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Remove the editor_coordinate_hack option
I'm not sure if this would still be necessary with the new embedding approach, but it definitely does cause more problems than it solves.
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@@ -267,13 +267,6 @@ class Editor {
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*/
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inline Size size() const noexcept { return wrapper_window_size_; }
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/**
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* Whether to reposition `win32_window_` to (0, 0) every time the window
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* resizes. This can help with buggy plugins that use the (top level)
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* window's screen coordinates when drawing their GUI.
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*/
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const bool use_coordinate_hack_;
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/**
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* Whether the `editor_force_dnd` workaround for REAPER should be activated.
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* See the implementation in `editor.cpp` for more details.
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