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https://github.com/robbert-vdh/yabridge.git
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Skip X11 events when the window is not mapped
This fixes potential assertion failures in Ardour when Ardour unmaps editor windows.
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@@ -343,9 +343,30 @@ HWND Editor::get_win32_handle() const {
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}
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void Editor::handle_x11_events() const {
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// NOTE: Ardour will unmap the window instead of closing the editor. When
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// the window is unmapped, we don't need to handle any X11 events, and
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// doing so might even cause X11 errors so we'll abstain from doing
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// so. It would be nice if we could stop drawing the GUI when the
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// window is unmapped, but filtering Win32 paint messages is probably
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// not as easy as it sounds because there's no way to easily link a
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// Win32 event to a hidden X11 window.
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xcb_generic_error_t* error;
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const xcb_get_window_attributes_cookie_t map_state_cookie =
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xcb_get_window_attributes(x11_connection.get(), parent_window);
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xcb_get_window_attributes_reply_t* reply = xcb_get_window_attributes_reply(
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x11_connection.get(), map_state_cookie, &error);
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assert(!error);
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const bool window_mapped = reply->map_state == XCB_MAP_STATE_VIEWABLE;
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free(reply);
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xcb_generic_event_t* generic_event;
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while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
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nullptr) {
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if (!window_mapped) {
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continue;
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}
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const uint8_t event_type =
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generic_event->response_type & event_type_mask;
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switch (event_type) {
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