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Patch Win32 module loading to use Boost.Filesystem
C++17's `<filesystem>` header still doesn't seem to work with winegcc.
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@@ -16,6 +16,8 @@
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#include "vst3.h"
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#include "../boost-fix.h"
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// TODO: Do something with this, I just wanted to get the build working
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// TODO: Check if this can load both regular Unix style paths with Wine. Oh and
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// check if it works at all.
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