mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-06-15 07:53:55 +02:00
Send the AEffect object over a new control socket
We'll use the same socket to send the configuration data back to the plugin.
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@@ -193,8 +193,7 @@ class Vst2Bridge {
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/**
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* The socket that forwards all `dispatcher()` calls from the VST host to
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* the plugin. This is also used once at startup to populate the values of
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* the `AEffect` object.
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* the plugin.
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*/
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boost::asio::local::stream_protocol::socket host_vst_dispatch;
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/**
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@@ -204,6 +203,10 @@ class Vst2Bridge {
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* this MIDI input would just stop working at times.
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*/
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boost::asio::local::stream_protocol::socket host_vst_dispatch_midi_events;
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/**
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* The socket that forwards all `audioMaster()` calls from the Windows VST
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* plugin to the host.
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*/
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boost::asio::local::stream_protocol::socket vst_host_callback;
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/**
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* Used for both `getParameter` and `setParameter` since they mostly
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@@ -212,6 +215,14 @@ class Vst2Bridge {
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boost::asio::local::stream_protocol::socket host_vst_parameters;
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boost::asio::local::stream_protocol::socket host_vst_process_replacing;
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/**
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* A control socket that sends data that is not suitable for the other
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* sockets. At the moment this is only used to, on startup, send the Windows
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* VST plugin's `AEffect` object to the native VST plugin, and to then send
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* the configuration (from `config`) back to the Wine host.
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*/
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boost::asio::local::stream_protocol::socket host_vst_control;
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/**
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* The thread that specifically handles `effProcessEvents` opcodes so the
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* plugin can still receive MIDI during GUI interaction to work around Win32
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