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Rename 'Sockets' to 'Vst2Sockets'
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@@ -154,7 +154,7 @@ class SocketHandler {
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* connections will be accepted when `connect()` gets called. This should
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* be set to `true` on the plugin side, and `false` on the Wine host side.
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*
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* @see Sockets::connect
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* @see Vst2Sockets::connect
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*/
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SocketHandler(boost::asio::io_context& io_context,
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boost::asio::local::stream_protocol::endpoint endpoint,
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