[yabridgectl] Update to use chainloader libraries

This commit is contained in:
Robbert van der Helm
2022-04-16 20:12:58 +02:00
parent 8710b6d63d
commit 585329541c
6 changed files with 79 additions and 70 deletions
+34 -34
View File
@@ -36,10 +36,10 @@ pub const CONFIG_FILE_NAME: &str = "config.toml";
/// `$XDG_DATA_HOME`.
const YABRIDGECTL_PREFIX: &str = "yabridgectl";
/// The name of yabridge's VST2 library.
pub const LIBYABRIDGE_VST2_NAME: &str = "libyabridge-vst2.so";
/// The name of yabridge's VST3 library.
pub const LIBYABRIDGE_VST3_NAME: &str = "libyabridge-vst3.so";
/// The name of yabridge's VST2 chainloading library yabridgectl will create copies of.
pub const VST2_CHAINLOADER_NAME: &str = "libyabridge-chainloader-vst2.so";
/// The name of yabridge's VST3 chainloading library yabridgectl will create copies of.
pub const VST3_CHAINLOADER_NAME: &str = "libyabridge-chainloader-vst3.so";
/// The name of the script we're going to run to verify that everything's working correctly.
pub const YABRIDGE_HOST_EXE_NAME: &str = "yabridge-host.exe";
/// The 32-bit verison of `YABRIDGE_HOST_EXE_NAME`. If `~/.wine` was somehow created with
@@ -63,9 +63,9 @@ pub struct Config {
/// The installation method to use. We will default to creating copies since that works
/// everywhere.
pub method: InstallationMethod,
/// The path to the directory containing `libyabridge-{vst2,vst3}.so`. If not set, then
/// yabridgectl will look in `/usr/lib` and `$XDG_DATA_HOME/yabridge` since those are the
/// expected locations for yabridge to be installed in.
/// The path to the directory containing `libyabridge-{chainloader,}-{vst2,vst3}.so`. If not
/// set, then yabridgectl will look in `/usr/lib` and `$XDG_DATA_HOME/yabridge` since those are
/// the expected locations for yabridge to be installed in.
pub yabridge_home: Option<PathBuf>,
/// Directories to search for Windows VST plugins. These directories can contain both VST2
/// plugin `.dll` files and VST3 modules (which should be located in `<prefix>/drive_c/Program
@@ -90,12 +90,12 @@ pub struct Config {
#[derive(Deserialize, Serialize, Debug, PartialEq, Eq, Clone, Copy)]
#[serde(rename_all = "snake_case")]
pub enum InstallationMethod {
/// Create a copy of `libyabridge-{vst2,vst3}.so` for every Windows VST2 plugin `.dll` file or
/// VST3 module found. After updating yabridge, the user will have to rerun `yabridgectl sync`
/// to copy over the new version.
/// Create a copy of `libyabridge-chainloader-{vst2,vst3}.so` for every Windows VST2 plugin
/// `.dll` file or VST3 module found. After updating yabridge, the user will have to rerun
/// `yabridgectl sync` to copy over the new version.
Copy,
/// This will create a symlink to `libyabridge-{vst2,vst3}.so` for every VST2 plugin `.dll` file
/// or VST3 module in the plugin directories. Now that yabridge also searches in
/// This will create a symlink to `libyabridge-chainloader-{vst2,vst3}.so` for every VST2 plugin
/// `.dll` file or VST3 module in the plugin directories. Now that yabridge also searches in
/// `~/.local/share/yabridge` since yabridge 2.1 this option is not really needed anymore.
///
/// TODO: This feature has been deprecated, remove it in yabridge 4.0
@@ -147,12 +147,12 @@ pub struct KnownConfig {
/// `Config::files`.
#[derive(Debug)]
pub struct YabridgeFiles {
/// The path to `libyabridge-vst2.so` we should use.
pub libyabridge_vst2: PathBuf,
/// The path to `libyabridge-vst3.so` we should use, if yabridge has been compiled with VST3
/// support. We need to know if it's a 32-bit or a 64-bit library so we can properly set up the
/// merged VST3 bundles.
pub libyabridge_vst3: Option<(PathBuf, LibArchitecture)>,
/// The path to `libyabridge-chainloader-vst2.so` we should use.
pub vst2_chainloader: PathBuf,
/// The path to `libyabridge-chainloader-vst3.so` we should use, if yabridge has been compiled
/// with VST3 support. We need to know if it's a 32-bit or a 64-bit library so we can properly
/// set up the merged VST3 bundles.
pub vst3_chainloader: Option<(PathBuf, LibArchitecture)>,
/// The path to `yabridge-host.exe`. This is the path yabridge will actually use, and it does
/// not have to be relative to `yabridge_home`.
pub yabridge_host_exe: Option<PathBuf>,
@@ -220,16 +220,16 @@ impl Config {
pub fn files(&self) -> Result<YabridgeFiles> {
let xdg_dirs = yabridge_directories()?;
// First find `libyabridge-vst2.so`
let libyabridge_vst2: PathBuf = match &self.yabridge_home {
// First find `libyabridge-chainloader-vst2.so`
let vst2_chainloader: PathBuf = match &self.yabridge_home {
Some(directory) => {
let candidate = directory.join(LIBYABRIDGE_VST2_NAME);
let candidate = directory.join(VST2_CHAINLOADER_NAME);
if candidate.exists() {
candidate
} else {
return Err(anyhow!(
"Could not find '{}' in '{}'",
LIBYABRIDGE_VST2_NAME,
VST2_CHAINLOADER_NAME,
directory.display()
));
}
@@ -238,7 +238,7 @@ impl Config {
// Search in the system library locations and in `~/.local/share/yabridge` if no
// path was set explicitely. We'll also search through `/usr/local/lib` just in case
// but since we advocate against installing yabridge there we won't list this path
// in the error message when `libyabridge-vst2.so` can't be found.
// in the error message when `libyabridge-chainloader-vst2.so` can't be found.
let system_path = Path::new("/usr/lib");
let user_path = xdg_dirs.get_data_home();
let lib_directories = [
@@ -254,14 +254,14 @@ impl Config {
];
let mut candidates = lib_directories
.iter()
.map(|directory| directory.join(LIBYABRIDGE_VST2_NAME));
.map(|directory| directory.join(VST2_CHAINLOADER_NAME));
match candidates.find(|directory| directory.exists()) {
Some(candidate) => candidate,
_ => {
return Err(anyhow!(
"Could not find '{}' in either '{}' or '{}'. You can override the \
default search path using 'yabridgectl set --path=<path>'.",
LIBYABRIDGE_VST2_NAME,
VST2_CHAINLOADER_NAME,
system_path.display(),
user_path.display()
));
@@ -270,12 +270,12 @@ impl Config {
}
};
// Based on that we can check if `libyabridge-vst3.so` exists, since yabridge can be
// compiled without VST3 support
let libyabridge_vst3 = match libyabridge_vst2.with_file_name(LIBYABRIDGE_VST3_NAME) {
// Based on that we can check if `libyabridge-chainloader-vst3.so` exists, since yabridge
// can be compiled without VST3 support
let vst3_chainloader = match vst2_chainloader.with_file_name(VST3_CHAINLOADER_NAME) {
path if path.exists() => {
// We need to know `libyabridge-vst3.so`'s architecture to be able to set up the
// bundle properly
// We need to know `libyabridge-chainloader-vst3.so`'s architecture to be able to
// set up the bundle properly. 32-bit builds of yabridge are technically supported.
let arch = utils::get_elf_architecture(&path).with_context(|| {
format!(
"Could not determine ELF architecture for '{}'",
@@ -300,8 +300,8 @@ impl Config {
.map(|path| path.with_extension("exe.so"));
Ok(YabridgeFiles {
libyabridge_vst2,
libyabridge_vst3,
vst2_chainloader,
vst3_chainloader,
yabridge_host_exe,
yabridge_host_exe_so,
yabridge_host_32_exe,
@@ -326,8 +326,8 @@ impl Config {
}
/// Fetch the XDG base directories for yabridge's own files, converting any error messages if this
/// somehow fails into a printable string to reduce boiler plate. This is only used when searching
/// for `libyabridge-{vst2,vst3}.so` when no explicit search path has been set.
/// somehow fails into a printable string to reduce boiler plate. This is used when searching for
/// `libyabridge-chainloader-{vst2,vst3}.so` when no explicit search path has been set.
pub fn yabridge_directories() -> Result<BaseDirectories> {
BaseDirectories::with_prefix(YABRIDGE_PREFIX).context("Error while parsing base directories")
}