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Remove the now unused ability to skip opcodes
If this is needed again in the future (it shouldn't be), then it should be re-implemented using a separate function.
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@@ -186,10 +186,10 @@ class DispatchDataConverter : DefaultDataConverter {
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VstRect& editor_rectangle)
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: chunk(chunk_data), rect(editor_rectangle) {}
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std::optional<EventPayload> read(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) {
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EventPayload read(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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switch (opcode) {
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