Rename Create/Destroy to Construct/Destruct

This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
This commit is contained in:
Robbert van der Helm
2020-12-12 16:16:18 +01:00
parent 1088483f15
commit f637e6ad18
9 changed files with 33 additions and 33 deletions
+3 -3
View File
@@ -47,8 +47,8 @@ class Vst3Logger {
// flag here indicates whether the request was initiated on the host side
// (what we'll call a control message).
void log_request(bool is_host_vst, const YaComponent::Create&);
void log_request(bool is_host_vst, const YaComponent::Destroy&);
void log_request(bool is_host_vst, const YaComponent::Construct&);
void log_request(bool is_host_vst, const YaComponent::Destruct&);
void log_request(bool is_host_vst, const YaComponent::Terminate&);
void log_request(bool is_host_vst, const WantsConfiguration&);
void log_request(bool is_host_vst, const WantsPluginFactory&);
@@ -56,7 +56,7 @@ class Vst3Logger {
void log_response(bool is_host_vst, const Ack&);
void log_response(
bool is_host_vst,
const std::variant<YaComponent::CreateArgs, UniversalTResult>&);
const std::variant<YaComponent::ConstructArgs, UniversalTResult>&);
void log_response(bool is_host_vst, const Configuration&);
void log_response(bool is_host_vst, const YaPluginFactory&);