mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 12:30:12 +02:00
Split serialization.h into common and VST2 parts
This commit is contained in:
@@ -0,0 +1,107 @@
|
||||
// yabridge: a Wine VST bridge
|
||||
// Copyright (C) 2020 Robbert van der Helm
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include "vst2.h"
|
||||
|
||||
DynamicVstEvents::DynamicVstEvents(const VstEvents& c_events)
|
||||
: events(c_events.numEvents) {
|
||||
// Copy from the C-style array into a vector for serialization
|
||||
for (int i = 0; i < c_events.numEvents; i++) {
|
||||
events[i] = *c_events.events[i];
|
||||
}
|
||||
}
|
||||
|
||||
VstEvents& DynamicVstEvents::as_c_events() {
|
||||
// As explained in `vst_events_buffer`'s docstring we have to build the
|
||||
// `VstEvents` struct by hand on the heap since it's actually a dynamically
|
||||
// sized object
|
||||
|
||||
// First we need to allocate enough memory for the entire object. The events
|
||||
// are stored as pointers to objects in the `events` vector that we sent
|
||||
// over the socket. Our definition of `VstEvents` contains a single
|
||||
// `VstEvent`, so our buffer needs to be large enough to store that plus the
|
||||
// number of events minus one pointers.
|
||||
static_assert(std::extent_v<decltype(VstEvents::events)> == 1);
|
||||
const size_t buffer_size =
|
||||
sizeof(VstEvents) + ((events.size() - 1) * sizeof(VstEvent*));
|
||||
vst_events_buffer.resize(buffer_size);
|
||||
|
||||
// Now we can populate the VLA with pointers to the objects in the `events`
|
||||
// vector
|
||||
VstEvents* vst_events =
|
||||
reinterpret_cast<VstEvents*>(vst_events_buffer.data());
|
||||
vst_events->numEvents = events.size();
|
||||
std::transform(events.begin(), events.end(), vst_events->events,
|
||||
[](VstEvent& event) -> VstEvent* { return &event; });
|
||||
|
||||
return *vst_events;
|
||||
}
|
||||
|
||||
DynamicSpeakerArrangement::DynamicSpeakerArrangement(
|
||||
const VstSpeakerArrangement& speaker_arrangement)
|
||||
: flags(speaker_arrangement.flags),
|
||||
speakers(speaker_arrangement.num_speakers) {
|
||||
// Copy from the C-style array into a vector for serialization
|
||||
speakers.assign(
|
||||
&speaker_arrangement.speakers[0],
|
||||
&speaker_arrangement.speakers[speaker_arrangement.num_speakers]);
|
||||
}
|
||||
|
||||
VstSpeakerArrangement& DynamicSpeakerArrangement::as_c_speaker_arrangement() {
|
||||
// Just like in `DynamicVstEvents::as_c_events()`, we will use our buffer
|
||||
// vector to allocate enough heap space and then reconstruct the original
|
||||
// `VstSpeakerArrangement` object passed to the constructor.
|
||||
static_assert(std::extent_v<decltype(VstSpeakerArrangement::speakers)> ==
|
||||
2);
|
||||
const size_t buffer_size = sizeof(VstSpeakerArrangement) +
|
||||
((speakers.size() - 2) * sizeof(VstSpeaker));
|
||||
speaker_arrangement_buffer.resize(buffer_size);
|
||||
|
||||
// Now we'll just copy over the elements from our vector to the VLA in this
|
||||
// struct
|
||||
VstSpeakerArrangement* speaker_arrangement =
|
||||
reinterpret_cast<VstSpeakerArrangement*>(
|
||||
speaker_arrangement_buffer.data());
|
||||
speaker_arrangement->flags = flags;
|
||||
speaker_arrangement->num_speakers = speakers.size();
|
||||
std::copy(speakers.begin(), speakers.end(), speaker_arrangement->speakers);
|
||||
|
||||
return *speaker_arrangement;
|
||||
}
|
||||
|
||||
std::vector<uint8_t>& DynamicSpeakerArrangement::as_raw_data() {
|
||||
// This will populate the buffer for us with the struct data
|
||||
as_c_speaker_arrangement();
|
||||
|
||||
return speaker_arrangement_buffer;
|
||||
}
|
||||
|
||||
AEffect& update_aeffect(AEffect& plugin, const AEffect& updated_plugin) {
|
||||
plugin.magic = updated_plugin.magic;
|
||||
plugin.numPrograms = updated_plugin.numPrograms;
|
||||
plugin.numParams = updated_plugin.numParams;
|
||||
plugin.numInputs = updated_plugin.numInputs;
|
||||
plugin.numOutputs = updated_plugin.numOutputs;
|
||||
plugin.flags = updated_plugin.flags;
|
||||
plugin.initialDelay = updated_plugin.initialDelay;
|
||||
plugin.empty3a = updated_plugin.empty3a;
|
||||
plugin.empty3b = updated_plugin.empty3b;
|
||||
plugin.unkown_float = updated_plugin.unkown_float;
|
||||
plugin.uniqueID = updated_plugin.uniqueID;
|
||||
plugin.version = updated_plugin.version;
|
||||
|
||||
return plugin;
|
||||
}
|
||||
Reference in New Issue
Block a user