mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-09 20:29:10 +02:00
Partially implement IConnectionPoint::connect()
This now works for direct connections, which is probably how most hosts will use this.
This commit is contained in:
@@ -17,7 +17,7 @@ incomplete list of things that still have to be done before this can be used:
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- Interfaces left to implement:
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- Interfaces left to implement:
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- `YaHostApplicationHostImpl::createComponent()`
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- `YaHostApplicationHostImpl::createComponent()`
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- `IConnectionPoint` to supplement `IComponent`
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- The other parts of `IConnectionPoint`, including support for host provided proxies
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- Finish implementing `IEditController{,2}`
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- Finish implementing `IEditController{,2}`
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- All other mandatory interfaces
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- All other mandatory interfaces
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- All other optional interfaces
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- All other optional interfaces
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@@ -270,6 +270,15 @@ void Vst3Logger::log_request(bool is_host_vst,
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});
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});
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}
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}
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void Vst3Logger::log_request(bool is_host_vst,
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const YaConnectionPoint::Connect& request) {
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log_request_base(is_host_vst, [&](auto& message) {
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message << request.instance_id
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<< ": IConnectionPoint::connect(other = <IConnectionPoint* #"
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<< request.other_instance_id << ">)";
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});
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}
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void Vst3Logger::log_request(
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void Vst3Logger::log_request(
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bool is_host_vst,
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bool is_host_vst,
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const YaEditController2::SetComponentState& request) {
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const YaEditController2::SetComponentState& request) {
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@@ -79,6 +79,7 @@ class Vst3Logger {
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void log_request(bool is_host_vst, const YaComponent::GetRoutingInfo&);
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void log_request(bool is_host_vst, const YaComponent::GetRoutingInfo&);
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void log_request(bool is_host_vst, const YaComponent::ActivateBus&);
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void log_request(bool is_host_vst, const YaComponent::ActivateBus&);
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void log_request(bool is_host_vst, const YaComponent::SetActive&);
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void log_request(bool is_host_vst, const YaComponent::SetActive&);
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void log_request(bool is_host_vst, const YaConnectionPoint::Connect&);
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void log_request(bool is_host_vst,
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void log_request(bool is_host_vst,
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const YaEditController2::SetComponentState&);
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const YaEditController2::SetComponentState&);
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void log_request(bool is_host_vst,
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void log_request(bool is_host_vst,
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@@ -75,6 +75,7 @@ using ControlRequest = std::variant<Vst3PluginProxy::Construct,
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YaComponent::GetRoutingInfo,
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YaComponent::GetRoutingInfo,
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YaComponent::ActivateBus,
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YaComponent::ActivateBus,
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YaComponent::SetActive,
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YaComponent::SetActive,
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YaConnectionPoint::Connect,
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YaEditController2::SetComponentState,
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YaEditController2::SetComponentState,
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YaEditController2::GetParameterCount,
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YaEditController2::GetParameterCount,
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YaEditController2::GetParameterInfo,
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YaEditController2::GetParameterInfo,
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@@ -67,6 +67,29 @@ class YaConnectionPoint : public Steinberg::Vst::IConnectionPoint {
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inline bool supported() const { return arguments.supported; }
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inline bool supported() const { return arguments.supported; }
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/**
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* Message to pass through a call to
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* `IConnectionPoint::connect(other_instance_id)` to the Wine plugin host.
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*/
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struct Connect {
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using Response = UniversalTResult;
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native_size_t instance_id;
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/**
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* The other object this object should be connected to. When connecting
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* two `Vst3PluginProxy` objects, we can directly connect the underlying
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* objects on the Wine side.
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*/
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native_size_t other_instance_id;
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template <typename S>
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void serialize(S& s) {
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s.value8b(instance_id);
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s.value8b(other_instance_id);
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}
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};
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virtual tresult PLUGIN_API connect(IConnectionPoint* other) override = 0;
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virtual tresult PLUGIN_API connect(IConnectionPoint* other) override = 0;
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virtual tresult PLUGIN_API disconnect(IConnectionPoint* other) override = 0;
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virtual tresult PLUGIN_API disconnect(IConnectionPoint* other) override = 0;
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virtual tresult PLUGIN_API
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virtual tresult PLUGIN_API
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@@ -193,13 +193,9 @@ tresult PLUGIN_API Vst3PluginProxyImpl::connect(IConnectionPoint* other) {
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// identify the other object by its instance IDs and then connect the
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// identify the other object by its instance IDs and then connect the
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// objects in the Wine plugin host directly
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// objects in the Wine plugin host directly
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if (auto other_proxy = dynamic_cast<Vst3PluginProxy*>(other)) {
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if (auto other_proxy = dynamic_cast<Vst3PluginProxy*>(other)) {
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// TODO: Remove debug
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return bridge.send_message(YaConnectionPoint::Connect{
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bridge.logger.log("Host is trying to connect us with instance " +
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.instance_id = arguments.instance_id,
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std::to_string(other_proxy->instance_id()));
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.other_instance_id = other_proxy->instance_id()});
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// TODO: Implement
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bridge.logger.log("TODO IConnectionPoint::connect()");
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return Steinberg::kNotImplemented;
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} else {
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} else {
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// TODO: Add support for `ConnectionProxy` and similar objects
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// TODO: Add support for `ConnectionProxy` and similar objects
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bridge.logger.log(
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bridge.logger.log(
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@@ -32,6 +32,7 @@ InstanceInterfaces::InstanceInterfaces(
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: object(object),
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: object(object),
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audio_processor(object),
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audio_processor(object),
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component(object),
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component(object),
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connection_point(object),
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edit_controller(object),
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edit_controller(object),
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plugin_base(object) {}
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plugin_base(object) {}
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@@ -250,6 +251,16 @@ void Vst3Bridge::run() {
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return object_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->setActive(request.state);
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.component->setActive(request.state);
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},
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},
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[&](const YaConnectionPoint::Connect& request)
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-> YaConnectionPoint::Connect::Response {
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// We can directly connect the underlying objects
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// TODO: Add support for connecting objects through a proxy
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// object provided by the host
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return object_instances[request.instance_id]
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.connection_point->connect(
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object_instances[request.other_instance_id]
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.connection_point);
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},
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[&](YaEditController2::SetComponentState& request)
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[&](YaEditController2::SetComponentState& request)
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-> YaEditController2::SetComponentState::Response {
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-> YaEditController2::SetComponentState::Response {
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return object_instances[request.instance_id]
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return object_instances[request.instance_id]
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@@ -54,6 +54,7 @@ struct InstanceInterfaces {
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Steinberg::FUnknownPtr<Steinberg::Vst::IAudioProcessor> audio_processor;
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Steinberg::FUnknownPtr<Steinberg::Vst::IAudioProcessor> audio_processor;
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Steinberg::FUnknownPtr<Steinberg::Vst::IComponent> component;
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Steinberg::FUnknownPtr<Steinberg::Vst::IComponent> component;
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Steinberg::FUnknownPtr<Steinberg::Vst::IConnectionPoint> connection_point;
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Steinberg::FUnknownPtr<Steinberg::Vst::IEditController> edit_controller;
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Steinberg::FUnknownPtr<Steinberg::Vst::IEditController> edit_controller;
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Steinberg::FUnknownPtr<Steinberg::IPluginBase> plugin_base;
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Steinberg::FUnknownPtr<Steinberg::IPluginBase> plugin_base;
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};
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};
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