// yabridge: a Wine plugin bridge
// Copyright (C) 2020-2024 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#include "editor.h"
#include
#include
#include
using namespace std::literals::chrono_literals;
using namespace std::literals::string_literals;
// A catchable alternative to `assert()`. Normally all of our `assert(!error)`
// should never fail, except for when Ardour hides the editor window without
// closing the editor. In those case some of our X11 function calls may r turn
// errors. When this happens we want to be able to catch them in
// `handle_x11_events()`.
//
// Since we use `std::unique_ptr` for all xcb replies, throwing won't result
// in any memory leaks.
#define THROW_X11_ERROR(error) \
do { \
if (error) { \
free(error); \
throw std::runtime_error("X11 error in " + \
std::string(__PRETTY_FUNCTION__)); \
} \
} while (0)
/**
* The Win32 timer ID we'll use to periodically call the VST2 `effeditidle`
* function with. We have to do this on a timer because the function has to be
* called from the GUI thread, and it should also be called while the Win32
* event loop is being blocked (for instance when a plugin opens a dropdown
* menu).
*/
constexpr size_t idle_timer_id = 1337;
/**
* The X11 event mask for the host window, which in most DAWs except for Ardour
* and REAPER will be the same as `parent_window_`.
*/
constexpr uint32_t host_event_mask =
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_VISIBILITY_CHANGE;
/**
* The X11 event mask for the parent window. We'll use this for input focus
* grabbing (we'll receive the `EnterNotify` and `LeaveNotify` events for
* `wrapper_window_`). We also need this structure notify here as well to detect
* reparents.
*/
constexpr uint32_t parent_event_mask =
host_event_mask | XCB_EVENT_MASK_FOCUS_CHANGE |
XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW;
/**
* The X11 event mask for our wrapper window. We will forward synthetic keyboard
* events sent by the host to the Wine window.
*
* NOTE: The only reason we need this structure notify mask is because Tracktion
* Waveform offsets our window a bit vertically, so we need to catch that
* `ConfigureNotify` event or else the mouse clicks would be offset
* slightly when the mouse is already inside of the editor window when
* opening it.
*/
constexpr uint32_t wrapper_event_mask = XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT |
XCB_EVENT_MASK_STRUCTURE_NOTIFY |
XCB_EVENT_MASK_KEY_PRESS |
XCB_EVENT_MASK_KEY_RELEASE;
/**
* The name of the X11 property on the root window used to denote the active
* window in EWMH compliant window managers.
*/
constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW";
/**
* We'll use this property to filter windows for `host_window_`. Like `xprop`
* and `xwininfo`, we'll only consider windows with this property set.
*/
constexpr char wm_state_property_name[] = "WM_STATE";
// `xdnd_aware_property_name` was moved to `editor.h` so the unity build
// succeeds
/**
* Client message name for XEmbed messages. See
* https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html.
*/
constexpr char xembed_message_name[] = "_XEMBED";
// Constants from the XEmbed spec
constexpr uint32_t xembed_protocol_version = 0;
constexpr uint32_t xembed_embedded_notify_msg = 0;
constexpr uint32_t xembed_window_activate_msg = 1;
constexpr uint32_t xembed_focus_in_msg = 4;
constexpr uint32_t xembed_focus_first = 1;
/**
* The default arrow cursor used in Windows.
*/
static const HCURSOR arrow_cursor = LoadCursor(nullptr, IDC_ARROW);
/**
* Find the the ancestors for the given window. This returns a list of window
* IDs that starts with `starting_at`, and then iteratively contains the parent
* of the previous window in the list until we reach the root window. The
* topmost window (i.e. the window closest to the root in the window stack) will
* be the last window in this list.
*
* @param x11_connection The X11 connection to use.
* @param starting_at The window we want to know the ancestor windows of.
*
* @return A non-empty list containing `starting_at` and all of its ancestor
* windows `starting_at`.
*/
llvm::SmallVector find_ancestor_windows(
xcb_connection_t& x11_connection,
xcb_window_t starting_at);
/**
* Figure out which window is used by the host to embed `parent_window_` in. In
* most cases this will be the same as `parent_window_`, but for instance Ardour
* and REAPER will have `parent_window_` embedded inside of another window. It's
* sadly not as easy as just taking the topmost window from
* `find_ancestor_windows()`, as the topmost window may not be a 'normal' window
* that shows up the window manager. For validity we'll simply look for
* `WM_STATE` being set on the window, similar to how `xprop` and `xwininfo`
* filter windows, although we won't check for mapped states. In most cases this
* wouldn't matter, but REAPER (i.e. the whole reason why we need this separate
* host window) doesn't pass through keyboard input for the window once the
* mouse leaves the window.
*
* @param x11_connection The X11 connection to use.
* @param starting_at The window we want to know the ancestor windows of.
* @param xcb_wm_state_property The X11 atom corresponding to `WM_STATE`
*
* @return The host's editor window, or a nullopt if we cannot find a valid
* window.
*/
std::optional find_host_window(xcb_connection_t& x11_connection,
xcb_window_t starting_at,
xcb_atom_t xcb_wm_state_property);
/**
* Check whether `child` is a descendant of `parent` or the same window. Used
* during focus checks to only grab focus when needed.
*
* @param x11_connection The X11 connection to use.
* @param child The potential child window.
* @param parent The potential parent window.
*
* @return Whether `child` is a descendant of or the same window as `parent.`
*/
bool is_child_window_or_same(xcb_connection_t& x11_connection,
xcb_window_t child,
xcb_window_t parent);
/**
* Compute the size a window would have to be to be allowed to fullscreened on
* any of the connected screens.
*/
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept;
/**
* Get the root window for the specified window. The returned root window will
* depend on the screen the window is on.
*/
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
xcb_window_t window);
/**
* Return the X11 window handle for the window if it's currently open.
*/
xcb_window_t get_x11_handle(HWND win32_handle) noexcept;
/**
* Return a handle to the window class used for all Win32 windows created by
* yabridge.
*/
ATOM get_window_class() noexcept;
DeferredWin32Window::DeferredWin32Window(
MainContext& main_context,
std::shared_ptr x11_connection,
HWND window) noexcept
: handle_(window),
main_context_(main_context),
x11_connection_(x11_connection) {}
DeferredWin32Window::~DeferredWin32Window() noexcept {
// NOTE: For some rason, Wine will sometimes try to delete a window twice if
// the parent window no longer exists. I've only seen this cause
// issues with plugins that hang when their window is hidden, like the
// iZotope Rx plugins. In Renoise this would otherwise trigger an X11
// error every time you close such a plugin's editor, and in other
// DAWs I've also seen it happen from time to time.
try {
const xcb_window_t wine_window = get_x11_handle(handle_);
const xcb_window_t root_window =
get_root_window(*x11_connection_, wine_window);
xcb_reparent_window(x11_connection_.get(), wine_window, root_window, 0,
0);
} catch (const std::runtime_error& error) {
// If we can't reparent the window (or, well, fetch the root window),
// then that's not a big deal here
}
// XXX: We are already deferring this closing by posting `WM_CLOSE` to the
// message loop instead of calling `DestroyWindow()` ourselves, but we
// can take it one step further. If we post this message directly then
// we might still get a delay, for instance if our event loop timer
// would tick exactly between `IPlugView::removed()` and
// `IPlugView::~IPlugView`. Delaying this seems to be a best of both
// worlds solution that works as expected in every host I've tested.
try {
std::shared_ptr destroy_timer =
std::make_shared(main_context_.context_);
destroy_timer->expires_after(1s);
// Note that we capture a copy of `destroy_timer` here. This way we
// don't have to manage the timer instance ourselves as it will just
// clean itself up after this lambda gets called.
destroy_timer->async_wait(
[destroy_timer, handle = handle_,
x11_connection = x11_connection_](const std::error_code& error) {
if (error) {
return;
}
// This is the flush for the reparent done above. We'll also do
// this as late as possible to prevent the window from being
// drawn in the meantime, as that would cause flickering.
xcb_flush(x11_connection.get());
// The actual destroying will happen as part of the Win32
// message loop
PostMessage(handle, WM_CLOSE, 0, 0);
});
} catch (const std::bad_alloc&) {
// If we can't allocate the timer, then we probably have bigger worries
// than not cleaning up a window
}
}
Editor::Editor(MainContext& main_context,
const Configuration& config,
Logger& logger,
const size_t parent_window_handle,
std::optional> timer_proc)
: use_coordinate_hack_(config.editor_coordinate_hack),
use_force_dnd_(config.editor_force_dnd),
use_xembed_(config.editor_xembed),
logger_(logger),
x11_connection_(xcb_connect(nullptr, nullptr), xcb_disconnect),
dnd_proxy_handle_(WineXdndProxy::get_handle()),
wrapper_window_size_({128, 128}),
host_window_config_({}),
parent_window_config_({}),
// Create a window without any decoratiosn for easy embedding. The
// combination of `WS_EX_TOOLWINDOW` and `WS_POPUP` causes the window to
// be drawn without any decorations (making resizes behave as you'd
// expect) and also causes mouse coordinates to be relative to the window
// itself.
win32_window_(main_context,
x11_connection_,
CreateWindowEx(WS_EX_TOOLWINDOW,
reinterpret_cast(get_window_class()),
"yabridge plugin",
WS_POPUP,
0,
0,
wrapper_window_size_.width,
wrapper_window_size_.height,
nullptr,
nullptr,
GetModuleHandle(nullptr),
this)),
idle_timer_(
Win32Timer(win32_window_.handle_,
idle_timer_id,
std::chrono::duration_cast(
config.event_loop_interval())
.count())),
idle_timer_proc_([this, timer_proc = std::move(timer_proc)]() mutable {
handle_x11_events();
if (timer_proc) {
(*timer_proc)();
}
}),
xcb_wm_state_property_(
get_atom_by_name(*x11_connection_, wm_state_property_name)),
parent_window_(parent_window_handle),
wrapper_window_(
x11_connection_,
[parent_window = parent_window_,
wrapper_window_size = wrapper_window_size_](
std::shared_ptr x11_connection,
xcb_window_t window) {
xcb_generic_error_t* error = nullptr;
const xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(x11_connection.get(), parent_window);
const std::unique_ptr query_reply(
xcb_query_tree_reply(x11_connection.get(), query_cookie,
&error));
THROW_X11_ERROR(error);
xcb_create_window(
x11_connection.get(), XCB_COPY_FROM_PARENT, window,
query_reply->root, 0, 0, wrapper_window_size.width,
wrapper_window_size.height, 0, XCB_WINDOW_CLASS_INPUT_OUTPUT,
XCB_COPY_FROM_PARENT, 0, nullptr);
}),
wine_window_(get_x11_handle(win32_window_.handle_)),
host_window_(find_host_window(*x11_connection_,
parent_window_,
xcb_wm_state_property_)
.value_or(parent_window_)) {
logger.log_editor_trace([&]() {
return "DEBUG: host_window: " + std::to_string(host_window_);
});
logger.log_editor_trace([&]() {
return "DEBUG: parent_window: " + std::to_string(parent_window_);
});
logger.log_editor_trace([&]() {
return "DEBUG: wrapper_window: " +
std::to_string(wrapper_window_.window_);
});
logger.log_editor_trace([&]() {
return "DEBUG: wine_window: " + std::to_string(wine_window_);
});
// Used for input focus grabbing to only grab focus when the window is
// active. In case the atom does not exist or the WM does not support this
// hint, we'll print a warning and fall back to grabbing focus when the user
// clicks on the window (which should trigger a `WM_PARENTNOTIFY`).
active_window_property_ =
get_atom_by_name(*x11_connection_, active_window_property_name);
if (!supports_ewmh_active_window()) {
std::cerr << "WARNING: The current window manager does not support the"
<< std::endl;
std::cerr << " '" << active_window_property_name
<< "' property. Falling back to a" << std::endl;
std::cerr << " less reliable keyboard input grabbing method."
<< std::endl;
}
// When using XEmbed we'll need the atoms for the corresponding properties
xcb_xembed_message_ =
get_atom_by_name(*x11_connection_, xembed_message_name);
// When not using XEmbed, Wine will interpret any local coordinates as
// global coordinates. To work around this we'll tell the Wine window it's
// located at its actual coordinates on screen rather than somewhere within.
// For robustness's sake this should be done both when the actual window the
// Wine window is embedded in (which may not be the parent window) is moved
// or resized, and when the user moves his mouse over the window because
// this is sometimes needed for plugin groups. We also listen for
// EnterNotify and LeaveNotify events on the Wine window so we can grab and
// release input focus as necessary. And lastly we'll look out for
// reparents, so we can make sure that the window does not get stolen by the
// window manager and that we correctly handle the host reparenting
// `parent_window_` themselves.
// If we do enable XEmbed support, we'll also listen for visibility changes
// and trigger the embedding when the window becomes visible
xcb_change_window_attributes(x11_connection_.get(), host_window_,
XCB_CW_EVENT_MASK, &host_event_mask);
xcb_change_window_attributes(x11_connection_.get(), parent_window_,
XCB_CW_EVENT_MASK, &parent_event_mask);
xcb_change_window_attributes(x11_connection_.get(), wrapper_window_.window_,
XCB_CW_EVENT_MASK, &wrapper_event_mask);
xcb_flush(x11_connection_.get());
// First reparent our dumb wrapper window to the host's window, and then
// embed the Wine window into our wrapper window
do_reparent(wrapper_window_.window_, parent_window_);
xcb_map_window(x11_connection_.get(), wrapper_window_.window_);
xcb_flush(x11_connection_.get());
if (use_xembed_) {
// This call alone doesn't do anything. We need to call this function a
// second time on visibility change because Wine's XEmbed implementation
// does not work properly (which is why we remvoed XEmbed support in the
// first place).
do_xembed();
} else {
// Embed the Win32 window into the window provided by the host. Instead
// of using the XEmbed protocol, we'll register a few events and manage
// the child window ourselves. This is a hack to work around the issue's
// described in `Editor`'s docstring'.
do_reparent(wine_window_, wrapper_window_.window_);
}
}
void Editor::resize(uint16_t width, uint16_t height) {
logger_.log_editor_trace([&]() {
return "DEBUG: Resizing wrapper window to " + std::to_string(width) +
"x" + std::to_string(height);
});
const uint16_t value_mask =
XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT;
const std::array values{width, height};
xcb_configure_window(x11_connection_.get(), wrapper_window_.window_,
value_mask, values.data());
xcb_configure_window(x11_connection_.get(), wine_window_,
value_mask, values.data());
xcb_flush(x11_connection_.get());
// NOTE: This lets us skip resize requests in CLAP plugins when the plugin
// tries to resize to its current size. This fixes resize loops when
// using the CLAP JUCE Extensions.
wrapper_window_size_.width = width;
wrapper_window_size_.height = height;
// When the `editor_coordinate_hack` option is enabled, we will make sure
// that the window is actually placed at (0, 0) coordinates. Otherwise some
// plugins that rely on screen coordinates, like the Soundtoys plugins and
// older PSPaudioware plugins, will draw their GUI at the wrong location
// because they look at the (top level) window's screen coordinates instead
// of their own relative coordinates. We don't do by default as this also
// interferes with resize handles.
if (use_coordinate_hack_) {
logger_.log_editor_trace([]() {
return "DEBUG: Resetting Wine window position back to (0, 0)";
});
SetWindowPos(win32_window_.handle_, nullptr, 0, 0, 0, 0,
SWP_NOSIZE | SWP_NOREDRAW | SWP_NOACTIVATE |
SWP_NOOWNERZORDER | SWP_DEFERERASE | SWP_NOCOPYBITS);
}
}
void Editor::show() noexcept {
ShowWindow(win32_window_.handle_, SW_SHOWNORMAL);
}
void Editor::handle_x11_events() noexcept {
// NOTE: Ardour will unmap the window instead of closing the editor. When
// the window is unmapped `wine_window_` doesn't exist and any X11
// function calls involving it will fail. All functions called from
// here should be able to handle that cleanly.
try {
std::unique_ptr generic_event;
while (generic_event.reset(xcb_poll_for_event(x11_connection_.get())),
generic_event != nullptr) {
const uint8_t event_type =
generic_event->response_type & xcb_event_type_mask;
const bool is_synthetic_event =
generic_event->response_type & ~xcb_event_type_mask;
switch (event_type) {
// NOTE: When reopening a closed editor window in REAPER, REAPER
// will initialize the editor first, and only then will it
// reparent `parent_window_` to a new FX window. This
// means that `host_window_` will be the same as
// `parent_window_` in REAPER if you reopen a plugin GUI,
// which breaks our input focus handling. To work around
// this, we will just check if the host's window has
// changed whenever the parent window gets reparented.
// REAPER does the same thing when inserting a plugin on a
// new track with the `Track -> Insert virtual instrument
// on new track...` option.
case XCB_REPARENT_NOTIFY: {
const auto event =
reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: ReparentNotify for window " +
std::to_string(event->window) +
" to new parent " +
std::to_string(event->parent) +
", generated from " +
std::to_string(event->event);
});
redetect_host_window();
// If the `editor_force_dnd` option is set, we'll strip
// `XdndAware` from all of `wine_window_`'s ancestors
// (including `parent_window_`) to forcefully enable
// drag-and-drop support in REAPER. See the docstring on
// `Configuration::editor_force_dnd` and the option
// description in the readme for more information.
// NOTE: This also needs to be done here for the same reason
// as the one mentioned above
if (use_force_dnd_) {
logger_.log_editor_trace([&]() {
return "DEBUG: Removing XdndAware properties from "
"window " +
std::to_string(parent_window_) +
" and all of its ancestors";
});
const xcb_atom_t xcb_xdnd_aware_property =
get_atom_by_name(*x11_connection_,
xdnd_aware_property_name);
for (const xcb_window_t& window : find_ancestor_windows(
*x11_connection_, parent_window_)) {
xcb_delete_property(x11_connection_.get(), window,
xcb_xdnd_aware_property);
}
}
} break;
// We're listening for `ConfigureNotify` events on the host's
// window (i.e. the window that's actually going to get dragged
// around the by the user). In most cases this is the same as
// `parent_window_`. When either this window gets moved, or
// when the user moves his mouse over our window, the local
// coordinates should be updated. The additional `EnterWindow`
// check is sometimes necessary for using multiple editor
// windows within a single plugin group.
case XCB_CONFIGURE_NOTIFY: {
const auto event =
reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: ConfigureNotify for window " +
std::to_string(event->window);
});
// If the host window is different from the parent window then
// the Wine window is at a non-zero offset from the top-left
// corner. The host window will always receive absolute position
// information in its events, sent from the window manager, while
// the parent window might receive position changes relative to
// the host window when it is a child window.
if (event->window == host_window_ &&
is_synthetic_event) {
host_window_config_ = *event;
}
if (event->window == parent_window_ &&
host_window_ != parent_window_ &&
!is_synthetic_event) {
parent_window_config_ = *event;
}
// Window managers are expected to send ConfigureNotify to
// their managed windows whenever the window is being moved
// or resized by the user, so that application don't have to
// do all the relative positioning computation themselves.
// Wine also expects this and ignores position changes on its
// window parents, and its window position would get out of
// sync without this event.
if (event->window == host_window_ ||
event->window == parent_window_) {
xcb_configure_notify_event_t translated_event{};
translated_event.response_type = XCB_CONFIGURE_NOTIFY;
translated_event.event = wine_window_;
translated_event.window = wine_window_;
translated_event.width = event->width;
translated_event.height = event->height;
translated_event.x = host_window_config_.x + parent_window_config_.x;
translated_event.y = host_window_config_.y + parent_window_config_.y;
xcb_send_event(
x11_connection_.get(), false, wine_window_,
XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY,
reinterpret_cast(&translated_event));
xcb_flush(x11_connection_.get());
}
} break;
// We're listening for `ConfigureRequest` events on the
// wrapper window. This is received whenever Wine wants
// to configure its window, and we need to adjust the
// configuration so that it stays within our wrapper.
// Here, wwe could translate window position changes by
// moving the wrapper window itself but this isn't really
// necessary. Instead, we prevent Wine from actually moving
// its window.
case XCB_CONFIGURE_REQUEST: {
const auto event =
reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: ConfigureRequest for window " +
std::to_string(event->window);
});
const uint16_t value_mask = XCB_CONFIG_WINDOW_X |
XCB_CONFIG_WINDOW_Y |
XCB_CONFIG_WINDOW_WIDTH |
XCB_CONFIG_WINDOW_HEIGHT;
const std::array values{0, 0, event->width, event->height};
xcb_configure_window(x11_connection_.get(), wine_window_,
value_mask, values.data());
xcb_flush(x11_connection_.get());
} break;
// We're listening for `MapRequest` events on the wrapper
// window. This is received whenever Wine wants to map its
// window, and we need to forward the request to the X server.
// Wine also expects the window manager to change the WM_STATE
// property whenever it has finished mapping the window. We
// effectively implement a sub window manager here, so update
// the property as we should.
case XCB_MAP_REQUEST: {
const auto event =
reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: MapRequest for window " +
std::to_string(event->window);
});
xcb_map_window(x11_connection_.get(), wine_window_);
const std::array values{XCB_ICCCM_WM_STATE_NORMAL, 0};
xcb_change_property(x11_connection_.get(), XCB_PROP_MODE_REPLACE, wine_window_, xcb_wm_state_property_,
xcb_wm_state_property_, 32, 2, values.data());
xcb_flush(x11_connection_.get());
} break;
// Start the XEmbed procedure when the window becomes visible,
// since most hosts will only show the window after the plugin
// has embedded itself into it.
case XCB_VISIBILITY_NOTIFY: {
const auto event =
reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: VisibilityNotify for window " +
std::to_string(event->window);
});
if (event->window == host_window_ ||
event->window == parent_window_) {
if (use_xembed_) {
do_xembed();
}
}
} break;
// We want to grab keyboard input focus when the user hovers
// over our embedded Wine window AND that window is a child of
// the currently active window. This ensures that the behavior
// is similar to what you'd expect of a native application,
// without grabbing input focus when accidentally hovering over
// a yabridge window in the background. The `FocusIn` is needed
// for when returning to the main plugin window after closing a
// dialog, since that often won't trigger an `EnterNotify'.
case XCB_ENTER_NOTIFY:
case XCB_FOCUS_IN: {
const xcb_window_t window =
event_type == XCB_ENTER_NOTIFY
? reinterpret_cast(
generic_event.get())
->child
: reinterpret_cast(
generic_event.get())
->event;
logger_.log_editor_trace([&]() {
return "DEBUG: "s +
(event_type == XCB_ENTER_NOTIFY ? "EnterNotify"
: "FocusIn") +
" for window " + std::to_string(window) +
" (wine window " +
(is_wine_window_active() ? "active"
: "inactive") +
")";
});
if (window == parent_window_ ||
window == wrapper_window_.window_) {
// In case the WM somehow does not support
// `_NET_ACTIVE_WINDOW`, a more naive focus grabbing
// method implemented in the `WM_PARENTNOTIFY` handler
// will be used.
if (supports_ewmh_active_window() &&
is_wine_window_active()) {
set_input_focus(true);
}
}
} break;
// When the user moves their mouse away from the Wine window
// _while the window provided by the host it is contained in is
// still active_, we will give back keyboard focus to that
// window. This for instance allows you to still use the search
// bar in REAPER's FX window. This distinction is important,
// because we do not want to mess with keyboard focus when
// hovering over the window while for instance a dialog is open.
case XCB_LEAVE_NOTIFY: {
const auto event =
reinterpret_cast(
generic_event.get());
// HACK: We need to do a `WindowFromPoint()` query inside of
// `is_cursor_in_wine_window()`, and
// `GetCursorPos()`'s value only updates once every
// 100 milliseconds:
// https://github.com/wine-mirror/wine/blob/25271032dfb3f126a8b0dff2adb9b96a7d09241d/dlls/user32/input.c#L345
//
// To avoid this, we will use the X11 cursor position.
// For this to work we will need to translate X11 root
// window coordinates into Wine virtual screen
// coordinates, like so:
// https://github.com/wine-mirror/wine/tree/25271032dfb3f126a8b0dff2adb9b96a7d09241d/dlls/winex11.drv/display.c
//
// This function is sadly not exposed, so instead we
// will get the root window cursor position, and then
// add to that the difference between `wine_window_`'s
// root-relative X11 position and its Win32 position.
// The alternative is sleeping for 100 milliseconds,
// but this is faster.
const std::optional windows_pointer_pos =
get_current_pointer_position();
logger_.log_editor_trace([&]() {
std::ostringstream message;
message << "DEBUG: LeaveNotify for window "
<< event->child;
message << " (wine window "
<< (is_wine_window_active() ? "active"
: "inactive");
message << ", detail: "
<< static_cast(event->detail);
message << ", pointer pos: ";
if (windows_pointer_pos) {
message << windows_pointer_pos->x << ", "
<< windows_pointer_pos->y;
} else {
message << "";
}
message
<< ", pointer "
<< (is_cursor_in_wine_window(windows_pointer_pos)
? "is"
: "is not")
<< " in Wine window)";
return message.str();
});
// This extra check for the `NonlinearVirtual` detail is
// important (see
// https://www.x.org/releases/X11R7.5/doc/x11proto/proto.html
// for more information on what this actually means). I've
// only seen this issue with the Tokyo Dawn Records plugins,
// but a plugin may create a popup window that acts as a
// dropdown without actually activating that window (unlike
// with an actual Win32 dropdown menu). Without this check
// these fake dropdowns would immediately close when
// hovering over them.
if (event->child == wrapper_window_.window_ &&
supports_ewmh_active_window() &&
is_wine_window_active() &&
!is_cursor_in_wine_window(windows_pointer_pos)) {
set_input_focus(false);
}
} break;
// We need to forward synthetic keyboard events sent by the host
// from the wrapper window to the Wine window
// NOTE: We're _only_ forwarding synthetic events sent by the
// host. Wine can listen for regular keyboard events on
// its own, so we won't forward those. Bitwig Studio uses
// this approach to still allow you to press Space to
// control the transport.
case XCB_KEY_PRESS:
case XCB_KEY_RELEASE: {
static_assert(std::is_same_v);
const auto event = reinterpret_cast(
generic_event.get());
logger_.log_editor_trace([&]() {
return "DEBUG: "s +
(is_synthetic_event ? "synthetic " : "") +
(event_type == XCB_KEY_PRESS ? "KeyPress"
: "KeyRelease") +
" for window " + std::to_string(event->event) +
" with key code " +
std::to_string(event->detail);
});
if (is_synthetic_event &&
event->event == wrapper_window_.window_) {
const uint32_t event_mask =
event_type == XCB_KEY_PRESS
? XCB_EVENT_MASK_KEY_PRESS
: XCB_EVENT_MASK_KEY_RELEASE;
// We will reset the `response_type`, because the X11
// server will have already set the first bit for us to
// indicate that it's a synthetic event. Most likely not
// needed, but it feels like the right thing to do. All
// other fields can stay the same.
event->response_type = event_type;
event->event = wine_window_;
xcb_send_event(x11_connection_.get(), true,
wine_window_, event_mask,
reinterpret_cast(event));
xcb_flush(x11_connection_.get());
}
} break;
default: {
logger_.log_editor_trace([&]() {
return "DEBUG: Unhandled X11 event " +
std::to_string(event_type);
});
}
}
}
} catch (const std::runtime_error& error) {
std::cerr << "Error occurred while handling X11 events, continuing: "
<< error.what() << std::endl;
}
}
HWND Editor::win32_handle() const noexcept {
return win32_window_.handle_;
}
void Editor::set_input_focus(bool grab) const {
// NOTE: When grabbing focus, you can hold down the shift key to focus the
// Wine window directly. This allows you to use the space key in
// plugin GUIs in Bitwig when necessary (e.g. for naming presets) but
// still allow space to pause/resume the transport when it's not
// needed. It's also needed for dialogs in Voxengo plugins to function
// properly, as they don't grab input focus themselves.
const xcb_window_t focus_target =
grab ? (get_active_modifiers().value_or(0) & XCB_MOD_MASK_SHIFT
? wine_window_
: parent_window_)
: host_window_;
xcb_generic_error_t* error = nullptr;
const xcb_get_input_focus_cookie_t focus_cookie =
xcb_get_input_focus(x11_connection_.get());
const std::unique_ptr focus_reply(
xcb_get_input_focus_reply(x11_connection_.get(), focus_cookie, &error));
THROW_X11_ERROR(error);
// Calling `set_input_focus(true)` can trigger another `FocusIn` event,
// which will then once again call `set_input_focus(true)`. To work around
// this we prevent unnecessary repeat keyboard focus grabs. One thing that
// slightly complicates this is the use of unmapped input proxy windows.
// When `host_window_` gets foccused, some hosts will reassign input focus
// to such a proxy window. To avoid fighting over focus, when grabbing focus
// we don't just check whether `current_focus` and `focus_target` are the
// same window but we'll also allow `current_focus` to be a child of
// `focus_target`.
// NOTE: To make matters even more complicated, the focused window can also
// be `None` or `PoointerRoot`. In a normal Xorg setup this will never
// happen, but apparently Crostini does some strange things and it can
// happen there. Since those flags aren't valid windows, we must avoid
// calling `is_child_window_or_same()` in those cases.
// https://github.com/robbert-vdh/yabridge/issues/167
const xcb_window_t current_focus = focus_reply->focus;
if (current_focus == focus_target ||
(grab && current_focus != XCB_INPUT_FOCUS_NONE &&
current_focus != XCB_INPUT_FOCUS_POINTER_ROOT &&
is_child_window_or_same(*x11_connection_, current_focus,
focus_target))) {
logger_.log_editor_trace([&]() {
std::string reason = "unknown reason";
if (current_focus == focus_target) {
reason = "already focused";
} else if (grab &&
is_child_window_or_same(*x11_connection_, current_focus,
focus_target)) {
reason = "current focus " + std::to_string(current_focus) +
" is a child of " + std::to_string(focus_target);
}
return "DEBUG: Not grabbing input focus for window " +
std::to_string(focus_target) + "(" + reason + ")";
});
return;
}
// Explicitly request input focus when the user interacts with the window.
// Without this, `host_window_` will capture all keyboard events in most
// hosts. Ideally we would just do this whenever the child window calls
// `SetFocus()` (or no handling should be necessary), but as far as I'm
// aware there is no way to do this. Right now we will grab input focus when
// the user hovers over the Wine window while the window it is contained in
// (the one provided by the host) is active. Keyboard focus will be given
// back to that window when the user moves their mouse outside of the Wine
// window while the host's window is still active (that's an important
// detail, since plugins may have dialogs).
// XXX: In theory we wouldn't have to do this for VST3 because
// `IPlugView::onKey{Down,Up}` should handle all keyboard events. But
// in practice a lot of hosts don't use that, so we still need to grab
// focus ourselves.
logger_.log_editor_trace([&]() {
return "DEBUG: Setting input focus to window " +
std::to_string(focus_target);
});
xcb_set_input_focus(x11_connection_.get(), XCB_INPUT_FOCUS_PARENT,
focus_target, XCB_CURRENT_TIME);
xcb_flush(x11_connection_.get());
}
void Editor::run_timer_proc() {
idle_timer_proc_();
}
std::optional Editor::get_active_modifiers() const noexcept {
xcb_generic_error_t* error = nullptr;
const xcb_query_pointer_cookie_t query_pointer_cookie =
xcb_query_pointer(x11_connection_.get(), wine_window_);
const std::unique_ptr query_pointer_reply(
xcb_query_pointer_reply(x11_connection_.get(), query_pointer_cookie,
&error));
if (error) {
free(error);
return std::nullopt;
}
logger_.log_editor_trace([&]() {
return "DEBUG: Active keyboard modifiers: " +
std::to_string(query_pointer_reply->mask);
});
return query_pointer_reply->mask;
}
std::optional Editor::get_current_pointer_position() const noexcept {
xcb_generic_error_t* error = nullptr;
const xcb_query_pointer_cookie_t query_pointer_cookie =
xcb_query_pointer(x11_connection_.get(), wine_window_);
const std::unique_ptr query_pointer_reply(
xcb_query_pointer_reply(x11_connection_.get(), query_pointer_cookie,
&error));
if (error) {
free(error);
return std::nullopt;
}
// We know the mouse coordinates relative to the root window, and we know
// the mouse coordinates relative to `wine_window_`, so we can skip a
// request by calculating Wine window's coordinates ourself.
const uint16_t x11_x_pos =
query_pointer_reply->root_x - query_pointer_reply->win_x;
const uint16_t x11_y_pos =
query_pointer_reply->root_y - query_pointer_reply->win_y;
// We need to offset the root-relative pointer position with the difference
// between `wine_window_`'s X11 and Win32 coordinates. Wine sadly does not
// expose a function that just lets us translate X11 coordinates into
// Windows coordinates.
RECT win32_pos{};
if (!GetWindowRect(win32_window_.handle_, &win32_pos)) {
return std::nullopt;
}
return POINT{
.x = query_pointer_reply->root_x + (win32_pos.left - x11_x_pos),
.y = query_pointer_reply->root_y + (win32_pos.top - x11_y_pos)};
}
bool Editor::is_wine_window_active() const {
if (!supports_ewmh_active_window()) {
return false;
}
// We will only grab focus when the Wine window is active. To do this we'll
// read the `_NET_ACTIVE_WINDOW` property from the root window (which can
// change when the window gets moved to another screen, so we won't cache
// this).
const xcb_window_t root_window =
get_root_window(*x11_connection_, wine_window_);
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection_.get(), false, root_window,
active_window_property_, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr property_reply(
xcb_get_property_reply(x11_connection_.get(), property_cookie, &error));
THROW_X11_ERROR(error);
const xcb_window_t active_window = *static_cast(
xcb_get_property_value(property_reply.get()));
return is_child_window_or_same(*x11_connection_, wine_window_,
active_window);
}
void Editor::redetect_host_window() noexcept {
const xcb_window_t new_host_window =
find_host_window(*x11_connection_, parent_window_,
xcb_wm_state_property_)
.value_or(parent_window_);
if (new_host_window == host_window_) {
return;
}
logger_.log_editor_trace([&]() {
return "DEBUG: new host_window: " + std::to_string(new_host_window);
});
// We need to readjust the event masks for the new host window, keeping the
// (very probable) possibility in mind that the old host window is the same
// as the parent window or that the parent window now is the host window.
if (host_window_ != parent_window_) {
constexpr uint32_t no_event_mask = XCB_EVENT_MASK_NO_EVENT;
xcb_change_window_attributes(x11_connection_.get(), host_window_,
XCB_CW_EVENT_MASK, &no_event_mask);
}
if (new_host_window == parent_window_) {
xcb_change_window_attributes(x11_connection_.get(), new_host_window,
XCB_CW_EVENT_MASK, &parent_event_mask);
} else {
xcb_change_window_attributes(x11_connection_.get(), new_host_window,
XCB_CW_EVENT_MASK, &host_event_mask);
}
host_window_ = new_host_window;
xcb_flush(x11_connection_.get());
}
bool Editor::supports_ewmh_active_window() const {
if (supports_ewmh_active_window_cache_) {
return *supports_ewmh_active_window_cache_;
}
// It could be that the `_NET_ACTIVE_WINDOW` atom exists (because it was
// created by another application) but that the root window does not have
// the property
if (active_window_property_ == XCB_ATOM_NONE) {
supports_ewmh_active_window_cache_ = false;
return false;
}
const xcb_window_t root_window =
get_root_window(*x11_connection_, wine_window_);
// If the `_NET_ACTIVE_WINDOW` property does not exist on the root window,
// the returned property type will be `XCB_ATOM_NONE` as specified in the
// X11 manual
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(x11_connection_.get(), false, root_window,
active_window_property_, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr property_reply(
xcb_get_property_reply(x11_connection_.get(), property_cookie, &error));
THROW_X11_ERROR(error);
const bool active_window_property_exists =
property_reply->type != XCB_ATOM_NONE;
supports_ewmh_active_window_cache_ = active_window_property_exists;
return active_window_property_exists;
}
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
void Editor::send_xembed_message(xcb_window_t window,
uint32_t message,
uint32_t detail,
uint32_t data1,
uint32_t data2) const noexcept {
xcb_client_message_event_t event{};
event.response_type = XCB_CLIENT_MESSAGE;
event.type = xcb_xembed_message_;
event.window = window;
event.format = 32;
event.data.data32[0] = XCB_CURRENT_TIME;
event.data.data32[1] = message;
event.data.data32[2] = detail;
event.data.data32[3] = data1;
event.data.data32[4] = data2;
xcb_send_event(x11_connection_.get(), false, window,
XCB_EVENT_MASK_NO_EVENT, reinterpret_cast(&event));
}
void Editor::do_reparent(xcb_window_t child, xcb_window_t new_parent) const {
const xcb_void_cookie_t reparent_cookie = xcb_reparent_window_checked(
x11_connection_.get(), child, new_parent, 0, 0);
if (std::unique_ptr reparent_error(
xcb_request_check(x11_connection_.get(), reparent_cookie));
reparent_error) {
// When the reparent fails, we always want to log this, regardless of
// whether or not `YABRIDGE_DEBUG_LEVEL` contains `+editor`
std::cerr << "DEBUG: Reparenting " << child << " to " << new_parent
<< " failed:" << std::endl;
std::cerr << "Error code: "
<< static_cast(reparent_error->error_code) << std::endl;
std::cerr << "Major code: "
<< static_cast(reparent_error->major_code) << std::endl;
std::cerr << "Minor code: "
<< static_cast(reparent_error->minor_code) << std::endl;
// Let's just check all of the reasons why the reparent could
// fail according to the spec in advance
xcb_generic_error_t* error = nullptr;
const xcb_query_pointer_cookie_t query_pointer_cookie =
xcb_query_pointer(x11_connection_.get(), child);
const std::unique_ptr query_pointer_reply(
xcb_query_pointer_reply(x11_connection_.get(), query_pointer_cookie,
&error));
if (error) {
free(error);
std::cerr << "DEBUG: Could not query pointer location" << std::endl;
} else {
if (query_pointer_reply->same_screen) {
std::cerr << "DEBUG: Pointer is on the same screen as the "
"Wine window, good"
<< std::endl;
} else {
std::cerr << "DEBUG: Pointer is not on the same screen as "
"the Wine window, oh no"
<< std::endl;
}
}
} else {
logger_.log_editor_trace([&]() {
return "DEBUG: Reparenting " + std::to_string(child) + " to " +
std::to_string(new_parent) + " succeeded";
});
}
xcb_flush(x11_connection_.get());
}
void Editor::do_xembed() const {
if (!use_xembed_) {
return;
}
// If we're embedding using XEmbed, then we'll have to go through the whole
// XEmbed dance here. See the spec for more information on how this works:
// https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html#lifecycle
do_reparent(wine_window_, wrapper_window_.window_);
// Let the Wine window know it's being embedded into the parent window
send_xembed_message(wine_window_, xembed_embedded_notify_msg, 0,
wrapper_window_.window_, xembed_protocol_version);
send_xembed_message(wine_window_, xembed_focus_in_msg, xembed_focus_first,
0, 0);
send_xembed_message(wine_window_, xembed_window_activate_msg, 0, 0, 0);
xcb_flush(x11_connection_.get());
xcb_map_window(x11_connection_.get(), wine_window_);
xcb_flush(x11_connection_.get());
}
LRESULT CALLBACK window_proc(HWND handle,
UINT message,
WPARAM wParam,
LPARAM lParam) {
switch (message) {
case WM_CREATE: {
const auto window_parameters =
reinterpret_cast(lParam);
const auto editor =
static_cast(window_parameters->lpCreateParams);
if (!editor) {
break;
}
// Sent when the window is first being created. `lParam` here
// contains the last argument of `CreateWindowEx`, which was a
// pointer to the `Editor` object. We need to attach this to the
// window handle so we can access our VST plugin instance later.
SetWindowLongPtr(
handle, GWLP_USERDATA,
static_cast(reinterpret_cast(editor)));
} break;
// Setting `SWP_NOCOPYBITS` somewhat reduces flickering on
// `fix_local_coordinates()` calls with plugins that don't do double
// buffering since it speeds up the redrawing process.
case WM_WINDOWPOSCHANGING: {
auto editor = reinterpret_cast(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || editor->use_xembed_) {
break;
}
WINDOWPOS* info = reinterpret_cast(lParam);
info->flags |= SWP_DEFERERASE | SWP_NOCOPYBITS;
} break;
case WM_TIMER: {
auto editor = reinterpret_cast(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || wParam != idle_timer_id) {
break;
}
// We'll send idle messages on a timer for VST2 plugins. This way
// the plugin will get keep periodically updating its editor either
// when the host sends `effEditIdle` themself, or periodically when
// the GUI is being blocked by a dropdown or a message box.
editor->run_timer_proc();
return 0;
} break;
// In case the WM does not support the EWMH active window property,
// we'll fall back to grabbing focus when the user clicks on the window
// by listening to the generated `WM_PARENTNOTIFY` messages. Otherwise
// we have some more sophisticated behaviour using `EnterNotify` and
// `LeaveNotify` X11 events. This will only be necessary for very
// barebones window managers.
case WM_PARENTNOTIFY: {
auto editor = reinterpret_cast(
GetWindowLongPtr(handle, GWLP_USERDATA));
if (!editor || editor->supports_ewmh_active_window()) {
break;
}
editor->set_input_focus(true);
} break;
// HACK: JUCE (spuriously?) causes the cursor to be set to an empty
// cursor from time to time while interacting with the plugins.
// And Anaglyph seems to always hide the cursor when interacting
// with the GUI while the transport is running. As a simple
// workaround, we can just reset the cursor back to the default
// arrow when this happens. Plugins that hide the cursor while
// dragging a knob seem to still work fine despite this (based on
// TDR, Voxengo, and KiloHearts plugins). If at some point a
// plugin _does_ legitimately need to hide the cursor, we can
// always add a `yabridge.toml` compatibilty option just for those
// plugin and keep this as a default.
case WM_SETCURSOR: {
if (GetCursor() == nullptr) {
SetCursor(arrow_cursor);
}
} break;
// NOTE: Needed for our `is_cursor_in_wine_window()` implementation. Our
// `win32_window_` extends way past the visible plugin GUI. And
// even though it will appear nicely clipped on screen,
// `WindowFromPoint()` would still return our window when hovering
// to the right or bottom of a plugin GUI, even if there's another
// window right behind it. To make sure we can detect other Wine
// windows in that region, we need to make sure that
// `WindowFromPoint()` doesn't consider the parent window (it's
// not going to be relevant anyways). In practice this will still
// mean that the function returns our parent window if it's the
// only window on that coordinate.
case WM_NCHITTEST: {
return HTNOWHERE;
} break;
}
return DefWindowProc(handle, message, wParam, lParam);
}
llvm::SmallVector find_ancestor_windows(
xcb_connection_t& x11_connection,
xcb_window_t starting_at) {
xcb_window_t current_window = starting_at;
xcb_generic_error_t* error = nullptr;
xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, starting_at);
std::unique_ptr query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
const xcb_window_t root = query_reply->root;
llvm::SmallVector ancestor_windows{current_window};
while (query_reply->parent != root) {
current_window = query_reply->parent;
ancestor_windows.push_back(current_window);
query_cookie = xcb_query_tree(&x11_connection, current_window);
query_reply.reset(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
}
return ancestor_windows;
}
std::optional find_host_window(
xcb_connection_t& x11_connection,
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
xcb_window_t starting_at,
xcb_atom_t xcb_wm_state_property) {
// See the docstring for why this works the way it does
const auto ancestors = find_ancestor_windows(x11_connection, starting_at);
for (auto window = ancestors.rbegin(); window != ancestors.rend();
window++) {
xcb_generic_error_t* error = nullptr;
const xcb_get_property_cookie_t property_cookie =
xcb_get_property(&x11_connection, false, *window,
xcb_wm_state_property, XCB_ATOM_WINDOW, 0, 1);
const std::unique_ptr property_reply(
xcb_get_property_reply(&x11_connection, property_cookie, &error));
if (error) {
free(error);
continue;
}
if (property_reply->type != XCB_NONE) {
return *window;
}
}
return std::nullopt;
}
bool is_child_window_or_same(
xcb_connection_t& x11_connection,
// NOLINTNEXTLINE(bugprone-easily-swappable-parameters)
xcb_window_t child,
xcb_window_t parent) {
xcb_generic_error_t* error = nullptr;
xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, child);
std::unique_ptr query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
xcb_window_t current_window = child;
while (query_reply->parent != XCB_NONE) {
if (current_window == parent) {
return true;
}
current_window = query_reply->parent;
query_cookie = xcb_query_tree(&x11_connection, current_window);
query_reply.reset(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
}
return false;
}
xcb_atom_t get_atom_by_name(xcb_connection_t& x11_connection,
const char* atom_name) {
xcb_generic_error_t* error = nullptr;
xcb_intern_atom_cookie_t atom_cookie =
xcb_intern_atom(&x11_connection, true, strlen(atom_name), atom_name);
std::unique_ptr atom_reply(
xcb_intern_atom_reply(&x11_connection, atom_cookie, &error));
THROW_X11_ERROR(error);
return atom_reply->atom;
}
Size get_maximum_screen_dimensions(xcb_connection_t& x11_connection) noexcept {
xcb_screen_iterator_t iter =
xcb_setup_roots_iterator(xcb_get_setup(&x11_connection));
// Find the maximum dimensions the window would have to be to be able to be
// fullscreened on any screen, disregarding the possibility that someone
// would try to stretch the window accross all displays (because who would
// do such a thing?)
Size maximum_screen_size{};
while (iter.rem > 0) {
maximum_screen_size.width =
std::max(maximum_screen_size.width, iter.data->width_in_pixels);
maximum_screen_size.height =
std::max(maximum_screen_size.height, iter.data->height_in_pixels);
xcb_screen_next(&iter);
}
return maximum_screen_size;
}
xcb_window_t get_root_window(xcb_connection_t& x11_connection,
xcb_window_t window) {
xcb_generic_error_t* error = nullptr;
const xcb_query_tree_cookie_t query_cookie =
xcb_query_tree(&x11_connection, window);
const std::unique_ptr query_reply(
xcb_query_tree_reply(&x11_connection, query_cookie, &error));
THROW_X11_ERROR(error);
return query_reply->root;
}
xcb_window_t get_x11_handle(HWND win32_handle) noexcept {
return reinterpret_cast(
GetProp(win32_handle, "__wine_x11_whole_window"));
}
ATOM get_window_class() noexcept {
// Lazily iniitialize our window class
static ATOM window_class_handle = 0;
if (!window_class_handle) {
WNDCLASSEX window_class{};
// XXX: We could also add a background here. This would get rid of any
// artifacts on hosts that don't resize the window properly (e.g.
// REAPER with VST2 plugins), but it can also cause that background
// to briefly become visible on a call to `fix_local_coordinates()`
// which can look very jarring.
window_class.cbSize = sizeof(WNDCLASSEX);
window_class.style = CS_DBLCLKS;
window_class.lpfnWndProc = window_proc;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hCursor = arrow_cursor;
window_class.lpszClassName = yabridge_window_class_name;
window_class_handle = RegisterClassEx(&window_class);
}
return window_class_handle;
}
bool is_cursor_in_wine_window(
std::optional windows_pointer_pos) noexcept {
static const HWND windows_desktop_window = GetDesktopWindow();
if (!windows_pointer_pos) {
windows_pointer_pos.emplace();
GetCursorPos(&*windows_pointer_pos);
}
if (HWND windows_window = WindowFromPoint(*windows_pointer_pos);
windows_window && windows_window != windows_desktop_window) {
// NOTE: Because resizing reparented Wine windows without XEmbed is a
// bit janky, yabridge creates windows with client areas large
// enough to fit the entire screen, and the plugin then embeds its
// own GUI in a portion of that. The result is that
// `WindowFromPoint()` will still return that same huge window
// when we hover over an area to the right or to the bottom of a
// plugin GUI. We can easily detect by just checking the window
// class name. Also check out the `WM_NCHITTEST` implementation in
// the message loop above.
std::array window_class_name{0};
GetClassName(windows_window, window_class_name.data(),
window_class_name.size());
if (strcmp(window_class_name.data(), yabridge_window_class_name) != 0) {
return true;
}
}
return false;
}
#undef THROW_X11_ERROR