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Rename Create/Destroy to Construct/Destruct
This is less likely to clash with names used by interfaces and it's a bit clearer what's going on (since they are basically proxies for constructors and destructors).
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@@ -68,8 +68,8 @@ struct WantsPluginFactory {
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* encodes the information we request or the operation we want to perform. A
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* request of type `ControlRequest(T)` should send back a `T::Response`.
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*/
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using ControlRequest = std::variant<YaComponent::Create,
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YaComponent::Destroy,
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using ControlRequest = std::variant<YaComponent::Construct,
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YaComponent::Destruct,
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YaComponent::Terminate,
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WantsPluginFactory>;
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