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Add an explicit wait to our thread wrapper
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@@ -184,6 +184,12 @@ class Win32Thread {
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Win32Thread(Win32Thread&&);
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Win32Thread& operator=(Win32Thread&&);
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/**
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* Threads in Win32 don't join like threads on other platforms, but it may
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* still be useful to wait for a thread to terminate.
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*/
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void wait();
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private:
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/**
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* The handle for the thread that is running, will be a null pointer if this
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