Files
yabridge/src/common/serialization/vst3/plugin/audio-processor.h
T
Robbert van der Helm 0522f84f4a Create Vst3HostContextProxy from YaHostApplication
This is quite a huge refactor, but note everything is consistent (and
we're going to need one or two more of these `Vst3*Proxy` objects).
Right now nothing extends `IHostApplication`, but this way it will be
trivial to add support for more host context interfaces.
2020-12-19 17:13:17 +01:00

314 lines
8.7 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <bitsery/ext/std_optional.h>
#include <pluginterfaces/vst/ivstaudioprocessor.h>
#include "../../common.h"
#include "../base.h"
#include "../process-data.h"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
/**
* Wraps around `IAudioProcessor` for serialization purposes. This is
* instantiated as part of `Vst3PluginProxy`.
*/
class YaAudioProcessor : public Steinberg::Vst::IAudioProcessor {
public:
/**
* These are the arguments for creating a `YaAudioProcessor`.
*/
struct ConstructArgs {
ConstructArgs();
/**
* Check whether an existing implementation implements `IAudioProcessor`
* and read arguments from it.
*/
ConstructArgs(Steinberg::IPtr<Steinberg::FUnknown> object);
/**
* Whether the object supported this interface.
*/
bool supported;
template <typename S>
void serialize(S& s) {
s.value1b(supported);
}
};
/**
* Instantiate this instance with arguments read from another interface
* implementation.
*/
YaAudioProcessor(const ConstructArgs&& args);
inline bool supported() const { return arguments.supported; }
/**
* Message to pass through a call to
* `IAudioProcessor::setBusArrangements(inputs, num_ins, outputs, num_outs)`
* to the Wine plugin host.
*/
struct SetBusArrangements {
using Response = UniversalTResult;
native_size_t instance_id;
// These are orginally C-style heap arrays, not normal pointers
std::vector<Steinberg::Vst::SpeakerArrangement> inputs;
int32 num_ins;
std::vector<Steinberg::Vst::SpeakerArrangement> outputs;
int32 num_outs;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.container8b(inputs, max_num_speakers);
s.value4b(num_ins);
s.container8b(outputs, max_num_speakers);
s.value4b(num_outs);
}
};
virtual tresult PLUGIN_API
setBusArrangements(Steinberg::Vst::SpeakerArrangement* inputs,
int32 numIns,
Steinberg::Vst::SpeakerArrangement* outputs,
int32 numOuts) override = 0;
/**
* The response code and written state for a call to
* `IAudioProcessor::getBusArrangement(dir, index, arr)`.
*/
struct GetBusArrangementResponse {
UniversalTResult result;
Steinberg::Vst::SpeakerArrangement updated_arr;
template <typename S>
void serialize(S& s) {
s.object(result);
s.value8b(updated_arr);
}
};
/**
* Message to pass through a call to
* `IAudioProcessor::getBusArrangement(dir, index, arr)` to the Wine
* plugin host.
*/
struct GetBusArrangement {
using Response = GetBusArrangementResponse;
native_size_t instance_id;
Steinberg::Vst::BusDirection dir;
int32 index;
Steinberg::Vst::SpeakerArrangement arr;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.value4b(dir);
s.value4b(index);
s.value8b(arr);
}
};
virtual tresult PLUGIN_API
getBusArrangement(Steinberg::Vst::BusDirection dir,
int32 index,
Steinberg::Vst::SpeakerArrangement& arr) override = 0;
/**
* Message to pass through a call to
* `IAudioProcessor::canProcessSampleSize(symbolic_sample_size)` to the Wine
* plugin host.
*/
struct CanProcessSampleSize {
using Response = UniversalTResult;
native_size_t instance_id;
int32 symbolic_sample_size;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.value4b(symbolic_sample_size);
}
};
virtual tresult PLUGIN_API
canProcessSampleSize(int32 symbolicSampleSize) override = 0;
/**
* Message to pass through a call to `IAudioProcessor::getLatencySamples()`
* to the Wine plugin host.
*/
struct GetLatencySamples {
using Response = PrimitiveWrapper<uint32>;
native_size_t instance_id;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
}
};
virtual uint32 PLUGIN_API getLatencySamples() override = 0;
/**
* Message to pass through a call to
* `IAudioProcessor::setupProcessing(setup)` to the Wine plugin host.
*/
struct SetupProcessing {
using Response = UniversalTResult;
native_size_t instance_id;
Steinberg::Vst::ProcessSetup setup;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.object(setup);
}
};
virtual tresult PLUGIN_API
setupProcessing(Steinberg::Vst::ProcessSetup& setup) override = 0;
/**
* Message to pass through a call to `IAudioProcessor::setProcessing(state)`
* to the Wine plugin host.
*/
struct SetProcessing {
using Response = UniversalTResult;
native_size_t instance_id;
TBool state;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.value1b(state);
}
};
virtual tresult PLUGIN_API setProcessing(TBool state) override = 0;
/**
* The response code and all the output data resulting from a call to
* `IAudioProcessor::process(data)`.
*/
struct ProcessResponse {
UniversalTResult result;
YaProcessDataResponse output_data;
template <typename S>
void serialize(S& s) {
s.object(result);
s.object(output_data);
}
};
/**
* Message to pass through a call to `IAudioProcessor::process(data)` to the
* Wine plugin host. This `YaProcessData` object wraps around all input
* audio buffers, parameter changes and events along with all context data
* provided by the host so we can send it to the Wine plugin host. We can
* then use `YaProcessData::get()` on the Wine plugin host side to
* reconstruct the original `ProcessData` object, and we then finally use
* `YaProcessData::move_outputs_to_response()` to create a response object
* that we can write back to the `ProcessData` object provided by the host.
*/
struct Process {
using Response = ProcessResponse;
native_size_t instance_id;
YaProcessData data;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
s.object(data);
}
};
virtual tresult PLUGIN_API
process(Steinberg::Vst::ProcessData& data) override = 0;
/**
* Message to pass through a call to `IAudioProcessor::getTailSamples()`
* to the Wine plugin host.
*/
struct GetTailSamples {
using Response = PrimitiveWrapper<uint32>;
native_size_t instance_id;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
}
};
virtual uint32 PLUGIN_API getTailSamples() override = 0;
protected:
ConstructArgs arguments;
};
#pragma GCC diagnostic pop
namespace Steinberg {
namespace Vst {
template <typename S>
void serialize(S& s, Steinberg::Vst::BusInfo& info) {
s.value4b(info.mediaType);
s.value4b(info.direction);
s.value4b(info.channelCount);
s.container2b(info.name);
s.value4b(info.busType);
s.value4b(info.flags);
}
template <typename S>
void serialize(S& s, Steinberg::Vst::RoutingInfo& info) {
s.value4b(info.mediaType);
s.value4b(info.busIndex);
s.value4b(info.channel);
}
template <typename S>
void serialize(S& s, Steinberg::Vst::ProcessSetup& setup) {
s.value4b(setup.processMode);
s.value4b(setup.symbolicSampleSize);
s.value4b(setup.maxSamplesPerBlock);
s.value8b(setup.sampleRate);
}
} // namespace Vst
} // namespace Steinberg