Rename Create/Destroy to Construct/Destruct

This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
This commit is contained in:
Robbert van der Helm
2020-12-12 16:16:18 +01:00
parent 1088483f15
commit f637e6ad18
9 changed files with 33 additions and 33 deletions
+2 -2
View File
@@ -68,8 +68,8 @@ struct WantsPluginFactory {
* encodes the information we request or the operation we want to perform. A
* request of type `ControlRequest(T)` should send back a `T::Response`.
*/
using ControlRequest = std::variant<YaComponent::Create,
YaComponent::Destroy,
using ControlRequest = std::variant<YaComponent::Construct,
YaComponent::Destruct,
YaComponent::Terminate,
WantsPluginFactory>;