Patch Win32 module loading to use Boost.Filesystem

C++17's `<filesystem>` header still doesn't seem to work with winegcc.
This commit is contained in:
Robbert van der Helm
2020-12-02 19:43:34 +01:00
parent 0b462c034e
commit ebc7802c08
3 changed files with 9 additions and 5 deletions
+2
View File
@@ -16,6 +16,8 @@
#include "vst3.h"
#include "../boost-fix.h"
// TODO: Do something with this, I just wanted to get the build working
// TODO: Check if this can load both regular Unix style paths with Wine. Oh and
// check if it works at all.