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Fix copy and move semantics for DnD proxy handle
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@@ -60,10 +60,10 @@ class WineXdndProxy {
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~Handle() noexcept;
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Handle(const Handle&) noexcept;
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Handle& operator=(const Handle&) noexcept;
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Handle& operator=(const Handle&) noexcept = default;
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Handle(Handle&&) noexcept;
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Handle& operator=(Handle&&) noexcept;
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Handle& operator=(Handle&&) noexcept = default;
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private:
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WineXdndProxy* proxy;
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