// yabridge: a Wine VST bridge // Copyright (C) 2020-2021 Robbert van der Helm // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "editor.h" #include #include using namespace std::literals::chrono_literals; // A catchable alternative to `assert()`. Normally all of our `assert(!error)` // should never fail, except for when Ardour hides the editor window without // closing the editor. In those case some of our X11 function calls may r turn // errors. When this happens we want to be able to catch them in // `handle_x11_events()`. // // Since we use `std::unique_ptr` for all xcb replies, throwing won't result // in any memory leaks. #define THROW_X11_ERROR(error) \ do { \ if (error) { \ free(error); \ throw std::runtime_error("X111 error in " + \ std::string(__PRETTY_FUNCTION__)); \ } \ } while (0) /** * The Win32 timer ID we'll use to periodically call the VST2 `effeditidle` * function with. We have to do this on a timer because the function has to be * called from the GUI thread, and it should also be called while the Win32 * event loop is being blocked (for instance when a plugin opens a dropdown * menu). */ constexpr size_t idle_timer_id = 1337; /** * The most significant bit in an X11 event's response type is used to indicate * the event source. */ constexpr uint8_t event_type_mask = 0b0111'1111; /** * The name of the X11 property on the root window used to denote the active * window in EWMH compliant window managers. */ constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW"; /** * The name of the X11 property that indicates whether a window supports * drag-and-drop. If the `editor_force_dnd` option is enabled we'll remove this * property from `topmost_window` to work around a bug in REAPER. */ constexpr char x_dnd_aware_property_name[] = "XdndAware"; /** * Client message name for XEmbed messages. See * https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html. */ constexpr char xembed_message_name[] = "_XEMBED"; // Constants from the XEmbed spec constexpr uint32_t xembed_protocol_version = 0; constexpr uint32_t xembed_embedded_notify_msg = 0; constexpr uint32_t xembed_window_activate_msg = 1; constexpr uint32_t xembed_focus_in_msg = 4; constexpr uint32_t xembed_focus_first = 1; static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW); /** * Find the the ancestors for the given window. This returns a list of window * IDs that starts wit h`starting_at`, and then iteratively contains the parent * of the previous window in the list until we reach the root window. The * topmost window (i.e. the window that will show up in the user's window * manager) will be the last window in this list. * * @param x11_connection The X11 connection to use. * @param starting_at The window we want to know the ancestor windows of. * * @return A non-empty list containing `starting_at` and all of its ancestor * windows `starting_at`. */ boost::container::small_vector find_ancestor_windows( xcb_connection_t& x11_connection, xcb_window_t starting_at); /** * Check whether `child` is a descendant of `parent` or the same window. Used * during focus checks to only grab focus when needed. * * @param x11_connection The X11 connection to use. * @param child The potential child window. * @param parent The potential parent window. * * @return Whether `child` is a descendant of or the same window as `parent.` */ bool is_child_window_or_same(xcb_connection_t& x11_connection, xcb_window_t child, xcb_window_t parent); /** * Compute the size a window would have to be to be allowed to fullscreened on * any of the connected screens. */ Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept; /** * Get the root window for the specified window. The returned root window will * depend on the screen the window is on. */ xcb_window_t get_root_window(xcb_connection_t& x11_connection, xcb_window_t window); /** * Return the X11 window handle for the window if it's currently open. */ xcb_window_t get_x11_handle(HWND win32_handle) noexcept; /** * Return a handle to the window class used for all Win32 windows created by * yabridge. */ ATOM get_window_class() noexcept; DeferredWindow::DeferredWindow(MainContext& main_context, std::shared_ptr x11_connection, HWND window) noexcept : handle(window), main_context(main_context), x11_connection(x11_connection) {} DeferredWindow::~DeferredWindow() noexcept { // NOTE: For some rason, Wine will sometimes try to delete a window twice if // the parent window no longer exists. I've only seen this cause // issues with plugins that hang when their window is hidden, like the // iZotope Rx plugins. In Renoise this would otherwise trigger an X11 // error every time you close such a plugin's editor, and in other // DAWs I've also seen it happen from time to time. try { const xcb_window_t wine_window = get_x11_handle(handle); const xcb_window_t root_window = get_root_window(*x11_connection, wine_window); xcb_reparent_window(x11_connection.get(), wine_window, root_window, 0, 0); } catch (const std::runtime_error& error) { std::cerr << error.what() << std::endl; } // XXX: We are already deferring this closing by posting `WM_CLOSE` to the // message loop instead of calling `DestroyWindow()` ourselves, but we // can take it one step further. If we post this message directly then // we might still get a delay, for instance if our event loop timer // would tick exactly between `IPlugView::removed()` and // `IPlugView::~IPlugView`. Delaying this seems to be a best of both // worlds solution that works as expected in every host I've tested. try { std::shared_ptr destroy_timer = std::make_shared(main_context.context); destroy_timer->expires_after(1s); // Note that we capture a copy of `destroy_timer` here. This way we // don't have to manage the timer instance ourselves as it will just // clean itself up after this lambda gets called. destroy_timer->async_wait([destroy_timer, handle = this->handle, x11_connection = this->x11_connection]( const boost::system::error_code& error) { if (error.failed()) { return; } // This is the flush for the reparent done above. We'll also do this // as late as possible to prevent the window from being drawn in the // meantime, as that would cause flickering. xcb_flush(x11_connection.get()); // The actual destroying will happen as part of the Win32 message // loop PostMessage(handle, WM_CLOSE, 0, 0); }); } catch (const std::bad_alloc&) { // If we can't allocate the timer, then we probably have bigger worries // than not cleaning up a window } } Editor::Editor(MainContext& main_context, const Configuration& config, const size_t parent_window_handle, std::optional> timer_proc) : use_xembed(config.editor_xembed), x11_connection(xcb_connect(nullptr, nullptr), xcb_disconnect), client_area(get_maximum_screen_dimensions(*x11_connection)), // Create a window without any decoratiosn for easy embedding. The // combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to // be drawn without any decorations (making resizes behave as you'd // expect) and also causes mouse coordinates to be relative to the window // itself. win32_window(main_context, x11_connection, CreateWindowEx(WS_EX_TOOLWINDOW, reinterpret_cast(get_window_class()), "yabridge plugin", WS_POPUP, CW_USEDEFAULT, CW_USEDEFAULT, client_area.width, client_area.height, nullptr, nullptr, GetModuleHandle(nullptr), this)), // If `config.editor_double_embed` is set, then we'll also create a child // window in `win32_child_window`. If we do this before calling // `ShowWindow()` on `win32_window` we'll run into X11 errors. win32_child_window(std::nullopt), idle_timer( timer_proc ? Win32Timer( win32_window.handle, idle_timer_id, std::chrono::duration_cast( config.event_loop_interval()) .count()) : Win32Timer()), idle_timer_proc(std::move(timer_proc)), parent_window(parent_window_handle), wine_window(get_x11_handle(win32_window.handle)), topmost_window( find_ancestor_windows(*x11_connection, parent_window).back()) { xcb_generic_error_t* error; // Used for input focus grabbing to only grab focus when the window is // active. xcb_intern_atom_cookie_t atom_cookie = xcb_intern_atom( x11_connection.get(), true, strlen(active_window_property_name), active_window_property_name); std::unique_ptr atom_reply( xcb_intern_atom_reply(x11_connection.get(), atom_cookie, &error)); THROW_X11_ERROR(error); // In case the atom does not exist or the WM does not support this hint, // we'll print a warning and fall back to grabbing focus when the user // clicks on the window (which should trigger a `WM_PARENTNOTIFY`). active_window_property = atom_reply->atom; if (!supports_ewmh_active_window()) { std::cerr << "WARNING: The current window manager does not support the" << std::endl; std::cerr << " '" << active_window_property_name << "' property. Falling back to a" << std::endl; std::cerr << " less reliable keyboard input grabbing method." << std::endl; } // If the `editor_force_dnd` option is set, we'll strip `XdndAware` from all // of `wine_window`'s ancestors (including `parent_window`) to forcefully // enable drag-and-drop support in REAPER. See the docstring on // `Configuration::editor_force_dnd` and the option description in the // readme for more information. if (config.editor_force_dnd) { atom_cookie = xcb_intern_atom(x11_connection.get(), true, strlen(x_dnd_aware_property_name), x_dnd_aware_property_name); atom_reply.reset( xcb_intern_atom_reply(x11_connection.get(), atom_cookie, &error)); THROW_X11_ERROR(error); for (const xcb_window_t& window : find_ancestor_windows(*x11_connection, parent_window)) { xcb_delete_property(x11_connection.get(), window, atom_reply->atom); } } // When using XEmbed we'll need the atoms for the corresponding properties if (use_xembed) { atom_cookie = xcb_intern_atom(x11_connection.get(), true, strlen(xembed_message_name), xembed_message_name); atom_reply.reset( xcb_intern_atom_reply(x11_connection.get(), atom_cookie, &error)); THROW_X11_ERROR(error); xcb_xembed_message = atom_reply->atom; } // When not using XEmbed, Wine will interpret any local coordinates as // global coordinates. To work around this we'll tell the Wine window it's // located at its actual coordinates on screen rather than somewhere within. // For robustness's sake this should be done both when the actual window the // Wine window is embedded in (which may not be the parent window) is moved // or resized, and when the user moves his mouse over the window because // this is sometimes needed for plugin groups. We also listen for // EnterNotify and LeaveNotify events on the Wine window so we can grab and // release input focus as necessary. // If we do enable XEmbed support, we'll also listen for visibility changes // and trigger the embedding when the window becomes visible const uint32_t topmost_event_mask = XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_VISIBILITY_CHANGE; xcb_change_window_attributes(x11_connection.get(), topmost_window, XCB_CW_EVENT_MASK, &topmost_event_mask); const uint32_t parent_event_mask = XCB_EVENT_MASK_FOCUS_CHANGE | XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_VISIBILITY_CHANGE; xcb_change_window_attributes(x11_connection.get(), parent_window, XCB_CW_EVENT_MASK, &parent_event_mask); xcb_flush(x11_connection.get()); if (use_xembed) { // This call alone doesn't do anything. We need to call this function a // second time on visibility change because Wine's XEmbed implementation // does not work properly (which is why we remvoed XEmbed support in the // first place). do_xembed(); } else { // Embed the Win32 window into the window provided by the host. Instead // of using the XEmbed protocol, we'll register a few events and manage // the child window ourselves. This is a hack to work around the issue's // described in `Editor`'s docstring'. xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0, 0); xcb_flush(x11_connection.get()); // If we're using the double embedding option, then the child window // should only be created after the parent window is visible ShowWindow(win32_window.handle, SW_SHOWNORMAL); if (config.editor_double_embed) { // As explained above, we can't do this directly in the initializer // list win32_child_window.emplace( main_context, x11_connection, CreateWindowEx(WS_EX_TOOLWINDOW, reinterpret_cast(get_window_class()), "yabridge plugin child", WS_CHILD, CW_USEDEFAULT, CW_USEDEFAULT, client_area.width, client_area.height, win32_window.handle, nullptr, GetModuleHandle(nullptr), this)); ShowWindow(win32_child_window->handle, SW_SHOWNORMAL); } // HACK: I can't seem to figure why the initial reparent would fail on // this particular i3 config in a way that I'm unable to // reproduce, but if it doesn't work the first time, just keep // trying! // // https://github.com/robot-vdh/yabridge/issues/40 xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0, 0); xcb_flush(x11_connection.get()); } } void Editor::handle_x11_events() const noexcept { // NOTE: Ardour will unmap the window instead of closing the editor. When // the window is unmapped `wine_window` doesn't exist and any X11 // function calls involving it will fail. All functions called from // here should be able to handle that cleanly. try { std::unique_ptr generic_event; while (generic_event.reset(xcb_poll_for_event(x11_connection.get())), generic_event != nullptr) { const uint8_t event_type = generic_event->response_type & event_type_mask; switch (event_type) { // We're listening for `ConfigureNotify` events on the topmost // window before the root window, i.e. the window that's // actually going to get dragged around the by the user. In most // cases this is the same as `parent_window`. When either this // window gets moved, or when the user moves his mouse over our // window, the local coordinates should be updated. The // additional `EnterWindow` check is sometimes necessary for // using multiple editor windows within a single plugin group. case XCB_CONFIGURE_NOTIFY: if (!use_xembed) { fix_local_coordinates(); } break; // Start the XEmbed procedure when the window becomes visible, // since most hosts will only show the window after the plugin // has embedded itself into it. case XCB_VISIBILITY_NOTIFY: if (use_xembed) { do_xembed(); } break; // We want to grab keyboard input focus when the user hovers // over our embedded Wine window AND that window is a child of // the currently active window. This ensures that the behavior // is similar to what you'd expect of a native application, // without grabbing input focus when accidentally hovering over // a yabridge window in the background. The `FocusIn` is needed // for when returning to the main plugin window after closing a // dialog, since that often won't trigger an `EnterNotify'. case XCB_ENTER_NOTIFY: case XCB_FOCUS_IN: if (!use_xembed) { fix_local_coordinates(); } // In case the WM somehow does not support // `_NET_ACTIVE_WINDOW`, a more naive focus grabbing method // implemented in the `WM_PARENTNOTIFY` handler will be // used. if (supports_ewmh_active_window() && is_wine_window_active()) { set_input_focus(true); } break; // When the user moves their mouse away from the Wine window // _while the window provided by the host it is contained in is // still active_, we will give back keyboard focus to that // window. This for instance allows you to still use the search // bar in REAPER's FX window. This distinction is important, // because we do not want to mess with keyboard focus when // hovering over the window while for instance a dialog is open. case XCB_LEAVE_NOTIFY: { const auto event = reinterpret_cast( generic_event.get()); // This extra check for the `NonlinearVirtual` detail is // important (see // https://www.x.org/releases/X11R7.5/doc/x11proto/proto.html // for more information on what this actually means). I've // only seen this issue with the Tokyo Dawn Records plugins, // but a plugin may create a popup window that acts as a // dropdown without actually activating that window (unlike // with an actual Win32 dropdown menu). Without this check // these fake dropdowns would immediately close when // hovering over them. if (event->detail != XCB_NOTIFY_DETAIL_NONLINEAR_VIRTUAL && supports_ewmh_active_window() && is_wine_window_active()) { set_input_focus(false); } } break; } } } catch (const std::runtime_error& error) { std::cerr << error.what() << std::endl; } } HWND Editor::get_win32_handle() const noexcept { // FIXME: The double embed and XEmbed options don't work together right now if (win32_child_window && !use_xembed) { return win32_child_window->handle; } else { return win32_window.handle; } } void Editor::fix_local_coordinates() const { if (use_xembed) { return; } // We're purposely not using XEmbed here. This has the consequence that wine // still thinks that any X and Y coordinates are relative to the x11 window // root instead of the parent window provided by the DAW, causing all sorts // of GUI interactions to break. To alleviate this we'll just lie to Wine // and tell it that it's located at the parent window's location on the root // window. We also will keep the child window at its largest possible size // to allow for smooth resizing. This works because the embedding hierarchy // is DAW window -> Win32 window (created in this class) -> VST plugin // window created by the plugin itself. In this case it doesn't matter that // the Win32 window is larger than the part of the client area the plugin // draws to since any excess will be clipped off by the parent window. const xcb_window_t root = get_root_window(*x11_connection, parent_window); // We can't directly use the `event.x` and `event.y` coordinates because the // parent window may also be embedded inside another window. // NOTE: Tracktion Waveform uses client side decorations, and for VST2 // plugins they forgot to add a separate parent window that's already // offset correctly. Instead, they'll have the plugin embed itself // inside directly inside of the dialog, and Waveform then moves the // window 27 pixels down. That's why we cannot use `parent_window` // here. xcb_generic_error_t* error; const xcb_translate_coordinates_cookie_t translate_cookie = xcb_translate_coordinates(x11_connection.get(), wine_window, root, 0, 0); const std::unique_ptr translated_coordinates(xcb_translate_coordinates_reply( x11_connection.get(), translate_cookie, &error)); THROW_X11_ERROR(error); xcb_configure_notify_event_t translated_event{}; translated_event.response_type = XCB_CONFIGURE_NOTIFY; translated_event.event = wine_window; translated_event.window = wine_window; // This should be set to the same sizes the window was created on. Since // we're not using `SetWindowPos` to resize the Window, Wine can get a bit // confused when we suddenly report a different client area size. Without // this certain plugins (such as those by Valhalla DSP) would break. translated_event.width = client_area.width; translated_event.height = client_area.height; translated_event.x = translated_coordinates->dst_x; translated_event.y = translated_coordinates->dst_y; xcb_send_event( x11_connection.get(), false, wine_window, XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY, reinterpret_cast(&translated_event)); xcb_flush(x11_connection.get()); } void Editor::set_input_focus(bool grab) const { const xcb_window_t focus_target = grab ? parent_window : topmost_window; xcb_generic_error_t* error; const xcb_get_input_focus_cookie_t focus_cookie = xcb_get_input_focus(x11_connection.get()); const std::unique_ptr focus_reply( xcb_get_input_focus_reply(x11_connection.get(), focus_cookie, &error)); THROW_X11_ERROR(error); // Calling `set_input_focus(true)` can trigger another `FocusIn` event, // which will then once again call `set_input_focus(true)`. To work around // this we prevent unnecessary repeat keyboard focus grabs. // One thing that slightly complicates this is the use of unmapped input // proxy windows. When `topmost_window` gets foccused, some hosts will // reassign input focus to such a proxy window. To avoid fighting over // focus, when grabbing focus we don't just check whether `current_focus` // and `focus_target` are the same window but we'll also allow // `current_focus` to be a child of `focus_target`. const xcb_window_t current_focus = focus_reply->focus; if (current_focus == focus_target || (grab && is_child_window_or_same(*x11_connection, current_focus, focus_target))) { return; } // Explicitly request input focus when the user interacts with the window. // Without this `topmost_window` will capture all keyboard events in most // hosts. Ideally we would just do this whenever the child window calls // `SetFocus()` (or no handling should be necessary), but as far as I'm // aware there is no way to do this. Right now we will grab input focus when // the user hovers over the Wine window while the window it is contained in // (the one provided by the host) is active. Keyboard focus will be given // back to that window when the user moves their mouse outside of the Wine // window while the host's window is still active (that's an important // detail, since plugins may have dialogs). // XXX: In theory we wouldn't have to do this for VST3 because // `IPlugView::onKey{Down,Up}` should handle all keyboard events. But // in practice a lot of hosts don't use that, so we still need to grab // focus ourselves. xcb_set_input_focus(x11_connection.get(), XCB_INPUT_FOCUS_PARENT, focus_target, XCB_CURRENT_TIME); xcb_flush(x11_connection.get()); } void Editor::maybe_run_timer_proc() { if (idle_timer_proc) { (*idle_timer_proc)(); } } bool Editor::is_wine_window_active() const { if (!supports_ewmh_active_window()) { return false; } // We will only grab focus when the Wine window is active. To do this we'll // read the `_NET_ACTIVE_WINDOW` property from the root window (which can // change when the window gets moved to another screen, so we won't cache // this). const xcb_window_t root_window = get_root_window(*x11_connection, wine_window); xcb_generic_error_t* error; const xcb_get_property_cookie_t property_cookie = xcb_get_property(x11_connection.get(), false, root_window, active_window_property, XCB_ATOM_WINDOW, 0, 1); const std::unique_ptr property_reply( xcb_get_property_reply(x11_connection.get(), property_cookie, &error)); THROW_X11_ERROR(error); const xcb_window_t active_window = *static_cast( xcb_get_property_value(property_reply.get())); return is_child_window_or_same(*x11_connection, wine_window, active_window); } bool Editor::supports_ewmh_active_window() const { if (supports_ewmh_active_window_cache) { return *supports_ewmh_active_window_cache; } // It could be that the `_NET_ACTIVE_WINDOW` atom exists (because it was // created by another application) but that the root window does not have // the property if (active_window_property == XCB_ATOM_NONE) { supports_ewmh_active_window_cache = false; return false; } const xcb_window_t root_window = get_root_window(*x11_connection, wine_window); // If the `_NET_ACTIVE_WINDOW` property does not exist on the root window, // the returned property type will be `XCB_ATOM_NONE` as specified in the // X11 manual xcb_generic_error_t* error; const xcb_get_property_cookie_t property_cookie = xcb_get_property(x11_connection.get(), false, root_window, active_window_property, XCB_ATOM_WINDOW, 0, 1); const std::unique_ptr property_reply( xcb_get_property_reply(x11_connection.get(), property_cookie, &error)); THROW_X11_ERROR(error); const bool active_window_property_exists = property_reply->format != XCB_ATOM_NONE; supports_ewmh_active_window_cache = active_window_property_exists; return active_window_property_exists; } void Editor::send_xembed_message(const xcb_window_t& window, const uint32_t message, const uint32_t detail, const uint32_t data1, const uint32_t data2) const noexcept { xcb_client_message_event_t event; event.response_type = XCB_CLIENT_MESSAGE; event.type = xcb_xembed_message; event.window = window; event.format = 32; event.data.data32[0] = XCB_CURRENT_TIME; event.data.data32[1] = message; event.data.data32[2] = detail; event.data.data32[3] = data1; event.data.data32[4] = data2; xcb_send_event(x11_connection.get(), false, window, XCB_EVENT_MASK_NO_EVENT, reinterpret_cast(&event)); } void Editor::do_xembed() const { if (!use_xembed) { return; } // If we're embedding using XEmbed, then we'll have to go through the whole // XEmbed dance here. See the spec for more information on how this works: // https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle xcb_reparent_window(x11_connection.get(), wine_window, parent_window, 0, 0); xcb_flush(x11_connection.get()); // Let the Wine window know it's being embedded into the parent window send_xembed_message(wine_window, xembed_embedded_notify_msg, 0, parent_window, xembed_protocol_version); send_xembed_message(wine_window, xembed_focus_in_msg, xembed_focus_first, 0, 0); send_xembed_message(wine_window, xembed_window_activate_msg, 0, 0, 0); xcb_flush(x11_connection.get()); xcb_map_window(x11_connection.get(), wine_window); xcb_flush(x11_connection.get()); ShowWindow(win32_window.handle, SW_SHOWNORMAL); } LRESULT CALLBACK window_proc(HWND handle, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CREATE: { const auto window_parameters = reinterpret_cast(lParam); const auto editor = static_cast(window_parameters->lpCreateParams); if (!editor) { break; } // Sent when the window is first being created. `lParam` here // contains the last argument of `CreateWindowEx`, which was a // pointer to the `Editor` object. We need to attach this to the // window handle so we can access our VST plugin instance later. SetWindowLongPtr( handle, GWLP_USERDATA, static_cast(reinterpret_cast(editor))); } break; // Setting `SWP_NOCOPYBITS` somewhat reduces flickering on // `fix_local_coordinates()` calls with plugins that don't do double // buffering since it speeds up the redrawing process. case WM_WINDOWPOSCHANGING: { auto editor = reinterpret_cast( GetWindowLongPtr(handle, GWLP_USERDATA)); if (!editor || editor->use_xembed) { break; } WINDOWPOS* info = reinterpret_cast(lParam); info->flags |= SWP_NOCOPYBITS | SWP_DEFERERASE; } break; case WM_TIMER: { auto editor = reinterpret_cast( GetWindowLongPtr(handle, GWLP_USERDATA)); if (!editor || wParam != idle_timer_id) { break; } // We'll send idle messages on a timer for VST2 plugins. This way // the plugin will get keep periodically updating its editor either // when the host sends `effEditIdle` themself, or periodically when // the GUI is being blocked by a dropdown or a message box. editor->maybe_run_timer_proc(); return 0; } break; // In case the WM does not support the EWMH active window property, // we'll fall back to grabbing focus when the user clicks on the window // by listening to the generated `WM_PARENTNOTIFY` messages. Otherwise // we have some more sophisticated behaviour using `EnterNotify` and // `LeaveNotify` X11 events. This will only be necessary for very // barebones window managers. case WM_PARENTNOTIFY: { auto editor = reinterpret_cast( GetWindowLongPtr(handle, GWLP_USERDATA)); if (!editor || editor->supports_ewmh_active_window()) { break; } editor->set_input_focus(true); } break; // HACK: JUCE (spuriously?) causes the cursor to be set to an empty // cursor from time to time while interacting with the plugins. // And Anaglyph seems to always hide the cursor when interacting // with the GUI while the transport is running. As a simple // workaround, we can just reset the cursor back to the default // arrow when this happens. Plugins that hide the cursor while // dragging a knob seem to still work fine despite this (based on // TDR, Voxengo, and KiloHearts plugins). If at some point a // plugin _does_ legitimately need to hide the cursor, we can // always add a `yabridge.toml` compatibilty option just for those // plugin and keep this as a default. case WM_SETCURSOR: { if (GetCursor() == nullptr) { SetCursor(arrow_cursor); } } break; } return DefWindowProc(handle, message, wParam, lParam); } boost::container::small_vector find_ancestor_windows( xcb_connection_t& x11_connection, xcb_window_t starting_at) { xcb_window_t current_window = starting_at; xcb_generic_error_t* error; xcb_query_tree_cookie_t query_cookie = xcb_query_tree(&x11_connection, starting_at); std::unique_ptr query_reply( xcb_query_tree_reply(&x11_connection, query_cookie, &error)); THROW_X11_ERROR(error); const xcb_window_t root = query_reply->root; boost::container::small_vector ancestor_windows{ current_window}; while (query_reply->parent != root) { current_window = query_reply->parent; ancestor_windows.push_back(current_window); query_cookie = xcb_query_tree(&x11_connection, current_window); query_reply.reset( xcb_query_tree_reply(&x11_connection, query_cookie, &error)); THROW_X11_ERROR(error); } return ancestor_windows; } bool is_child_window_or_same(xcb_connection_t& x11_connection, xcb_window_t child, xcb_window_t parent) { xcb_generic_error_t* error; xcb_query_tree_cookie_t query_cookie = xcb_query_tree(&x11_connection, child); std::unique_ptr query_reply( xcb_query_tree_reply(&x11_connection, query_cookie, &error)); THROW_X11_ERROR(error); xcb_window_t current_window = child; while (query_reply->parent != XCB_NONE) { if (current_window == parent) { return true; } current_window = query_reply->parent; query_cookie = xcb_query_tree(&x11_connection, current_window); query_reply.reset( xcb_query_tree_reply(&x11_connection, query_cookie, &error)); THROW_X11_ERROR(error); } return false; } Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept { xcb_screen_iterator_t iter = xcb_setup_roots_iterator(xcb_get_setup(&x11_connection)); // Find the maximum dimensions the window would have to be to be able to be // fullscreened on any screen, disregarding the possibility that someone // would try to stretch the window accross all displays (because who would // do such a thing?) Size maximum_screen_size{}; while (iter.rem > 0) { maximum_screen_size.width = std::max(maximum_screen_size.width, iter.data->width_in_pixels); maximum_screen_size.height = std::max(maximum_screen_size.height, iter.data->height_in_pixels); xcb_screen_next(&iter); } return maximum_screen_size; } xcb_window_t get_root_window(xcb_connection_t& x11_connection, xcb_window_t window) { xcb_generic_error_t* error; const xcb_query_tree_cookie_t query_cookie = xcb_query_tree(&x11_connection, window); std::unique_ptr query_reply( xcb_query_tree_reply(&x11_connection, query_cookie, &error)); THROW_X11_ERROR(error); return query_reply->root; } xcb_window_t get_x11_handle(HWND win32_handle) noexcept { return reinterpret_cast( GetProp(win32_handle, "__wine_x11_whole_window")); } ATOM get_window_class() noexcept { // Lazily iniitialize our window class static ATOM window_class_handle = 0; if (!window_class_handle) { WNDCLASSEX window_class{}; // XXX: We could also add a background here. This would get rid of any // artifacts on hosts that don't resize the window properly (e.g. // REAPER with VST2 plugins), but it can also cause that background // to briefly become visible on a call to `fix_local_coordinates()` // which can look very jarring. window_class.cbSize = sizeof(WNDCLASSEX); window_class.style = CS_DBLCLKS; window_class.lpfnWndProc = window_proc; window_class.hInstance = GetModuleHandle(nullptr); window_class.hCursor = arrow_cursor; window_class.lpszClassName = "yabridge plugin"; window_class_handle = RegisterClassEx(&window_class); } return window_class_handle; } #undef THROW_X11_ERROR