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https://github.com/robbert-vdh/yabridge.git
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Add boilerplate for Vst3ComponentHandlerProxy
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@@ -19,11 +19,14 @@ VST3 plugin interfaces are implemented as follows:
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VST3 host interfaces are implemented as follows:
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VST3 host interfaces are implemented as follows:
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| yabridge class | Interfaces |
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| yabridge class | Included in | Interfaces |
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| ------------------- | ------------------ |
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| --------------------------- | --------------------------- | ------------------- |
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| `YaHostApplication` | `IHostApplication` |
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| `YaHostApplication` | | `IHostApplication` |
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| `Vst3ComponentHandlerProxy` | | All of the below: |
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| `YaComponentHandler` | `Vst3ComponentHandlerProxy` | `IComponentHandler` |
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The following (host) interfaces are also implemented for serialization purposes:
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The following host interfaces are passed as function arguments and are thus also
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implemented for serialization purposes:
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| yabridge class | Interfaces | Notes |
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| yabridge class | Interfaces | Notes |
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| -------------------- | ------------------- | ---------------------------------------------------------------------- |
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| -------------------- | ------------------- | ---------------------------------------------------------------------- |
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@@ -0,0 +1,115 @@
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// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include "../common.h"
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#include "base.h"
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#include "host-application.h"
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#include "plugin/audio-processor.h"
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#include "plugin/component.h"
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#include "plugin/connection-point.h"
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#include "plugin/edit-controller.h"
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#include "plugin/plugin-base.h"
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
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/**
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* An abstract class that implements `IComponentHandler`, and optionally also
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* all other VST3 interfaces an object passed to
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* `IEditController::setComponentHandler()`. This works exactly the same as
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* `Vst3PluginProxy`, but instead of proxying for an object provided by the
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* plugin we are proxying for the `IComponentHandler*` argument passed to plugin
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* by the host.
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*/
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class Vst3ComponentHandlerProxy {
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public:
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/**
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* These are the arguments for constructing a
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* `Vst3ComponentHandlerProxyImpl`.
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*/
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struct ConstructArgs {
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ConstructArgs();
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/**
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* Read from an existing object. We will try to mimic this object, so
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* we'll support any interfaces this object also supports.
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*/
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ConstructArgs(Steinberg::IPtr<FUnknown> object,
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size_t owner_instance_id);
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/**
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* The unique instance identifier of the proxy object instance this
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* component handler has been passed to and thus belongs to. This way we
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* can refer to the correct 'actual' `IComponentHandler` instance when
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* the plugin does a callback.
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*/
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native_size_t owner_instance_id;
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// TODO:
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// YaAudioProcessor::ConstructArgs audio_processor_args;
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// YaComponent::ConstructArgs component_args;
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// YaConnectionPoint::ConstructArgs connection_point_args;
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// YaEditController::ConstructArgs edit_controller_2_args;
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// YaPluginBase::ConstructArgs plugin_base_args;
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template <typename S>
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void serialize(S& s) {
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s.value8b(owner_instance_id);
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// TODO:
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// s.object(audio_processor_args);
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// s.object(component_args);
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// s.object(connection_point_args);
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// s.object(edit_controller_2_args);
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// s.object(plugin_base_args);
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}
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};
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/**
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* Instantiate this instance with arguments read from an actual component
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* handler.
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*
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* @note Since this is passed as part of
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* `IEditController::setComponentHandler()`, there are no direct
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* `Construct` or `Destruct` messages. This object's lifetime is bound to
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* that of the objects they are passed to. If those objects get dropped,
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* then the host contexts should also be dropped.
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*/
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Vst3ComponentHandlerProxy(const ConstructArgs&& args);
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/**
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* The lifetime of this object should be bound to the object we created it
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* for. When for instance the `Vst3PluginProxy` instance with id `n` gets
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* dropped a corresponding `Vst3ComponentHandlerProxyImpl` should also be
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* dropped.
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*/
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virtual ~Vst3ComponentHandlerProxy() = 0;
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DECLARE_FUNKNOWN_METHODS
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/**
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* Get the instance ID of the owner of this object.
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*/
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inline size_t owner_instance_id() const {
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return arguments.owner_instance_id;
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}
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private:
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ConstructArgs arguments;
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};
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#pragma GCC diagnostic pop
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@@ -90,8 +90,8 @@ class YaHostApplication : public Steinberg::Vst::IHostApplication {
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/**
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/**
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* The lifetime of this object should be bound to the object we created it
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* The lifetime of this object should be bound to the object we created it
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* for. When for instance the `Vst3PluginProxy` instance with id `n` gets
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* for. When for instance the `Vst3PluginProxy` instance with id `n` gets
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* dropped and we also track a `YaHostApplicationImpl` for the component
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* dropped, the corresponding `YaHostApplicationImpl` then that should also
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* with instance id `n`, then that should also be dropped.
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* be dropped.
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*/
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*/
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virtual ~YaHostApplication();
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virtual ~YaHostApplication();
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@@ -17,11 +17,8 @@
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#pragma once
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#pragma once
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#include <bitsery/ext/std_variant.h>
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#include <bitsery/ext/std_variant.h>
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#include <pluginterfaces/vst/ivstcomponent.h>
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#include "../common.h"
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#include "../common.h"
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#include "base.h"
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#include "host-application.h"
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#include "plugin/audio-processor.h"
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#include "plugin/audio-processor.h"
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#include "plugin/component.h"
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#include "plugin/component.h"
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#include "plugin/connection-point.h"
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#include "plugin/connection-point.h"
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