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Add a shared memory based audio buffer
We'll be using this to reduce the amount of copying we have to do during audio processing.
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@@ -34,13 +34,15 @@
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#undef _WIN64
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// This would be the minimal include needed to get Boost to work. The commented
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// out include below is the actual header that would cause compile errors if not
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// out includes are the actual header that would cause compile errors if not
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// included here, but including headers from the detail directory directly
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// didn't sound like a great idea.
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#include <boost/predef.h>
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#include <boost/asio/basic_socket_streambuf.hpp>
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#include <boost/interprocess/mapped_region.hpp>
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// #include <boost/asio/detail/timer_queue_ptime.hpp>
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// #include <boost/interprocess/detail/workaround.hpp>
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#pragma pop_macro("WIN32")
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#pragma pop_macro("_WIN32")
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