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Add support for double precision audio #34
So far I've only seen REAPER running iZotope Rx plugins utilize this.
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@@ -298,6 +298,15 @@ class AEffect {
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int version;
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// processReplacing 50-53
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void(VST_CALL_CONV* processReplacing)(AEffect*, float**, float**, int);
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// Found at
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// https://git.iem.at/zmoelnig/VeSTige/-/blob/b0e67183e155fec32dd85a2c7b5c2e4b58407323/vestige.h#L323
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// The offset was also found based on a segfualt in REAPER's audio audio
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// engine when it tried to call this function for the Rx7 plugins when
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// yabridge did not yet implement it
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void(VST_CALL_CONV* processDoubleReplacing)(AEffect*,
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double**,
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double**,
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int);
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};
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class VstTimeInfo {
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