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Split off IComponent and create a monolithic class
We can now use implement all VST3 plugin interfaces through this class, check whether the object from the plugin also supports these classes, and then conditionally allow casting to the supported classes. This should give us a one-to-one proxy of the original object.
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@@ -7,13 +7,14 @@ serialization works.
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VST3 interfaces are implemented as follows:
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| Yabridge class | Included in | Interfaces |
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| ------------------- | ------------- | ------------------------------------------------------ |
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| `YaComponent` | | `IComponent` |
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| `YaAudioProcessor` | `YaComponent` | `IAudioProcessor` |
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| `YaPluginBase` | `YaComponent` | `IPluginBase` |
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| `YaHostApplication` | | `iHostAPplication` |
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| `YaPluginFactory` | | `IPluginFactory`, `IPluginFactory2`, `IPluginFactory3` |
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| Yabridge class | Included in | Interfaces |
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| ------------------- | ------------------ | ------------------------------------------------------ |
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| `YaPluginMonolith` | | All of the below |
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| `YaAudioProcessor` | `YaPluginMonolith` | `IAudioProcessor` |
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| `YaComponent` | `YaPluginMonolith` | `IComponent` |
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| `YaPluginBase` | `YaPluginMonolith` | `IPluginBase` |
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| `YaHostApplication` | | `iHostAPplication` |
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| `YaPluginFactory` | | `IPluginFactory`, `IPluginFactory2`, `IPluginFactory3` |
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The following interfaces are implemented purely fur serialization purposes:
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