProxy::get_handle();
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}
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void Editor::handle_x11_events() const noexcept {
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// NOTE: Ardour will unmap the window instead of closing the editor. When
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// the window is unmapped `wine_window` doesn't exist and any X11
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// function calls involving it will fail. All functions called from
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// here should be able to handle that cleanly.
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try {
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std::unique_ptr<xcb_generic_event_t> generic_event;
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while (generic_event.reset(xcb_poll_for_event(x11_connection.get())),
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generic_event != nullptr) {
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const uint8_t event_type =
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generic_event->response_type & xcb_event_type_mask;
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switch (event_type) {
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// We're listening for `ConfigureNotify` events on the topmost
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// window before the root window, i.e. the window that's
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// actually going to get dragged around the by the user. In most
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// cases this is the same as `parent_window`. When either this
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// window gets moved, or when the user moves his mouse over our
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// window, the local coordinates should be updated. The
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// additional `EnterWindow` check is sometimes necessary for
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// using multiple editor windows within a single plugin group.
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case XCB_CONFIGURE_NOTIFY:
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if (!use_xembed) {
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fix_local_coordinates();
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}
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break;
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// Start the XEmbed procedure when the window becomes visible,
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// since most hosts will only show the window after the plugin
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// has embedded itself into it.
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case XCB_VISIBILITY_NOTIFY:
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if (use_xembed) {
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do_xembed();
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}
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break;
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// We want to grab keyboard input focus when the user hovers
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// over our embedded Wine window AND that window is a child of
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// the currently active window. This ensures that the behavior
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// is similar to what you'd expect of a native application,
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// without grabbing input focus when accidentally hovering over
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// a yabridge window in the background. The `FocusIn` is needed
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// for when returning to the main plugin window after closing a
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// dialog, since that often won't trigger an `EnterNotify'.
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case XCB_ENTER_NOTIFY:
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case XCB_FOCUS_IN:
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if (!use_xembed) {
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fix_local_coordinates();
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}
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// In case the WM somehow does not support
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// `_NET_ACTIVE_WINDOW`, a more naive focus grabbing method
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// implemented in the `WM_PARENTNOTIFY` handler will be
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// used.
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if (supports_ewmh_active_window() &&
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is_wine_window_active()) {
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set_input_focus(true);
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}
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break;
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// When the user moves their mouse away from the Wine window
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// _while the window provided by the host it is contained in is
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// still active_, we will give back keyboard focus to that
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// window. This for instance allows you to still use the search
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// bar in REAPER's FX window. This distinction is important,
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// because we do not want to mess with keyboard focus when
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// hovering over the window while for instance a dialog is open.
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case XCB_LEAVE_NOTIFY: {
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const auto event =
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reinterpret_cast<xcb_leave_notify_event_t*>(
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generic_event.get());
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// This extra check for the `NonlinearVirtual` detail is
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// important (see
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// https://www.x.org/releases/X11R7.5/doc/x11proto/proto.html
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// for more information on what this actually means). I've
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// only seen this issue with the Tokyo Dawn Records plugins,
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// but a plugin may create a popup window that acts as a
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// dropdown without actually activating that window (unlike
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// with an actual Win32 dropdown menu). Without this check
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// these fake dropdowns would immediately close when
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// hovering over them.
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if (event->detail != XCB_NOTIFY_DETAIL_NONLINEAR_VIRTUAL &&
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supports_ewmh_active_window() &&
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is_wine_window_active()) {
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set_input_focus(false);
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}
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} break;
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}
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}
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} catch (const std::runtime_error& error) {
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std::cerr << error.what() << std::endl;
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}
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}
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HWND Editor::get_win32_handle() const noexcept {
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// FIXME: The double embed and XEmbed options don't work together right now
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if (win32_child_window && !use_xembed) {
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return win32_child_window->handle;
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} else {
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return win32_window.handle;
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}
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}
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void Editor::fix_local_coordinates() const {
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if (use_xembed) {
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return;
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}
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|
// We're purposely not using XEmbed here. This has the consequence that wine
|
|
// still thinks that any X and Y coordinates are relative to the x11 window
|
|
// root instead of the parent window provided by the DAW, causing all sorts
|
|
// of GUI interactions to break. To alleviate this we'll just lie to Wine
|
|
// and tell it that it's located at the parent window's location on the root
|
|
// window. We also will keep the child window at its largest possible size
|
|
// to allow for smooth resizing. This works because the embedding hierarchy
|
|
// is DAW window -> Win32 window (created in this class) -> VST plugin
|
|
// window created by the plugin itself. In this case it doesn't matter that
|
|
// the Win32 window is larger than the part of the client area the plugin
|
|
// draws to since any excess will be clipped off by the parent window.
|
|
const xcb_window_t root = get_root_window(*x11_connection, parent_window);
|
|
|
|
// We can't directly use the `event.x` and `event.y` coordinates because the
|
|
// parent window may also be embedded inside another window.
|
|
// NOTE: Tracktion Waveform uses client side decorations, and for VST2
|
|
// plugins they forgot to add a separate parent window that's already
|
|
// offset correctly. Instead, they'll have the plugin embed itself
|
|
// inside directly inside of the dialog, and Waveform then moves the
|
|
// window 27 pixels down. That's why we cannot use `parent_window`
|
|
// here.
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_translate_coordinates_cookie_t translate_cookie =
|
|
xcb_translate_coordinates(x11_connection.get(), wine_window, root, 0,
|
|
0);
|
|
const std::unique_ptr<xcb_translate_coordinates_reply_t>
|
|
translated_coordinates(xcb_translate_coordinates_reply(
|
|
x11_connection.get(), translate_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
xcb_configure_notify_event_t translated_event{};
|
|
translated_event.response_type = XCB_CONFIGURE_NOTIFY;
|
|
translated_event.event = wine_window;
|
|
translated_event.window = wine_window;
|
|
// This should be set to the same sizes the window was created on. Since
|
|
// we're not using `SetWindowPos` to resize the Window, Wine can get a bit
|
|
// confused when we suddenly report a different client area size. Without
|
|
// this certain plugins (such as those by Valhalla DSP) would break.
|
|
translated_event.width = client_area.width;
|
|
translated_event.height = client_area.height;
|
|
translated_event.x = translated_coordinates->dst_x;
|
|
translated_event.y = translated_coordinates->dst_y;
|
|
|
|
xcb_send_event(
|
|
x11_connection.get(), false, wine_window,
|
|
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
|
|
reinterpret_cast<char*>(&translated_event));
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
void Editor::set_input_focus(bool grab) const {
|
|
const xcb_window_t focus_target = grab ? parent_window : topmost_window;
|
|
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_input_focus_cookie_t focus_cookie =
|
|
xcb_get_input_focus(x11_connection.get());
|
|
const std::unique_ptr<xcb_get_input_focus_reply_t> focus_reply(
|
|
xcb_get_input_focus_reply(x11_connection.get(), focus_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
// Calling `set_input_focus(true)` can trigger another `FocusIn` event,
|
|
// which will then once again call `set_input_focus(true)`. To work around
|
|
// this we prevent unnecessary repeat keyboard focus grabs.
|
|
// One thing that slightly complicates this is the use of unmapped input
|
|
// proxy windows. When `topmost_window` gets foccused, some hosts will
|
|
// reassign input focus to such a proxy window. To avoid fighting over
|
|
// focus, when grabbing focus we don't just check whether `current_focus`
|
|
// and `focus_target` are the same window but we'll also allow
|
|
// `current_focus` to be a child of `focus_target`.
|
|
const xcb_window_t current_focus = focus_reply->focus;
|
|
if (current_focus == focus_target ||
|
|
(grab && is_child_window_or_same(*x11_connection, current_focus,
|
|
focus_target))) {
|
|
return;
|
|
}
|
|
|
|
// Explicitly request input focus when the user interacts with the window.
|
|
// Without this `topmost_window` will capture all keyboard events in most
|
|
// hosts. Ideally we would just do this whenever the child window calls
|
|
// `SetFocus()` (or no handling should be necessary), but as far as I'm
|
|
// aware there is no way to do this. Right now we will grab input focus when
|
|
// the user hovers over the Wine window while the window it is contained in
|
|
// (the one provided by the host) is active. Keyboard focus will be given
|
|
// back to that window when the user moves their mouse outside of the Wine
|
|
// window while the host's window is still active (that's an important
|
|
// detail, since plugins may have dialogs).
|
|
// XXX: In theory we wouldn't have to do this for VST3 because
|
|
// `IPlugView::onKey{Down,Up}` should handle all keyboard events. But
|
|
// in practice a lot of hosts don't use that, so we still need to grab
|
|
// focus ourselves.
|
|
xcb_set_input_focus(x11_connection.get(), XCB_INPUT_FOCUS_PARENT,
|
|
focus_target, XCB_CURRENT_TIME);
|
|
xcb_flush(x11_connection.get());
|
|
}
|
|
|
|
void Editor::maybe_run_timer_proc() {
|
|
if (idle_timer_proc) {
|
|
(*idle_timer_proc)();
|
|
}
|
|
}
|
|
|
|
bool Editor::is_wine_window_active() const {
|
|
if (!supports_ewmh_active_window()) {
|
|
return false;
|
|
}
|
|
|
|
// We will only grab focus when the Wine window is active. To do this we'll
|
|
// read the `_NET_ACTIVE_WINDOW` property from the root window (which can
|
|
// change when the window gets moved to another screen, so we won't cache
|
|
// this).
|
|
const xcb_window_t root_window =
|
|
get_root_window(*x11_connection, wine_window);
|
|
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_property_cookie_t property_cookie =
|
|
xcb_get_property(x11_connection.get(), false, root_window,
|
|
active_window_property, XCB_ATOM_WINDOW, 0, 1);
|
|
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
|
|
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const xcb_window_t active_window = *static_cast<xcb_window_t*>(
|
|
xcb_get_property_value(property_reply.get()));
|
|
|
|
return is_child_window_or_same(*x11_connection, wine_window, active_window);
|
|
}
|
|
|
|
bool Editor::supports_ewmh_active_window() const {
|
|
if (supports_ewmh_active_window_cache) {
|
|
return *supports_ewmh_active_window_cache;
|
|
}
|
|
|
|
// It could be that the `_NET_ACTIVE_WINDOW` atom exists (because it was
|
|
// created by another application) but that the root window does not have
|
|
// the property
|
|
if (active_window_property == XCB_ATOM_NONE) {
|
|
supports_ewmh_active_window_cache = false;
|
|
return false;
|
|
}
|
|
|
|
const xcb_window_t root_window =
|
|
get_root_window(*x11_connection, wine_window);
|
|
|
|
// If the `_NET_ACTIVE_WINDOW` property does not exist on the root window,
|
|
// the returned property type will be `XCB_ATOM_NONE` as specified in the
|
|
// X11 manual
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_get_property_cookie_t property_cookie =
|
|
xcb_get_property(x11_connection.get(), false, root_window,
|
|
active_window_property, XCB_ATOM_WINDOW, 0, 1);
|
|
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
|
|
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const bool active_window_property_exists =
|
|
property_reply->type != XCB_ATOM_NONE;
|
|
supports_ewmh_active_window_cache = active_window_property_exists;
|
|
|
|
return active_window_property_exists;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
|
|
void Editor::send_xembed_message(xcb_window_t window,
|
|
uint32_t message,
|
|
uint32_t detail,
|
|
uint32_t data1,
|
|
uint32_t data2) const noexcept {
|
|
xcb_client_message_event_t event{};
|
|
event.response_type = XCB_CLIENT_MESSAGE;
|
|
event.type = xcb_xembed_message;
|
|
event.window = window;
|
|
event.format = 32;
|
|
event.data.data32[0] = XCB_CURRENT_TIME;
|
|
event.data.data32[1] = message;
|
|
event.data.data32[2] = detail;
|
|
event.data.data32[3] = data1;
|
|
event.data.data32[4] = data2;
|
|
|
|
xcb_send_event(x11_connection.get(), false, window, XCB_EVENT_MASK_NO_EVENT,
|
|
reinterpret_cast<char*>(&event));
|
|
}
|
|
|
|
void Editor::do_xembed() const {
|
|
if (!use_xembed) {
|
|
return;
|
|
}
|
|
|
|
// If we're embedding using XEmbed, then we'll have to go through the whole
|
|
// XEmbed dance here. See the spec for more information on how this works:
|
|
// https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle
|
|
xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0, 0);
|
|
xcb_flush(x11_connection.get());
|
|
|
|
// Let the Wine window know it's being embedded into the parent window
|
|
send_xembed_message(wine_window, xembed_embedded_notify_msg, 0,
|
|
parent_window, xembed_protocol_version);
|
|
send_xembed_message(wine_window, xembed_focus_in_msg, xembed_focus_first, 0,
|
|
0);
|
|
send_xembed_message(wine_window, xembed_window_activate_msg, 0, 0, 0);
|
|
xcb_flush(x11_connection.get());
|
|
|
|
xcb_map_window(x11_connection.get(), wine_window);
|
|
xcb_flush(x11_connection.get());
|
|
|
|
ShowWindow(win32_window.handle, SW_SHOWNORMAL);
|
|
}
|
|
|
|
LRESULT CALLBACK window_proc(HWND handle,
|
|
UINT message,
|
|
WPARAM wParam,
|
|
LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_CREATE: {
|
|
const auto window_parameters =
|
|
reinterpret_cast<CREATESTRUCT*>(lParam);
|
|
const auto editor =
|
|
static_cast<Editor*>(window_parameters->lpCreateParams);
|
|
if (!editor) {
|
|
break;
|
|
}
|
|
|
|
// Sent when the window is first being created. `lParam` here
|
|
// contains the last argument of `CreateWindowEx`, which was a
|
|
// pointer to the `Editor` object. We need to attach this to the
|
|
// window handle so we can access our VST plugin instance later.
|
|
SetWindowLongPtr(
|
|
handle, GWLP_USERDATA,
|
|
static_cast<LONG_PTR>(reinterpret_cast<size_t>(editor)));
|
|
} break;
|
|
// Setting `SWP_NOCOPYBITS` somewhat reduces flickering on
|
|
// `fix_local_coordinates()` calls with plugins that don't do double
|
|
// buffering since it speeds up the redrawing process.
|
|
case WM_WINDOWPOSCHANGING: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || editor->use_xembed) {
|
|
break;
|
|
}
|
|
|
|
WINDOWPOS* info = reinterpret_cast<WINDOWPOS*>(lParam);
|
|
info->flags |= SWP_NOCOPYBITS | SWP_DEFERERASE;
|
|
} break;
|
|
case WM_TIMER: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || wParam != idle_timer_id) {
|
|
break;
|
|
}
|
|
|
|
// We'll send idle messages on a timer for VST2 plugins. This way
|
|
// the plugin will get keep periodically updating its editor either
|
|
// when the host sends `effEditIdle` themself, or periodically when
|
|
// the GUI is being blocked by a dropdown or a message box.
|
|
editor->maybe_run_timer_proc();
|
|
return 0;
|
|
} break;
|
|
// In case the WM does not support the EWMH active window property,
|
|
// we'll fall back to grabbing focus when the user clicks on the window
|
|
// by listening to the generated `WM_PARENTNOTIFY` messages. Otherwise
|
|
// we have some more sophisticated behaviour using `EnterNotify` and
|
|
// `LeaveNotify` X11 events. This will only be necessary for very
|
|
// barebones window managers.
|
|
case WM_PARENTNOTIFY: {
|
|
auto editor = reinterpret_cast<Editor*>(
|
|
GetWindowLongPtr(handle, GWLP_USERDATA));
|
|
if (!editor || editor->supports_ewmh_active_window()) {
|
|
break;
|
|
}
|
|
|
|
editor->set_input_focus(true);
|
|
} break;
|
|
// HACK: JUCE (spuriously?) causes the cursor to be set to an empty
|
|
// cursor from time to time while interacting with the plugins.
|
|
// And Anaglyph seems to always hide the cursor when interacting
|
|
// with the GUI while the transport is running. As a simple
|
|
// workaround, we can just reset the cursor back to the default
|
|
// arrow when this happens. Plugins that hide the cursor while
|
|
// dragging a knob seem to still work fine despite this (based on
|
|
// TDR, Voxengo, and KiloHearts plugins). If at some point a
|
|
// plugin _does_ legitimately need to hide the cursor, we can
|
|
// always add a `yabridge.toml` compatibilty option just for those
|
|
// plugin and keep this as a default.
|
|
case WM_SETCURSOR: {
|
|
if (GetCursor() == nullptr) {
|
|
SetCursor(arrow_cursor);
|
|
}
|
|
} break;
|
|
}
|
|
|
|
return DefWindowProc(handle, message, wParam, lParam);
|
|
}
|
|
|
|
boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
|
|
xcb_connection_t& x11_connection,
|
|
xcb_window_t starting_at) {
|
|
xcb_window_t current_window = starting_at;
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, starting_at);
|
|
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
const xcb_window_t root = query_reply->root;
|
|
boost::container::small_vector<xcb_window_t, 8> ancestor_windows{
|
|
current_window};
|
|
while (query_reply->parent != root) {
|
|
current_window = query_reply->parent;
|
|
ancestor_windows.push_back(current_window);
|
|
|
|
query_cookie = xcb_query_tree(&x11_connection, current_window);
|
|
query_reply.reset(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
}
|
|
|
|
return ancestor_windows;
|
|
}
|
|
|
|
bool is_child_window_or_same(
|
|
xcb_connection_t& x11_connection,
|
|
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
|
|
xcb_window_t child,
|
|
xcb_window_t parent) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, child);
|
|
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
xcb_window_t current_window = child;
|
|
while (query_reply->parent != XCB_NONE) {
|
|
if (current_window == parent) {
|
|
return true;
|
|
}
|
|
|
|
current_window = query_reply->parent;
|
|
|
|
query_cookie = xcb_query_tree(&x11_connection, current_window);
|
|
query_reply.reset(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
xcb_atom_t get_atom_by_name(xcb_connection_t& x11_connection,
|
|
const char* atom_name) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
xcb_intern_atom_cookie_t atom_cookie =
|
|
xcb_intern_atom(&x11_connection, true, strlen(atom_name), atom_name);
|
|
std::unique_ptr<xcb_intern_atom_reply_t> atom_reply(
|
|
xcb_intern_atom_reply(&x11_connection, atom_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
return atom_reply->atom;
|
|
}
|
|
|
|
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept {
|
|
xcb_screen_iterator_t iter =
|
|
xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
|
|
|
|
// Find the maximum dimensions the window would have to be to be able to be
|
|
// fullscreened on any screen, disregarding the possibility that someone
|
|
// would try to stretch the window accross all displays (because who would
|
|
// do such a thing?)
|
|
Size maximum_screen_size{};
|
|
while (iter.rem > 0) {
|
|
maximum_screen_size.width =
|
|
std::max(maximum_screen_size.width, iter.data->width_in_pixels);
|
|
maximum_screen_size.height =
|
|
std::max(maximum_screen_size.height, iter.data->height_in_pixels);
|
|
|
|
xcb_screen_next(&iter);
|
|
}
|
|
|
|
return maximum_screen_size;
|
|
}
|
|
|
|
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
|
|
xcb_window_t window) {
|
|
xcb_generic_error_t* error = nullptr;
|
|
const xcb_query_tree_cookie_t query_cookie =
|
|
xcb_query_tree(&x11_connection, window);
|
|
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
|
|
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
|
|
THROW_X11_ERROR(error);
|
|
|
|
return query_reply->root;
|
|
}
|
|
|
|
xcb_window_t get_x11_handle(HWND win32_handle) noexcept {
|
|
return reinterpret_cast<size_t>(
|
|
GetProp(win32_handle, "__wine_x11_whole_window"));
|
|
}
|
|
|
|
ATOM get_window_class() noexcept {
|
|
// Lazily iniitialize our window class
|
|
static ATOM window_class_handle = 0;
|
|
if (!window_class_handle) {
|
|
WNDCLASSEX window_class{};
|
|
|
|
// XXX: We could also add a background here. This would get rid of any
|
|
// artifacts on hosts that don't resize the window properly (e.g.
|
|
// REAPER with VST2 plugins), but it can also cause that background
|
|
// to briefly become visible on a call to `fix_local_coordinates()`
|
|
// which can look very jarring.
|
|
window_class.cbSize = sizeof(WNDCLASSEX);
|
|
window_class.style = CS_DBLCLKS;
|
|
window_class.lpfnWndProc = window_proc;
|
|
window_class.hInstance = GetModuleHandle(nullptr);
|
|
window_class.hCursor = arrow_cursor;
|
|
window_class.lpszClassName = "yabridge plugin";
|
|
|
|
window_class_handle = RegisterClassEx(&window_class);
|
|
}
|
|
|
|
return window_class_handle;
|
|
}
|
|
|
|
#undef THROW_X11_ERROR
|