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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 04:20:13 +02:00
No longer zero out VST3 audio buffers
Apparently we also never did this for VST2 plugins, so this should be safe. Filling the vectors with zeroes here had a non-negligible performance impact according to perf.
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@@ -33,7 +33,7 @@ void YaAudioBusBuffers::clear(int32 sample_size,
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std::get<std::vector<std::vector<double>>>(buffers);
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vector_buffers.resize(num_channels);
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for (size_t i = 0; i < vector_buffers.size(); i++) {
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vector_buffers[i].assign(num_samples, 0.0);
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vector_buffers[i].resize(num_samples);
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}
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} else {
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if (!std::holds_alternative<std::vector<std::vector<float>>>(buffers)) {
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@@ -44,7 +44,7 @@ void YaAudioBusBuffers::clear(int32 sample_size,
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std::get<std::vector<std::vector<float>>>(buffers);
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vector_buffers.resize(num_channels);
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for (size_t i = 0; i < vector_buffers.size(); i++) {
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vector_buffers[i].assign(num_samples, 0.0f);
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vector_buffers[i].resize(num_samples);
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}
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}
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}
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