Commit Graph

458 Commits

Author SHA1 Message Date
Robbert van der Helm d34b399ba0 Implement IUnitInfo::getProgramPitchName 2020-12-26 23:20:13 +01:00
Robbert van der Helm e414c58a7a Implement IUnitInfo::hasProgramPitchNames 2020-12-26 23:04:02 +01:00
Robbert van der Helm f96e6b5a1e Implement IUnitInfo::getProgramInfo 2020-12-26 23:00:15 +01:00
Robbert van der Helm 204765ec0c Implement IUnitInfo::getProgramName 2020-12-26 22:38:15 +01:00
Robbert van der Helm 60f6b30b84 Implement IUnitInfo::getProgramListInfo 2020-12-26 22:17:21 +01:00
Robbert van der Helm 92a7cb755a Implement IUnitInfo::getProgramListCount 2020-12-26 22:10:46 +01:00
Robbert van der Helm 999cf45d6a Fix the return type for IUnitInfo::getUnitCount 2020-12-26 22:07:12 +01:00
Robbert van der Helm 5e832a2689 Implement IUnitInfo::getUnitInfo 2020-12-26 22:03:26 +01:00
Robbert van der Helm f3e706a39a Implement IUnitInfo::getUnitCount 2020-12-26 21:33:19 +01:00
Robbert van der Helm aed369c4be Add stubs for IUnitInfo
This is a big boy.
2020-12-26 21:18:11 +01:00
Robbert van der Helm f940d3371b Allow casting YaComponentInfo to IUnitHandler
Quite an important detail.
2020-12-26 21:13:23 +01:00
Robbert van der Helm 47177ed889 Implement IUnitHandler::notifyProgramListChange
With this IUnitHandler has been fully implemented.
2020-12-26 14:30:28 +01:00
Robbert van der Helm bf40e10780 Implement IUnitHandler::notifyUnitSelection 2020-12-26 14:26:29 +01:00
Robbert van der Helm 934aea3860 Add IUnitHandler stubs to component handler proxy 2020-12-26 14:17:10 +01:00
Robbert van der Helm 5e26d30752 Add a wrapper for IUnitHandler 2020-12-26 14:12:40 +01:00
Robbert van der Helm 86aaf2fa3a Implement IEditController2::openAboutBox
With this IEditController2 has been fully implemented.
2020-12-26 00:10:39 +01:00
Robbert van der Helm 3c5700163e Implement IEditController2::openHelp 2020-12-26 00:06:32 +01:00
Robbert van der Helm 91a96249fc Implement IEditController2::setKnobMode 2020-12-26 00:03:29 +01:00
Robbert van der Helm 6b4df4d274 Explicitly include <mutex>
This is an indirect dependency in Boost 1.72/1.73, but not in older
versions.
2020-12-25 21:55:00 +01:00
Robbert van der Helm 49eeee99fa Add an XEmbed compatibility option 2020-12-25 19:49:47 +01:00
Robbert van der Helm 7da5ec113c Reuse buffers in VST3 audio processing 2020-12-25 16:22:53 +01:00
Robbert van der Helm cc2e12c8e4 Allow creating logger instances on the Wine side
So we can log filterable messages from the Wine side. Will be used to
warn about failed query interface calls.
2020-12-25 15:15:28 +01:00
Robbert van der Helm 70cb6dad89 Allow indirect IConnectionPoint connections
This is needed to support Ardour. These extra hops and serialization
steps will probably hurt performance, but outside of some huge hacks (to
connect the components directly anyways) there's not much else we can
do.
2020-12-25 14:21:18 +01:00
Robbert van der Helm fbad4a65ab Add an IConnectionPoint proxy implementation
We still have to pass this proxy to the plugin. That's next.
2020-12-25 13:46:03 +01:00
Robbert van der Helm 0fce9c9eed Add an IConnectionPoint proxy proxy
This is a bit dumb, but this way we can support indirectly connected
objects.
2020-12-25 13:28:03 +01:00
Robbert van der Helm 65694d261c Implement IConnectionPoint::notify 2020-12-25 13:13:56 +01:00
Robbert van der Helm 3566aa86a2 Fix IAttributeList serialization 2020-12-25 12:58:52 +01:00
Robbert van der Helm 84b859c499 Implement IMessage 2020-12-25 01:01:13 +01:00
Robbert van der Helm b6304c83b5 Implement IAttributeList 2020-12-25 00:54:08 +01:00
Robbert van der Helm b0fc8f2c5f Remove are_objects_directly_connected check
It's not necessary, since all of these objects are simple data objects
that will be passed as arguments to other functions. When we have to
pass through one of those functions we can just serialize the objects at
that point.
2020-12-24 14:45:58 +01:00
Robbert van der Helm 1186e7d775 Store whether two objects are connected directly
In the host context. So when the plugin wants to create an `IMessage`
object to send a message to the other object, we don't have to go
through the host.
2020-12-24 13:22:54 +01:00
Robbert van der Helm eae77d4dbf Fix num samples in processing log message 2020-12-23 12:00:31 +01:00
Robbert van der Helm 216f65d2a1 Unify log format further 2020-12-23 11:53:09 +01:00
Robbert van der Helm 9bb90388c1 Implement IPlugView::checkSizeConstraint()
With this the whole of `IPlugView` and thus also `IEditController` is
implemented.
2020-12-22 15:42:41 +01:00
Robbert van der Helm 5ef7e73725 Implement IPlugView::canResize() 2020-12-22 15:37:06 +01:00
Robbert van der Helm 656f6d3f6c Implement IPlugFrame::resizeView()
The base IPlugFrame only contains this single function.
2020-12-22 15:09:33 +01:00
Robbert van der Helm da6ddccf07 Implement IPlugView::setFrame() 2020-12-22 14:16:00 +01:00
Robbert van der Helm 9288cdcb59 Remove support for null pointers in setHostContext
Like the other functions, null pointers are never valid here so we
shouldn't bother passing them as it only increases complexity.
2020-12-22 14:04:42 +01:00
Robbert van der Helm 3b96ffa349 Remove null pointer supported in initialize() 2020-12-22 13:59:47 +01:00
Robbert van der Helm 51876a024c Remove null pointer support in setComponentHandler
This should be an implementation fault.
2020-12-22 13:59:15 +01:00
Robbert van der Helm 91c4b414b0 Add a Vst3PlugFrameProxy implementation with stubs 2020-12-22 13:37:58 +01:00
Robbert van der Helm f5c75da451 Add Vst3PlugFrameProxy
For proxying the `IPlugFrame*` passed to `IPlugView::setFrame()`.
2020-12-22 13:26:54 +01:00
Robbert van der Helm 90de46428c Add an implementation wrapper for IPlugFrame 2020-12-22 13:20:49 +01:00
Robbert van der Helm d4d9746f69 Implement IPlugView::onFocus() 2020-12-22 00:19:23 +01:00
Robbert van der Helm 463557349d Implement IPlugView::onSize() 2020-12-21 23:46:29 +01:00
Robbert van der Helm 063b480fd0 Implement IPlugView onKey{Up,Down} 2020-12-21 19:13:14 +01:00
Robbert van der Helm 06c55fcdd8 Implement IPlugView::onWheel() 2020-12-21 18:56:22 +01:00
Robbert van der Helm f1009f1941 Implement IPlugView::removed() 2020-12-21 18:30:42 +01:00
Robbert van der Helm 51877796fa Add dedicated IAudioProcessor/IComponent sockets
This way every relevant object instance will get its own thread for
handling these calls. The alternative would be creating a full fat
Vst3MessageHandler pair for all object instances, but that would be a
huge waste.
2020-12-21 17:26:30 +01:00
Robbert van der Helm 415c1b5683 Allow disabling ad-hoc socket spawning
We'll need this for handling `IAudioProcessor` method calls in VST3. We
basically want a `Vst3MessageHandler` per `IAudioProcessor` instance,
but without the additional socket spawning or extra thread.
2020-12-21 15:45:47 +01:00