Fix definition clashes in unity build

This commit is contained in:
Robbert van der Helm
2021-07-10 19:38:24 +02:00
parent 091ab0f0df
commit 998e222651
3 changed files with 16 additions and 13 deletions
+2 -6
View File
@@ -54,12 +54,8 @@ constexpr size_t idle_timer_id = 1337;
*/
constexpr char active_window_property_name[] = "_NET_ACTIVE_WINDOW";
/**
* The name of the X11 property that indicates whether a window supports
* drag-and-drop. If the `editor_force_dnd` option is enabled we'll remove this
* property from `topmost_window` to work around a bug in REAPER.
*/
constexpr char xdnd_aware_property_name[] = "XdndAware";
// `xdnd_aware_property_name` was moved to `editor.h` so the unity build
// succeeds
/**
* Client message name for XEmbed messages. See