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Rename Create/Destroy to Construct/Destruct
This is less likely to clash with names used by interfaces and it's a bit clearer what's going on (since they are basically proxies for constructors and destructors).
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@@ -21,7 +21,7 @@
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class YaComponentPluginImpl : public YaComponent {
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public:
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YaComponentPluginImpl(Vst3PluginBridge& bridge,
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YaComponent::CreateArgs&& args);
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YaComponent::ConstructArgs&& args);
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/**
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* When the reference count reaches zero and this destructor is called,
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