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Make the maximum block size in VST2 optional
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@@ -747,19 +747,19 @@ AudioShmBuffer::Config Vst2Bridge::setup_shared_audio_buffers() {
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// audio channel are in samples (since they'll be used with pointer
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// arithmetic in `AudioShmBuffer`), and we'll only use the first bus (since
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// VST2 plugins don't have multiple audio busses).
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assert(max_samples_per_block != 0);
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assert(max_samples_per_block);
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uint32_t current_offset = 0;
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std::vector<uint32_t> input_channel_offsets(plugin->numInputs);
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for (int channel = 0; channel < plugin->numInputs; channel++) {
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input_channel_offsets[channel] = current_offset;
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current_offset += max_samples_per_block;
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current_offset += *max_samples_per_block;
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}
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std::vector<uint32_t> output_channel_offsets(plugin->numOutputs);
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for (int channel = 0; channel < plugin->numOutputs; channel++) {
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output_channel_offsets[channel] = current_offset;
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current_offset += max_samples_per_block;
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current_offset += *max_samples_per_block;
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}
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// The size of the buffer is in bytes, and it will depend on whether the
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