Files
yabridge/src/wine-host/editor.cpp
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2021-07-11 14:05:09 +02:00

870 lines
39 KiB
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// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "editor.h"
#include <iostream>
#include <boost/container/small_vector.hpp>
using namespace std::literals::chrono_literals;
// A catchable alternative to `assert()`. Normally all of our `assert(!error)`
// should never fail, except for when Ardour hides the editor window without
// closing the editor. In those case some of our X11 function calls may r turn
// errors. When this happens we want to be able to catch them in
// `handle_x11_events()`.
//
// Since we use `std::unique_ptr<T>` for all xcb replies, throwing won't result
// in any memory leaks.
#define THROW_X11_ERROR(error) \
do { \
if (error) { \
free(error); \
throw std::runtime_error("X11 error in " + \
std::string(__PRETTY_FUNCTION__)); \
} \
} while (0)
/**
* The Win32 timer ID we'll use to periodically call the VST2 `effeditidle`
* function with. We have to do this on a timer because the function has to be
* called from the GUI thread, and it should also be called while the Win32
* event loop is being blocked (for instance when a plugin opens a dropdown
* menu).
*/
constexpr size_t idle_timer_id = 1337;
/**
* The name of the X11 property on the root window used to denote the active
* window in EWMH compliant window managers.
*/
constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW";
// `xdnd_aware_property_name` was moved to `editor.h` so the unity build
// succeeds
/**
* Client message name for XEmbed messages. See
* https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html.
*/
constexpr char xembed_message_name[] = "_XEMBED";
// Constants from the XEmbed spec
constexpr uint32_t xembed_protocol_version = 0;
constexpr uint32_t xembed_embedded_notify_msg = 0;
constexpr uint32_t xembed_window_activate_msg = 1;
constexpr uint32_t xembed_focus_in_msg = 4;
constexpr uint32_t xembed_focus_first = 1;
static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
/**
* Find the the ancestors for the given window. This returns a list of window
* IDs that starts wit h`starting_at`, and then iteratively contains the parent
* of the previous window in the list until we reach the root window. The
* topmost window (i.e. the window that will show up in the user's window
* manager) will be the last window in this list.
*
* @param x11_connection The X11 connection to use.
* @param starting_at The window we want to know the ancestor windows of.
*
* @return A non-empty list containing `starting_at` and all of its ancestor
* windows `starting_at`.
*/
boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
xcb_connection_t& x11_connection,
xcb_window_t starting_at);
/**
* Check whether `child` is a descendant of `parent` or the same window. Used
* during focus checks to only grab focus when needed.
*
* @param x11_connection The X11 connection to use.
* @param child The potential child window.
* @param parent The potential parent window.
*
* @return Whether `child` is a descendant of or the same window as `parent.`
*/
bool is_child_window_or_same(xcb_connection_t& x11_connection,
xcb_window_t child,
xcb_window_t parent);
/**
* Compute the size a window would have to be to be allowed to fullscreened on
* any of the connected screens.
*/
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept;
/**
* Get the root window for the specified window. The returned root window will
* depend on the screen the window is on.
*/
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
xcb_window_t window);
/**
* Return the X11 window handle for the window if it's currently open.
*/
xcb_window_t get_x11_handle(HWND win32_handle) noexcept;
/**
* Return a handle to the window class used for all Win32 windows created by
* yabridge.
*/
ATOM get_window_class() noexcept;
DeferredWindow::DeferredWindow(MainContext& main_context,
std::shared_ptr<xcb_connection_t> x11_connection,
HWND window) noexcept
: handle(window),
main_context(main_context),
x11_connection(x11_connection) {}
DeferredWindow::~DeferredWindow() noexcept {
// NOTE: For some rason, Wine will sometimes try to delete a window twice if
// the parent window no longer exists. I've only seen this cause
// issues with plugins that hang when their window is hidden, like the
// iZotope Rx plugins. In Renoise this would otherwise trigger an X11
// error every time you close such a plugin's editor, and in other
// DAWs I've also seen it happen from time to time.
try {
const xcb_window_t wine_window = get_x11_handle(handle);
const xcb_window_t root_window =
get_root_window(*x11_connection, wine_window);
xcb_reparent_window(x11_connection.get(), wine_window, root_window, 0,
0);
} catch (const std::runtime_error& error) {
std::cerr << error.what() << std::endl;
}
// XXX: We are already deferring this closing by posting `WM_CLOSE` to the
// message loop instead of calling `DestroyWindow()` ourselves, but we
// can take it one step further. If we post this message directly then
// we might still get a delay, for instance if our event loop timer
// would tick exactly between `IPlugView::removed()` and
// `IPlugView::~IPlugView`. Delaying this seems to be a best of both
// worlds solution that works as expected in every host I've tested.
try {
std::shared_ptr<boost::asio::steady_timer> destroy_timer =
std::make_shared<boost::asio::steady_timer>(main_context.context);
destroy_timer->expires_after(1s);
// Note that we capture a copy of `destroy_timer` here. This way we
// don't have to manage the timer instance ourselves as it will just
// clean itself up after this lambda gets called.
destroy_timer->async_wait([destroy_timer, handle = this->handle,
x11_connection = this->x11_connection](
const boost::system::error_code& error) {
if (error.failed()) {
return;
}
// This is the flush for the reparent done above. We'll also do this
// as late as possible to prevent the window from being drawn in the
// meantime, as that would cause flickering.
xcb_flush(x11_connection.get());
// The actual destroying will happen as part of the Win32 message
// loop
PostMessage(handle, WM_CLOSE, 0, 0);
});
} catch (const std::bad_alloc&) {
// If we can't allocate the timer, then we probably have bigger worries
// than not cleaning up a window
}
}
Editor::Editor(MainContext& main_context,
const Configuration& config,
const size_t parent_window_handle,
std::optional<fu2::unique_function<void()>> timer_proc)
: use_xembed(config.editor_xembed),
x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect),
dnd_proxy_handle(WineXdndProxy::get_handle()),
client_area(get_maximum_screen_dimensions(*x11_connection)),
// Create a window without any decoratiosn for easy embedding. The
// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
// be drawn without any decorations (making resizes behave as you'd
// expect) and also causes mouse coordinates to be relative to the window
// itself.
win32_window(main_context,
x11_connection,
CreateWindowEx(WS_EX_TOOLWINDOW,
reinterpret_cast<LPCSTR>(get_window_class()),
"yabridge plugin",
WS_POPUP,
CW_USEDEFAULT,
CW_USEDEFAULT,
client_area.width,
client_area.height,
nullptr,
nullptr,
GetModuleHandle(nullptr),
this)),
// If `config.editor_double_embed` is set, then we'll also create a child
// window in `win32_child_window`. If we do this before calling
// `ShowWindow()` on `win32_window` we'll run into X11 errors.
win32_child_window(std::nullopt),
idle_timer(
timer_proc
? Win32Timer(
win32_window.handle,
idle_timer_id,
std::chrono::duration_cast<std::chrono::milliseconds>(
config.event_loop_interval())
.count())
: Win32Timer()),
idle_timer_proc(std::move(timer_proc)),
parent_window(parent_window_handle),
wine_window(get_x11_handle(win32_window.handle)),
topmost_window(
find_ancestor_windows(*x11_connection, parent_window).back()) {
// Used for input focus grabbing to only grab focus when the window is
// active. In case the atom does not exist or the WM does not support this
// hint, we'll print a warning and fall back to grabbing focus when the user
// clicks on the window (which should trigger a `WM_PARENTNOTIFY`).
active_window_property =
get_atom_by_name(*x11_connection, active_window_property_name);
if (!supports_ewmh_active_window()) {
std::cerr << "WARNING: The current window manager does not support the"
<< std::endl;
std::cerr << " '" << active_window_property_name
<< "' property. Falling back to a" << std::endl;
std::cerr << " less reliable keyboard input grabbing method."
<< std::endl;
}
// If the `editor_force_dnd` option is set, we'll strip `XdndAware` from all
// of `wine_window`'s ancestors (including `parent_window`) to forcefully
// enable drag-and-drop support in REAPER. See the docstring on
// `Configuration::editor_force_dnd` and the option description in the
// readme for more information.
if (config.editor_force_dnd) {
const xcb_atom_t xcb_xdnd_aware_property =
get_atom_by_name(*x11_connection, xdnd_aware_property_name);
for (const xcb_window_t& window :
find_ancestor_windows(*x11_connection, parent_window)) {
xcb_delete_property(x11_connection.get(), window,
xcb_xdnd_aware_property);
}
}
// When using XEmbed we'll need the atoms for the corresponding properties
if (use_xembed) {
xcb_xembed_message =
get_atom_by_name(*x11_connection, xembed_message_name);
}
// When not using XEmbed, Wine will interpret any local coordinates as
// global coordinates. To work around this we'll tell the Wine window it's
// located at its actual coordinates on screen rather than somewhere within.
// For robustness's sake this should be done both when the actual window the
// Wine window is embedded in (which may not be the parent window) is moved
// or resized, and when the user moves his mouse over the window because
// this is sometimes needed for plugin groups. We also listen for
// EnterNotify and LeaveNotify events on the Wine window so we can grab and
// release input focus as necessary.
// If we do enable XEmbed support, we'll also listen for visibility changes
// and trigger the embedding when the window becomes visible
const uint32_t topmost_event_mask =
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_VISIBILITY_CHANGE;
xcb_change_window_attributes(x11_connection.get(), topmost_window,
XCB_CW_EVENT_MASK, &topmost_event_mask);
const uint32_t parent_event_mask =
XCB_EVENT_MASK_FOCUS_CHANGE | XCB_EVENT_MASK_ENTER_WINDOW |
XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_VISIBILITY_CHANGE;
xcb_change_window_attributes(x11_connection.get(), parent_window,
XCB_CW_EVENT_MASK, &parent_event_mask);
xcb_flush(x11_connection.get());
if (use_xembed) {
// This call alone doesn't do anything. We need to call this function a
// second time on visibility change because Wine's XEmbed implementation
// does not work properly (which is why we remvoed XEmbed support in the
// first place).
do_xembed();
} else {
// Embed the Win32 window into the window provided by the host. Instead
// of using the XEmbed protocol, we'll register a few events and manage
// the child window ourselves. This is a hack to work around the issue's
// described in `Editor`'s docstring'.
xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0,
0);
xcb_flush(x11_connection.get());
// If we're using the double embedding option, then the child window
// should only be created after the parent window is visible
ShowWindow(win32_window.handle, SW_SHOWNORMAL);
if (config.editor_double_embed) {
// As explained above, we can't do this directly in the initializer
// list
win32_child_window.emplace(
main_context, x11_connection,
CreateWindowEx(WS_EX_TOOLWINDOW,
reinterpret_cast<LPCSTR>(get_window_class()),
"yabridge plugin child", WS_CHILD, CW_USEDEFAULT,
CW_USEDEFAULT, client_area.width,
client_area.height, win32_window.handle, nullptr,
GetModuleHandle(nullptr), this));
ShowWindow(win32_child_window->handle, SW_SHOWNORMAL);
}
// HACK: I can't seem to figure why the initial reparent would fail on
// this particular i3 config in a way that I'm unable to
// reproduce, but if it doesn't work the first time, just keep
// trying!
//
// https://github.com/robot-vdh/yabridge/issues/40
xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0,
0);
xcb_flush(x11_connection.get());
}
// Set up our proxy for translating Wine drag-and-drop events into XDND
// events
// TODO: We're going to need to store this somewhere to pass the events
WineXdndProxy::get_handle();
}
void Editor::handle_x11_events() const noexcept {
// NOTE: Ardour will unmap the window instead of closing the editor. When
// the window is unmapped `wine_window` doesn't exist and any X11
// function calls involving it will fail. All functions called from
// here should be able to handle that cleanly.
try {
std::unique_ptr<xcb_generic_event_t> generic_event;
while (generic_event.reset(xcb_poll_for_event(x11_connection.get())),
generic_event != nullptr) {
const uint8_t event_type =
generic_event->response_type & xcb_event_type_mask;
switch (event_type) {
// We're listening for `ConfigureNotify` events on the topmost
// window before the root window, i.e. the window that's
// actually going to get dragged around the by the user. In most
// cases this is the same as `parent_window`. When either this
// window gets moved, or when the user moves his mouse over our
// window, the local coordinates should be updated. The
// additional `EnterWindow` check is sometimes necessary for
// using multiple editor windows within a single plugin group.
case XCB_CONFIGURE_NOTIFY:
if (!use_xembed) {
fix_local_coordinates();
}
break;
// Start the XEmbed procedure when the window becomes visible,
// since most hosts will only show the window after the plugin
// has embedded itself into it.
case XCB_VISIBILITY_NOTIFY:
if (use_xembed) {
do_xembed();
}
break;
// We want to grab keyboard input focus when the user hovers
// over our embedded Wine window AND that window is a child of
// the currently active window. This ensures that the behavior
// is similar to what you'd expect of a native application,
// without grabbing input focus when accidentally hovering over
// a yabridge window in the background. The `FocusIn` is needed
// for when returning to the main plugin window after closing a
// dialog, since that often won't trigger an `EnterNotify'.
case XCB_ENTER_NOTIFY:
case XCB_FOCUS_IN:
if (!use_xembed) {
fix_local_coordinates();
}
// In case the WM somehow does not support
// `_NET_ACTIVE_WINDOW`, a more naive focus grabbing method
// implemented in the `WM_PARENTNOTIFY` handler will be
// used.
if (supports_ewmh_active_window() &&
is_wine_window_active()) {
set_input_focus(true);
}
break;
// When the user moves their mouse away from the Wine window
// _while the window provided by the host it is contained in is
// still active_, we will give back keyboard focus to that
// window. This for instance allows you to still use the search
// bar in REAPER's FX window. This distinction is important,
// because we do not want to mess with keyboard focus when
// hovering over the window while for instance a dialog is open.
case XCB_LEAVE_NOTIFY: {
const auto event =
reinterpret_cast<xcb_leave_notify_event_t*>(
generic_event.get());
// This extra check for the `NonlinearVirtual` detail is
// important (see
// https://www.x.org/releases/X11R7.5/doc/x11proto/proto.html
// for more information on what this actually means). I've
// only seen this issue with the Tokyo Dawn Records plugins,
// but a plugin may create a popup window that acts as a
// dropdown without actually activating that window (unlike
// with an actual Win32 dropdown menu). Without this check
// these fake dropdowns would immediately close when
// hovering over them.
if (event->detail != XCB_NOTIFY_DETAIL_NONLINEAR_VIRTUAL &&
supports_ewmh_active_window() &&
is_wine_window_active()) {
set_input_focus(false);
}
} break;
}
}
} catch (const std::runtime_error& error) {
std::cerr << error.what() << std::endl;
}
}
HWND Editor::get_win32_handle() const noexcept {
// FIXME: The double embed and XEmbed options don't work together right now
if (win32_child_window && !use_xembed) {
return win32_child_window->handle;
} else {
return win32_window.handle;
}
}
void Editor::fix_local_coordinates() const {
if (use_xembed) {
return;
}
// We're purposely not using XEmbed here. This has the consequence that wine
// still thinks that any X and Y coordinates are relative to the x11 window
// root instead of the parent window provided by the DAW, causing all sorts
// of GUI interactions to break. To alleviate this we'll just lie to Wine
// and tell it that it's located at the parent window's location on the root
// window. We also will keep the child window at its largest possible size
// to allow for smooth resizing. This works because the embedding hierarchy
// is DAW window -> Win32 window (created in this class) -> VST plugin
// window created by the plugin itself. In this case it doesn't matter that
// the Win32 window is larger than the part of the client area the plugin
// draws to since any excess will be clipped off by the parent window.
const xcb_window_t root = get_root_window(*x11_connection, parent_window);
// We can't directly use the `event.x` and `event.y` coordinates because the
// parent window may also be embedded inside another window.
// NOTE: Tracktion Waveform uses client side decorations, and for VST2
// plugins they forgot to add a separate parent window that's already
// offset correctly. Instead, they'll have the plugin embed itself
// inside directly inside of the dialog, and Waveform then moves the
// window 27 pixels down. That's why we cannot use `parent_window`
// here.
xcb_generic_error_t* error = nullptr;
const xcb_translate_coordinates_cookie_t translate_cookie =
xcb_translate_coordinates(x11_connection.get(), wine_window, root, 0,
0);
const std::unique_ptr<xcb_translate_coordinates_reply_t>
translated_coordinates(xcb_translate_coordinates_reply(
x11_connection.get(), translate_cookie, &error));
THROW_X11_ERROR(error);
xcb_configure_notify_event_t translated_event{};
translated_event.response_type = XCB_CONFIGURE_NOTIFY;
translated_event.event = wine_window;
translated_event.window = wine_window;
// This should be set to the same sizes the window was created on. Since
// we're not using `SetWindowPos` to resize the Window, Wine can get a bit
// confused when we suddenly report a different client area size. Without
// this certain plugins (such as those by Valhalla DSP) would break.
translated_event.width = client_area.width;
translated_event.height = client_area.height;
translated_event.x = translated_coordinates->dst_x;
translated_event.y = translated_coordinates->dst_y;
xcb_send_event(
x11_connection.get(), false, wine_window,
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
reinterpret_cast<char*>(&translated_event));
xcb_flush(x11_connection.get());
}
void Editor::set_input_focus(bool grab) const {
const xcb_window_t focus_target = grab ? parent_window : topmost_window;
xcb_generic_error_t* error = nullptr;
const xcb_get_input_focus_cookie_t focus_cookie =
xcb_get_input_focus(x11_connection.get());
const std::unique_ptr<xcb_get_input_focus_reply_t> focus_reply(
xcb_get_input_focus_reply(x11_connection.get(), focus_cookie, &error));
THROW_X11_ERROR(error);
// Calling `set_input_focus(true)` can trigger another `FocusIn` event,
// which will then once again call `set_input_focus(true)`. To work around
// this we prevent unnecessary repeat keyboard focus grabs.
// One thing that slightly complicates this is the use of unmapped input
// proxy windows. When `topmost_window` gets foccused, some hosts will
// reassign input focus to such a proxy window. To avoid fighting over
// focus, when grabbing focus we don't just check whether `current_focus`
// and `focus_target` are the same window but we'll also allow
// `current_focus` to be a child of `focus_target`.
const xcb_window_t current_focus = focus_reply->focus;
if (current_focus == focus_target ||
(grab && is_child_window_or_same(*x11_connection, current_focus,
focus_target))) {
return;
}
// Explicitly request input focus when the user interacts with the window.
// Without this `topmost_window` will capture all keyboard events in most
// hosts. Ideally we would just do this whenever the child window calls
// `SetFocus()` (or no handling should be necessary), but as far as I'm
// aware there is no way to do this. Right now we will grab input focus when
// the user hovers over the Wine window while the window it is contained in
// (the one provided by the host) is active. Keyboard focus will be given
// back to that window when the user moves their mouse outside of the Wine
// window while the host's window is still active (that's an important
// detail, since plugins may have dialogs).
// XXX: In theory we wouldn't have to do this for VST3 because
// `IPlugView::onKey{Down,Up}` should handle all keyboard events. But
// in practice a lot of hosts don't use that, so we still need to grab
// focus ourselves.
xcb_set_input_focus(x11_connection.get(), XCB_INPUT_FOCUS_PARENT,
focus_target, XCB_CURRENT_TIME);
xcb_flush(x11_connection.get());
}
void Editor::maybe_run_timer_proc() {
if (idle_timer_proc) {
(*idle_timer_proc)();
}
}
bool Editor::is_wine_window_active() const {
if (!supports_ewmh_active_window()) {
return false;
}
// We will only grab focus when the Wine window is active. To do this we'll
// read the `_NET_ACTIVE_WINDOW` property from the root window (which can
// change when the window gets moved to another screen, so we won't cache
// this).
const xcb_window_t root_window =
get_root_window(*x11_connection, wine_window);
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection.get(), false, root_window,
active_window_property, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
THROW_X11_ERROR(error);
const xcb_window_t active_window = *static_cast<xcb_window_t*>(
xcb_get_property_value(property_reply.get()));
return is_child_window_or_same(*x11_connection, wine_window, active_window);
}
bool Editor::supports_ewmh_active_window() const {
if (supports_ewmh_active_window_cache) {
return *supports_ewmh_active_window_cache;
}
// It could be that the `_NET_ACTIVE_WINDOW` atom exists (because it was
// created by another application) but that the root window does not have
// the property
if (active_window_property == XCB_ATOM_NONE) {
supports_ewmh_active_window_cache = false;
return false;
}
const xcb_window_t root_window =
get_root_window(*x11_connection, wine_window);
// If the `_NET_ACTIVE_WINDOW` property does not exist on the root window,
// the returned property type will be `XCB_ATOM_NONE` as specified in the
// X11 manual
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection.get(), false, root_window,
active_window_property, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr<xcb_get_property_reply_t> property_reply(
xcb_get_property_reply(x11_connection.get(), property_cookie, &error));
THROW_X11_ERROR(error);
const bool active_window_property_exists =
property_reply->type != XCB_ATOM_NONE;
supports_ewmh_active_window_cache = active_window_property_exists;
return active_window_property_exists;
}
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
void Editor::send_xembed_message(xcb_window_t window,
uint32_t message,
uint32_t detail,
uint32_t data1,
uint32_t data2) const noexcept {
xcb_client_message_event_t event{};
event.response_type = XCB_CLIENT_MESSAGE;
event.type = xcb_xembed_message;
event.window = window;
event.format = 32;
event.data.data32[0] = XCB_CURRENT_TIME;
event.data.data32[1] = message;
event.data.data32[2] = detail;
event.data.data32[3] = data1;
event.data.data32[4] = data2;
xcb_send_event(x11_connection.get(), false, window, XCB_EVENT_MASK_NO_EVENT,
reinterpret_cast<char*>(&event));
}
void Editor::do_xembed() const {
if (!use_xembed) {
return;
}
// If we're embedding using XEmbed, then we'll have to go through the whole
// XEmbed dance here. See the spec for more information on how this works:
// https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle
xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0, 0);
xcb_flush(x11_connection.get());
// Let the Wine window know it's being embedded into the parent window
send_xembed_message(wine_window, xembed_embedded_notify_msg, 0,
parent_window, xembed_protocol_version);
send_xembed_message(wine_window, xembed_focus_in_msg, xembed_focus_first, 0,
0);
send_xembed_message(wine_window, xembed_window_activate_msg, 0, 0, 0);
xcb_flush(x11_connection.get());
xcb_map_window(x11_connection.get(), wine_window);
xcb_flush(x11_connection.get());
ShowWindow(win32_window.handle, SW_SHOWNORMAL);
}
LRESULT CALLBACK window_proc(HWND handle,
UINT message,
WPARAM wParam,
LPARAM lParam) {
switch (message) {
case WM_CREATE: {
const auto window_parameters =
reinterpret_cast<CREATESTRUCT*>(lParam);
const auto editor =
static_cast<Editor*>(window_parameters->lpCreateParams);
if (!editor) {
break;
}
// Sent when the window is first being created. `lParam` here
// contains the last argument of `CreateWindowEx`, which was a
// pointer to the `Editor` object. We need to attach this to the
// window handle so we can access our VST plugin instance later.
SetWindowLongPtr(
handle, GWLP_USERDATA,
static_cast<LONG_PTR>(reinterpret_cast<size_t>(editor)));
} break;
// Setting `SWP_NOCOPYBITS` somewhat reduces flickering on
// `fix_local_coordinates()` calls with plugins that don't do double
// buffering since it speeds up the redrawing process.
case WM_WINDOWPOSCHANGING: {
auto editor = reinterpret_cast<Editor*>(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || editor->use_xembed) {
break;
}
WINDOWPOS* info = reinterpret_cast<WINDOWPOS*>(lParam);
info->flags |= SWP_NOCOPYBITS | SWP_DEFERERASE;
} break;
case WM_TIMER: {
auto editor = reinterpret_cast<Editor*>(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || wParam != idle_timer_id) {
break;
}
// We'll send idle messages on a timer for VST2 plugins. This way
// the plugin will get keep periodically updating its editor either
// when the host sends `effEditIdle` themself, or periodically when
// the GUI is being blocked by a dropdown or a message box.
editor->maybe_run_timer_proc();
return 0;
} break;
// In case the WM does not support the EWMH active window property,
// we'll fall back to grabbing focus when the user clicks on the window
// by listening to the generated `WM_PARENTNOTIFY` messages. Otherwise
// we have some more sophisticated behaviour using `EnterNotify` and
// `LeaveNotify` X11 events. This will only be necessary for very
// barebones window managers.
case WM_PARENTNOTIFY: {
auto editor = reinterpret_cast<Editor*>(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || editor->supports_ewmh_active_window()) {
break;
}
editor->set_input_focus(true);
} break;
// HACK: JUCE (spuriously?) causes the cursor to be set to an empty
// cursor from time to time while interacting with the plugins.
// And Anaglyph seems to always hide the cursor when interacting
// with the GUI while the transport is running. As a simple
// workaround, we can just reset the cursor back to the default
// arrow when this happens. Plugins that hide the cursor while
// dragging a knob seem to still work fine despite this (based on
// TDR, Voxengo, and KiloHearts plugins). If at some point a
// plugin _does_ legitimately need to hide the cursor, we can
// always add a `yabridge.toml` compatibilty option just for those
// plugin and keep this as a default.
case WM_SETCURSOR: {
if (GetCursor() == nullptr) {
SetCursor(arrow_cursor);
}
} break;
}
return DefWindowProc(handle, message, wParam, lParam);
}
boost::container::small_vector<xcb_window_t, 8> find_ancestor_windows(
xcb_connection_t& x11_connection,
xcb_window_t starting_at) {
xcb_window_t current_window = starting_at;
xcb_generic_error_t* error = nullptr;
xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, starting_at);
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
const xcb_window_t root = query_reply->root;
boost::container::small_vector<xcb_window_t, 8> ancestor_windows{
current_window};
while (query_reply->parent != root) {
current_window = query_reply->parent;
ancestor_windows.push_back(current_window);
query_cookie = xcb_query_tree(&x11_connection, current_window);
query_reply.reset(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
}
return ancestor_windows;
}
bool is_child_window_or_same(
xcb_connection_t& x11_connection,
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
xcb_window_t child,
xcb_window_t parent) {
xcb_generic_error_t* error = nullptr;
xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, child);
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
xcb_window_t current_window = child;
while (query_reply->parent != XCB_NONE) {
if (current_window == parent) {
return true;
}
current_window = query_reply->parent;
query_cookie = xcb_query_tree(&x11_connection, current_window);
query_reply.reset(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
}
return false;
}
xcb_atom_t get_atom_by_name(xcb_connection_t& x11_connection,
const char* atom_name) {
xcb_generic_error_t* error = nullptr;
xcb_intern_atom_cookie_t atom_cookie =
xcb_intern_atom(&x11_connection, true, strlen(atom_name), atom_name);
std::unique_ptr<xcb_intern_atom_reply_t> atom_reply(
xcb_intern_atom_reply(&x11_connection, atom_cookie, &error));
THROW_X11_ERROR(error);
return atom_reply->atom;
}
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept {
xcb_screen_iterator_t iter =
xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
// Find the maximum dimensions the window would have to be to be able to be
// fullscreened on any screen, disregarding the possibility that someone
// would try to stretch the window accross all displays (because who would
// do such a thing?)
Size maximum_screen_size{};
while (iter.rem > 0) {
maximum_screen_size.width =
std::max(maximum_screen_size.width, iter.data->width_in_pixels);
maximum_screen_size.height =
std::max(maximum_screen_size.height, iter.data->height_in_pixels);
xcb_screen_next(&iter);
}
return maximum_screen_size;
}
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
xcb_window_t window) {
xcb_generic_error_t* error = nullptr;
const xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, window);
std::unique_ptr<xcb_query_tree_reply_t> query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
return query_reply->root;
}
xcb_window_t get_x11_handle(HWND win32_handle) noexcept {
return reinterpret_cast<size_t>(
GetProp(win32_handle, "__wine_x11_whole_window"));
}
ATOM get_window_class() noexcept {
// Lazily iniitialize our window class
static ATOM window_class_handle = 0;
if (!window_class_handle) {
WNDCLASSEX window_class{};
// XXX: We could also add a background here. This would get rid of any
// artifacts on hosts that don't resize the window properly (e.g.
// REAPER with VST2 plugins), but it can also cause that background
// to briefly become visible on a call to `fix_local_coordinates()`
// which can look very jarring.
window_class.cbSize = sizeof(WNDCLASSEX);
window_class.style = CS_DBLCLKS;
window_class.lpfnWndProc = window_proc;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hCursor = arrow_cursor;
window_class.lpszClassName = "yabridge plugin";
window_class_handle = RegisterClassEx(&window_class);
}
return window_class_handle;
}
#undef THROW_X11_ERROR