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Add IAudioProcessor instance to ComponentInstance
So we don't have to these expensive casts every time.
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@@ -49,7 +49,7 @@ struct ComponentInstance {
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// All smart pointers below are created from `component`. They will be null
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// pointers if `component` did not implement the interface.
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// TODO: Implement things like `IConnectionPoint` and `IAudioProcessor`
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Steinberg::FUnknownPtr<Steinberg::Vst::IAudioProcessor> audio_processor;
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};
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/**
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