Implement IAudioProcessor::getTailSamples()

This commit is contained in:
Robbert van der Helm
2020-12-14 21:43:38 +01:00
parent 007aa1e707
commit c815b3903b
7 changed files with 42 additions and 9 deletions
+2
View File
@@ -75,6 +75,8 @@ using ControlRequest = std::variant<YaComponent::Construct,
YaComponent::GetLatencySamples,
YaComponent::SetupProcessing,
YaComponent::SetProcessing,
// TODO: YaComponent::Process
YaComponent::GetTailSamples,
YaPluginFactory::Construct,
YaPluginFactory::SetHostContext>;
+16
View File
@@ -582,6 +582,22 @@ class YaComponent : public Steinberg::Vst::IComponent,
virtual tresult PLUGIN_API setProcessing(TBool state) override = 0;
virtual tresult PLUGIN_API
process(Steinberg::Vst::ProcessData& data) override = 0;
/**
* Message to pass through a call to `IAudioProcessor::getTailSamples()`
* to the Wine plugin host.
*/
struct GetTailSamples {
using Response = PrimitiveWrapper<uint32>;
native_size_t instance_id;
template <typename S>
void serialize(S& s) {
s.value8b(instance_id);
}
};
virtual uint32 PLUGIN_API getTailSamples() override = 0;
protected: