Further reduce allocations by reusing responses

On the plugin's side, still need to do a lot of work on the Wine side of
things.
This commit is contained in:
Robbert van der Helm
2021-05-07 17:00:43 +02:00
parent fcaac219a6
commit 671587f981
5 changed files with 49 additions and 6 deletions
+15
View File
@@ -121,6 +121,21 @@ class Vst3PluginBridge : PluginBridge<Vst3Sockets<std::jthread>> {
object, std::pair<Vst3Logger&, bool>(logger, true));
}
/**
* Send an `IAudioProcessor` or `IComponent` control message to a specific
* plugin instance, receiving the results into an existing object. This is
* similar to the `send_audio_processor_message()` above, but this lets us
* avoid allocations in response objects that contain heap data.
*/
template <typename T>
typename T::Response& receive_audio_processor_message_into(
const T& object,
typename T::Response& response_object) {
return sockets.receive_audio_processor_message_into(
object, response_object,
std::pair<Vst3Logger&, bool>(logger, true));
}
/**
* The logging facility used for this instance of yabridge. Wraps around
* `PluginBridge::generic_logger`.