Add a way to disable pipes for the Wine host

For some reason ujam plugins (and other plugins made with the Gorilla
Engine, like the LoopCloud plugins) will throw a `JS_EXEC_FAILED` error
when trying to load the plugin while either of the STDOUT or STDERR
streams is pointing to a pipe. Simply redirecting the output to a file
fixes this. By default we'll write the output to
`<temporary_directory>/yabridge-plugin-output.log`, but you can also set
the new `disable_pipes` option to `"/dev/null"` to completely throw away
all output.

This addresses #47.
This commit is contained in:
Robbert van der Helm
2021-05-18 17:55:39 +02:00
parent 99428ba28e
commit 95badeb1bc
6 changed files with 128 additions and 41 deletions
+28 -15
View File
@@ -27,26 +27,39 @@ namespace fs = boost::filesystem;
HostProcess::HostProcess(boost::asio::io_context& io_context,
Logger& logger,
const Configuration& config,
Sockets& sockets)
: stdout_pipe(io_context),
stderr_pipe(io_context),
config(config),
sockets(sockets),
logger(logger) {
// Print the Wine host's STDOUT and STDERR streams to the log file. This
// should be done before trying to accept the sockets as otherwise we will
// miss all output.
logger.async_log_pipe_lines(stdout_pipe, stdout_buffer, "[Wine STDOUT] ");
logger.async_log_pipe_lines(stderr_pipe, stderr_buffer, "[Wine STDERR] ");
// See the comment above the `on_exec_setup` in `launch_host()`
if (config.disable_pipes) {
logger.log("");
logger.log("WARNING: All Wine output will be written to");
logger.log(" '" + config.disable_pipes->string() + "'.");
logger.log("");
} else {
// Print the Wine host's STDOUT and STDERR streams to the log file. This
// should be done before trying to accept the sockets as otherwise we
// will miss all output.
logger.async_log_pipe_lines(stdout_pipe, stdout_buffer,
"[Wine STDOUT] ");
logger.async_log_pipe_lines(stderr_pipe, stderr_buffer,
"[Wine STDERR] ");
}
}
HostProcess::~HostProcess() noexcept {}
IndividualHost::IndividualHost(boost::asio::io_context& io_context,
Logger& logger,
const Configuration& config,
Sockets& sockets,
const PluginInfo& plugin_info,
const HostRequest& host_request,
Sockets& sockets)
: HostProcess(io_context, logger, sockets),
const HostRequest& host_request)
: HostProcess(io_context, logger, config, sockets),
plugin_info(plugin_info),
host_path(find_vst_host(plugin_info.native_library_path,
plugin_info.plugin_arch,
@@ -103,11 +116,11 @@ void IndividualHost::terminate() {
GroupHost::GroupHost(boost::asio::io_context& io_context,
Logger& logger,
const PluginInfo& plugin_info,
const HostRequest& host_request,
const Configuration& config,
Sockets& sockets,
std::string group_name)
: HostProcess(io_context, logger, sockets),
const PluginInfo& plugin_info,
const HostRequest& host_request)
: HostProcess(io_context, logger, config, sockets),
plugin_info(plugin_info),
host_path(find_vst_host(plugin_info.native_library_path,
plugin_info.plugin_arch,
@@ -128,9 +141,9 @@ GroupHost::GroupHost(boost::asio::io_context& io_context,
// will try to connect to the socket once more in the case that another
// process is now listening on it.
const fs::path endpoint_base_dir = sockets.base_dir;
const fs::path group_socket_path =
generate_group_endpoint(group_name, plugin_info.normalize_wine_prefix(),
plugin_info.plugin_arch);
const fs::path group_socket_path = generate_group_endpoint(
*config.group, plugin_info.normalize_wine_prefix(),
plugin_info.plugin_arch);
const auto connect = [&io_context, host_request, endpoint_base_dir,
group_socket_path]() {
boost::asio::local::stream_protocol::socket group_socket(io_context);